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-rw-r--r--libavcodec/xface.c381
1 files changed, 381 insertions, 0 deletions
diff --git a/libavcodec/xface.c b/libavcodec/xface.c
new file mode 100644
index 0000000000..0ebf2f2ec0
--- /dev/null
+++ b/libavcodec/xface.c
@@ -0,0 +1,381 @@
+/*
+ * Copyright (c) 1990 James Ashton - Sydney University
+ * Copyright (c) 2012 Stefano Sabatini
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+/**
+ * @file
+ * X-Face common data and utilities definition.
+ */
+
+#include "xface.h"
+
+void ff_big_add(BigInt *b, uint8_t a)
+{
+ int i;
+ uint8_t *w;
+ uint16_t c;
+
+ a &= XFACE_WORDMASK;
+ if (a == 0)
+ return;
+ w = b->words;
+ c = a;
+ for (i = 0; i < b->nb_words && c; i++) {
+ c += *w;
+ *w++ = c & XFACE_WORDMASK;
+ c >>= XFACE_BITSPERWORD;
+ }
+ if (i == b->nb_words && c) {
+ b->nb_words++;
+ *w = c & XFACE_WORDMASK;
+ }
+}
+
+void ff_big_div(BigInt *b, uint8_t a, uint8_t *r)
+{
+ int i;
+ uint8_t *w;
+ uint16_t c, d;
+
+ a &= XFACE_WORDMASK;
+ if (a == 1 || b->nb_words == 0) {
+ *r = 0;
+ return;
+ }
+
+ /* treat this as a == WORDCARRY and just shift everything right a WORD */
+ if (a == 0) {
+ i = --b->nb_words;
+ w = b->words;
+ *r = *w;
+ while (i--) {
+ *w = *(w + 1);
+ w++;
+ }
+ *w = 0;
+ return;
+ }
+ i = b->nb_words;
+ w = b->words + i;
+ c = 0;
+ while (i--) {
+ c <<= XFACE_BITSPERWORD;
+ c += *--w;
+ d = c / (uint16_t)a;
+ c = c % (uint16_t)a;
+ *w = d & XFACE_WORDMASK;
+ }
+ *r = c;
+ if (b->words[b->nb_words - 1] == 0)
+ b->nb_words--;
+}
+
+void ff_big_mul(BigInt *b, uint8_t a)
+{
+ int i;
+ uint8_t *w;
+ uint16_t c;
+
+ a &= XFACE_WORDMASK;
+ if (a == 1 || b->nb_words == 0)
+ return;
+ if (a == 0) {
+ /* treat this as a == WORDCARRY and just shift everything left a WORD */
+ i = b->nb_words++;
+ w = b->words + i;
+ while (i--) {
+ *w = *(w - 1);
+ w--;
+ }
+ *w = 0;
+ return;
+ }
+ i = b->nb_words;
+ w = b->words;
+ c = 0;
+ while (i--) {
+ c += (uint16_t)*w * (uint16_t)a;
+ *(w++) = c & XFACE_WORDMASK;
+ c >>= XFACE_BITSPERWORD;
+ }
+ if (c) {
+ b->nb_words++;
+ *w = c & XFACE_WORDMASK;
+ }
+}
+
+const ProbRange ff_xface_probranges_per_level[4][3] = {
+ // black grey white
+ { { 1, 255}, {251, 0}, { 4, 251} }, /* Top of tree almost always grey */
+ { { 1, 255}, {200, 0}, { 55, 200} },
+ { { 33, 223}, {159, 0}, { 64, 159} },
+ { {131, 0}, { 0, 0}, {125, 131} }, /* Grey disallowed at bottom */
+};
+
+const ProbRange ff_xface_probranges_2x2[16] = {
+ { 0, 0}, {38, 0}, {38, 38}, {13, 152},
+ {38, 76}, {13, 165}, {13, 178}, { 6, 230},
+ {38, 114}, {13, 191}, {13, 204}, { 6, 236},
+ {13, 217}, { 6, 242}, { 5, 248}, { 3, 253},
+};
+
+/*
+ * The "guess the next pixel" tables follow. Normally there are 12
+ * neighbour pixels used to give 1<<12 cases as we get closer to the
+ * upper left corner lesser numbers of neighbours are available.
+ *
+ * Each byte in the tables represents 8 boolean values starting from
+ * the most significant bit.
+ */
+
+static const uint8_t g_00[] = {
+ 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0xe3, 0xdf, 0x05, 0x17,
+ 0x05, 0x0f, 0x00, 0x1b, 0x0f, 0xdf, 0x00, 0x04, 0x00, 0x00,
+ 0x0d, 0x0f, 0x03, 0x7f, 0x00, 0x00, 0x00, 0x01, 0x00, 0x1d,
+ 0x45, 0x2f, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x0a, 0xff, 0xff,
+ 0x00, 0x04, 0x00, 0x05, 0x01, 0x3f, 0xcf, 0xff, 0x10, 0x01,
+ 0x80, 0xc9, 0x0f, 0x0f, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x1b, 0x1f, 0xff, 0xff, 0x4f, 0x54, 0x07, 0x1f, 0x57, 0x47,
+ 0xd7, 0x3d, 0xff, 0xff, 0x5f, 0x1f, 0x7f, 0xff, 0x7f, 0x7f,
+ 0x05, 0x0f, 0x01, 0x0f, 0x0f, 0x5f, 0x9b, 0xdf, 0x7f, 0xff,
+ 0x5f, 0x1d, 0x5f, 0xff, 0x0f, 0x1f, 0x0f, 0x5f, 0x03, 0x1f,
+ 0x4f, 0x5f, 0xf7, 0x7f, 0x7f, 0xff, 0x0d, 0x0f, 0xfb, 0xff,
+ 0xf7, 0xbf, 0x0f, 0x4f, 0xd7, 0x3f, 0x4f, 0x7f, 0xff, 0xff,
+ 0x67, 0xbf, 0x56, 0x25, 0x1f, 0x7f, 0x9f, 0xff, 0x00, 0x00,
+ 0x00, 0x05, 0x5f, 0x7f, 0x01, 0xdf, 0x14, 0x00, 0x05, 0x0f,
+ 0x07, 0xa2, 0x09, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x5f,
+ 0x18, 0xd7, 0x94, 0x71, 0x00, 0x05, 0x1f, 0xb7, 0x0c, 0x07,
+ 0x0f, 0x0f, 0x00, 0x0f, 0x0f, 0x1f, 0x84, 0x8f, 0x05, 0x15,
+ 0x05, 0x0f, 0x4f, 0xff, 0x87, 0xdf, 0x05, 0x01, 0x10, 0x00,
+ 0x0f, 0x0f, 0x00, 0x08, 0x05, 0x04, 0x04, 0x01, 0x4f, 0xff,
+ 0x9f, 0x8f, 0x4a, 0x40, 0x5f, 0x5f, 0xff, 0xfe, 0xdf, 0xff,
+ 0x7f, 0xf7, 0xff, 0x7f, 0xff, 0xff, 0x7b, 0xff, 0x0f, 0xfd,
+ 0xd7, 0x5f, 0x4f, 0x7f, 0x7f, 0xdf, 0xff, 0xff, 0xff, 0xff,
+ 0xff, 0x77, 0xdf, 0x7f, 0x4f, 0xef, 0xff, 0xff, 0x77, 0xff,
+ 0xff, 0xff, 0x6f, 0xff, 0x0f, 0x4f, 0xff, 0xff, 0x9d, 0xff,
+ 0x0f, 0xef, 0xff, 0xdf, 0x6f, 0xff, 0xff, 0xff, 0x4f, 0xff,
+ 0xcd, 0x0f, 0x4f, 0xff, 0xff, 0xdf, 0x00, 0x00, 0x00, 0x0b,
+ 0x05, 0x02, 0x02, 0x0f, 0x04, 0x00, 0x00, 0x0c, 0x01, 0x06,
+ 0x00, 0x0f, 0x20, 0x03, 0x00, 0x00, 0x05, 0x0f, 0x40, 0x08,
+ 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x0c, 0x0f, 0x01, 0x00,
+ 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x14, 0x01, 0x05,
+ 0x01, 0x15, 0xaf, 0x0f, 0x00, 0x01, 0x10, 0x00, 0x08, 0x00,
+ 0x46, 0x0c, 0x20, 0x00, 0x88, 0x00, 0x0f, 0x15, 0xff, 0xdf,
+ 0x02, 0x00, 0x00, 0x0f, 0x7f, 0x5f, 0xdb, 0xff, 0x4f, 0x3e,
+ 0x05, 0x0f, 0x7f, 0xf7, 0x95, 0x4f, 0x0d, 0x0f, 0x01, 0x0f,
+ 0x4f, 0x5f, 0x9f, 0xdf, 0x25, 0x0e, 0x0d, 0x0d, 0x4f, 0x7f,
+ 0x8f, 0x0f, 0x0f, 0xfa, 0x04, 0x4f, 0x4f, 0xff, 0xf7, 0x77,
+ 0x47, 0xed, 0x05, 0x0f, 0xff, 0xff, 0xdf, 0xff, 0x4f, 0x6f,
+ 0xd8, 0x5f, 0x0f, 0x7f, 0xdf, 0x5f, 0x07, 0x0f, 0x94, 0x0d,
+ 0x1f, 0xff, 0xff, 0xff, 0x00, 0x02, 0x00, 0x03, 0x46, 0x57,
+ 0x01, 0x0d, 0x01, 0x08, 0x01, 0x0f, 0x47, 0x6c, 0x0d, 0x0f,
+ 0x02, 0x00, 0x00, 0x00, 0x0b, 0x4f, 0x00, 0x08, 0x05, 0x00,
+ 0x95, 0x01, 0x0f, 0x7f, 0x0c, 0x0f, 0x01, 0x0e, 0x00, 0x00,
+ 0x0f, 0x41, 0x00, 0x00, 0x04, 0x24, 0x0d, 0x0f, 0x0f, 0x7f,
+ 0xcf, 0xdf, 0x00, 0x00, 0x00, 0x00, 0x04, 0x40, 0x00, 0x00,
+ 0x06, 0x26, 0xcf, 0x05, 0xcf, 0x7f, 0xdf, 0xdf, 0x00, 0x00,
+ 0x17, 0x5f, 0xff, 0xfd, 0xff, 0xff, 0x46, 0x09, 0x4f, 0x5f,
+ 0x7f, 0xfd, 0xdf, 0xff, 0x0a, 0x88, 0xa7, 0x7f, 0x7f, 0xff,
+ 0xff, 0xff, 0x0f, 0x04, 0xdf, 0x7f, 0x4f, 0xff, 0x9f, 0xff,
+ 0x0e, 0xe6, 0xdf, 0xff, 0x7f, 0xff, 0xff, 0xff, 0x0f, 0xec,
+ 0x8f, 0x4f, 0x7f, 0xff, 0xdf, 0xff, 0x0f, 0xcf, 0xdf, 0xff,
+ 0x6f, 0x7f, 0xff, 0xff, 0x03, 0x0c, 0x9d, 0x0f, 0x7f, 0xff,
+ 0xff, 0xff,
+};
+
+static const uint8_t g_01[] = {
+ 0x37, 0x73, 0x00, 0x19, 0x57, 0x7f, 0xf5, 0xfb, 0x70, 0x33,
+ 0xf0, 0xf9, 0x7f, 0xff, 0xff, 0xff,
+};
+
+static const uint8_t g_02[] = {
+ 0x50,
+};
+
+static const uint8_t g_10[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x50, 0x00, 0xf3, 0x5f, 0x84, 0x04,
+ 0x17, 0x9f, 0x04, 0x23, 0x05, 0xff, 0x00, 0x00, 0x00, 0x02,
+ 0x03, 0x03, 0x33, 0xd7, 0x05, 0x03, 0x5f, 0x3f, 0x17, 0x33,
+ 0xff, 0xff, 0x00, 0x80, 0x02, 0x04, 0x12, 0x00, 0x11, 0x57,
+ 0x05, 0x25, 0x05, 0x03, 0x35, 0xbf, 0x9f, 0xff, 0x07, 0x6f,
+ 0x20, 0x40, 0x17, 0x06, 0xfa, 0xe8, 0x01, 0x07, 0x1f, 0x9f,
+ 0x1f, 0xff, 0xff, 0xff,
+};
+
+static const uint8_t g_20[] = {
+ 0x04, 0x00, 0x01, 0x01, 0x43, 0x2e, 0xff, 0x3f,
+};
+
+static const uint8_t g_30[] = {
+ 0x11, 0x11, 0x11, 0x11, 0x51, 0x11, 0x13, 0x11, 0x11, 0x11,
+ 0x13, 0x11, 0x11, 0x11, 0x33, 0x11, 0x13, 0x11, 0x13, 0x13,
+ 0x13, 0x13, 0x31, 0x31, 0x11, 0x01, 0x11, 0x11, 0x71, 0x11,
+ 0x11, 0x75,
+};
+
+static const uint8_t g_40[] = {
+ 0x00, 0x0f, 0x00, 0x09, 0x00, 0x0d, 0x00, 0x0d, 0x00, 0x0f,
+ 0x00, 0x4e, 0xe4, 0x0d, 0x10, 0x0f, 0x00, 0x0f, 0x44, 0x4f,
+ 0x00, 0x1e, 0x0f, 0x0f, 0xae, 0xaf, 0x45, 0x7f, 0xef, 0xff,
+ 0x0f, 0xff, 0x00, 0x09, 0x01, 0x11, 0x00, 0x01, 0x1c, 0xdd,
+ 0x00, 0x15, 0x00, 0xff, 0x00, 0x10, 0x00, 0xfd, 0x00, 0x0f,
+ 0x4f, 0x5f, 0x3d, 0xff, 0xff, 0xff, 0x4f, 0xff, 0x1c, 0xff,
+ 0xdf, 0xff, 0x8f, 0xff, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x15,
+ 0x01, 0x07, 0x00, 0x01, 0x02, 0x1f, 0x01, 0x11, 0x05, 0x7f,
+ 0x00, 0x1f, 0x41, 0x57, 0x1f, 0xff, 0x05, 0x77, 0x0d, 0x5f,
+ 0x4d, 0xff, 0x4f, 0xff, 0x0f, 0xff, 0x00, 0x00, 0x02, 0x05,
+ 0x00, 0x11, 0x05, 0x7d, 0x10, 0x15, 0x2f, 0xff, 0x40, 0x50,
+ 0x0d, 0xfd, 0x04, 0x0f, 0x07, 0x1f, 0x07, 0x7f, 0x0f, 0xbf,
+ 0x0d, 0x7f, 0x0f, 0xff, 0x4d, 0x7d, 0x0f, 0xff,
+};
+
+static const uint8_t g_11[] = {
+ 0x01, 0x13, 0x03, 0x7f,
+};
+
+static const uint8_t g_21[] = {
+ 0x17,
+};
+
+static const uint8_t g_31[] = {
+ 0x55, 0x57, 0x57, 0x7f,
+};
+
+static const uint8_t g_41[] = {
+ 0x01, 0x01, 0x01, 0x1f, 0x03, 0x1f, 0x3f, 0xff,
+};
+
+static const uint8_t g_12[] = {
+ 0x40,
+};
+
+static const uint8_t g_22[] = {
+ 0x00,
+};
+
+static const uint8_t g_32[] = {
+ 0x10,
+};
+
+static const uint8_t g_42[] = {
+ 0x10,
+};
+
+void ff_xface_generate_face(uint8_t *dst, uint8_t * const src)
+{
+ int h, i, j, k, l, m;
+
+ for (j = 0; j < XFACE_HEIGHT; j++) {
+ for (i = 0; i < XFACE_WIDTH; i++) {
+ h = i + j * XFACE_WIDTH;
+ k = 0;
+
+ /*
+ Compute k, encoding the bits *before* the current one, contained in the
+ image buffer. That is, given the grid:
+
+ l i
+ | |
+ v v
+ +--+--+--+--+--+
+ m -> | 1| 2| 3| 4| 5|
+ +--+--+--+--+--+
+ | 6| 7| 8| 9|10|
+ +--+--+--+--+--+
+ j -> |11|12| *| | |
+ +--+--+--+--+--+
+
+ the value k for the pixel marked as "*" will contain the bit encoding of
+ the values in the matrix marked from "1" to "12". In case the pixel is
+ near the border of the grid, the number of values contained within the
+ grid will be lesser than 12.
+ */
+
+ for (l = i - 2; l <= i + 2; l++) {
+ for (m = j - 2; m <= j; m++) {
+ if (l >= i && m == j)
+ continue;
+ if (l > 0 && l <= XFACE_WIDTH && m > 0)
+ k = 2*k + src[l + m * XFACE_WIDTH];
+ }
+ }
+
+ /*
+ Use the guess for the given position and the computed value of k.
+
+ The following table shows the number of digits in k, depending on
+ the position of the pixel, and shows the corresponding guess table
+ to use:
+
+ i=1 i=2 i=3 i=w-1 i=w
+ +----+----+----+ ... +----+----+
+ j=1 | 0 | 1 | 2 | | 2 | 2 |
+ |g22 |g12 |g02 | |g42 |g32 |
+ +----+----+----+ ... +----+----+
+ j=2 | 3 | 5 | 7 | | 6 | 5 |
+ |g21 |g11 |g01 | |g41 |g31 |
+ +----+----+----+ ... +----+----+
+ j=3 | 5 | 9 | 12 | | 10 | 8 |
+ |g20 |g10 |g00 | |g40 |g30 |
+ +----+----+----+ ... +----+----+
+ */
+
+#define GEN(table) dst[h] ^= (table[k>>3]>>(7-(k&7)))&1
+
+ switch (i) {
+ case 1:
+ switch (j) {
+ case 1: GEN(g_22); break;
+ case 2: GEN(g_21); break;
+ default: GEN(g_20); break;
+ }
+ break;
+ case 2:
+ switch (j) {
+ case 1: GEN(g_12); break;
+ case 2: GEN(g_11); break;
+ default: GEN(g_10); break;
+ }
+ break;
+ case XFACE_WIDTH - 1:
+ switch (j) {
+ case 1: GEN(g_42); break;
+ case 2: GEN(g_41); break;
+ default: GEN(g_40); break;
+ }
+ break;
+ case XFACE_WIDTH:
+ switch (j) {
+ case 1: GEN(g_32); break;
+ case 2: GEN(g_31); break;
+ default: GEN(g_30); break;
+ }
+ break;
+ default:
+ switch (j) {
+ case 1: GEN(g_02); break;
+ case 2: GEN(g_01); break;
+ default: GEN(g_00); break;
+ }
+ break;
+ }
+ }
+ }
+}