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-rw-r--r--magic/Magdir/console10
1 files changed, 5 insertions, 5 deletions
diff --git a/magic/Magdir/console b/magic/Magdir/console
index de8a6de4..0d98a7ae 100644
--- a/magic/Magdir/console
+++ b/magic/Magdir/console
@@ -1,6 +1,6 @@
#------------------------------------------------------------------------------
-# $File: console,v 1.29 2017/02/08 21:53:06 christos Exp $
+# $File: console,v 1.30 2017/03/17 21:35:28 christos Exp $
# Console game magic
# Toby Deshane <hac@shoelace.digivill.net>
@@ -436,7 +436,7 @@
#------------------------------------------------------------------------------
# msx: file(1) magic for MSX game cartridge dumps
# Too simple - MPi
-#0 beshort 0x4142 MSX game cartridge dump
+#0 beshort 0x4142 MSX game cartridge dump
#------------------------------------------------------------------------------
# Sony Playstation executables (Adam Sjoegren <asjo@diku.dk>) :
@@ -491,7 +491,7 @@
# Double-check that the image type matches too, 0x8008 conflicts with
# 8 character OMF-86 object file headers.
-0 beshort 0x8008
+0 beshort 0x8008
>6 string BS93 Lynx homebrew cartridge
>>2 beshort x \b, RAM start $%04x
>6 string LYNX Lynx cartridge
@@ -506,7 +506,7 @@
# is the offset 12 or the offset 16 correct?
# GBS (Game Boy Sound) magic
# ftp://ftp.modland.com/pub/documents/format_documentation/\
-# Gameboy%20Sound%20System%20(.gbs).txt
+# Gameboy%20Sound%20System%20(.gbs).txt
0 string GBS Nintendo Gameboy Music/Audio Data
#12 string GameBoy\ Music\ Module Nintendo Gameboy Music Module
>16 string >\0 ("%s" by
@@ -546,7 +546,7 @@
# SNES9x .smv "movie" file format.
0 string SMV\x1A SNES9x input recording
>0x4 lelong x \b, version %d
-# version 4 is latest so far
+# version 4 is latest so far
>0x4 lelong <5
>>0x8 ledate x \b, recorded at %s
>>0xc lelong >0 \b, rerecorded %d times