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author | Christos Zoulas <christos@zoulas.com> | 2022-05-14 20:02:39 +0000 |
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committer | Christos Zoulas <christos@zoulas.com> | 2022-05-14 20:02:39 +0000 |
commit | 568a0020a26c4a809569efa6b57ee2150d0c4403 (patch) | |
tree | cc80c721f41e7e5bfe739e0a097d7f317af3fee2 | |
parent | 912fb55c5e92ff5744be12e1e1d05aba090923e3 (diff) | |
download | file-git-568a0020a26c4a809569efa6b57ee2150d0c4403.tar.gz |
STEX4: Always show the pixel format, since it seems to be valid
for embedded files. As opposed to STEX3, where it *isn't* valid
for embedded files. (from David Korth)
-rw-r--r-- | magic/Magdir/images | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/magic/Magdir/images b/magic/Magdir/images index f1981947..814ce852 100644 --- a/magic/Magdir/images +++ b/magic/Magdir/images @@ -1,6 +1,6 @@ #------------------------------------------------------------------------------ -# $File: images,v 1.221 2022/05/14 20:01:57 christos Exp $ +# $File: images,v 1.222 2022/05/14 20:02:39 christos Exp $ # images: file(1) magic for image formats (see also "iff", and "c-lang" for # XPM bitmaps) # @@ -3749,7 +3749,7 @@ # From: David Korth <gerbilsoft@gerbilsoft.com> # Shows rescale value if it's not a power of 2. 0 name godot-rescale-display-h ->0 clear +>0 clear x >0 uleshort 0 >0 uleshort 1 >0 uleshort 2 @@ -3808,8 +3808,7 @@ >12 use godot-rescale-display-h >12 uleshort x \b, >0x2C ulelong >1 %u mipmaps, ->0x24 ulelong 0 ->>0x30 use godot-pixel-format ->0x24 ulelong 1 embedded PNG image ->0x24 ulelong 2 embedded WebP image ->0x24 ulelong 3 Basis Universal +>0x30 use godot-pixel-format +>0x24 ulelong 1 \b, embedded PNG image +>0x24 ulelong 2 \b, embedded WebP image +>0x24 ulelong 3 \b, Basis Universal |