diff options
author | David Turner <david@freetype.org> | 2000-07-08 00:41:13 +0000 |
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committer | David Turner <david@freetype.org> | 2000-07-08 00:41:13 +0000 |
commit | a90663f591e995bd148d7b45178c9d63a2b7eb93 (patch) | |
tree | df5e607af7cbeeb5e594d505758dcbcb84e50973 /docs | |
parent | 7404301024208b605b0e81268469ddf3bf4cd00a (diff) | |
download | freetype2-a90663f591e995bd148d7b45178c9d63a2b7eb93.tar.gz |
vast clean-up of the sources in order to allow flat
directory compilation (by defining the FT_FLAT_COMPILE
macro at compile time..)
moved "freetype2/BUILD" to "freetype2/docs/BUILD"
Diffstat (limited to 'docs')
-rw-r--r-- | docs/BUILD | 264 |
1 files changed, 264 insertions, 0 deletions
diff --git a/docs/BUILD b/docs/BUILD new file mode 100644 index 000000000..93c74633d --- /dev/null +++ b/docs/BUILD @@ -0,0 +1,264 @@ +FreeType 2 compilation how-to + + +Introduction: + +Welcome to this new beta of the FreeType 2 library. You'll find in this +document instructions on how to compile the library on your favorite +platform. + + *** UNIX USERS : Even though the FT2 build system doesn't + ************** : use the Autoconf/Automake tools, these will + ************** : be introduced in the Unix-specific parts of + ************** : the build in our final release.. + + +I. QUICK COMMAND-LINE GUIDE: +---------------------------- + + Install GNU Make, then try the following on Unix or any system with gcc: + + make // this will setup the build + make // this will build the library + + On Win32+Visual C++: + + make setup visualc // setup the build for VisualC++ on Win32 + make // build the library + + Then, go to the "demos" directory and type + + make + + To compile the demo programs.. + + If this doesn't work, read the following.. + + + +II. COMMAND-LINE COMPILATION: +----------------------------- + + Note that if you do not want to compile FreeType 2 from a command line + shell, please skip to section III below (DETAILED COMPILATION) + + FreeType 2 includes a powerful and flexible build system that allows you + to easily compile it on a great variety of platforms from the command + line. To do so, just follow these simple instructions: + + a/ Install GNU Make: + + Because GNU Make is the only Make tool supported to compile FreeType 2, + you should install it on your machine. + + Because the FT2 build system relies on many important features of GNU + Make, trying to build the library with any other Make tool will *fail*. + + + b/ Invoke "make": + + Go to the root FT2 directory, then simply invoke GNU Make from the + command line, this will launch the FreeType 2 Host Platform detection + routines. A summary will be displayed, for example, on Win32: + + ======================================================================== + FreeType build system -- automatic system detection + + The following settings are used: + + platform win32 + compiler gcc + configuration directory ./builds/win32 + configuration rules ./builds/win32/w32-gcc.mk + + If this does not correspond to your system or settings please remove + the file 'config.mk' from this directory then read the INSTALL file + for help. + + Otherwise, simply type 'make' again to build the library. + ========================================================================= + + If the detected settings correspond to your platform and compiler, + skip to step e/. Note that if your platform is completely alien to + the build system, the detected platform will be "ansi". + + + c/ Configure the build system for a different compiler: + + If the build system correctly detected your platform, but you want to + use a different compiler than the one specified in the summary (for + most platforms, gcc is the defaut compiler), simply invoke GNU Make + like : + + make setup <compiler> + + For example: + + to use Visual C++ on Win32, type: "make setup visualc" + to use LCC-Win32 on Win32, type: "make setup lcc" + + The <compiler> name to use is platform-dependent. The list of available + compilers for your system is available in the file + "builds/<system>/detect.mk" (note that we hope to make the list + displayed at user demand in the final release).. + + If you're satisfying by the new configuration summary, skip to step e/ + + + d/ Configure the build system for an unknown platform/compiler: + + What the auto-detection/setup phase of the build system does is simply + copy a file to the current directory under the name "config.mk". + + For example, on OS/2+gcc, it would simply copy "builds/os2/os2-gcc.mk" + to "./config.mk" + + If for some reason your platform isn't correctly detected, simply copy + manually the configuration sub-makefile to "./config.mk" and go to + step e/. + + Note that this file is a sub-Makefile used to specify Make variables + used to invoke the compiler and linker during the build, you can easily + create your own version from one of the existing configuration files, + then copy it to the current directory under the name "./config.mk". + + + e/ Build the library: + + The auto-detection/setup phase should have copied a file in the current + directory, called "./config.mk". This file contains definitions of various + Make variables used to invoke the compiler and linker during the build. + + To launch the build, simply invoke GNU Make again: the top Makefile will + detect the configuration file and run the build with it.. + + + f/ Build the demonstration programs: + + Once the library is compiled, go to "demos", then invoke GNU Make. + + Note that the demonstration programs include a tiny graphics sub-system + that includes "drivers" to display Windows on Win32, X11 and OS/2. The + build system should automatically detect which driver to use based on + the current platform. + + UNIX USERS TAKE NOTE: XXXXXX + + When building the demos, the build system tries to detect your X11 path + by looking for the patterns "X11R5/bin", "X11R6/bin" or "X11/bin" in + your current path. If no X11 path is found, the demo programs will not + be able to display graphics and will fail. Change your current path + if you encounter this problem. + + Note that the release version will use Autoconf to detect everything + on Unix, so this will not be necessary !! + + +II. DETAILED COMPILATION PROCEDURE: +----------------------------------- + + If you don't want to compile FreeType 2 from the command-line (for example + from a graphical IDE on a Mac or Windows), you'll need to understand how the + FreeType files are organized. + + FreeType 2 has a very module design, and it is made of several components. + Each component must be compiled as a stand-alone object file, even when it + is really made of several C source files. For example, the "base layer" + component is made of the following C files: + + src/ + base/ + ftcalc.c - computations + ftobjs.c - object management + ftstream.c - stream input + ftlist.c - simple list management + ftoutln.c - simple outline processing + ftextend.c - extensions support + + However, you can create a single object file by compiling the file + "src/base/ftbase.c", whose content is basically: + + #include <base/ftcalc.c> + #include <base/ftobjs.c> + #include <base/ftstream.c> + #include <base/ftlist.c> + #include <base/ftoutln.c> + #include <base/ftextend.c> + + Similarly, each component has a single "englobing" C file to compile it + as a stand-alone object, i.e. : + + src/base/ftbase.c - the base layer, high-level interface + src/sfnt/sfnt.c - the "sfnt" module + src/psnames/psnames.c - the Postscript Names module + src/truetype/truetype.c - the TrueType font driver + src/type1/type1.c - the Type 1 font driver + + + To compile one component, do the following: + + - add the top-level "include" directory to your compilation include path + + - add the "src" directory to your compilation include path. + + - compile the component "source" file (see list below), you don't need + to be in the component's directory.. + + For example, the following line can be used to compile the truetype driver + on Unix: + + cd freetype2/ + cc -c -Iinclude -Isrc src/truetype/truetype.c + + Alternatively: + + cd freetype2/src/truetype + cc -c -I../../include -I.. truetype.c + + The complete list of files to compile for a feature-complete build of + FreeType 2 is: + + src/base/ftsystem.c - system-specific memory and i/o support + src/base/ftinit.c - initialisation layer + src/base/ftdebug.c - debugging component (empty in release build) + src/base/ftbase.c - the "base layer" component + src/base/ftglyph.c - optional convenience functions + src/raster1/raster1.c - the monochrome bitmap renderer + src/smooth/smooth.c - the anti-aliased bitmap renderer + src/sfnt/sfnt.c - the "sfnt" module + src/psnames/psnames.c - the "psnames" module + src/truetype/truetype.c - the TrueType font driver + src/type1/type1.c - the Type 1 font driver (incl. Multiple Masters) + src/cid/type1cid.c - the Type 1 CID-keyed font driver + src/cff/cff.c - the OpenType/CFF/CEF font driver + src/winfonts/winfnt.c - the Windows FNT/FON font driver + + All font drivers are optional. the "sfnt" and "psnames" modules are + mandatory for certain drivers. + + +III. Support for flat-directory compilation: +---------------------------------------- + + It is now possible to put all FreeType 2 source files into a single + directory, with the exception of the "include" hierarchy. + + Note that you'll still need to only compile the 'wrapper' sources described + above. Define the "FT_FLAT_COMPILE" macro when compiling. Here's an + example: + + 1/ Copy all files in current directory: + + cp freetype2/src/base/*.[hc] . + cp freetype2/src/raster1/*.[hc] . + cp freetype2/src/smooth/*.[hc] . + etc... + + 2/ Compile sources: + + cc -c -DFT_FLAT_COMPILE -Ifreetype/include ftsystem.c + cc -c -DFT_FLAT_COMPILE -Ifreetype/include ftinit.c + cc -c -DFT_FLAT_COMPILE -Ifreetype/include ftdebug.c + cc -c -DFT_FLAT_COMPILE -Ifreetype/include ftbase.c + etc... + |