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authorDavid Turner <david@freetype.org>2000-07-08 00:41:13 +0000
committerDavid Turner <david@freetype.org>2000-07-08 00:41:13 +0000
commita90663f591e995bd148d7b45178c9d63a2b7eb93 (patch)
treedf5e607af7cbeeb5e594d505758dcbcb84e50973 /docs
parent7404301024208b605b0e81268469ddf3bf4cd00a (diff)
downloadfreetype2-a90663f591e995bd148d7b45178c9d63a2b7eb93.tar.gz
vast clean-up of the sources in order to allow flat
directory compilation (by defining the FT_FLAT_COMPILE macro at compile time..) moved "freetype2/BUILD" to "freetype2/docs/BUILD"
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+FreeType 2 compilation how-to
+
+
+Introduction:
+
+Welcome to this new beta of the FreeType 2 library. You'll find in this
+document instructions on how to compile the library on your favorite
+platform.
+
+ *** UNIX USERS : Even though the FT2 build system doesn't
+ ************** : use the Autoconf/Automake tools, these will
+ ************** : be introduced in the Unix-specific parts of
+ ************** : the build in our final release..
+
+
+I. QUICK COMMAND-LINE GUIDE:
+----------------------------
+
+ Install GNU Make, then try the following on Unix or any system with gcc:
+
+ make // this will setup the build
+ make // this will build the library
+
+ On Win32+Visual C++:
+
+ make setup visualc // setup the build for VisualC++ on Win32
+ make // build the library
+
+ Then, go to the "demos" directory and type
+
+ make
+
+ To compile the demo programs..
+
+ If this doesn't work, read the following..
+
+
+
+II. COMMAND-LINE COMPILATION:
+-----------------------------
+
+ Note that if you do not want to compile FreeType 2 from a command line
+ shell, please skip to section III below (DETAILED COMPILATION)
+
+ FreeType 2 includes a powerful and flexible build system that allows you
+ to easily compile it on a great variety of platforms from the command
+ line. To do so, just follow these simple instructions:
+
+ a/ Install GNU Make:
+
+ Because GNU Make is the only Make tool supported to compile FreeType 2,
+ you should install it on your machine.
+
+ Because the FT2 build system relies on many important features of GNU
+ Make, trying to build the library with any other Make tool will *fail*.
+
+
+ b/ Invoke "make":
+
+ Go to the root FT2 directory, then simply invoke GNU Make from the
+ command line, this will launch the FreeType 2 Host Platform detection
+ routines. A summary will be displayed, for example, on Win32:
+
+ ========================================================================
+ FreeType build system -- automatic system detection
+
+ The following settings are used:
+
+ platform win32
+ compiler gcc
+ configuration directory ./builds/win32
+ configuration rules ./builds/win32/w32-gcc.mk
+
+ If this does not correspond to your system or settings please remove
+ the file 'config.mk' from this directory then read the INSTALL file
+ for help.
+
+ Otherwise, simply type 'make' again to build the library.
+ =========================================================================
+
+ If the detected settings correspond to your platform and compiler,
+ skip to step e/. Note that if your platform is completely alien to
+ the build system, the detected platform will be "ansi".
+
+
+ c/ Configure the build system for a different compiler:
+
+ If the build system correctly detected your platform, but you want to
+ use a different compiler than the one specified in the summary (for
+ most platforms, gcc is the defaut compiler), simply invoke GNU Make
+ like :
+
+ make setup <compiler>
+
+ For example:
+
+ to use Visual C++ on Win32, type: "make setup visualc"
+ to use LCC-Win32 on Win32, type: "make setup lcc"
+
+ The <compiler> name to use is platform-dependent. The list of available
+ compilers for your system is available in the file
+ "builds/<system>/detect.mk" (note that we hope to make the list
+ displayed at user demand in the final release)..
+
+ If you're satisfying by the new configuration summary, skip to step e/
+
+
+ d/ Configure the build system for an unknown platform/compiler:
+
+ What the auto-detection/setup phase of the build system does is simply
+ copy a file to the current directory under the name "config.mk".
+
+ For example, on OS/2+gcc, it would simply copy "builds/os2/os2-gcc.mk"
+ to "./config.mk"
+
+ If for some reason your platform isn't correctly detected, simply copy
+ manually the configuration sub-makefile to "./config.mk" and go to
+ step e/.
+
+ Note that this file is a sub-Makefile used to specify Make variables
+ used to invoke the compiler and linker during the build, you can easily
+ create your own version from one of the existing configuration files,
+ then copy it to the current directory under the name "./config.mk".
+
+
+ e/ Build the library:
+
+ The auto-detection/setup phase should have copied a file in the current
+ directory, called "./config.mk". This file contains definitions of various
+ Make variables used to invoke the compiler and linker during the build.
+
+ To launch the build, simply invoke GNU Make again: the top Makefile will
+ detect the configuration file and run the build with it..
+
+
+ f/ Build the demonstration programs:
+
+ Once the library is compiled, go to "demos", then invoke GNU Make.
+
+ Note that the demonstration programs include a tiny graphics sub-system
+ that includes "drivers" to display Windows on Win32, X11 and OS/2. The
+ build system should automatically detect which driver to use based on
+ the current platform.
+
+ UNIX USERS TAKE NOTE: XXXXXX
+
+ When building the demos, the build system tries to detect your X11 path
+ by looking for the patterns "X11R5/bin", "X11R6/bin" or "X11/bin" in
+ your current path. If no X11 path is found, the demo programs will not
+ be able to display graphics and will fail. Change your current path
+ if you encounter this problem.
+
+ Note that the release version will use Autoconf to detect everything
+ on Unix, so this will not be necessary !!
+
+
+II. DETAILED COMPILATION PROCEDURE:
+-----------------------------------
+
+ If you don't want to compile FreeType 2 from the command-line (for example
+ from a graphical IDE on a Mac or Windows), you'll need to understand how the
+ FreeType files are organized.
+
+ FreeType 2 has a very module design, and it is made of several components.
+ Each component must be compiled as a stand-alone object file, even when it
+ is really made of several C source files. For example, the "base layer"
+ component is made of the following C files:
+
+ src/
+ base/
+ ftcalc.c - computations
+ ftobjs.c - object management
+ ftstream.c - stream input
+ ftlist.c - simple list management
+ ftoutln.c - simple outline processing
+ ftextend.c - extensions support
+
+ However, you can create a single object file by compiling the file
+ "src/base/ftbase.c", whose content is basically:
+
+ #include <base/ftcalc.c>
+ #include <base/ftobjs.c>
+ #include <base/ftstream.c>
+ #include <base/ftlist.c>
+ #include <base/ftoutln.c>
+ #include <base/ftextend.c>
+
+ Similarly, each component has a single "englobing" C file to compile it
+ as a stand-alone object, i.e. :
+
+ src/base/ftbase.c - the base layer, high-level interface
+ src/sfnt/sfnt.c - the "sfnt" module
+ src/psnames/psnames.c - the Postscript Names module
+ src/truetype/truetype.c - the TrueType font driver
+ src/type1/type1.c - the Type 1 font driver
+
+
+ To compile one component, do the following:
+
+ - add the top-level "include" directory to your compilation include path
+
+ - add the "src" directory to your compilation include path.
+
+ - compile the component "source" file (see list below), you don't need
+ to be in the component's directory..
+
+ For example, the following line can be used to compile the truetype driver
+ on Unix:
+
+ cd freetype2/
+ cc -c -Iinclude -Isrc src/truetype/truetype.c
+
+ Alternatively:
+
+ cd freetype2/src/truetype
+ cc -c -I../../include -I.. truetype.c
+
+ The complete list of files to compile for a feature-complete build of
+ FreeType 2 is:
+
+ src/base/ftsystem.c - system-specific memory and i/o support
+ src/base/ftinit.c - initialisation layer
+ src/base/ftdebug.c - debugging component (empty in release build)
+ src/base/ftbase.c - the "base layer" component
+ src/base/ftglyph.c - optional convenience functions
+ src/raster1/raster1.c - the monochrome bitmap renderer
+ src/smooth/smooth.c - the anti-aliased bitmap renderer
+ src/sfnt/sfnt.c - the "sfnt" module
+ src/psnames/psnames.c - the "psnames" module
+ src/truetype/truetype.c - the TrueType font driver
+ src/type1/type1.c - the Type 1 font driver (incl. Multiple Masters)
+ src/cid/type1cid.c - the Type 1 CID-keyed font driver
+ src/cff/cff.c - the OpenType/CFF/CEF font driver
+ src/winfonts/winfnt.c - the Windows FNT/FON font driver
+
+ All font drivers are optional. the "sfnt" and "psnames" modules are
+ mandatory for certain drivers.
+
+
+III. Support for flat-directory compilation:
+----------------------------------------
+
+ It is now possible to put all FreeType 2 source files into a single
+ directory, with the exception of the "include" hierarchy.
+
+ Note that you'll still need to only compile the 'wrapper' sources described
+ above. Define the "FT_FLAT_COMPILE" macro when compiling. Here's an
+ example:
+
+ 1/ Copy all files in current directory:
+
+ cp freetype2/src/base/*.[hc] .
+ cp freetype2/src/raster1/*.[hc] .
+ cp freetype2/src/smooth/*.[hc] .
+ etc...
+
+ 2/ Compile sources:
+
+ cc -c -DFT_FLAT_COMPILE -Ifreetype/include ftsystem.c
+ cc -c -DFT_FLAT_COMPILE -Ifreetype/include ftinit.c
+ cc -c -DFT_FLAT_COMPILE -Ifreetype/include ftdebug.c
+ cc -c -DFT_FLAT_COMPILE -Ifreetype/include ftbase.c
+ etc...
+