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{
This file is part of the Free Pascal run time library.
Copyright (c) 2006 by Karoly Balogh
member of the Free Pascal development team
Video unit for Amiga and MorphOS
See the file COPYING.FPC, included in this distribution,
for details about the copyright.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
**********************************************************************}
unit Video;
{.$define VIDEODEBUG}
{.$define WITHBUFFERING}
{
Date: 2013-01-09
What: Adjusted FPC video unit for AROS (/AmigaOS?)
goal:
---------------------------------------------------------------------------
Attempt to add user-on-demand support for AROS Fullscreen to the FPC video
unit.
DISCLAIMER:
Experimental code only meant as PoC.
DON'T USE FOR PUBLICATION UNLESS ALL PERSONAL COMMENTS AND REFERENCES ARE
REMOVED AND THE ACTUAL CODE IS APPROVED BY SOMEONE THAT KNOWS WHAT HE/SHE
IS DOING.
THIS CODE IS PROOF OF CONCEPT ONLY AND AS SUCH DOES NOT PROVIDE 100%
RELIABLE CODE AND/OR APPROVED PROGRAMMING TECHNIQUES.
Idea:
The idea of running a video-unit screen on its own graphical screen
emerged from ALB42's port of the dos-based fp-editor that is distributed
with freepascal. In it's original form the editor would be run from dos
and would present itself in a full-screen modus fashion.
This behaviour changed slightly with the ending of the dos era, and
instead a commando window started to appear in regular OS'.
But even when this changed, Windows users were still able to view this
command window in full-screen by means of pressing ctrl-enter.
Since this behaviour is not present on current next gen amigaOS systems,
we have to live without that.
And so begun the idea of letting the video-unit somehow be influenced
in such a way that an Freevision application that uses the videounit
could be shown in fullscreen.
In order to accomplish this task we missuse the color tag of TVideomode.
When the color is set to monochrome it will show the
dos-screen on a full graphics screen and the dos-output will be shown
in a borderless backdrop window. That way it appears that the vision
application is running full-screen.
The current implementation has a limitation that cannot be solved.
Namely, the vision screens are based on a ascii character screen, so
the final measurements of the full-screen-window will depend
on the amount of pixels that maximally can be displayed by means of
those same character-sizes.
Since the used font is currently 8 pixels width and 16 pixels high,
it becomes clear that not every screen-resolution is suitable to
exactly fit both dimensions pixelwise. As a result a small
stripe (of default backgroundcolor) on the bottom or right may appear.
HAVE FUN !
MaGoRiuM
}
interface
uses
amigados, intuition, tagsarray, utility, sysutils;
{$i videoh.inc}
{ Amiga specific calls, to help interaction between Keyboard, Mouse and
Video units, and Free Vision }
procedure GotCloseWindow;
function HasCloseWindow: boolean;
procedure GotResizeWindow;
function HasResizeWindow(var winw:longint; var winh: longint): boolean;
var
VideoWindow: PWindow;
implementation
uses
exec, agraphics;
{$i video.inc}
{$i videodata.inc}
const
VIDEOSCREENNAME = 'FPC Video Screen Output';
var
OS_Screen : PScreen = nil; // To hold our screen, when necessary
FPC_VIDEO_FULLSCREEN : Boolean = False; // Global that defines when we need to attempt opening on own scren
var
VideoColorMap : PColorMap;
VideoPens : array[0..15] of LongInt;
OldCursorX,
OldCursorY : LongInt;
CursorType : Word;
OldCursorType : Word;
{$ifdef WITHBUFFERING}
BitmapWidth, BitmapHeight: Integer;
BufRp: PRastPort;
{$endif}
GotCloseWindowMsg : Boolean;
GotResizeWindowMsg : Boolean;
LastL, LastT: Integer;
LastW, LastH: Integer;
WindowForReqSave: PWindow;
Process: PProcess;
(*
GetScreen: pScreen;
Tries to open a custom screen, which attempt to clone the workbench,
and returns the pointer to the screen. Result can be nil when failed
otherwise the screen got opened correctly.
*)
Function GetScreen: pScreen;
var
ScreenTags: TTagsList;
Tags: PTagItem;
begin
AddTags(ScreenTags,[
SA_Title , VIDEOSCREENNAME,
SA_Left , 0,
SA_Top , 0,
SA_ShowTitle , 0, // Do not show the screen's TitleBar
SA_Type , 1 shl 1, // pubscreen
SA_PubName , VIDEOSCREENNAME,
SA_Quiet , True,
SA_LikeWorkbench , 1 // Let OS
]);
Tags := GetTagPtr(ScreenTags);
GetScreen := OpenScreenTagList(nil, Tags);
{$ifdef VIDEODEBUG}
if (GetScreen <> nil) then
Writeln('DEBUG: Opened a new screen')
else
Writeln('ERROR: Failed to open new screen');
{$endif}
end;
(*
GetWindow: pWindow;
Tries to create and open a window. Returns the pointer to
the window or nil in case of failure.
The routine keeps the global FPC_FULL_SCREEM option into
account and act accordingly.
In windowed mode it returns a window with another kind of
settings then when it has to reside on it's own customscreen.
*)
Function GetWindow: PWindow;
Var
WindowTags: TTagsList;
Tags: PTagItem;
begin
if FPC_VIDEO_FULLSCREEN then
begin
OS_Screen := GetScreen;
If OS_Screen = nil then
Exit;
{$ifdef VIDEODEBUG}
WriteLn('DEBUG: Opened customscreen succesfully');
{$endif}
Addtags(WindowTags, [
WA_CustomScreen, OS_Screen,
WA_Left , 0,
WA_Top , 0,
WA_InnerWidth , (OS_Screen^.Width div 8) * 8,
WA_InnerHeight, (OS_Screen^.Height div 16) * 16,
WA_AutoAdjust , 1,
WA_Activate , 1,
WA_Borderless , 1,
WA_BackDrop , 1,
WA_FLAGS , (WFLG_GIMMEZEROZERO or WFLG_REPORTMOUSE or WFLG_RMBTRAP or
WFLG_SMART_REFRESH or WFLG_NOCAREREFRESH),
WA_IDCMP , (IDCMP_RAWKEY or
IDCMP_MOUSEMOVE or IDCMP_MOUSEBUTTONS or
IDCMP_CHANGEWINDOW or IDCMP_CLOSEWINDOW)
]);
end else
begin // Windowed Mode
AddTags(WindowTags, [
WA_Left , LastL,
WA_Top , LastT,
WA_InnerWidth , LastW*8,
WA_InnerHeight, LastH*16,
WA_MaxWidth , 32768,
WA_MaxHeight , 32768,
WA_Title , PChar('FPC Video Window Output'),
WA_Activate , 1,
WA_FLAGS , (WFLG_GIMMEZEROZERO or WFLG_REPORTMOUSE or
WFLG_SMART_REFRESH or WFLG_NOCAREREFRESH or
WFLG_DRAGBAR or WFLG_DEPTHGADGET or WFLG_SIZEGADGET or
WFLG_SIZEBBOTTOM or WFLG_RMBTRAP or WFLG_CLOSEGADGET),
WA_IDCMP , (IDCMP_RAWKEY or
IDCMP_MOUSEMOVE or IDCMP_MOUSEBUTTONS or
IDCMP_CHANGEWINDOW or IDCMP_CLOSEWINDOW)//,
]);
end;
Tags := GetTagPtr(WindowTags);
GetWindow := OpenWindowTagList(nil, Tags);
Process := PProcess(FindTask(nil));
WindowForReqSave := Process^.pr_WindowPtr;
Process^.pr_WindowPtr := GetWindow;
{$ifdef VIDEODEBUG}
If GetWindow <> nil then
WriteLn('DEBUG: Sucessfully opened videounit Window')
else
WriteLn('ERROR: Failed to open videounit Window');
{$endif}
end;
// ==========================================================================
// ==
// == Original source code continues, with minor adjustments
// ==
// ==========================================================================
procedure SysInitVideo;
var
Counter: LongInt;
begin
{$ifdef VIDEODEBUG}
WriteLn('FULLSCREEN VIDEO UNIT MODIFICATION v2');
if FPC_VIDEO_FULLSCREEN then
WriteLn('DEBUG: Recognized fullscreen mode')
else
WriteLn('DEBUG: Recognized windowed mode');
{$endif}
// fill videobuf and oldvideobuf with different bytes, to allow proper first draw
FillDword(VideoBuf^, VideoBufSize div 4, $1234D3AD);
FillDword(OldVideoBuf^, VideoBufSize div 4, $4321BEEF);
VideoWindow := GetWindow;
// nice hardcode values are probably going to screw up things
// so wee neeed a way to detrmined how many chars could be on
// the screen in both directions. And a bit accurate.
if FPC_VIDEO_FULLSCREEN then
begin
// just to make sure that we are going to use the window width
// and height instead of the one from the screen.
// This is to circumvent that the window (or virtual window from
// vision based on characters pixels * characters in both
// dimensions) is actually smaller then the window it resides on.
//
// Can happen for instance when the window does not hide it's
// borders or title as intended.
ScreenWidth := VideoWindow^.GZZWidth div 8;
ScreenHeight := VideoWindow^.GZZHeight div 16;
ScreenColor := False;
{$ifdef VIDEODEBUG}
Writeln('DEBUG: Fullscreen - windowed - Width * Heigth = ',ScreenWidth,' * ',ScreenHeight);
{$endif}
end else
begin
ScreenWidth := LastW;
ScreenHeight := LastH;
ScreenColor := True;
end;
{$ifdef WITHBUFFERING}
BufRp^.Bitmap := AllocBitmap(VideoWindow^.GZZWidth, VideoWindow^.GZZHeight, VideoWindow^.RPort^.Bitmap^.Depth, BMF_CLEAR, VideoWindow^.RPort^.Bitmap);
BitmapWidth := VideoWindow^.GZZWidth;
BitmapHeight := VideoWindow^.GZZHeight;
{$endif}
{ viewpostcolormap info }
videoColorMap := pScreen(videoWindow^.WScreen)^.ViewPort.ColorMap;
for Counter := 0 to 15 do
begin
VideoPens[Counter] := ObtainPen(VideoColorMap, LongWord(-1),
vgacolors[counter, 0] shl 24, vgacolors[counter, 1] shl 24, vgacolors[counter, 2] shl 24,
PEN_EXCLUSIVE);
{$ifdef VIDEODEBUG}
If VideoPens[Counter] = -1 then
WriteLn('errr color[',Counter,'] = ', VideoPens[Counter])
else
WriteLn('good color[',Counter,'] = ', VideoPens[Counter]);
{$endif}
end;
CursorX := 0;
CursorY := 0;
OldCursorX := 0;
OldCursorY := 0;
CursorType := crHidden;
OldCursorType := crHidden;
GotCloseWindowMsg := false;
GotResizeWindowMsg := false;
end;
procedure SysDoneVideo;
var
Counter: LongInt;
begin
if VideoWindow <> nil then
begin
Process^.pr_WindowPtr := WindowForReqSave;
if not FPC_VIDEO_FULLSCREEN then
begin
LastL := VideoWindow^.LeftEdge;
LastT := VideoWindow^.TopEdge;
end;
CloseWindow(videoWindow);
end;
{$ifdef WITHBUFFERING}
FreeBitmap(BufRp^.Bitmap);
BufRp^.Bitmap := nil;
{$endif}
VideoWindow := nil;
for Counter := 0 to 15 do
ReleasePen(VideoColorMap, VideoPens[Counter]);
if ((FPC_VIDEO_FULLSCREEN) and (OS_Screen <> nil)) then
begin
CloseScreen(OS_Screen);
end;
end;
function SysSetVideoMode(const Mode: TVideoMode): Boolean;
var
dx: integer;
dy: integer;
begin
if ScreenColor <> Mode.Color then
begin
SysDoneVideo;
FPC_VIDEO_FULLSCREEN := not Mode.color;
if not FPC_VIDEO_FULLSCREEN then
begin
LastT := 50;
LastL := 50;
LastW := 80;
LastH := 25;
end;
SysInitVideo;
end else
if not FPC_VIDEO_FULLSCREEN then
begin
dx := (Mode.col * 8) - VideoWindow^.GZZWidth;
dy := (Mode.row * 16) - VideoWindow^.GZZHeight;
SizeWindow(videoWindow, dx, dy);
end;
ScreenWidth := Mode.col;
ScreenHeight := Mode.row;
LastW := Mode.Col;
LastH := Mode.Row;
ScreenColor := Mode.color;
SysSetVideoMode := True;
end;
var
OldSH, OldSW : longint;
procedure SysClearScreen;
begin
oldSH := -1;
oldSW := -1;
UpdateScreen(True);
end;
procedure DrawChar(rp: PRastPort; x, y: LongInt; crType: Word);
var
TmpCharData: Word;
TmpChar: Byte;
TmpFGColor: Byte;
TmpBGColor: Byte;
sX, sY: LongInt;
begin
TmpCharData := VideoBuf^[y * ScreenWidth + x];
TmpChar := TmpCharData and $0ff;
TmpFGColor := (TmpCharData shr 8) and %00001111;
TmpBGColor := (TmpCharData shr 12) and %00000111;
sX := x * 8;
sY := y * 16;
if crType <> crBlock then
begin
SetABPenDrMd(rp, VideoPens[TmpFGColor], VideoPens[tmpBGColor], JAM2);
end else
begin
{ in case of block cursor, swap fg/bg colors
and BltTemplate() below will take care of everything }
SetABPenDrMd(rp, VideoPens[tmpBGColor], VideoPens[tmpFGColor], JAM2);
end;
BltTemplate(@Vgafont[tmpChar, 0], 0, 1, rp, sX, sY, 8, 16);
if crType = crUnderLine then
begin
{ draw two lines at the bottom of the char, in case of underline cursor }
agraphics.Move(rp, sX, sY + 14); Draw(rp, sX + 7, sY + 14);
agraphics.Move(rp, sX, sY + 15); Draw(rp, sX + 7, sY + 15);
end;
end;
procedure SysUpdateScreen(Force: Boolean);
var
BufCounter: Longint;
SmallForce: Boolean;
Counter, CounterX, CounterY: LongInt;
//BufRp: PRastPort;
t: Double;
NumChanged: Integer;
begin
SmallForce := False;
// override forced update when screen dimensions haven't changed
if Force then
begin
if (OldSH = ScreenHeight) and (OldSW = ScreenWidth) then
Force:=false
else
begin
OldSH := ScreenHeight;
OldSW := ScreenWidth;
end;
end;
if Force then
begin
SmallForce:=true;
end else
begin
Counter:=0;
while not smallforce and (Counter < (VideoBufSize div 4) - 1) do
begin
SmallForce := (PDWord(VideoBuf)[Counter] <> PDWord(OldVideoBuf)[Counter]);
inc(Counter);
end;
end;
{$ifdef WITHBUFFERING}
if (VideoWindow^.GZZWidth > BitmapWidth) or (VideoWindow^.GZZHeight > BitmapHeight) then
begin
FreeBitmap(BufRp^.Bitmap);
BufRp^.Bitmap := AllocBitmap(VideoWindow^.GZZWidth, VideoWindow^.GZZHeight, VideoWindow^.RPort^.Bitmap^.Depth, BMF_CLEAR, VideoWindow^.RPort^.Bitmap);
BitmapWidth := VideoWindow^.GZZWidth;
BitmapHeight := VideoWindow^.GZZHeight;
Force := True;
Smallforce := True;
end;
{$endif}
BufCounter:=0;
NumChanged:=0;
if Smallforce then
begin
//t := now();
for CounterY := 0 to ScreenHeight - 1 do
begin
for CounterX := 0 to ScreenWidth - 1 do
begin
if (VideoBuf^[BufCounter] <> OldVideoBuf^[BufCounter]) or Force then
begin
{$ifdef WITHBUFFERING}
DrawChar(BufRp, CounterX, CounterY, crHidden);
{$else}
DrawChar(VideoWindow^.RPort, CounterX, CounterY, crHidden);
{$endif}
OldVideoBuf^[BufCounter] := VideoBuf^[BufCounter];
Inc(NumChanged);
end;
Inc(BufCounter);
end;
end;
//if NumChanged > 100 then
// writeln('redraw time: ', floattoStrF((Now-t)* 24 * 60 * 60 * 1000000 / NumChanged, fffixed, 8,3), ' us/char' ); // ms
end;
if (CursorType <> OldCursorType) or
(CursorX <> OldCursorX) or (CursorY <> OldCursorY) or
SmallForce then
begin
{$ifdef WITHBUFFERING}
DrawChar(BufRp, OldCursorY, OldCursorX, crHidden);
DrawChar(BufRp, CursorY, CursorX, CursorType);
{$else}
DrawChar(VideoWindow^.RPort, OldCursorY, OldCursorX, crHidden);
DrawChar(VideoWindow^.RPort, CursorY, CursorX, CursorType);
{$endif}
OldCursorX := CursorX;
OldCursorY := CursorY;
OldcursorType := CursorType;
end;
{$ifdef WITHBUFFERING}
BltBitMapRastPort(BufRp^.Bitmap, 0, 0, VideoWindow^.RPort, 0, 0, ScreenWidth * 8, ScreenHeight * 16, $00C0);
{$endif}
end;
procedure SysSetCursorPos(NewCursorX, NewCursorY: Word);
begin
CursorX := NewCursorY;
CursorY := NewCursorX;
SysUpdateScreen(False);
end;
function SysGetCapabilities: Word;
begin
SysGetCapabilities := cpColor or cpChangeCursor;
end;
function SysGetCursorType: Word;
begin
SysGetCursorType := cursorType;
end;
procedure SysSetCursorType(NewType: Word);
begin
cursorType := newType;
{ FIXME: halfBlock cursors are not supported for now
by the rendering code }
if CursorType = crHalfBlock then
cursorType := crBlock;
SysUpdateScreen(False);
end;
// Amiga specific calls
procedure GotCloseWindow;
begin
GotCloseWindowMsg := True;
end;
function HasCloseWindow: Boolean;
begin
HasCloseWindow := GotCloseWindowMsg;
GotCloseWindowMsg := False;
end;
procedure GotResizeWindow;
begin
GotResizeWindowMsg := True;
end;
function HasResizeWindow(var WinW: LongInt; var WinH: LongInt): Boolean;
begin
WinW := 0;
WinH := 0;
HasResizeWindow := GotResizeWindowMsg;
if Assigned(VideoWindow) then
begin
//writeln('resize');
WinW := VideoWindow^.GZZWidth div 8;
WinH := VideoWindow^.GZZHeight div 16;
LastW := WinW;
LastH := WinH;
end;
GotResizeWindowMsg := False;
end;
function SysGetVideoModeCount: Word;
begin
SysGetVideoModeCount := 2;
end;
function SysGetVideoModeData(Index: Word; var Mode: TVideoMode): Boolean;
var
Screen: PScreen;
begin
case Index of
0: begin
Mode.Col := 80;
Mode.Row := 25;
Mode.Color := True;
end;
1: begin
Screen := LockPubScreen('Workbench');
Mode.Col := Screen^.Width div 8;
Mode.Row := Screen^.Height div 16;
UnlockPubScreen('Workbench', Screen);
Mode.Color := False;
end;
end;
SysGetVideoModeData := True;
end;
const
SysVideoDriver : TVideoDriver = (
InitDriver : @SysInitVideo;
DoneDriver : @SysDoneVideo;
UpdateScreen : @SysUpdateScreen;
ClearScreen : @SysClearScreen;
SetVideoMode : @SysSetVideoMode;
GetVideoModeCount : @SysGetVideoModeCount;
GetVideoModeData : @SysGetVideoModeData;
SetCursorPos : @SysSetCursorPos;
GetCursorType : @SysGetCursorType;
SetCursorType : @SysSetCursorType;
GetCapabilities : @SysGetCapabilities
);
initialization
SetVideoDriver(SysVideoDriver);
LastT := 50;
LastL := 50;
LastW := 80;
LastH := 25;
{$ifdef WITHBUFFERING}
BufRp := CreateRastPort;
BufRp^.Layer := nil;
BufRp^.Bitmap := nil;
{$endif}
finalization
{$ifdef WITHBUFFERING}
if Assigned(BufRp^.Bitmap) then
FreeBitmap(BufRp^.Bitmap);
FreeRastPort(BufRp);
{$endif}
end.
|