{ Ported to FPC by Nikolay Nikolov (nickysn@users.sourceforge.net) } { Random example for OpenPTC 1.0 C++ implementation Copyright (c) Glenn Fiedler (ptc@gaffer.org) This source code is in the public domain } program RandomExample; {$MODE objfpc} uses ptc; var console: IPTCConsole; surface: IPTCSurface; format: IPTCFormat; pixels: PUint32; width, height: Integer; i: Integer; x, y, r, g, b: Integer; begin try try { create console } console := TPTCConsoleFactory.CreateNew; { create format } format := TPTCFormatFactory.CreateNew(32, $00FF0000, $0000FF00, $000000FF); { open the console } console.open('Random example', format); { create surface matching console dimensions } surface := TPTCSurfaceFactory.CreateNew(console.width, console.height, format); { loop until a key is pressed } while not console.KeyPressed do begin { lock surface } pixels := surface.lock; try { get surface dimensions } width := surface.width; height := surface.height; { draw random pixels } for i := 1 to 100 do begin { get random position } x := Random(width); y := Random(height); { get random color } r := Random(256); g := Random(256); b := Random(256); { draw color [r,g,b] at position [x,y] } pixels[x + y * width] := (r shl 16) + (g shl 8) + b; end; finally { unlock surface } surface.unlock; end; { copy to console } surface.copy(console); { update console } console.update; end; finally if Assigned(console) then console.close; end; except on error: TPTCError do { report error } error.report; end; end.