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-rw-r--r--libavcodec/ac3.h2
-rw-r--r--libavcodec/eac3dec.c4
2 files changed, 5 insertions, 1 deletions
diff --git a/libavcodec/ac3.h b/libavcodec/ac3.h
index 0e52028111..6f78af34f1 100644
--- a/libavcodec/ac3.h
+++ b/libavcodec/ac3.h
@@ -75,6 +75,7 @@
#define AC3_DYNAMIC_RANGE1 0
typedef int INTFLOAT;
+typedef unsigned int UINTFLOAT;
typedef int16_t SHORTFLOAT;
#else /* USE_FIXED */
@@ -94,6 +95,7 @@ typedef int16_t SHORTFLOAT;
#define AC3_DYNAMIC_RANGE1 1.0f
typedef float INTFLOAT;
+typedef float UINTFLOAT;
typedef float SHORTFLOAT;
#endif /* USE_FIXED */
diff --git a/libavcodec/eac3dec.c b/libavcodec/eac3dec.c
index 3a5c7989b9..33b9c88bb2 100644
--- a/libavcodec/eac3dec.c
+++ b/libavcodec/eac3dec.c
@@ -139,9 +139,11 @@ static void ff_eac3_apply_spectral_extension(AC3DecodeContext *s)
// spx_noise_blend and spx_signal_blend are both FP.23
nscale *= 1.0 / (1<<23);
sscale *= 1.0 / (1<<23);
+ if (nscale < -1.0)
+ nscale = -1.0;
#endif
for (i = 0; i < s->spx_band_sizes[bnd]; i++) {
- float noise = nscale * (int32_t)av_lfg_get(&s->dith_state);
+ UINTFLOAT noise = (INTFLOAT)(nscale * (int32_t)av_lfg_get(&s->dith_state));
s->transform_coeffs[ch][bin] *= sscale;
s->transform_coeffs[ch][bin++] += noise;
}