/* * Copyright (c) 2014 Vittorio Giovara * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include "libavutil/display.c" static void print_matrix(int32_t matrix[9]) { int i, j; for (i = 0; i < 3; ++i) { for (j = 0; j < 3 - 1; ++j) printf("%d ", matrix[i*3 + j]); printf("%d\n", matrix[i*3 + j]); } } int main(void) { int32_t matrix[9]; // Set the matrix to 90 degrees av_display_rotation_set(matrix, 90); print_matrix(matrix); printf("degrees: %f\n", av_display_rotation_get(matrix)); // Set the matrix to -45 degrees av_display_rotation_set(matrix, -45); print_matrix(matrix); printf("degrees: %f\n", av_display_rotation_get(matrix)); // flip horizontal av_display_matrix_flip(matrix, 1, 0); print_matrix(matrix); printf("degrees: %f\n", av_display_rotation_get(matrix)); // flip vertical av_display_matrix_flip(matrix, 0, 1); print_matrix(matrix); printf("degrees: %f\n", av_display_rotation_get(matrix)); return 0; }