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{
    This file is part of the Free Pascal run time library.
    Copyright (c) 2006 by Karoly Balogh
    member of the Free Pascal development team

    Video unit for Amiga and MorphOS

    See the file COPYING.FPC, included in this distribution,
    for details about the copyright.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

 **********************************************************************}

unit Video;

{.$define VIDEODEBUG}
{.$define WITHBUFFERING}


{
  Date: 2013-01-09
  What: Adjusted FPC video unit for AROS (/AmigaOS?)

  goal:
  ---------------------------------------------------------------------------
  Attempt to add user-on-demand support for AROS Fullscreen to the FPC video 
  unit.

  DISCLAIMER:
  Experimental code only meant as PoC.
  
  DON'T USE FOR PUBLICATION UNLESS ALL PERSONAL COMMENTS AND REFERENCES ARE 
  REMOVED AND THE ACTUAL CODE IS APPROVED BY SOMEONE THAT KNOWS WHAT HE/SHE 
  IS DOING.
  THIS CODE IS PROOF OF CONCEPT ONLY AND AS SUCH DOES NOT PROVIDE 100% 
  RELIABLE CODE AND/OR APPROVED PROGRAMMING TECHNIQUES.

  Idea:
  The idea of running a video-unit screen on its own graphical screen
  emerged from ALB42's port of the dos-based fp-editor that is distributed
  with freepascal. In it's original form the editor would be run from dos
  and would present itself in a full-screen modus fashion.
  
  This behaviour changed slightly with the ending of the dos era, and 
  instead a commando window started to appear in regular OS'.
  
  But even when this changed, Windows users were still able to view this
  command window in full-screen by means of pressing ctrl-enter.
  
  Since this behaviour is not present on current next gen amigaOS systems,
  we have to live without that.
  
  And so begun the idea of letting the video-unit somehow be influenced
  in such a way that an Freevision application that uses the videounit
  could be shown in fullscreen.
  
  In order to accomplish this task we missuse the color tag of TVideomode.
  When the color is set to monochrome it will show the 
  dos-screen on a full graphics screen and the dos-output will be shown
  in a borderless backdrop window. That way it appears that the vision
  application is running full-screen.
  
  The current implementation has a limitation that cannot be solved.
  
  Namely, the vision screens are based on a ascii character screen, so 
  the final measurements of the full-screen-window will depend
  on the amount of pixels that maximally can be displayed by means of 
  those same character-sizes. 
  Since the used font is currently 8 pixels width and 16 pixels high, 
  it becomes clear that not every screen-resolution is suitable to 
  exactly fit both dimensions pixelwise. As a result a small
  stripe (of default backgroundcolor) on the bottom or right may appear. 
   
  HAVE FUN !
  
  MaGoRiuM
}


interface

uses
  amigados, intuition, tagsarray, utility, sysutils;

{$i videoh.inc}


{ Amiga specific calls, to help interaction between Keyboard, Mouse and
  Video units, and Free Vision }
procedure GotCloseWindow;
function  HasCloseWindow: boolean;
procedure GotResizeWindow;
function  HasResizeWindow(var winw:longint; var winh: longint): boolean;



var
  VideoWindow: PWindow;

implementation

uses
   exec, agraphics;

{$i video.inc}

{$i videodata.inc}

const
  VIDEOSCREENNAME = 'FPC Video Screen Output';

var
  OS_Screen             : PScreen   = nil;    // To hold our screen, when necessary
  FPC_VIDEO_FULLSCREEN  : Boolean   = False;  // Global that defines when we need to attempt opening on own scren

var
  VideoColorMap         : PColorMap;
  VideoPens             : array[0..15] of LongInt;

  OldCursorX, 
  OldCursorY            : LongInt;
  CursorType            : Word;
  OldCursorType         : Word;

  {$ifdef WITHBUFFERING}
  BitmapWidth, BitmapHeight: Integer;
  BufRp: PRastPort;
  {$endif}

  GotCloseWindowMsg     : Boolean;
  GotResizeWindowMsg    : Boolean;
  LastL, LastT: Integer;
  LastW, LastH: Integer;
  WindowForReqSave: PWindow;
  Process: PProcess;
(*
  GetScreen: pScreen;

  Tries to open a custom screen, which attempt to clone the workbench,
  and returns the pointer to the screen. Result can be nil when failed
  otherwise the screen got opened correctly.
*)
Function GetScreen: pScreen;
var
  ScreenTags: TTagsList;
  Tags: PTagItem;
begin
  AddTags(ScreenTags,[
    SA_Title          , VIDEOSCREENNAME,
    SA_Left           , 0,
    SA_Top            , 0,
    SA_ShowTitle      , 0,    // Do not show the screen's TitleBar
    SA_Type           , 1 shl 1, // pubscreen
    SA_PubName        , VIDEOSCREENNAME,
    SA_Quiet          , True,
    SA_LikeWorkbench  , 1     // Let OS  
  ]);
  Tags := GetTagPtr(ScreenTags);
  GetScreen := OpenScreenTagList(nil, Tags);
  {$ifdef VIDEODEBUG}
  if (GetScreen <> nil) then
    Writeln('DEBUG: Opened a new screen')
  else
    Writeln('ERROR: Failed to open new screen');
  {$endif}
end;

(*
  GetWindow: pWindow;
  
  Tries to create and open a window. Returns the pointer to
  the window or nil in case of failure.

  The routine keeps the global FPC_FULL_SCREEM option into 
  account and act accordingly.
  
  In windowed mode it returns a window with another kind of 
  settings then when it has to reside on it's own customscreen.
*)
Function GetWindow: PWindow;
Var
  WindowTags: TTagsList;
  Tags: PTagItem;
begin  
  if FPC_VIDEO_FULLSCREEN then
  begin
    OS_Screen := GetScreen;
    If OS_Screen = nil then
      Exit;

    {$ifdef VIDEODEBUG}
    WriteLn('DEBUG: Opened customscreen succesfully');
    {$endif}
    Addtags(WindowTags, [
      WA_CustomScreen, OS_Screen,
      WA_Left       , 0,
      WA_Top        , 0,
      WA_InnerWidth , (OS_Screen^.Width div 8) * 8,
      WA_InnerHeight, (OS_Screen^.Height div 16) * 16,
      WA_AutoAdjust , 1,
      WA_Activate   , 1,
      WA_Borderless , 1,
      WA_BackDrop   , 1,
      WA_FLAGS      , (WFLG_GIMMEZEROZERO or WFLG_REPORTMOUSE   or WFLG_RMBTRAP or
                       WFLG_SMART_REFRESH or WFLG_NOCAREREFRESH),
      WA_IDCMP      , (IDCMP_RAWKEY       or
                       IDCMP_MOUSEMOVE    or IDCMP_MOUSEBUTTONS or
                       IDCMP_CHANGEWINDOW or IDCMP_CLOSEWINDOW)
    ]); 
  end else  
  begin      // Windowed Mode
    AddTags(WindowTags, [
      WA_Left       , LastL,
      WA_Top        , LastT,
      WA_InnerWidth , LastW*8,
      WA_InnerHeight, LastH*16,
      WA_MaxWidth   , 32768,
      WA_MaxHeight  , 32768,
      WA_Title      , PChar('FPC Video Window Output'),
      WA_Activate   , 1,
      WA_FLAGS      , (WFLG_GIMMEZEROZERO or WFLG_REPORTMOUSE   or
                       WFLG_SMART_REFRESH or WFLG_NOCAREREFRESH or 
                       WFLG_DRAGBAR       or WFLG_DEPTHGADGET   or WFLG_SIZEGADGET or
                       WFLG_SIZEBBOTTOM   or WFLG_RMBTRAP       or WFLG_CLOSEGADGET),
      WA_IDCMP      , (IDCMP_RAWKEY       or
                       IDCMP_MOUSEMOVE    or IDCMP_MOUSEBUTTONS or
                       IDCMP_CHANGEWINDOW or IDCMP_CLOSEWINDOW)//,
    ]);  
  end;

  Tags := GetTagPtr(WindowTags);
  GetWindow := OpenWindowTagList(nil, Tags);

  Process := PProcess(FindTask(nil));
  WindowForReqSave := Process^.pr_WindowPtr;
  Process^.pr_WindowPtr := GetWindow;

  {$ifdef VIDEODEBUG}
  If GetWindow <> nil then
    WriteLn('DEBUG: Sucessfully opened videounit Window')
  else
    WriteLn('ERROR: Failed to open videounit Window');
  {$endif}
end;


// ==========================================================================
// ==
// ==  Original source code continues, with minor adjustments
// ==
// ==========================================================================


procedure SysInitVideo;
var
  Counter: LongInt;
begin
  {$ifdef VIDEODEBUG}
  WriteLn('FULLSCREEN VIDEO UNIT MODIFICATION v2');  
  if FPC_VIDEO_FULLSCREEN then
    WriteLn('DEBUG: Recognized fullscreen mode')
  else
    WriteLn('DEBUG: Recognized windowed mode');
  {$endif}

  // fill videobuf and oldvideobuf with different bytes, to allow proper first draw
  FillDword(VideoBuf^, VideoBufSize div 4, $1234D3AD);
  FillDword(OldVideoBuf^, VideoBufSize div 4, $4321BEEF);

  VideoWindow := GetWindow;

  // nice hardcode values are probably going to screw up things
  // so wee neeed a way to detrmined how many chars could be on
  // the screen in both directions. And a bit accurate.
  if FPC_VIDEO_FULLSCREEN then
  begin
    // just to make sure that we are going to use the window width 
    // and height instead of the one from the screen. 
    // This is to circumvent that the window (or virtual window from
    // vision based on characters pixels * characters in both 
    // dimensions) is actually smaller then the window it resides on.
    //
    // Can happen for instance when the window does not hide it's 
    // borders or title as intended.
    ScreenWidth := VideoWindow^.GZZWidth div 8;
    ScreenHeight := VideoWindow^.GZZHeight div 16;
    ScreenColor := False;

    {$ifdef VIDEODEBUG}
    Writeln('DEBUG: Fullscreen - windowed - Width * Heigth = ',ScreenWidth,' * ',ScreenHeight);
    {$endif}
   end else
   begin
     ScreenWidth := LastW;
     ScreenHeight := LastH;
     ScreenColor := True;
   end;
   {$ifdef WITHBUFFERING}
   BufRp^.Bitmap := AllocBitmap(VideoWindow^.GZZWidth, VideoWindow^.GZZHeight, VideoWindow^.RPort^.Bitmap^.Depth, BMF_CLEAR, VideoWindow^.RPort^.Bitmap);
   BitmapWidth := VideoWindow^.GZZWidth;
   BitmapHeight := VideoWindow^.GZZHeight;
   {$endif}
   { viewpostcolormap info }
   videoColorMap := pScreen(videoWindow^.WScreen)^.ViewPort.ColorMap;
   
   for Counter := 0 to 15 do 
   begin
     VideoPens[Counter] := ObtainPen(VideoColorMap, LongWord(-1),
         vgacolors[counter, 0] shl 24, vgacolors[counter, 1] shl 24, vgacolors[counter, 2] shl 24,
         PEN_EXCLUSIVE);
     {$ifdef VIDEODEBUG}
     If VideoPens[Counter] = -1 then
       WriteLn('errr color[',Counter,'] = ', VideoPens[Counter])
     else
       WriteLn('good color[',Counter,'] = ', VideoPens[Counter]);
     {$endif}        
   end;   
   
   CursorX := 0;
   CursorY := 0;
   OldCursorX := 0;
   OldCursorY := 0;
   CursorType := crHidden;
   OldCursorType := crHidden;

   GotCloseWindowMsg := false;
   GotResizeWindowMsg := false;
end;

procedure SysDoneVideo;
var
  Counter: LongInt;
begin
  if VideoWindow <> nil then
  begin
    Process^.pr_WindowPtr := WindowForReqSave;
    if not FPC_VIDEO_FULLSCREEN then
    begin
      LastL := VideoWindow^.LeftEdge;
      LastT := VideoWindow^.TopEdge;
    end;
    CloseWindow(videoWindow);
  end;
  {$ifdef WITHBUFFERING}
  FreeBitmap(BufRp^.Bitmap);
  BufRp^.Bitmap := nil;
  {$endif}
  VideoWindow := nil;
  for Counter := 0 to 15 do
    ReleasePen(VideoColorMap, VideoPens[Counter]);
  if ((FPC_VIDEO_FULLSCREEN) and (OS_Screen <> nil)) then
  begin
    CloseScreen(OS_Screen);
  end;
end;

function SysSetVideoMode(const Mode: TVideoMode): Boolean;
var
  dx: integer;
  dy: integer;
begin
  if ScreenColor <> Mode.Color then
  begin
    SysDoneVideo;
    FPC_VIDEO_FULLSCREEN := not Mode.color;
    if not FPC_VIDEO_FULLSCREEN then
    begin
      LastT := 50;
      LastL := 50;
      LastW := 80;
      LastH := 25;
    end;
    SysInitVideo;
  end else
    if not FPC_VIDEO_FULLSCREEN then
    begin
      dx := (Mode.col * 8) - VideoWindow^.GZZWidth;
      dy := (Mode.row * 16) - VideoWindow^.GZZHeight;
      SizeWindow(videoWindow, dx, dy);
    end;
  ScreenWidth := Mode.col;
  ScreenHeight := Mode.row;
  LastW := Mode.Col;
  LastH := Mode.Row;
  ScreenColor := Mode.color;
  SysSetVideoMode := True;
end;

var
  OldSH, OldSW : longint;

procedure SysClearScreen;
begin
  oldSH := -1;
  oldSW := -1;
  UpdateScreen(True);
end;

procedure DrawChar(rp: PRastPort; x, y: LongInt; crType: Word);
var
  TmpCharData: Word;
  TmpChar: Byte;
  TmpFGColor: Byte;
  TmpBGColor: Byte;
  sX, sY: LongInt;
begin
  TmpCharData := VideoBuf^[y * ScreenWidth + x];
  TmpChar    := TmpCharData and $0ff;
  TmpFGColor := (TmpCharData shr 8) and %00001111;
  TmpBGColor := (TmpCharData shr 12) and %00000111;

  sX := x * 8;
  sY := y * 16;

  if crType <> crBlock then
  begin
    SetABPenDrMd(rp, VideoPens[TmpFGColor], VideoPens[tmpBGColor], JAM2);
  end else
  begin
    { in case of block cursor, swap fg/bg colors
      and BltTemplate() below will take care of everything }
    SetABPenDrMd(rp, VideoPens[tmpBGColor], VideoPens[tmpFGColor], JAM2);
  end;

  BltTemplate(@Vgafont[tmpChar, 0], 0, 1, rp, sX, sY, 8, 16);

  if crType = crUnderLine then
  begin
    { draw two lines at the bottom of the char, in case of underline cursor }
    agraphics.Move(rp, sX, sY + 14); Draw(rp, sX + 7, sY + 14);
    agraphics.Move(rp, sX, sY + 15); Draw(rp, sX + 7, sY + 15);
  end;
end;

procedure SysUpdateScreen(Force: Boolean);
var
  BufCounter: Longint;
  SmallForce: Boolean;
  Counter, CounterX, CounterY: LongInt;
  //BufRp: PRastPort;
  t: Double;
  NumChanged: Integer;
begin
  SmallForce := False;

  // override forced update when screen dimensions haven't changed
  if Force then
  begin
    if (OldSH = ScreenHeight) and (OldSW = ScreenWidth) then
      Force:=false
    else
    begin
      OldSH := ScreenHeight;
      OldSW := ScreenWidth;
    end;
  end;

  if Force then
  begin
    SmallForce:=true;
  end else
  begin
    Counter:=0;
    while not smallforce and (Counter < (VideoBufSize div 4) - 1) do
    begin
      SmallForce := (PDWord(VideoBuf)[Counter] <> PDWord(OldVideoBuf)[Counter]);
      inc(Counter);
    end;
  end;

  {$ifdef WITHBUFFERING}
  if (VideoWindow^.GZZWidth > BitmapWidth) or (VideoWindow^.GZZHeight > BitmapHeight) then
  begin
    FreeBitmap(BufRp^.Bitmap);
    BufRp^.Bitmap := AllocBitmap(VideoWindow^.GZZWidth, VideoWindow^.GZZHeight, VideoWindow^.RPort^.Bitmap^.Depth, BMF_CLEAR, VideoWindow^.RPort^.Bitmap);
    BitmapWidth := VideoWindow^.GZZWidth;
    BitmapHeight := VideoWindow^.GZZHeight;
    Force := True;
    Smallforce := True;
  end;
  {$endif}

  BufCounter:=0;
  NumChanged:=0;
  if Smallforce then
  begin
    //t := now();
    for CounterY := 0 to ScreenHeight - 1 do
    begin
      for CounterX := 0 to ScreenWidth - 1 do
      begin
        if (VideoBuf^[BufCounter] <> OldVideoBuf^[BufCounter]) or Force then
        begin
          {$ifdef WITHBUFFERING}
          DrawChar(BufRp, CounterX, CounterY, crHidden);
          {$else}
          DrawChar(VideoWindow^.RPort, CounterX, CounterY, crHidden);
          {$endif}
          OldVideoBuf^[BufCounter] := VideoBuf^[BufCounter];
          Inc(NumChanged);
        end;
        Inc(BufCounter);
      end;
    end;
    //if NumChanged > 100 then
    //  writeln('redraw time: ', floattoStrF((Now-t)* 24 * 60 * 60 * 1000000 / NumChanged, fffixed, 8,3), ' us/char' ); // ms
  end;

  if (CursorType <> OldCursorType) or
     (CursorX <> OldCursorX) or (CursorY <> OldCursorY) or
     SmallForce then
  begin
    {$ifdef WITHBUFFERING}
    DrawChar(BufRp, OldCursorY, OldCursorX, crHidden);
    DrawChar(BufRp, CursorY, CursorX, CursorType);
    {$else}
    DrawChar(VideoWindow^.RPort, OldCursorY, OldCursorX, crHidden);
    DrawChar(VideoWindow^.RPort, CursorY, CursorX, CursorType);
    {$endif}
    OldCursorX := CursorX;
    OldCursorY := CursorY;
    OldcursorType := CursorType;
  end;
  {$ifdef WITHBUFFERING}
  BltBitMapRastPort(BufRp^.Bitmap, 0, 0, VideoWindow^.RPort, 0, 0, ScreenWidth * 8, ScreenHeight * 16, $00C0);
  {$endif}
end;


procedure SysSetCursorPos(NewCursorX, NewCursorY: Word);
begin
  CursorX := NewCursorY;
  CursorY := NewCursorX;
  SysUpdateScreen(False);
end;

function SysGetCapabilities: Word;
begin
  SysGetCapabilities := cpColor or cpChangeCursor;
end;

function SysGetCursorType: Word;
begin
  SysGetCursorType := cursorType;
end;


procedure SysSetCursorType(NewType: Word);
begin
  cursorType := newType;
  { FIXME: halfBlock cursors are not supported for now
           by the rendering code }
  if CursorType = crHalfBlock then
    cursorType := crBlock;

  SysUpdateScreen(False);
end;


// Amiga specific calls
procedure GotCloseWindow;
begin
  GotCloseWindowMsg := True;
end;

function HasCloseWindow: Boolean;
begin
  HasCloseWindow := GotCloseWindowMsg;
  GotCloseWindowMsg := False;
end;

procedure GotResizeWindow;
begin
  GotResizeWindowMsg := True;
end;

function HasResizeWindow(var WinW: LongInt; var WinH: LongInt): Boolean;
begin
  WinW := 0;
  WinH := 0;
  HasResizeWindow := GotResizeWindowMsg;
  if Assigned(VideoWindow) then
  begin
    //writeln('resize');
    WinW := VideoWindow^.GZZWidth div 8;
    WinH := VideoWindow^.GZZHeight div 16;
    LastW := WinW;
    LastH := WinH;
  end;
  GotResizeWindowMsg := False;
end;

function SysGetVideoModeCount: Word;
begin
  SysGetVideoModeCount := 2;
end;

function SysGetVideoModeData(Index: Word; var Mode: TVideoMode): Boolean;
var
   Screen: PScreen;
begin
  case Index of
    0: begin
         Mode.Col := 80;
         Mode.Row := 25;
         Mode.Color := True;
       end;
    1: begin
        Screen := LockPubScreen('Workbench');
        Mode.Col := Screen^.Width div 8;
        Mode.Row := Screen^.Height div 16;
        UnlockPubScreen('Workbench', Screen);
        Mode.Color := False;
      end;
  end;
  SysGetVideoModeData := True;
end;


const
  SysVideoDriver : TVideoDriver = (
    InitDriver : @SysInitVideo;
    DoneDriver : @SysDoneVideo;
    UpdateScreen : @SysUpdateScreen;
    ClearScreen : @SysClearScreen;
    SetVideoMode : @SysSetVideoMode;
    GetVideoModeCount : @SysGetVideoModeCount;
    GetVideoModeData : @SysGetVideoModeData;
    SetCursorPos : @SysSetCursorPos;
    GetCursorType : @SysGetCursorType;
    SetCursorType : @SysSetCursorType;
    GetCapabilities : @SysGetCapabilities
  );


initialization
  SetVideoDriver(SysVideoDriver);
  LastT := 50;
  LastL := 50;
  LastW := 80;
  LastH := 25;
  {$ifdef WITHBUFFERING}
  BufRp := CreateRastPort;
  BufRp^.Layer := nil;
  BufRp^.Bitmap := nil;
  {$endif}
finalization
  {$ifdef WITHBUFFERING}
  if Assigned(BufRp^.Bitmap) then
    FreeBitmap(BufRp^.Bitmap);
  FreeRastPort(BufRp);
  {$endif}
end.