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-rw-r--r--builds/windows/dlg/dlg.vcxproj165
1 files changed, 165 insertions, 0 deletions
diff --git a/builds/windows/dlg/dlg.vcxproj b/builds/windows/dlg/dlg.vcxproj
new file mode 100644
index 000000000..39e99958c
--- /dev/null
+++ b/builds/windows/dlg/dlg.vcxproj
@@ -0,0 +1,165 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug Static|Win32">
+ <Configuration>Debug Static</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug Static|x64">
+ <Configuration>Debug Static</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <VCProjectVersion>16.0</VCProjectVersion>
+ <Keyword>Win32Proj</Keyword>
+ <ProjectGuid>{f15a5e7b-f721-4d61-9573-19aee9177027}</ProjectGuid>
+ <RootNamespace>dlg</RootNamespace>
+ <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v142</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Static|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v142</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v142</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Static|x64'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Static|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Static|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <LinkIncremental>true</LinkIncremental>
+ <OutDir>..\..\..\objs\$(Platform)\$(Configuration)\dlg\</OutDir>
+ <IntDir>..\..\..\objs\$(Platform)\$(Configuration)\dlg\</IntDir>
+ <TargetName>dlg</TargetName>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Static|Win32'">
+ <LinkIncremental>true</LinkIncremental>
+ <OutDir>..\..\..\objs\$(Platform)\$(Configuration)\dlg\</OutDir>
+ <IntDir>..\..\..\objs\$(Platform)\$(Configuration)\dlg\</IntDir>
+ <TargetName>dlg</TargetName>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <LinkIncremental>true</LinkIncremental>
+ <OutDir>..\..\..\objs\$(Platform)\$(Configuration)\dlg\</OutDir>
+ <IntDir>..\..\..\objs\$(Platform)\$(Configuration)\dlg\</IntDir>
+ <TargetName>dlg</TargetName>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Static|x64'">
+ <LinkIncremental>true</LinkIncremental>
+ <OutDir>..\..\..\objs\$(Platform)\$(Configuration)\dlg\</OutDir>
+ <IntDir>..\..\..\objs\$(Platform)\$(Configuration)\dlg\</IntDir>
+ <TargetName>dlg</TargetName>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <SDLCheck>true</SDLCheck>
+ <PreprocessorDefinitions>_WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ <AdditionalIncludeDirectories>..\..\..\src\dlg\</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ <PreBuildEvent>
+ <Command>call $(ProjectDir)script.bat</Command>
+ </PreBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Static|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <SDLCheck>true</SDLCheck>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ <AdditionalIncludeDirectories>..\..\..\src\dlg\</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ <PreBuildEvent>
+ <Command>call $(ProjectDir)script.bat</Command>
+ </PreBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <SDLCheck>true</SDLCheck>
+ <PreprocessorDefinitions>_WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ <AdditionalIncludeDirectories>..\..\..\src\dlg\</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ <PreBuildEvent>
+ <Command>call $(ProjectDir)script.bat</Command>
+ </PreBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Static|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <SDLCheck>true</SDLCheck>
+ <PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ <AdditionalIncludeDirectories>..\..\..\src\dlg\</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ <PreBuildEvent>
+ <Command>call $(ProjectDir)script.bat</Command>
+ </PreBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\src\dlg\dlg.c" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file