# font.h: operations on fonts independent of a particular file format. # # Copyright (C) 1992, 2011 Free Software Foundation, Inc. # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . # #ifndef FONT_LIBRARY_H #define FONT_LIBRARY_H #include "bitmap.h" #include "bounding-box.h" #include "tfm.h" #include "types.h" /* A font is a collection of characters, generally at a particular point size and resolution. The `bitmap_font_type' structure holds information that comes entirely from a bitmap file. */ typedef struct { real design_size; string comment; unsigned checksum; string filename; } bitmap_font_type; /* The design size is given in points. It is not necessarily related to the actual dimensions of any of the characters in the font; indeed, usually the design size is quite a bit larger than the largest characters. */ #define BITMAP_FONT_DESIGN_SIZE(f) ((f).design_size) /* Sometimes a font comes with a comment identifying its source, who owns the trademark, or some such. */ #define BITMAP_FONT_COMMENT(f) ((f).comment) /* The checksum found in the bitmap file. */ #define BITMAP_FONT_CHECKSUM(f) ((f).checksum) /* The full pathname for the file that we opened. */ #define BITMAP_FONT_FILENAME(f) ((f).filename) /* Look for a font named FONT_NAME in PK or GF format, at resolution DPI. This ignores any extension in FONT_NAME; it adds `.gf' or `.pk'. The font is looked for using the PKFONTS, GFFONTS, and TEXFONTS environment variables, just as with the TeX software. If the font can't be found, this gives a fatal error. */ extern bitmap_font_type get_bitmap_font (string font_name, unsigned dpi); /* `close_font', below, works for bitmap fonts, too. */ /* The `font_info_type' holds a `bitmap_font_type', and additional information that we get from a font metric file. */ typedef struct { bitmap_font_type bitmap_font; tfm_global_info_type tfm_font; string tfm_filename; } font_info_type; /* The bitmap information that is associated with this font. */ #define FONT_BITMAP_FONT(f) ((f).bitmap_font) /* The TFM information. */ #define FONT_TFM_FONT(f) ((f).tfm_font) /* The full pathname for the TFM file that we opened. */ #define FONT_TFM_FILENAME(f) ((f).tfm_filename) /* The design size is given in points. It is not necessarily related to the actual dimensions of any of the characters in the font; indeed, usually the design size is quite a bit larger than the largest characters. */ #define FONT_DESIGN_SIZE(f) BITMAP_FONT_DESIGN_SIZE ((f).bitmap_font) /* Sometimes a font comes with a comment identifying its source, who owns the trademark, or some such. */ #define FONT_COMMENT(f) BITMAP_FONT_COMMENT ((f).bitmap_font) /* This calls `get_bitmap_font'; in addition, it looks for FONT_NAME in TFM format. If either the bitmap file or the metric file can't be found, this gives a fatal error. */ extern font_info_type get_font (string font_name, unsigned dpi); /* Close any open files associated with FONT_NAME, whether it was opened with `get_bitmap_font' or `get_font'. */ extern void close_font (string font_name); /* A character is a bitmap image, and is therefore at a particular size and resolution. It is also at a particular position in a font. Generally, characters also have `side bearings'---extra space at the left and/or right of the character. (In some scripts, there is also displacement above and/or below the character, but we don't take that into account here.) */ typedef struct { charcode_type code; int set_width; fix_word tfm_width; bounding_box_type bb; bitmap_type bitmap; } char_info_type; /* The character code in our fonts is always between 0 and 255. */ #define CHARCODE(c) ((c).code) /* The set width is given in pixels; it's the sum of the left side bearing, the bitmap's width, and the right side bearing. */ #define CHAR_SET_WIDTH(c) ((c).set_width) /* The TFM width is the character's true width divided by the design size (expressed as a fix_word). */ #define CHAR_TFM_WIDTH(c) ((c).tfm_width) /* Unlike the font's bounding box, the character bounding box is guaranteed to be the tightest possible; i.e., no all-blank rows occur at the top or bottom, and no all-blank columns occur at the left or right. */ #define CHAR_BB(c) ((c).bb) /* The pixels. See `bitmap.h'. */ #define CHAR_BITMAP(c) ((c).bitmap) /* Abbreviations for the width and height of a character's bitmap. */ #define CHAR_BITMAP_WIDTH(c) BITMAP_WIDTH (CHAR_BITMAP (c)) #define CHAR_BITMAP_HEIGHT(c) BITMAP_HEIGHT (CHAR_BITMAP (c)) /* Abbreviations for the parts of the character's bounding box. */ #define CHAR_MIN_COL(c) MIN_COL (CHAR_BB (c)) #define CHAR_MAX_COL(c) MAX_COL (CHAR_BB (c)) #define CHAR_MIN_ROW(c) MIN_ROW (CHAR_BB (c)) #define CHAR_MAX_ROW(c) MAX_ROW (CHAR_BB (c)) /* The height of a character is how far it extends above the baseline. */ #define CHAR_HEIGHT(c) (CHAR_MAX_ROW (c) >= 0 ? CHAR_MAX_ROW (c) : 0) /* The depth is far it extends below the baseline (but as a positive number, e.g., if a character's bitmap goes down to row -4, the depth is 4). */ #define CHAR_DEPTH(c) (CHAR_MIN_ROW (c) < 0 ? -CHAR_MIN_ROW (c) : 0) /* Abbreviations for the left and right side bearings, unless someone else has already defined such macros (in which case they presumably don't want ours). */ #ifndef CHAR_LSB #define CHAR_LSB CHAR_MIN_COL #endif #ifndef CHAR_RSB #define CHAR_RSB(c) (CHAR_SET_WIDTH (c) - CHAR_MAX_COL (c)) #endif /* Return the character numbered CODE in the font FONT_NAME, or NULL if that character doesn't exist in that font. If `get_font' or `get_bitmap_font' has not been previously called on FONT_NAME, `get_char' gives a fatal error. */ extern char_info_type *get_char (string font_name, charcode_type code); /* Print a plain text representation of the character C to the file F. */ extern void print_char (FILE *f, char_info_type c); /* Typeset the TEXT in the font FONT_NAME, at a resolution of DPI. */ extern bitmap_type string_to_bitmap (string text, string font_name, unsigned dpi); /* A raw character is the byte string that defines the character in the font file, in some format. */ typedef enum { pk_format, gf_format } bitmap_format_type; typedef struct { bitmap_format_type bitmap_format; charcode_type code; one_byte *bytes; unsigned allocated; unsigned used; bounding_box_type bb; signed_4_bytes h_escapement; fix_word tfm_width; } raw_char_type; /* CHARCODE works to access the character code of a `raw_char_type' variable. Likewise for the bounding box, horizontal escapement, and TFM width. */ /* The file format the character definition was read from. */ #define RAW_CHAR_BITMAP_FORMAT(rc) ((rc).bitmap_format) /* The bytes in the file that comprise the character definition. */ #define RAW_CHAR_BYTES(rc) ((rc).bytes) /* The number of allocated bytes to which the buffer points. */ #define RAW_CHAR_ALLOCATED(rc) ((rc).allocated) /* The number of bytes actually used. */ #define RAW_CHAR_USED(rc) ((rc).used) /* A convenience macro for the first unused byte. */ #define RAW_CHAR_UNUSED_START(rc) RAW_CHAR_BYTES (rc)[RAW_CHAR_USED (rc)] /* Return the raw character numbered CODE in the font named FONT_NAME, or NULL. The only useful operation on a raw character is to write it to an output file with the appropriate format. */ extern raw_char_type *get_raw_char (string font_name, charcode_type code); /* Free all allocated storage in the raw character RAW_CHAR, including the character itself. */ extern void free_raw_char (raw_char_type *raw_char); /* Miscellanous constants. */ /* We will only deal with fonts that have at most this many characters, although the bitmap formats allow more. */ #define MAX_CHARCODE 255 /* Some font formats have pointers within the file (to other places in the file). The null value for such pointers is -1. */ #define NULL_BYTE_PTR (-1) #endif /* not FONT_LIBRARY_H */