/* * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "libavutil/random_seed.h" #include "libavutil/opt.h" #include "vulkan_filter.h" #include "internal.h" #define CGS 32 typedef struct AvgBlurVulkanContext { FFVulkanContext vkctx; int initialized; FFVkQueueFamilyCtx qf; FFVkExecContext *exec; FFVulkanPipeline *pl_hor; FFVulkanPipeline *pl_ver; /* Shader updators, must be in the main filter struct */ VkDescriptorImageInfo input_images[3]; VkDescriptorImageInfo tmp_images[3]; VkDescriptorImageInfo output_images[3]; int size_x; int size_y; int planes; } AvgBlurVulkanContext; static const char blur_kernel[] = { C(0, shared vec4 cache[DIR(gl_WorkGroupSize) + FILTER_RADIUS*2 + 1]; ) C(0, ) C(0, void distort(const ivec2 pos, const int idx) ) C(0, { ) C(1, const uint cp = DIR(gl_LocalInvocationID) + FILTER_RADIUS; ) C(0, ) C(1, cache[cp] = texture(input_img[idx], pos); ) C(0, ) C(1, const ivec2 loc_l = pos - INC(FILTER_RADIUS); ) C(1, cache[cp - FILTER_RADIUS] = texture(input_img[idx], loc_l); ) C(0, ) C(1, const ivec2 loc_h = pos + INC(DIR(gl_WorkGroupSize)); ) C(1, cache[cp + DIR(gl_WorkGroupSize)] = texture(input_img[idx], loc_h); ) C(0, ) C(1, barrier(); ) C(0, ) C(1, vec4 sum = vec4(0); ) C(1, for (int p = -FILTER_RADIUS; p <= FILTER_RADIUS; p++) ) C(2, sum += cache[cp + p]; ) C(0, ) C(1, sum /= vec4(FILTER_RADIUS*2 + 1); ) C(1, imageStore(output_img[idx], pos, sum); ) C(0, } ) }; static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in) { int err; FFVkSPIRVShader *shd; AvgBlurVulkanContext *s = ctx->priv; FFVulkanContext *vkctx = &s->vkctx; const int planes = av_pix_fmt_count_planes(s->vkctx.output_format); FFVulkanDescriptorSetBinding desc_i[2] = { { .name = "input_img", .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, .dimensions = 2, .elems = planes, .stages = VK_SHADER_STAGE_COMPUTE_BIT, }, { .name = "output_img", .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, .mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format), .mem_quali = "writeonly", .dimensions = 2, .elems = planes, .stages = VK_SHADER_STAGE_COMPUTE_BIT, }, }; ff_vk_qf_init(vkctx, &s->qf, VK_QUEUE_COMPUTE_BIT, 0); desc_i[0].sampler = ff_vk_init_sampler(vkctx, 1, VK_FILTER_LINEAR); if (!desc_i[0].sampler) return AVERROR_EXTERNAL; { /* Create shader for the horizontal pass */ desc_i[0].updater = s->input_images; desc_i[1].updater = s->tmp_images; s->pl_hor = ff_vk_create_pipeline(vkctx, &s->qf); if (!s->pl_hor) return AVERROR(ENOMEM); shd = ff_vk_init_shader(s->pl_hor, "avgblur_compute_hor", VK_SHADER_STAGE_COMPUTE_BIT); if (!shd) return AVERROR(ENOMEM); ff_vk_set_compute_shader_sizes(shd, (int [3]){ CGS, 1, 1 }); RET(ff_vk_add_descriptor_set(vkctx, s->pl_hor, shd, desc_i, FF_ARRAY_ELEMS(desc_i), 0)); GLSLF(0, #define FILTER_RADIUS (%i) ,s->size_x - 1); GLSLC(0, #define INC(x) (ivec2(x, 0)) ); GLSLC(0, #define DIR(var) (var.x) ); GLSLD( blur_kernel ); GLSLC(0, void main() ); GLSLC(0, { ); GLSLC(1, ivec2 size; ); GLSLC(1, const ivec2 pos = ivec2(gl_GlobalInvocationID.xy); ); for (int i = 0; i < planes; i++) { GLSLC(0, ); GLSLF(1, size = imageSize(output_img[%i]); ,i); GLSLC(1, if (IS_WITHIN(pos, size)) { ); if (s->planes & (1 << i)) { GLSLF(2, distort(pos, %i); ,i); } else { GLSLF(2, vec4 res = texture(input_img[%i], pos); ,i); GLSLF(2, imageStore(output_img[%i], pos, res); ,i); } GLSLC(1, } ); } GLSLC(0, } ); RET(ff_vk_compile_shader(vkctx, shd, "main")); RET(ff_vk_init_pipeline_layout(vkctx, s->pl_hor)); RET(ff_vk_init_compute_pipeline(vkctx, s->pl_hor)); } { /* Create shader for the vertical pass */ desc_i[0].updater = s->tmp_images; desc_i[1].updater = s->output_images; s->pl_ver = ff_vk_create_pipeline(vkctx, &s->qf); if (!s->pl_ver) return AVERROR(ENOMEM); shd = ff_vk_init_shader(s->pl_ver, "avgblur_compute_ver", VK_SHADER_STAGE_COMPUTE_BIT); if (!shd) return AVERROR(ENOMEM); ff_vk_set_compute_shader_sizes(shd, (int [3]){ 1, CGS, 1 }); RET(ff_vk_add_descriptor_set(vkctx, s->pl_ver, shd, desc_i, FF_ARRAY_ELEMS(desc_i), 0)); GLSLF(0, #define FILTER_RADIUS (%i) ,s->size_y - 1); GLSLC(0, #define INC(x) (ivec2(0, x)) ); GLSLC(0, #define DIR(var) (var.y) ); GLSLD( blur_kernel ); GLSLC(0, void main() ); GLSLC(0, { ); GLSLC(1, ivec2 size; ); GLSLC(1, const ivec2 pos = ivec2(gl_GlobalInvocationID.xy); ); for (int i = 0; i < planes; i++) { GLSLC(0, ); GLSLF(1, size = imageSize(output_img[%i]); ,i); GLSLC(1, if (IS_WITHIN(pos, size)) { ); if (s->planes & (1 << i)) { GLSLF(2, distort(pos, %i); ,i); } else { GLSLF(2, vec4 res = texture(input_img[%i], pos); ,i); GLSLF(2, imageStore(output_img[%i], pos, res); ,i); } GLSLC(1, } ); } GLSLC(0, } ); RET(ff_vk_compile_shader(vkctx, shd, "main")); RET(ff_vk_init_pipeline_layout(vkctx, s->pl_ver)); RET(ff_vk_init_compute_pipeline(vkctx, s->pl_ver)); } /* Execution context */ RET(ff_vk_create_exec_ctx(vkctx, &s->exec, &s->qf)); s->initialized = 1; return 0; fail: return err; } static int process_frames(AVFilterContext *avctx, AVFrame *out_f, AVFrame *tmp_f, AVFrame *in_f) { int err; VkCommandBuffer cmd_buf; AvgBlurVulkanContext *s = avctx->priv; FFVulkanContext *vkctx = &s->vkctx; FFVulkanFunctions *vk = &vkctx->vkfn; AVVkFrame *in = (AVVkFrame *)in_f->data[0]; AVVkFrame *tmp = (AVVkFrame *)tmp_f->data[0]; AVVkFrame *out = (AVVkFrame *)out_f->data[0]; const VkFormat *input_formats = av_vkfmt_from_pixfmt(s->vkctx.input_format); const VkFormat *output_formats = av_vkfmt_from_pixfmt(s->vkctx.output_format); int planes = av_pix_fmt_count_planes(s->vkctx.output_format); /* Update descriptors and init the exec context */ ff_vk_start_exec_recording(vkctx, s->exec); cmd_buf = ff_vk_get_exec_buf(s->exec); for (int i = 0; i < planes; i++) { RET(ff_vk_create_imageview(vkctx, s->exec, &s->input_images[i].imageView, in->img[i], input_formats[i], ff_comp_identity_map)); RET(ff_vk_create_imageview(vkctx, s->exec, &s->tmp_images[i].imageView, tmp->img[i], output_formats[i], ff_comp_identity_map)); RET(ff_vk_create_imageview(vkctx, s->exec, &s->output_images[i].imageView, out->img[i], output_formats[i], ff_comp_identity_map)); s->input_images[i].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; s->tmp_images[i].imageLayout = VK_IMAGE_LAYOUT_GENERAL; s->output_images[i].imageLayout = VK_IMAGE_LAYOUT_GENERAL; } ff_vk_update_descriptor_set(vkctx, s->pl_hor, 0); ff_vk_update_descriptor_set(vkctx, s->pl_ver, 0); for (int i = 0; i < planes; i++) { VkImageMemoryBarrier bar[] = { { .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, .srcAccessMask = 0, .dstAccessMask = VK_ACCESS_SHADER_READ_BIT, .oldLayout = in->layout[i], .newLayout = s->input_images[i].imageLayout, .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, .image = in->img[i], .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, .subresourceRange.levelCount = 1, .subresourceRange.layerCount = 1, }, { .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, .srcAccessMask = 0, .dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_SHADER_READ_BIT, .oldLayout = tmp->layout[i], .newLayout = s->tmp_images[i].imageLayout, .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, .image = tmp->img[i], .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, .subresourceRange.levelCount = 1, .subresourceRange.layerCount = 1, }, { .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, .srcAccessMask = 0, .dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT, .oldLayout = out->layout[i], .newLayout = s->output_images[i].imageLayout, .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, .image = out->img[i], .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, .subresourceRange.levelCount = 1, .subresourceRange.layerCount = 1, }, }; vk->CmdPipelineBarrier(cmd_buf, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, FF_ARRAY_ELEMS(bar), bar); in->layout[i] = bar[0].newLayout; in->access[i] = bar[0].dstAccessMask; tmp->layout[i] = bar[1].newLayout; tmp->access[i] = bar[1].dstAccessMask; out->layout[i] = bar[2].newLayout; out->access[i] = bar[2].dstAccessMask; } ff_vk_bind_pipeline_exec(vkctx, s->exec, s->pl_hor); vk->CmdDispatch(cmd_buf, FFALIGN(s->vkctx.output_width, CGS)/CGS, s->vkctx.output_height, 1); ff_vk_bind_pipeline_exec(vkctx, s->exec, s->pl_ver); vk->CmdDispatch(cmd_buf, s->vkctx.output_width, FFALIGN(s->vkctx.output_height, CGS)/CGS, 1); ff_vk_add_exec_dep(vkctx, s->exec, in_f, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT); ff_vk_add_exec_dep(vkctx, s->exec, out_f, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT); err = ff_vk_submit_exec_queue(vkctx,s->exec); if (err) return err; ff_vk_qf_rotate(&s->qf); return err; fail: ff_vk_discard_exec_deps(s->exec); return err; } static int avgblur_vulkan_filter_frame(AVFilterLink *link, AVFrame *in) { int err; AVFrame *tmp = NULL, *out = NULL; AVFilterContext *ctx = link->dst; AvgBlurVulkanContext *s = ctx->priv; AVFilterLink *outlink = ctx->outputs[0]; out = ff_get_video_buffer(outlink, outlink->w, outlink->h); if (!out) { err = AVERROR(ENOMEM); goto fail; } tmp = ff_get_video_buffer(outlink, outlink->w, outlink->h); if (!tmp) { err = AVERROR(ENOMEM); goto fail; } if (!s->initialized) RET(init_filter(ctx, in)); RET(process_frames(ctx, out, tmp, in)); err = av_frame_copy_props(out, in); if (err < 0) goto fail; av_frame_free(&in); av_frame_free(&tmp); return ff_filter_frame(outlink, out); fail: av_frame_free(&in); av_frame_free(&tmp); av_frame_free(&out); return err; } static void avgblur_vulkan_uninit(AVFilterContext *avctx) { AvgBlurVulkanContext *s = avctx->priv; ff_vk_uninit(&s->vkctx); s->initialized = 0; } #define OFFSET(x) offsetof(AvgBlurVulkanContext, x) #define FLAGS (AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM) static const AVOption avgblur_vulkan_options[] = { { "sizeX", "Set horizontal radius", OFFSET(size_x), AV_OPT_TYPE_INT, {.i64 = 3}, 1, 32, .flags = FLAGS }, { "planes", "Set planes to filter (bitmask)", OFFSET(planes), AV_OPT_TYPE_INT, {.i64 = 0xF}, 0, 0xF, .flags = FLAGS }, { "sizeY", "Set vertical radius", OFFSET(size_y), AV_OPT_TYPE_INT, {.i64 = 3}, 1, 32, .flags = FLAGS }, { NULL }, }; AVFILTER_DEFINE_CLASS(avgblur_vulkan); static const AVFilterPad avgblur_vulkan_inputs[] = { { .name = "default", .type = AVMEDIA_TYPE_VIDEO, .filter_frame = &avgblur_vulkan_filter_frame, .config_props = &ff_vk_filter_config_input, }, }; static const AVFilterPad avgblur_vulkan_outputs[] = { { .name = "default", .type = AVMEDIA_TYPE_VIDEO, .config_props = &ff_vk_filter_config_output, }, }; const AVFilter ff_vf_avgblur_vulkan = { .name = "avgblur_vulkan", .description = NULL_IF_CONFIG_SMALL("Apply avgblur mask to input video"), .priv_size = sizeof(AvgBlurVulkanContext), .init = &ff_vk_filter_init, .uninit = &avgblur_vulkan_uninit, FILTER_INPUTS(avgblur_vulkan_inputs), FILTER_OUTPUTS(avgblur_vulkan_outputs), FILTER_SINGLE_PIXFMT(AV_PIX_FMT_VULKAN), .priv_class = &avgblur_vulkan_class, .flags_internal = FF_FILTER_FLAG_HWFRAME_AWARE, .flags = AVFILTER_FLAG_HWDEVICE, };