{ This file is part of the Free Pascal run time library. Copyright (c) 1999-2000 by the Free Pascal development team Mouse unit for microsoft mouse compatible drivers See the file COPYING.FPC, included in this distribution, for details about the copyright. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ********************************************************************** } Unit MSMouse; Interface {$calling oldfpccall} { Mouse support functions and procedures, with error checking: if mouse isn't present then the routine ends. If you want to remove error checking, remove the next define. } {initializes the mouse with the default values for the current screen mode} Function InitMouse:Boolean; {shows mouse pointer,text+graphics screen support} Procedure ShowMouse; {hides mouse pointer} Procedure HideMouse; {reads mouse position in pixels (divide by 8 to get text position in standard text mode) and reads the buttons state: bit 1 set -> left button pressed bit 2 set -> right button pressed bit 3 set -> middle button pressed Have a look at the example program in the manual to see how you can use this} Procedure GetMouseState(var x,y, buttons :Longint); {returns true if the left button is pressed} Function LPressed:Boolean; {returns true if the right button is pressed} Function RPressed:Boolean; {returns true if the middle button is pressed} Function MPressed:Boolean; {positions the mouse pointer} Procedure SetMousePos(x,y:Longint); {returns at which position "button" was last pressed in x,y and returns the number of times this button has been pressed since the last time this function was called with "button" as parameter. For button you can use the LButton, RButton and MButton constants for resp. the left, right and middle button} Function GetLastButtonPress(button:Longint;var x,y:Longint): Longint; {returns at which position "button" was last released in x,y and returns the number of times this button has been re since the last time. For button you can use the LButton, RButton and MButton constants for resp. the left, right and middle button} Function GetLastButtonRelease (button : Longint; var x,y:Longint): Longint; {sets mouse's x range, with Min and Max resp. the higest and the lowest column (in pixels) in between which the mouse cursor can move} Procedure SetMouseXRange (Min,Max:Longint); {sets mouse's y range, with Min and Max resp. the higest and the lowest row (in pixels) in between which the mouse cursor can move} Procedure SetMouseYRange (Min,Max:Longint); {set the window coordinates in which the mouse cursor can move} Procedure SetMouseWindow(x1,y1,x2,y2:Longint); {sets the mouse shape in text mode: background and foreground color and the Ascii value with which the character on screen is XOR'ed when the cursor moves over it. Set to 0 for a "transparent" cursor} Procedure SetMouseShape(ForeColor,BackColor,Ascii:Byte); {sets the mouse ascii in text mode. The difference between this one and SetMouseShape, is that the foreground and background colors stay the same and that the Ascii code you enter is the character that you will get on screen; there's no XOR'ing} Procedure SetMouseAscii(Ascii:Byte); {set mouse speed in mickey's/pixel; default: horizontal: 8; vertical: 16} Procedure SetMouseSpeed(Horizontal ,Vertical:Longint); {set a rectangle on screen that mouse will disappear if it is moved into} Procedure SetMouseHideWindow(x1,y1,x2,y2:Longint); Const LButton = 1; {left button} RButton = 2; {right button} MButton = 4; {middle button} Var MouseFound: Boolean; Implementation {$asmmode ATT} Function InitMouse: Boolean; begin asm xorl %eax,%eax pushl %ebp int $0x33 popl %ebp cmpw $0xffff,%ax setz %al movb %al,__RESULT end; end; Procedure ShowMouse; begin If (Not MouseFound) Then Exit; asm movl $1,%eax pushl %ebp int $0x33 popl %ebp end; end; Procedure HideMouse; begin If (Not MouseFound) Then Exit; asm movl $2,%eax pushl %ebp int $0x33 popl %ebp end; end; Procedure GetMouseState(var x,y,buttons:Longint); begin If (Not MouseFound) Then Exit; asm movl $3,%eax pushl %ebp int $0x33 popl %ebp andl $0xffff,%ebx andl $0xffff,%ecx andl $0xffff,%edx movl x,%eax movl %ecx,(%eax) movl y,%eax movl %edx,(%eax) movl buttons,%eax movl %ebx,(%eax) end; end; Function LPressed:Boolean; Begin If (Not MouseFound) Then Exit; asm movl $3,%eax pushl %ebp int $0x33 popl %ebp movl %ebx,%eax andl $1,%eax movb %al,__RESULT end; end; Function RPressed:Boolean; Begin If (Not MouseFound) Then Exit; asm movl $3,%eax pushl %ebp int $0x33 popl %ebp movl %ebx,%eax shrl $1,%eax andl $1,%eax movb %al,__RESULT end; end; Function MPressed:Boolean; Begin If (Not MouseFound) Then Exit; asm movl $3,%eax pushl %ebp int $0x33 popl %ebp movl %ebx,%eax shrl $2,%eax andl $1,%eax movb %al,__RESULT end; end; Procedure SetMousePos(x,y:Longint); Begin If (Not MouseFound) Then Exit; asm movl $4,%eax movl x,%ecx movl y,%edx pushl %ebp int $0x33 popl %ebp End; End; Function GetLastButtonPress(Button: Longint;var x,y:Longint):Longint; Begin If (Not MouseFound) Then Exit; asm movl $5,%eax movl button,%ebx shrl $1, %ebx {0 = left, 1 = right, 2 = middle} pushl %ebp int $0x33 popl %ebp andl $0xffff,%ebx andl $0xffff,%edx andl $0xffff,%ecx movl %ebx, __RESULT movl x,%eax movl %ecx,(%eax) movl y,%eax movl %edx,(%eax) end; end; Function GetLastButtonRelease (button : Longint; var x,y:Longint): Longint; begin If (Not MouseFound) Then Exit; asm movl $6,%eax movl button,%ebx shrl $1, %ebx {0 = left, 1 = right, 2 = middle} pushl %ebp int $0x33 popl %ebp andl $0xffff,%ebx andl $0xffff,%ecx andl $0xffff,%edx movl %ebx,__RESULT movl x,%eax movl %ecx,(%eax) movl y,%eax movl %edx,(%eax) end; end; Procedure SetMouseXRange (Min,Max:Longint); begin If (Not MouseFound) Then Exit; asm movl $7,%eax movl min,%ecx movl max,%edx pushl %ebp int $0x33 popl %ebp end; end; Procedure SetMouseYRange (min,max:Longint); begin If (Not MouseFound) Then Exit; asm movl $8,%eax movl min,%ecx movl max,%edx pushl %ebp int $0x33 popl %ebp end; end; Procedure SetMouseWindow(x1,y1,x2,y2:Longint); Begin If (Not MouseFound) Then Exit; SetMouseXRange(x1,x2); SetMouseYRange(y1,y2); End; Procedure SetMouseShape(ForeColor,BackColor,Ascii:Byte); Begin If (Not MouseFound) Then Exit; asm xorl %ebx,%ebx movl $0xa,%eax movl $0xffff,%ecx xorl %edx,%edx movb BackColor,%dh shlb $4,%dh addb ForeColor,%dh movb Ascii,%dl pushl %ebp int $0x33 popl %ebp End; End; Procedure SetMouseAscii(Ascii:byte); Begin If (Not MouseFound) Then Exit; asm xorl %ebx,%ebx movl $0xa,%eax movl $0xff00,%ecx xorl %edx,%edx movb Ascii,%dl pushl %ebp int $0x33 popl %ebp End; End; Procedure SetMouseHideWindow(x1,y1,x2,y2:Longint); Begin If (Not MouseFound) Then Exit; asm movl $0x0010,%eax movl x1,%ecx movl y1,%edx movl x2,%esi movl y2,%edi pushl %ebp int $0x33 popl %ebp end; End; Procedure SetMouseSpeed(Horizontal,Vertical:Longint); Begin If (Not MouseFound) Then Exit; asm movl $0x0f,%eax movl Horizontal,%ecx movl Vertical,%edx pushl %ebp int $0x33 popl %ebp end; End; Begin MouseFound := InitMouse; End.