summaryrefslogtreecommitdiff
path: root/packages/fcl-stl/src/gset.pp
blob: 01f29376440225a9ef9ecb12c50da946fc6b110f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
{
   This file is part of the Free Pascal FCL library.
   BSD parts (c) 2011 Vlado Boza

   See the file COPYING.FPC, included in this distribution,
   for details about the copyright.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY;without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

**********************************************************************}
{$mode objfpc}

unit gset;

interface

const RED=true;
const BLACK=false;

type
  generic TSet<T, TCompare>=class
  public
  type 
    PNode=^Node;
    Node=record
      Data:T;
      Left,Right:PNode;
      Parent:PNode;
      Color:boolean;
    end;
  var
  private
    FBase:PNode;
    FSize:SizeUInt;
    
    function CreateNode(Data:T):PNode;inline;
    procedure DestroyNodeAndChilds(nod:PNode);
    procedure DestroyNode(nod:PNode);
    function RotateRight(nod:PNode):PNode;inline;
    function RotateLeft(nod:PNode):PNode;inline;
    procedure FlipColors(nod:PNode);inline;
    function IsRed(nod:PNode):boolean;inline;
    function Insert(value:T; nod:PNode; var position:PNode):PNode;
    function FixUp(nod:PNode):PNode;inline;
    function MoveRedLeft(nod:PNode):PNode;inline;
    function MoveRedRight(nod:PNode):PNode;inline;
    function DeleteMin(nod:PNode):PNode;
    function Delete(value:T; nod:PNode):PNode;
    function Min(nod:PNode):PNode;inline;
    
  public
    function Find(value:T):PNode;inline;
    function FindLess(value:T):PNode;inline;
    function FindLessEqual(value:T):PNode;inline;
    function FindGreater(value:T):PNode;inline;
    function FindGreaterEqual(value:T):PNode;inline;
    function Insert(value:T):PNode;inline;
    function Min:PNode;inline;
    function Max:PNode;inline;
    function Next(x:PNode):PNode;inline;
    function Prev(x:PNode):PNode;inline;
    procedure Delete(value:T);inline;
    public constructor Create;
    public destructor Destroy;override;
    function Size:SizeUInt;
    function IsEmpty:boolean;
  end;

implementation

constructor TSet.Create;
begin
  FBase:=nil;
  FSize:=0;
end;

destructor TSet.Destroy;
begin
  DestroyNodeAndChilds(FBase);
end;

function TSet.Size:SizeUInt;
begin
  Size:=FSize;
end;

function TSet.IsEmpty:boolean;
begin
  IsEmpty := FSize=0;
end;

procedure TSet.DestroyNodeAndChilds(nod:PNode);
begin
  if nod = nil then exit;
  DestroyNodeAndChilds(nod^.left);
  DestroyNodeAndChilds(nod^.right);
  DestroyNode(nod);
end;

procedure TSet.DestroyNode(nod:PNode);
begin
  Finalize(nod^.Data);
  dispose(nod);
  dec(FSize);
end;

function TSet.CreateNode(Data:T):PNode;inline;
var temp:PNode;
begin
  temp:=new(PNode);
  Initialize(temp^.Data);
  temp^.Data:=Data;
  temp^.Left:=nil;
  temp^.Right:=nil;
  temp^.Parent:=nil;
  temp^.Color:=RED;
  inc(FSize);
  CreateNode:=temp;
end;

function TSet.RotateRight(nod:PNode):PNode;inline;
var temp:PNode;
begin
  temp:=nod^.Left;

  temp^.Parent:=nod^.Parent;
  nod^.Parent:=temp;

  nod^.Left:=temp^.Right;
  temp^.Right:=nod;

  if(nod^.Left<>nil) then nod^.Left^.Parent:=nod;

  temp^.Color:=nod^.Color;
  nod^.Color:=RED;
  exit(temp);
end;

function TSet.RotateLeft(nod:PNode):PNode;inline;
var temp:PNode;
begin
  temp:=nod^.Right;

  temp^.Parent:=nod^.Parent;
  nod^.Parent:=temp;

  nod^.Right:=temp^.Left;
  temp^.Left:=nod;

  if(nod^.Right<>nil) then nod^.Right^.Parent:=nod;

  temp^.Color:=nod^.Color;
  nod^.Color:=RED;
  exit(temp);
end;

procedure TSet.FlipColors(nod:PNode);inline;
begin
  nod^.Color:= not nod^.Color;
  nod^.Left^.Color := not nod^.Left^.Color;
  nod^.Right^.Color := not nod^.Right^.Color;
end;


function TSet.FixUp(nod:PNode):PNode;inline;
begin
  if(IsRed(nod^.Right)) and (not IsRed(nod^.Left)) then nod := rotateLeft(nod);
  if(IsRed(nod^.Left)) and (IsRed(nod^.Left^.Left)) then nod := rotateRight(nod);
  if(IsRed(nod^.Right)) and (IsRed(nod^.Left)) then flipColors(nod);
  FixUp:=nod;
end;

function TSet.MoveRedLeft(nod:PNode):PNode;inline;
begin
  flipColors(nod);
    if (IsRed(nod^.Right^.Left)) then begin 
          nod^.Right := rotateRight(nod^.Right);
          nod := rotateLeft(nod);
          flipColors(nod);
    end;
  MoveRedLeft:=nod;
end;

function TSet.MoveRedRight(nod:PNode):PNode;inline;
begin
  flipColors(nod);
    if (IsRed(nod^.Left^.Left)) then begin 
          nod := rotateRight(nod);
          flipColors(nod);
    end;
  MoveRedRight:=nod;
end;

function TSet.DeleteMin(nod:PNode):PNode;
begin
  if (nod^.Left = nil) then begin
    DestroyNode(nod);
    exit(nil);
  end;

  if ((not IsRed(nod^.Left)) and (not IsRed(nod^.Left^.Left))) then nod := MoveRedLeft(nod);

  nod^.Left := DeleteMin(nod^.Left);

  exit(FixUp(nod));
end;

function TSet.Delete(value:T; nod:PNode):PNode;
begin
  if (TCompare.c(value, nod^.Data)) then begin
    if (nod^.Left=nil) then exit(nod);
    if ((not IsRed(nod^.Left)) and ( not IsRed(nod^.Left^.Left))) then 
      nod := MoveRedLeft(nod);
    nod^.Left := Delete(value, nod^.Left);
  end
  else begin
    if (IsRed(nod^.Left)) then begin 
      nod := rotateRight(nod);
    end;
    if ((not TCompare.c(value,nod^.Data)) and (not TCompare.c(nod^.Data,value)) and (nod^.Right = nil)) then 
    begin
      DestroyNode(nod);
      exit(nil);
    end;
    if (nod^.Right=nil) then exit(nod);
    if ((not IsRed(nod^.Right)) and (not IsRed(nod^.Right^.Left))) then nod := MoveRedRight(nod);
    if ((not TCompare.c(value,nod^.Data)) and (not TCompare.c(nod^.Data,value))) then begin
      nod^.Data := Min(nod^.Right)^.Data;
      nod^.Right := DeleteMin(nod^.Right);
    end
    else nod^.Right := Delete(value, nod^.Right);
  end;
  exit(FixUp(nod));
end;

procedure TSet.Delete(value:T);inline;
begin
  if(FBase<>nil) then FBase:=Delete(value, FBase);
  if(FBase<>nil) then FBase^.Color:=BLACK;
end;


function TSet.Find(value:T):PNode;inline;
var x:PNode;
begin
  x:=FBase;
  while(x <> nil) do begin
    if(TCompare.c(value,x^.Data)) then x:=x^.Left
    else if(TCompare.c(x^.Data,value)) then x:=x^.Right
    else exit(x);
  end;
  exit(nil);
end;

function TSet.FindLess(value:T):PNode;inline;
var x,cur:PNode;
begin
  x:=nil;
  cur:=FBase;
  while (cur <> nil) do begin
    if (TCompare.c(cur^.Data, value)) then
    begin
      x:=cur;
      cur:=cur^.right;
    end else
      cur:=cur^.left;
  end;
  FindLess:=x;
end;

function TSet.FindLessEqual(value:T):PNode;inline;
var x,cur:PNode;
begin
  x:=nil;
  cur:=FBase;
  while (cur <> nil) do begin
    if (not TCompare.c(value, cur^.data)) then
    begin
      x:=cur;
      cur:=cur^.right;
    end else
      cur:=cur^.left;
  end;
  FindLessEqual:=x;
end;

function TSet.FindGreater(value:T):PNode;inline;
var x,cur:PNode;
begin
  x:=nil;
  cur:=FBase;
  while (cur <> nil) do begin
    if (TCompare.c(value, cur^.Data)) then
    begin
      x:=cur;
      cur:=cur^.left;
    end else
      cur:=cur^.right;
  end;
  FindGreater:=x;
end;

function TSet.FindGreaterEqual(value:T):PNode;inline;
var x,cur:PNode;
begin
  x:=nil;
  cur:=FBase;
  while (cur <> nil) do begin
    if (not TCompare.c(cur^.Data, value)) then
    begin
      x:=cur;
      cur:=cur^.left;
    end else
      cur:=cur^.right;
  end;
  FindGreaterEqual:=x;
end;

function TSet.Insert(value:T):PNode;inline;
var position:PNode;
begin
  FBase:=Insert(value, FBase, position);
  FBase^.Color:=BLACK;
  Insert:=position;
end;

function TSet.Insert(value:T; nod:PNode; var position:PNode):PNode;
begin
  if(nod=nil) then begin
    nod:=CreateNode(value);
    position:=nod;
    exit(nod);
  end;
  if(TCompare.c(value,nod^.Data)) then begin 
    nod^.Left:=Insert(value, nod^.Left, position);
    nod^.Left^.Parent:=nod; 
  end
  else if TCompare.c(nod^.Data,value) then begin 
    nod^.Right:=Insert(value, nod^.Right, position);
    nod^.Right^.Parent:=nod;
  end
  else begin
    position:=nod;
    exit(nod);
  end;

  if(IsRed(nod^.Right)) and (not IsRed(nod^.Left)) then nod := rotateLeft(nod);
  if(IsRed(nod^.Left)) and (IsRed(nod^.Left^.Left)) then nod := rotateRight(nod);
  if(IsRed(nod^.Right)) and (IsRed(nod^.Left)) then flipColors(nod);
  
  Insert:=nod;
end;

function TSet.IsRed(nod:PNode):boolean;inline;
begin
  if(nod=nil) then exit(false);
  exit(nod^.Color);
end;

function TSet.Min(nod:PNode):PNode;inline;
var temp:PNode;
begin
  temp:=nod;
  while(temp^.Left<>nil) do temp:=temp^.Left;
  exit(temp);
end;

function TSet.Min:PNode;inline;
begin
  if FBase=nil then exit(nil);
  Min:=Min(FBase);
end;

function TSet.Max:PNode;inline;
var temp:PNode;
begin
  if FBase=nil then exit(nil);
  temp:=FBase;
  while(temp^.Right<>nil) do temp:=temp^.Right;
  exit(temp);
end;

function TSet.Next(x:PNode):PNode;inline;
var temp:PNode;
begin
  if(x=nil) then exit(nil);
  if(x^.Right<>nil) then begin
    temp:=x^.Right;
    while(temp^.Left<>nil) do temp:=temp^.Left;
  end
  else begin
    temp:=x;
    while(true) do begin
      if(temp^.Parent=nil) then begin temp:=temp^.Parent; break; end;
      if(temp^.Parent^.Left=temp) then begin temp:=temp^.Parent; break; end;
      temp:=temp^.Parent;
    end;
  end;
  exit(temp);
end;

function TSet.Prev(x:PNode):PNode;inline;
var temp:PNode;
begin
  if(x=nil) then exit(nil);
  if(x^.Left<>nil) then begin
    temp:=x^.Left;
    while(temp^.Right<>nil) do temp:=temp^.Right;
  end
  else begin
    temp:=x;
    while(true) do begin
      if(temp^.Parent=nil) then begin temp:=temp^.Parent; break; end;
      if(temp^.Parent^.Right=temp) then begin temp:=temp^.Parent; break; end;
      temp:=temp^.Parent;
    end;
  end;
  exit(temp);
end;

end.