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Diffstat (limited to 'libavcodec/xface.c')
-rw-r--r-- | libavcodec/xface.c | 381 |
1 files changed, 381 insertions, 0 deletions
diff --git a/libavcodec/xface.c b/libavcodec/xface.c new file mode 100644 index 0000000000..0ebf2f2ec0 --- /dev/null +++ b/libavcodec/xface.c @@ -0,0 +1,381 @@ +/* + * Copyright (c) 1990 James Ashton - Sydney University + * Copyright (c) 2012 Stefano Sabatini + * + * This file is part of FFmpeg. + * + * FFmpeg is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * FFmpeg is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with FFmpeg; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +/** + * @file + * X-Face common data and utilities definition. + */ + +#include "xface.h" + +void ff_big_add(BigInt *b, uint8_t a) +{ + int i; + uint8_t *w; + uint16_t c; + + a &= XFACE_WORDMASK; + if (a == 0) + return; + w = b->words; + c = a; + for (i = 0; i < b->nb_words && c; i++) { + c += *w; + *w++ = c & XFACE_WORDMASK; + c >>= XFACE_BITSPERWORD; + } + if (i == b->nb_words && c) { + b->nb_words++; + *w = c & XFACE_WORDMASK; + } +} + +void ff_big_div(BigInt *b, uint8_t a, uint8_t *r) +{ + int i; + uint8_t *w; + uint16_t c, d; + + a &= XFACE_WORDMASK; + if (a == 1 || b->nb_words == 0) { + *r = 0; + return; + } + + /* treat this as a == WORDCARRY and just shift everything right a WORD */ + if (a == 0) { + i = --b->nb_words; + w = b->words; + *r = *w; + while (i--) { + *w = *(w + 1); + w++; + } + *w = 0; + return; + } + i = b->nb_words; + w = b->words + i; + c = 0; + while (i--) { + c <<= XFACE_BITSPERWORD; + c += *--w; + d = c / (uint16_t)a; + c = c % (uint16_t)a; + *w = d & XFACE_WORDMASK; + } + *r = c; + if (b->words[b->nb_words - 1] == 0) + b->nb_words--; +} + +void ff_big_mul(BigInt *b, uint8_t a) +{ + int i; + uint8_t *w; + uint16_t c; + + a &= XFACE_WORDMASK; + if (a == 1 || b->nb_words == 0) + return; + if (a == 0) { + /* treat this as a == WORDCARRY and just shift everything left a WORD */ + i = b->nb_words++; + w = b->words + i; + while (i--) { + *w = *(w - 1); + w--; + } + *w = 0; + return; + } + i = b->nb_words; + w = b->words; + c = 0; + while (i--) { + c += (uint16_t)*w * (uint16_t)a; + *(w++) = c & XFACE_WORDMASK; + c >>= XFACE_BITSPERWORD; + } + if (c) { + b->nb_words++; + *w = c & XFACE_WORDMASK; + } +} + +const ProbRange ff_xface_probranges_per_level[4][3] = { + // black grey white + { { 1, 255}, {251, 0}, { 4, 251} }, /* Top of tree almost always grey */ + { { 1, 255}, {200, 0}, { 55, 200} }, + { { 33, 223}, {159, 0}, { 64, 159} }, + { {131, 0}, { 0, 0}, {125, 131} }, /* Grey disallowed at bottom */ +}; + +const ProbRange ff_xface_probranges_2x2[16] = { + { 0, 0}, {38, 0}, {38, 38}, {13, 152}, + {38, 76}, {13, 165}, {13, 178}, { 6, 230}, + {38, 114}, {13, 191}, {13, 204}, { 6, 236}, + {13, 217}, { 6, 242}, { 5, 248}, { 3, 253}, +}; + +/* + * The "guess the next pixel" tables follow. Normally there are 12 + * neighbour pixels used to give 1<<12 cases as we get closer to the + * upper left corner lesser numbers of neighbours are available. + * + * Each byte in the tables represents 8 boolean values starting from + * the most significant bit. + */ + +static const uint8_t g_00[] = { + 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0xe3, 0xdf, 0x05, 0x17, + 0x05, 0x0f, 0x00, 0x1b, 0x0f, 0xdf, 0x00, 0x04, 0x00, 0x00, + 0x0d, 0x0f, 0x03, 0x7f, 0x00, 0x00, 0x00, 0x01, 0x00, 0x1d, + 0x45, 0x2f, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x0a, 0xff, 0xff, + 0x00, 0x04, 0x00, 0x05, 0x01, 0x3f, 0xcf, 0xff, 0x10, 0x01, + 0x80, 0xc9, 0x0f, 0x0f, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, + 0x1b, 0x1f, 0xff, 0xff, 0x4f, 0x54, 0x07, 0x1f, 0x57, 0x47, + 0xd7, 0x3d, 0xff, 0xff, 0x5f, 0x1f, 0x7f, 0xff, 0x7f, 0x7f, + 0x05, 0x0f, 0x01, 0x0f, 0x0f, 0x5f, 0x9b, 0xdf, 0x7f, 0xff, + 0x5f, 0x1d, 0x5f, 0xff, 0x0f, 0x1f, 0x0f, 0x5f, 0x03, 0x1f, + 0x4f, 0x5f, 0xf7, 0x7f, 0x7f, 0xff, 0x0d, 0x0f, 0xfb, 0xff, + 0xf7, 0xbf, 0x0f, 0x4f, 0xd7, 0x3f, 0x4f, 0x7f, 0xff, 0xff, + 0x67, 0xbf, 0x56, 0x25, 0x1f, 0x7f, 0x9f, 0xff, 0x00, 0x00, + 0x00, 0x05, 0x5f, 0x7f, 0x01, 0xdf, 0x14, 0x00, 0x05, 0x0f, + 0x07, 0xa2, 0x09, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x5f, + 0x18, 0xd7, 0x94, 0x71, 0x00, 0x05, 0x1f, 0xb7, 0x0c, 0x07, + 0x0f, 0x0f, 0x00, 0x0f, 0x0f, 0x1f, 0x84, 0x8f, 0x05, 0x15, + 0x05, 0x0f, 0x4f, 0xff, 0x87, 0xdf, 0x05, 0x01, 0x10, 0x00, + 0x0f, 0x0f, 0x00, 0x08, 0x05, 0x04, 0x04, 0x01, 0x4f, 0xff, + 0x9f, 0x8f, 0x4a, 0x40, 0x5f, 0x5f, 0xff, 0xfe, 0xdf, 0xff, + 0x7f, 0xf7, 0xff, 0x7f, 0xff, 0xff, 0x7b, 0xff, 0x0f, 0xfd, + 0xd7, 0x5f, 0x4f, 0x7f, 0x7f, 0xdf, 0xff, 0xff, 0xff, 0xff, + 0xff, 0x77, 0xdf, 0x7f, 0x4f, 0xef, 0xff, 0xff, 0x77, 0xff, + 0xff, 0xff, 0x6f, 0xff, 0x0f, 0x4f, 0xff, 0xff, 0x9d, 0xff, + 0x0f, 0xef, 0xff, 0xdf, 0x6f, 0xff, 0xff, 0xff, 0x4f, 0xff, + 0xcd, 0x0f, 0x4f, 0xff, 0xff, 0xdf, 0x00, 0x00, 0x00, 0x0b, + 0x05, 0x02, 0x02, 0x0f, 0x04, 0x00, 0x00, 0x0c, 0x01, 0x06, + 0x00, 0x0f, 0x20, 0x03, 0x00, 0x00, 0x05, 0x0f, 0x40, 0x08, + 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x0c, 0x0f, 0x01, 0x00, + 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x14, 0x01, 0x05, + 0x01, 0x15, 0xaf, 0x0f, 0x00, 0x01, 0x10, 0x00, 0x08, 0x00, + 0x46, 0x0c, 0x20, 0x00, 0x88, 0x00, 0x0f, 0x15, 0xff, 0xdf, + 0x02, 0x00, 0x00, 0x0f, 0x7f, 0x5f, 0xdb, 0xff, 0x4f, 0x3e, + 0x05, 0x0f, 0x7f, 0xf7, 0x95, 0x4f, 0x0d, 0x0f, 0x01, 0x0f, + 0x4f, 0x5f, 0x9f, 0xdf, 0x25, 0x0e, 0x0d, 0x0d, 0x4f, 0x7f, + 0x8f, 0x0f, 0x0f, 0xfa, 0x04, 0x4f, 0x4f, 0xff, 0xf7, 0x77, + 0x47, 0xed, 0x05, 0x0f, 0xff, 0xff, 0xdf, 0xff, 0x4f, 0x6f, + 0xd8, 0x5f, 0x0f, 0x7f, 0xdf, 0x5f, 0x07, 0x0f, 0x94, 0x0d, + 0x1f, 0xff, 0xff, 0xff, 0x00, 0x02, 0x00, 0x03, 0x46, 0x57, + 0x01, 0x0d, 0x01, 0x08, 0x01, 0x0f, 0x47, 0x6c, 0x0d, 0x0f, + 0x02, 0x00, 0x00, 0x00, 0x0b, 0x4f, 0x00, 0x08, 0x05, 0x00, + 0x95, 0x01, 0x0f, 0x7f, 0x0c, 0x0f, 0x01, 0x0e, 0x00, 0x00, + 0x0f, 0x41, 0x00, 0x00, 0x04, 0x24, 0x0d, 0x0f, 0x0f, 0x7f, + 0xcf, 0xdf, 0x00, 0x00, 0x00, 0x00, 0x04, 0x40, 0x00, 0x00, + 0x06, 0x26, 0xcf, 0x05, 0xcf, 0x7f, 0xdf, 0xdf, 0x00, 0x00, + 0x17, 0x5f, 0xff, 0xfd, 0xff, 0xff, 0x46, 0x09, 0x4f, 0x5f, + 0x7f, 0xfd, 0xdf, 0xff, 0x0a, 0x88, 0xa7, 0x7f, 0x7f, 0xff, + 0xff, 0xff, 0x0f, 0x04, 0xdf, 0x7f, 0x4f, 0xff, 0x9f, 0xff, + 0x0e, 0xe6, 0xdf, 0xff, 0x7f, 0xff, 0xff, 0xff, 0x0f, 0xec, + 0x8f, 0x4f, 0x7f, 0xff, 0xdf, 0xff, 0x0f, 0xcf, 0xdf, 0xff, + 0x6f, 0x7f, 0xff, 0xff, 0x03, 0x0c, 0x9d, 0x0f, 0x7f, 0xff, + 0xff, 0xff, +}; + +static const uint8_t g_01[] = { + 0x37, 0x73, 0x00, 0x19, 0x57, 0x7f, 0xf5, 0xfb, 0x70, 0x33, + 0xf0, 0xf9, 0x7f, 0xff, 0xff, 0xff, +}; + +static const uint8_t g_02[] = { + 0x50, +}; + +static const uint8_t g_10[] = { + 0x00, 0x00, 0x00, 0x00, 0x50, 0x00, 0xf3, 0x5f, 0x84, 0x04, + 0x17, 0x9f, 0x04, 0x23, 0x05, 0xff, 0x00, 0x00, 0x00, 0x02, + 0x03, 0x03, 0x33, 0xd7, 0x05, 0x03, 0x5f, 0x3f, 0x17, 0x33, + 0xff, 0xff, 0x00, 0x80, 0x02, 0x04, 0x12, 0x00, 0x11, 0x57, + 0x05, 0x25, 0x05, 0x03, 0x35, 0xbf, 0x9f, 0xff, 0x07, 0x6f, + 0x20, 0x40, 0x17, 0x06, 0xfa, 0xe8, 0x01, 0x07, 0x1f, 0x9f, + 0x1f, 0xff, 0xff, 0xff, +}; + +static const uint8_t g_20[] = { + 0x04, 0x00, 0x01, 0x01, 0x43, 0x2e, 0xff, 0x3f, +}; + +static const uint8_t g_30[] = { + 0x11, 0x11, 0x11, 0x11, 0x51, 0x11, 0x13, 0x11, 0x11, 0x11, + 0x13, 0x11, 0x11, 0x11, 0x33, 0x11, 0x13, 0x11, 0x13, 0x13, + 0x13, 0x13, 0x31, 0x31, 0x11, 0x01, 0x11, 0x11, 0x71, 0x11, + 0x11, 0x75, +}; + +static const uint8_t g_40[] = { + 0x00, 0x0f, 0x00, 0x09, 0x00, 0x0d, 0x00, 0x0d, 0x00, 0x0f, + 0x00, 0x4e, 0xe4, 0x0d, 0x10, 0x0f, 0x00, 0x0f, 0x44, 0x4f, + 0x00, 0x1e, 0x0f, 0x0f, 0xae, 0xaf, 0x45, 0x7f, 0xef, 0xff, + 0x0f, 0xff, 0x00, 0x09, 0x01, 0x11, 0x00, 0x01, 0x1c, 0xdd, + 0x00, 0x15, 0x00, 0xff, 0x00, 0x10, 0x00, 0xfd, 0x00, 0x0f, + 0x4f, 0x5f, 0x3d, 0xff, 0xff, 0xff, 0x4f, 0xff, 0x1c, 0xff, + 0xdf, 0xff, 0x8f, 0xff, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x15, + 0x01, 0x07, 0x00, 0x01, 0x02, 0x1f, 0x01, 0x11, 0x05, 0x7f, + 0x00, 0x1f, 0x41, 0x57, 0x1f, 0xff, 0x05, 0x77, 0x0d, 0x5f, + 0x4d, 0xff, 0x4f, 0xff, 0x0f, 0xff, 0x00, 0x00, 0x02, 0x05, + 0x00, 0x11, 0x05, 0x7d, 0x10, 0x15, 0x2f, 0xff, 0x40, 0x50, + 0x0d, 0xfd, 0x04, 0x0f, 0x07, 0x1f, 0x07, 0x7f, 0x0f, 0xbf, + 0x0d, 0x7f, 0x0f, 0xff, 0x4d, 0x7d, 0x0f, 0xff, +}; + +static const uint8_t g_11[] = { + 0x01, 0x13, 0x03, 0x7f, +}; + +static const uint8_t g_21[] = { + 0x17, +}; + +static const uint8_t g_31[] = { + 0x55, 0x57, 0x57, 0x7f, +}; + +static const uint8_t g_41[] = { + 0x01, 0x01, 0x01, 0x1f, 0x03, 0x1f, 0x3f, 0xff, +}; + +static const uint8_t g_12[] = { + 0x40, +}; + +static const uint8_t g_22[] = { + 0x00, +}; + +static const uint8_t g_32[] = { + 0x10, +}; + +static const uint8_t g_42[] = { + 0x10, +}; + +void ff_xface_generate_face(uint8_t *dst, uint8_t * const src) +{ + int h, i, j, k, l, m; + + for (j = 0; j < XFACE_HEIGHT; j++) { + for (i = 0; i < XFACE_WIDTH; i++) { + h = i + j * XFACE_WIDTH; + k = 0; + + /* + Compute k, encoding the bits *before* the current one, contained in the + image buffer. That is, given the grid: + + l i + | | + v v + +--+--+--+--+--+ + m -> | 1| 2| 3| 4| 5| + +--+--+--+--+--+ + | 6| 7| 8| 9|10| + +--+--+--+--+--+ + j -> |11|12| *| | | + +--+--+--+--+--+ + + the value k for the pixel marked as "*" will contain the bit encoding of + the values in the matrix marked from "1" to "12". In case the pixel is + near the border of the grid, the number of values contained within the + grid will be lesser than 12. + */ + + for (l = i - 2; l <= i + 2; l++) { + for (m = j - 2; m <= j; m++) { + if (l >= i && m == j) + continue; + if (l > 0 && l <= XFACE_WIDTH && m > 0) + k = 2*k + src[l + m * XFACE_WIDTH]; + } + } + + /* + Use the guess for the given position and the computed value of k. + + The following table shows the number of digits in k, depending on + the position of the pixel, and shows the corresponding guess table + to use: + + i=1 i=2 i=3 i=w-1 i=w + +----+----+----+ ... +----+----+ + j=1 | 0 | 1 | 2 | | 2 | 2 | + |g22 |g12 |g02 | |g42 |g32 | + +----+----+----+ ... +----+----+ + j=2 | 3 | 5 | 7 | | 6 | 5 | + |g21 |g11 |g01 | |g41 |g31 | + +----+----+----+ ... +----+----+ + j=3 | 5 | 9 | 12 | | 10 | 8 | + |g20 |g10 |g00 | |g40 |g30 | + +----+----+----+ ... +----+----+ + */ + +#define GEN(table) dst[h] ^= (table[k>>3]>>(7-(k&7)))&1 + + switch (i) { + case 1: + switch (j) { + case 1: GEN(g_22); break; + case 2: GEN(g_21); break; + default: GEN(g_20); break; + } + break; + case 2: + switch (j) { + case 1: GEN(g_12); break; + case 2: GEN(g_11); break; + default: GEN(g_10); break; + } + break; + case XFACE_WIDTH - 1: + switch (j) { + case 1: GEN(g_42); break; + case 2: GEN(g_41); break; + default: GEN(g_40); break; + } + break; + case XFACE_WIDTH: + switch (j) { + case 1: GEN(g_32); break; + case 2: GEN(g_31); break; + default: GEN(g_30); break; + } + break; + default: + switch (j) { + case 1: GEN(g_02); break; + case 2: GEN(g_01); break; + default: GEN(g_00); break; + } + break; + } + } + } +} |