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authorAnuj Verma <anujv@iitbhilai.ac.in>2020-08-07 16:47:50 +0530
committerAnuj Verma <anujv@iitbhilai.ac.in>2020-08-07 16:47:50 +0530
commit307b0cbd6faae25ff0e6088f70b00c0e3b9d5481 (patch)
treebd5794c52ee96d331e12a752c2760f3952663ae4
parent06bbff76b9e23c4b4cbb8541f4f330d3c922ad91 (diff)
downloadfreetype2-307b0cbd6faae25ff0e6088f70b00c0e3b9d5481.tar.gz
[sdf, bsdf] Added better documentation.
* src/sdf/ftsdf.c, src/sdf/ftbsdf.c (*): Added documentation of the structs and enums for both the renderers.
-rw-r--r--[GSoC]ChangeLog7
-rw-r--r--src/sdf/ftbsdf.c82
-rw-r--r--src/sdf/ftsdf.c259
3 files changed, 292 insertions, 56 deletions
diff --git a/[GSoC]ChangeLog b/[GSoC]ChangeLog
index 41eb62b98..135f12fa7 100644
--- a/[GSoC]ChangeLog
+++ b/[GSoC]ChangeLog
@@ -1,3 +1,10 @@
+2020-08-7 Anuj Verma <anujv@iitbhilai.ac.in>
+
+ [sdf, bsdf] Added better documentation.
+
+ * src/sdf/ftsdf.c, src/sdf/ftbsdf.c (*): Added documentation
+ of the structs and enums for both the renderers.
+
2020-08-6 Anuj Verma <anujv@iitbhilai.ac.in>
[sdf] Added function to get contour orientation.
diff --git a/src/sdf/ftbsdf.c b/src/sdf/ftbsdf.c
index 805feea3d..48d1f3d3c 100644
--- a/src/sdf/ftbsdf.c
+++ b/src/sdf/ftbsdf.c
@@ -22,22 +22,87 @@
*
*/
+ /**************************************************************************
+ *
+ * @Struct:
+ * BSDF_TRaster
+ *
+ * @Description:
+ * This struct is used in place of `FT_Raster' and is stored within
+ * the internal freetype renderer struct. While rasterizing this is
+ * passed to the `FT_Raster_Render_Func' function, which then can be
+ * used however we want.
+ *
+ * @Fields:
+ * memory ::
+ * Used internally to allocate intermediate memory while raterizing.
+ *
+ */
typedef struct BSDF_TRaster_
{
- FT_Memory memory; /* used internally to allocate memory */
+ FT_Memory memory;
} BSDF_TRaster;
- /* Euclidean distance used for euclidean distance transform */
- /* can also be interpreted as edge distance. */
+ /**************************************************************************
+ *
+ * @Struct:
+ * ED
+ *
+ * @Description:
+ * Euclidean distance used for euclidean distance transform can also be
+ * interpreted as edge distance.
+ *
+ * @Fields:
+ * dist ::
+ * Vector length of the `near' parameter. Can be squared or absolute
+ * depending on the `USE_SQUARED_DISTANCES' parameter defined in
+ * `ftsdfcommon.h'.
+ *
+ * near ::
+ * Vector to the nearest edge. Can also be interpreted as shortest
+ * distance of a point.
+ *
+ * alpha ::
+ * Alpha value of the original bitmap from which we generate SDF.
+ * While computing the gradient and determining the proper sign
+ * of a pixel this field is used.
+ *
+ */
typedef struct ED_
{
- FT_16D16 dist; /* distance at `near' */
- FT_16D16_Vec near; /* nearest point */
- FT_Byte alpha; /* alpha of the source */
+ FT_16D16 dist;
+ FT_16D16_Vec near;
+ FT_Byte alpha;
} ED;
+ /**************************************************************************
+ *
+ * @Struct:
+ * BSDF_Worker
+ *
+ * @Description:
+ * Just a convenient struct which is passed to most of the functions
+ * while generating SDF. This makes it easier to pass parameters because
+ * most functions require the same parameters.
+ *
+ * @Fields:
+ * distance_map ::
+ * A 1D array which is interpreted as 2D array. This array contains
+ * the Euclidean distance of all the points of the bitmap.
+ *
+ * width ::
+ * Width of the above `distance_map'.
+ *
+ * rows ::
+ * Number of rows in the above `distance_map'.
+ *
+ * params ::
+ * Internal params and properties required by the rasterizer. See
+ * `ftsdf.h' for the fields of this struct.
+ *
+ */
typedef struct BSDF_Worker_
{
ED* distance_map;
@@ -977,6 +1042,7 @@
*
*/
+ /* called when adding a new module through `FT_Add_Module' */
static FT_Error
bsdf_raster_new( FT_Memory memory,
FT_Raster* araster)
@@ -995,6 +1061,7 @@
return error;
}
+ /* unused */
static void
bsdf_raster_reset( FT_Raster raster,
unsigned char* pool_base,
@@ -1006,6 +1073,7 @@
FT_UNUSED( pool_size );
}
+ /* unused */
static FT_Error
bsdf_raster_set_mode( FT_Raster raster,
unsigned long mode,
@@ -1019,6 +1087,7 @@
return FT_Err_Ok;
}
+ /* called while rendering through `FT_Render_Glyph' */
static FT_Error
bsdf_raster_render( FT_Raster raster,
const FT_Raster_Params* params )
@@ -1112,6 +1181,7 @@
return error;
}
+ /* called while deleting a `FT_Library' only if the module is added */
static void
bsdf_raster_done( FT_Raster raster )
{
diff --git a/src/sdf/ftsdf.c b/src/sdf/ftsdf.c
index 605c4465f..83323a7df 100644
--- a/src/sdf/ftsdf.c
+++ b/src/sdf/ftsdf.c
@@ -143,6 +143,8 @@
/* then they will be checked for corner if they have ambiguity. */
#define CORNER_CHECK_EPSILON 32
+ /* Coarse grid dimension. Probably will be removed in the future cause */
+ /* coarse grid optimization is the slowest. */
#define CG_DIMEN 8
/**************************************************************************
@@ -161,101 +163,258 @@
*
*/
+ /**************************************************************************
+ *
+ * @Struct:
+ * SDF_TRaster
+ *
+ * @Description:
+ * This struct is used in place of `FT_Raster' and is stored within
+ * the internal freetype renderer struct. While rasterizing this is
+ * passed to the `FT_Raster_Render_Func' function, which then can be
+ * used however we want.
+ *
+ * @Fields:
+ * memory ::
+ * Used internally to allocate intermediate memory while raterizing.
+ *
+ */
typedef struct SDF_TRaster_
{
- FT_Memory memory; /* used internally to allocate memory */
+ FT_Memory memory;
} SDF_TRaster;
- /* enumeration of all the types of curve present in vector fonts */
+ /**************************************************************************
+ *
+ * @Enum:
+ * SDF_Edge_Type
+ *
+ * @Description:
+ * Enumeration of all the types of curve present in fonts.
+ *
+ * @Fields:
+ * SDF_EDGE_UNDEFINED ::
+ * Undefined edge, simply used to initialize and detect errors.
+ *
+ * SDF_EDGE_LINE ::
+ * Line segment with start and end point.
+ *
+ * SDF_EDGE_CONIC ::
+ * A conic/quadratic bezier curve with start, end and on control
+ * point.
+ *
+ * SDF_EDGE_CUBIC ::
+ * A cubic bezier curve with start, end and two control points.
+ *
+ */
typedef enum SDF_Edge_Type_
{
- SDF_EDGE_UNDEFINED = 0, /* undefined, used to initialize */
- SDF_EDGE_LINE = 1, /* straight line segment */
- SDF_EDGE_CONIC = 2, /* second order bezier curve */
- SDF_EDGE_CUBIC = 3 /* third order bezier curve */
+ SDF_EDGE_UNDEFINED = 0,
+ SDF_EDGE_LINE = 1,
+ SDF_EDGE_CONIC = 2,
+ SDF_EDGE_CUBIC = 3
} SDF_Edge_Type;
- /* Enumeration for the orientation of a contour, remember */
- /* the orientation is independent of the fill rule. */
+ /**************************************************************************
+ *
+ * @Enum:
+ * SDF_Contour_Orientation
+ *
+ * @Description:
+ * Enumeration of all the orientation of a contour. We determine the
+ * orientation by calculating the area covered by a contour.
+ *
+ * @Fields:
+ * SDF_ORIENTATION_NONE ::
+ * Undefined orientation, simply used to initialize and detect errors.
+ *
+ * SDF_ORIENTATION_CW ::
+ * Clockwise orientation. (positive area covered)
+ *
+ * SDF_ORIENTATION_ACW ::
+ * Anti-clockwise orientation. (negative area covered)
+ *
+ * @Note:
+ * The orientation is independent of the fill rule of a `FT_Outline',
+ * that means the fill will be different for different font formats.
+ * For example, for TrueType fonts clockwise contours are filled, while
+ * for OpenType fonts anti-clockwise contours are filled. To determine
+ * the propert fill rule use `FT_Outline_Get_Orientation'.
+ *
+ */
typedef enum SDF_Contour_Orientation_
{
- SDF_ORIENTATION_NONE = 0, /* undefined, used to initialize */
- SDF_ORIENTATION_CW = 0, /* clockwise orientation */
- SDF_ORIENTATION_ACW = 0, /* anti-clockwise orientation */
+ SDF_ORIENTATION_NONE = 0,
+ SDF_ORIENTATION_CW = 0,
+ SDF_ORIENTATION_ACW = 0
} SDF_Contour_Orientation;
- /* represent a single edge in a contour */
+ /**************************************************************************
+ *
+ * @Enum:
+ * SDF_Edge
+ *
+ * @Description:
+ * Represent an edge of a contour.
+ *
+ * @Fields:
+ * start_pos ::
+ * Start position of an edge. Valid for all types of edges.
+ *
+ * end_pos ::
+ * Etart position of an edge. Valid for all types of edges.
+ *
+ * control_a ::
+ * A control point of the edge. Valid only for `SDF_EDGE_CONIC'
+ * and `SDF_EDGE_CUBIC'.
+ *
+ * control_b ::
+ * Another control point of the edge. Valid only for `SDF_EDGE_CONIC'.
+ *
+ * edge_type ::
+ * Type of the edge, see `SDF_Edge_Type' for all possible edge types.
+ *
+ * next ::
+ * Used to create a singly linked list, which can be interpreted
+ * as a contour.
+ *
+ */
typedef struct SDF_Edge_
{
- FT_26D6_Vec start_pos; /* start position of the edge */
- FT_26D6_Vec end_pos; /* end position of the edge */
- FT_26D6_Vec control_a; /* first control point of a bezier curve */
- FT_26D6_Vec control_b; /* second control point of a bezier curve */
+ FT_26D6_Vec start_pos;
+ FT_26D6_Vec end_pos;
+ FT_26D6_Vec control_a;
+ FT_26D6_Vec control_b;
- SDF_Edge_Type edge_type; /* edge identifier */
+ SDF_Edge_Type edge_type;
- struct SDF_Edge_* next; /* to create linked list */
+ struct SDF_Edge_* next;
} SDF_Edge;
- /* A contour represent a set of edges which make a closed */
- /* loop. */
+ /**************************************************************************
+ *
+ * @Enum:
+ * SDF_Contour
+ *
+ * @Description:
+ * Represent a complete contour, which contains a list of edges.
+ *
+ * @Fields:
+ * last_pos ::
+ * Contains the position of the `end_pos' of the last edge
+ * in the list of edges. Useful while decomposing the outline
+ * using `FT_Outline_Decompose'.
+ *
+ * edges ::
+ * Linked list of all the edges that make the contour.
+ *
+ * next ::
+ * Used to create a singly linked list, which can be interpreted
+ * as a complete shape or `FT_Outline'.
+ *
+ */
typedef struct SDF_Contour_
{
- FT_26D6_Vec last_pos; /* end position of the last edge */
- SDF_Edge* edges; /* list of all edges in the contour */
+ FT_26D6_Vec last_pos;
+ SDF_Edge* edges;
- struct SDF_Contour_* next; /* to create linked list */
+ struct SDF_Contour_* next;
} SDF_Contour;
- /* Represent a set a contours which makes up a complete */
- /* glyph outline. */
+ /**************************************************************************
+ *
+ * @Enum:
+ * SDF_Shape
+ *
+ * @Description:
+ * Represent a complete shape which is the decomposition of `FT_Outline'.
+ *
+ * @Fields:
+ * memory ::
+ * Used internally to allocate memory.
+ *
+ * contours ::
+ * Linked list of all the contours that make the shape.
+ *
+ */
typedef struct SDF_Shape_
{
- FT_Memory memory; /* used internally to allocate memory */
- SDF_Contour* contours; /* list of all contours in the outline */
+ FT_Memory memory;
+ SDF_Contour* contours;
} SDF_Shape;
+ /**************************************************************************
+ *
+ * @Enum:
+ * SDF_Signed_Distance
+ *
+ * @Description:
+ * Represent signed distance of a point, i.e. the distance of the
+ * edge nearest to the point.
+ *
+ * @Fields:
+ * distance ::
+ * Distance of the point from the nearest edge. Can be squared or
+ * absolute depending on the `USE_SQUARED_DISTANCES' parameter
+ * defined in `ftsdfcommon.h'.
+ *
+ * cross ::
+ * Cross product of the shortest distance vector (i.e. the vector
+ * the point to the nearest edge) and the direction of the edge
+ * at the nearest point. This is used to resolve any ambiguity
+ * in the sign.
+ *
+ * sign ::
+ * Represent weather the distance vector is outside or inside the
+ * contour corresponding to the edge.
+ *
+ * @Note:
+ * The `sign' may or may not be correct, therefore it must be checked
+ * properly in case there is an ambiguity.
+ *
+ */
typedef struct SDF_Signed_Distance_
{
- /* Unsigned shortest distance from the point to */
- /* the above `nearest_point'. */
- /* [NOTE]: This can represent both squared as or */
- /* actual distance. This is controlled by the */
- /* `USE_SQUARED_DISTANCES' macro. */
FT_16D16 distance;
-
- /* The cross product of distance vector and the */
- /* direction. ( aka orthogonality ) */
FT_16D16 cross;
-
- /* Represent weather the distance vector is outside */
- /* or inside the contour corresponding to the edge. */
- /* [note]: This sign may or may not be correct, */
- /* therefore it must be checked properly in */
- /* case there is an ambiguity. */
FT_Char sign;
} SDF_Signed_Distance;
+ /**************************************************************************
+ *
+ * @Enum:
+ * SDF_Params
+ *
+ * @Description:
+ * Yet another internal parameters required by the rasterizer.
+ *
+ * @Fields:
+ * orientation ::
+ * This is not the `SDF_Contour_Orientation', this is the
+ * `FT_Orientation', which determine weather clockwise is to
+ * be filled or anti-clockwise.
+ *
+ * flip_sign ::
+ * Simply flip the sign if this is true. By default the points
+ * filled by the outline are positive.
+ *
+ * flip_y ::
+ * If set to true the output bitmap will be upside down. Can be
+ * useful because OpenGL and DirectX have different coordinate
+ * system for textures.
+ *
+ */
typedef struct SDF_Params_
{
- /* Used to properly assign sign to the pixels. In */
- /* truetype the right should be inside but in post */
- /* script left should be inside. */
FT_Orientation orientation;
-
- /* Simply flip the sign if this is true. */
FT_Bool flip_sign;
-
- /* If set to true the output will be upside down. */
- /* Can be useful because OpenGL and DirectX have */
- /* different coordinate system for textures. */
FT_Bool flip_y;
} SDF_Params;