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author | Diego Novillo <dnovillo@google.com> | 2012-09-10 20:04:13 -0400 |
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committer | Diego Novillo <dnovillo@gcc.gnu.org> | 2012-09-10 20:04:13 -0400 |
commit | f32682ca2516e009432be7f0dc0e4e4bfab9a944 (patch) | |
tree | 3030f0ec079f1a93f960208e432eb6f275d10a28 /gcc/alias.c | |
parent | da4c5b2465322894e6d53cd14128ba21d0ff911b (diff) | |
download | gcc-f32682ca2516e009432be7f0dc0e4e4bfab9a944.tar.gz |
Remove unnecessary VEC function overloads.
Several VEC member functions that accept an element 'T' used to have
two overloads: one taking 'T', the second taking 'T *'.
This used to be needed because of the interface dichotomy between
vectors of objects and vectors of pointers. In the past, vectors of
pointers would use pass-by-value semantics, but vectors of objects
would use pass-by-reference semantics. This is no longer necessary,
but the distinction had remained.
The main side-effect of this change is some code reduction in code
that manipulates vectors of objects. For instance,
- struct iterator_use *iuse;
-
- iuse = VEC_safe_push (iterator_use, heap, iterator_uses, NULL);
- iuse->iterator = iterator;
- iuse->ptr = ptr;
+ struct iterator_use iuse = {iterator, ptr};
+ VEC_safe_push (iterator_use, heap, iterator_uses, iuse);
Compile time performance was not affected.
Tested on x86_64 and ppc64.
Also built all-gcc on all targets using VEC routines: arm, bfin, c6x,
epiphany, ia64, mips, sh, spu, and vms.
2012-09-10 Diego Novillo <dnovillo@google.com>
* vec.h (vec_t::quick_push): Remove overload that accepts 'T *'.
Update all users.
(vec_t::safe_push): Likewise.
(vec_t::quick_insert): Likewise.
(vec_t::lower_bound): Likewise.
(vec_t::safe_insert): Likewise.
(vec_t::replace): Change second argument to 'T &'.
From-SVN: r191165
Diffstat (limited to 'gcc/alias.c')
-rw-r--r-- | gcc/alias.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/gcc/alias.c b/gcc/alias.c index 1df3529e942..0c6a7442b84 100644 --- a/gcc/alias.c +++ b/gcc/alias.c @@ -855,8 +855,8 @@ new_alias_set (void) if (flag_strict_aliasing) { if (alias_sets == 0) - VEC_safe_push (alias_set_entry, gc, alias_sets, (alias_set_entry) 0); - VEC_safe_push (alias_set_entry, gc, alias_sets, (alias_set_entry) 0); + VEC_safe_push (alias_set_entry, gc, alias_sets, 0); + VEC_safe_push (alias_set_entry, gc, alias_sets, 0); return VEC_length (alias_set_entry, alias_sets) - 1; } else |