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authorAaron Levinson <alevinsn@aracnet.com>2017-05-05 17:59:21 -0700
committerMarton Balint <cus@passwd.hu>2017-05-08 22:43:35 +0200
commit7f7ee86d5a494ddbcb22c83dec970f38a8ccd7b4 (patch)
tree219a264e5ccd7462a8c45ad07610ed00b587e27b /libavdevice/decklink_enc.cpp
parentf089e02fa2b7716d9fa5228c734e55678437db85 (diff)
downloadffmpeg-7f7ee86d5a494ddbcb22c83dec970f38a8ccd7b4.tar.gz
avdevice/decklink: fix MSVC build issues
Purpose: Made minor changes to get the decklink avdevice code to build using Visual C++. Notes: Made changes to configure per Hendrik Leppkes's review of first and second versions of patch. Also made slight alterations per Marton Balint's reviews. Comments: -- configure: Added if enabled decklink section and setting decklink_indev_extralibs and decklink_outdev_extralibs here for both mingw and Windows. Also eliminated the setting of these variables in the mingw section earlier in the file. -- libavdevice/decklink_common.cpp: Switched the order of the include of libavformat/internal.h to workaround build issues with Visual C++. See comment in file for more details. -- libavdevice/decklink_dec.cpp: a) Rearranged the include of libavformat/internal.h (for reasons as described above). b) Made slight alteration to an argument for call to av_rescale_q() to workaround a compiler error with Visual C++. This appears to only be an issue when building C++ files with Visual C++. See comment in code for more details. -- libavdevice/decklink_enc.cpp: Rearranged the include of libavformat/internal.h (for reasons as described above). Signed-off-by: Aaron Levinson <alevinsn@aracnet.com> Signed-off-by: Marton Balint <cus@passwd.hu>
Diffstat (limited to 'libavdevice/decklink_enc.cpp')
-rw-r--r--libavdevice/decklink_enc.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/libavdevice/decklink_enc.cpp b/libavdevice/decklink_enc.cpp
index 5105967101..be01bcd64c 100644
--- a/libavdevice/decklink_enc.cpp
+++ b/libavdevice/decklink_enc.cpp
@@ -22,11 +22,16 @@
#include <atomic>
using std::atomic;
+/* Include internal.h first to avoid conflict between winsock.h (used by
+ * DeckLink headers) and winsock2.h (used by libavformat) in MSVC++ builds */
+extern "C" {
+#include "libavformat/internal.h"
+}
+
#include <DeckLinkAPI.h>
extern "C" {
#include "libavformat/avformat.h"
-#include "libavformat/internal.h"
#include "libavutil/imgutils.h"
}