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author | rakdver <rakdver@138bc75d-0d04-0410-961f-82ee72b054a4> | 2004-09-26 19:53:13 +0000 |
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committer | rakdver <rakdver@138bc75d-0d04-0410-961f-82ee72b054a4> | 2004-09-26 19:53:13 +0000 |
commit | 0cc4271a0f43fa0d3e4b3b728a3c103d39e305cd (patch) | |
tree | 5a3c9bcba3d78b6ee1c1f3cb79e280b227446aa2 /gcc/bitmap.h | |
parent | 321c1598d3c14de50c9ff1966da91b4003fbf719 (diff) | |
download | gcc-0cc4271a0f43fa0d3e4b3b728a3c103d39e305cd.tar.gz |
* bitmap.h (EXECUTE_IF_SET_IN_BITMAP, EXECUTE_IF_AND_COMPL_IN_BITMAP,
EXECUTE_IF_AND_IN_BITMAP): Changed to iterator style.
(bitmap_iterator): New type.
(bmp_iter_common_next_1, bmp_iter_single_next_1, bmp_iter_single_init,
bmp_iter_end_p, bmp_iter_single_next, bmp_iter_and_not_next_1,
bmp_iter_and_not_init, bmp_iter_and_not_next, bmp_iter_and_next_1,
bmp_iter_and_init, bmp_iter_and_next): New functions.
* basic-block.h (EXECUTE_IF_SET_IN_REG_SET,
EXECUTE_IF_AND_COMPL_IN_REG_SET, EXECUTE_IF_AND_IN_REG_SET): Changed to
use iterator-style EXECUTE_IF_IN_BITMAP macros.
* bitmap.c (bitmap_print): Ditto.
* bt-load.c (clear_btr_from_live_range, add_btr_to_live_range,
btr_def_live_range): Ditto.
* cfganal.c (compute_dominance_frontiers_1) Ditto.
* cgraphunit.c (convert_UIDs_in_bitmap, cgraph_characterize_statics):
Ditto.
* ddg.c (build_inter_loop_deps): Ditto.
* df.c (FOR_EACH_BB_IN_BITMAP, df_bb_reg_info_compute, df_refs_update):
Ditto.
* except.c (remove_eh_handler): Ditto.
* flow.c (reg_set_to_hard_reg_set): Ditto.
* gcse.c (clear_modify_mem_tables): Ditto.
* global.c (build_insn_chain): Ditto.
* ifcvt.c (dead_or_predicable): Ditto.
* loop-invariant.c (get_inv_cost, set_move_mark, move_invariant_reg):
Ditto.
* ra-build.c (livethrough_conflicts_bb, conflicts_between_webs): Ditto.
* ra-rewrite.c (reloads_to_loads, rewrite_program2,
detect_web_parts_to_rebuild, delete_useless_defs, actual_spill): Ditto.
* tree-cfg.c (allocate_ssa_names, tree_duplicate_sese_region,
tree_purge_all_dead_eh_edges): Ditto.
* tree-into-ssa.c (compute_global_livein, insert_phi_nodes,
insert_phi_nodes_for, debug_def_blocks_r, invalidate_name_tags,
rewrite_ssa_into_ssa): Ditto.
* tree-outof-ssa.c (find_replaceable_exprs): Ditto.
* tree-sra.c (scan_function, decide_instantiations, scalarize_parms):
Ditto.
* tree-ssa-alias.c (init_alias_info, compute_points_to_and_addr_escape,
compute_flow_sensitive_aliasing, maybe_create_global_var,
dump_points_to_info_for): Ditto.
* tree-ssa-dce.c (EXECUTE_IF_CONTROL_DEPENDENT): Ditto.
* tree-ssa-dse.c (dse_finalize_block): Ditto.
* tree-ssa-live.c (live_worklist, calculate_live_on_entry,
calculate_live_on_exit, build_tree_conflict_graph, dump_live_info):
Ditto.
* tree-ssa-loop-ivopts.c (find_induction_variables,
find_interesting_uses, add_old_ivs_candidates, alloc_use_cost_map,
determine_use_iv_costs, determine_set_costs, find_best_candidate,
set_cost_up_to, create_new_ivs, remove_unused_ivs, free_loop_data):
Ditto.
* tree-ssa-loop-manip.c (add_exit_phis_var, add_exit_phis): Ditto.
* tree-ssa-operands.c (get_asm_expr_operands, add_call_clobber_ops,
add_call_read_ops): Ditto.
* tree-ssa-pre.c (bitmap_print_value_set, insert_aux): Ditto.
git-svn-id: svn+ssh://gcc.gnu.org/svn/gcc/trunk@88145 138bc75d-0d04-0410-961f-82ee72b054a4
Diffstat (limited to 'gcc/bitmap.h')
-rw-r--r-- | gcc/bitmap.h | 605 |
1 files changed, 418 insertions, 187 deletions
diff --git a/gcc/bitmap.h b/gcc/bitmap.h index 4191542d3ac..76cd473cee6 100644 --- a/gcc/bitmap.h +++ b/gcc/bitmap.h @@ -162,194 +162,425 @@ do { \ /* Do any one-time initializations needed for bitmaps. */ #define BITMAP_INIT_ONCE() -/* Loop over all bits in BITMAP, starting with MIN, setting BITNUM to the - bit number and executing CODE for all bits that are set. */ - -#define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, CODE) \ -do { \ - bitmap_element *ptr_ = (BITMAP)->first; \ - unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \ - unsigned bit_num_ = (MIN) % BITMAP_WORD_BITS; \ - unsigned word_num_ = (MIN) / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS; \ - \ - \ - /* Find the block the minimum bit is in. */ \ - while (ptr_ != 0 && ptr_->indx < indx_) \ - ptr_ = ptr_->next; \ - \ - if (ptr_ != 0 && ptr_->indx != indx_) \ - { \ - bit_num_ = 0; \ - word_num_ = 0; \ - } \ - \ - for (; ptr_ != 0; ptr_ = ptr_->next) \ - { \ - for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \ - { \ - BITMAP_WORD word_ = ptr_->bits[word_num_]; \ - \ - if (word_ != 0) \ - { \ - for (; bit_num_ < BITMAP_WORD_BITS; bit_num_++) \ - { \ - BITMAP_WORD mask_ = ((BITMAP_WORD) 1) << bit_num_; \ - \ - if ((word_ & mask_) != 0) \ - { \ - word_ &= ~ mask_; \ - (BITNUM) = (ptr_->indx * BITMAP_ELEMENT_ALL_BITS \ - + word_num_ * BITMAP_WORD_BITS \ - + bit_num_); \ - CODE; \ - \ - if (word_ == 0) \ - break; \ - } \ - } \ - } \ - \ - bit_num_ = 0; \ - } \ - \ - word_num_ = 0; \ - } \ -} while (0) +/* Iterator for bitmaps. */ -/* Loop over all bits in BITMAP1 and BITMAP2, starting with MIN, setting - BITNUM to the bit number and executing CODE for all bits that are set in - the first bitmap and not set in the second. */ - -#define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, CODE) \ -do { \ - bitmap_element *ptr1_ = (BITMAP1)->first; \ - bitmap_element *ptr2_ = (BITMAP2)->first; \ - unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \ - unsigned bit_num_ = (MIN) % BITMAP_WORD_BITS; \ - unsigned word_num_ = (MIN) / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS; \ - \ - /* Find the block the minimum bit is in in the first bitmap. */ \ - while (ptr1_ != 0 && ptr1_->indx < indx_) \ - ptr1_ = ptr1_->next; \ - \ - if (ptr1_ != 0 && ptr1_->indx != indx_) \ - { \ - bit_num_ = 0; \ - word_num_ = 0; \ - } \ - \ - for (; ptr1_ != 0 ; ptr1_ = ptr1_->next) \ - { \ - /* Advance BITMAP2 to the equivalent link, using an all \ - zero element if an equivalent link doesn't exist. */ \ - bitmap_element *tmp2_; \ - \ - while (ptr2_ != 0 && ptr2_->indx < ptr1_->indx) \ - ptr2_ = ptr2_->next; \ - \ - tmp2_ = ((ptr2_ != 0 && ptr2_->indx == ptr1_->indx) \ - ? ptr2_ : &bitmap_zero_bits); \ - \ - for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \ - { \ - BITMAP_WORD word_ = (ptr1_->bits[word_num_] \ - & ~ tmp2_->bits[word_num_]); \ - if (word_ != 0) \ - { \ - for (; bit_num_ < BITMAP_WORD_BITS; bit_num_++) \ - { \ - BITMAP_WORD mask_ = ((BITMAP_WORD) 1) << bit_num_; \ - \ - if ((word_ & mask_) != 0) \ - { \ - word_ &= ~ mask_; \ - (BITNUM) = (ptr1_->indx * BITMAP_ELEMENT_ALL_BITS \ - + word_num_ * BITMAP_WORD_BITS \ - + bit_num_); \ - \ - CODE; \ - if (word_ == 0) \ - break; \ - } \ - } \ - } \ - \ - bit_num_ = 0; \ - } \ - \ - word_num_ = 0; \ - } \ -} while (0) +typedef struct +{ + /* Actual elements in the bitmaps. */ + bitmap_element *ptr1, *ptr2; -/* Loop over all bits in BITMAP1 and BITMAP2, starting with MIN, setting - BITNUM to the bit number and executing CODE for all bits that are set in - the both bitmaps. */ - -#define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, CODE) \ -do { \ - bitmap_element *ptr1_ = (BITMAP1)->first; \ - bitmap_element *ptr2_ = (BITMAP2)->first; \ - unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \ - unsigned bit_num_ = (MIN) % BITMAP_WORD_BITS; \ - unsigned word_num_ = (MIN) / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS; \ - \ - /* Find the block the minimum bit is in in the first bitmap. */ \ - while (ptr1_ != 0 && ptr1_->indx < indx_) \ - ptr1_ = ptr1_->next; \ - \ - if (ptr1_ != 0 && ptr1_->indx != indx_) \ - { \ - bit_num_ = 0; \ - word_num_ = 0; \ - } \ - \ - for (; ptr1_ != 0 ; ptr1_ = ptr1_->next) \ - { \ - /* Advance BITMAP2 to the equivalent link. */ \ - while (ptr2_ != 0 && ptr2_->indx < ptr1_->indx) \ - ptr2_ = ptr2_->next; \ - \ - if (ptr2_ == 0) \ - { \ - /* If there are no more elements in BITMAP2, exit loop now. */ \ - ptr1_ = (bitmap_element *)0; \ - break; \ - } \ - else if (ptr2_->indx > ptr1_->indx) \ - { \ - bit_num_ = word_num_ = 0; \ - continue; \ - } \ - \ - for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \ - { \ - BITMAP_WORD word_ = (ptr1_->bits[word_num_] \ - & ptr2_->bits[word_num_]); \ - if (word_ != 0) \ - { \ - for (; bit_num_ < BITMAP_WORD_BITS; bit_num_++) \ - { \ - BITMAP_WORD mask_ = ((BITMAP_WORD) 1) << bit_num_; \ - \ - if ((word_ & mask_) != 0) \ - { \ - word_ &= ~ mask_; \ - (BITNUM) = (ptr1_->indx * BITMAP_ELEMENT_ALL_BITS \ - + word_num_ * BITMAP_WORD_BITS \ - + bit_num_); \ - \ - CODE; \ - if (word_ == 0) \ - break; \ - } \ - } \ - } \ - \ - bit_num_ = 0; \ - } \ - \ - word_num_ = 0; \ - } \ -} while (0) + /* Position of an actual word in the elements. */ + unsigned word; + + /* Position of a bit corresponding to the start of word. */ + unsigned word_bit; + + /* Position of the actual bit. */ + unsigned bit; + + /* Contents of the actually processed word. When finding next bit + it is shifted right, so that the actual bit is always the least + significant bit of ACTUAL. */ + BITMAP_WORD actual; +} bitmap_iterator; + +/* Moves the iterator BI to the first set bit on or after the current + position in bitmap and returns the bit if available. The bit is + found in ACTUAL field only. */ + +static inline unsigned +bmp_iter_common_next_1 (bitmap_iterator *bi) +{ + while (!(bi->actual & 1)) + { + bi->actual >>= 1; + bi->bit++; + } + + return bi->bit; +} + +/* Moves the iterator BI to the first set bit on or after the current + position in bitmap and returns the bit if available. */ + +static inline unsigned +bmp_iter_single_next_1 (bitmap_iterator *bi) +{ + if (bi->actual) + return bmp_iter_common_next_1 (bi); + + bi->word++; + bi->word_bit += BITMAP_WORD_BITS; + + while (1) + { + for (; + bi->word < BITMAP_ELEMENT_WORDS; + bi->word++, bi->word_bit += BITMAP_WORD_BITS) + { + bi->actual = bi->ptr1->bits[bi->word]; + if (bi->actual) + { + bi->bit = bi->word_bit; + return bmp_iter_common_next_1 (bi); + } + } + + bi->ptr1 = bi->ptr1->next; + if (!bi->ptr1) + return 0; + + bi->word = 0; + bi->word_bit = bi->ptr1->indx * BITMAP_ELEMENT_ALL_BITS; + } +} + +/* Initializes a bitmap iterator BI for looping over bits of bitmap + BMP, starting with bit MIN. Returns the first bit of BMP greater + or equal to MIN if there is any. */ + +static inline unsigned +bmp_iter_single_init (bitmap_iterator *bi, bitmap bmp, unsigned min) +{ + unsigned indx = min / BITMAP_ELEMENT_ALL_BITS; + + for (bi->ptr1 = bmp->first; + bi->ptr1 && bi->ptr1->indx < indx; + bi->ptr1 = bi->ptr1->next) + continue; + + if (!bi->ptr1) + { + /* To avoid warnings. */ + bi->word = 0; + bi->bit = 0; + bi->word_bit = 0; + bi->actual = 0; + bi->ptr2 = NULL; + return 0; + } + + if (bi->ptr1->indx == indx) + { + unsigned bit_in_elt = min - BITMAP_ELEMENT_ALL_BITS * indx; + unsigned word_in_elt = bit_in_elt / BITMAP_WORD_BITS; + unsigned bit_in_word = bit_in_elt % BITMAP_WORD_BITS; + + bi->word = word_in_elt; + bi->word_bit = min - bit_in_word; + bi->bit = min; + bi->actual = bi->ptr1->bits[word_in_elt] >> bit_in_elt; + } + else + { + bi->word = 0; + bi->bit = bi->ptr1->indx * BITMAP_ELEMENT_ALL_BITS; + bi->word_bit = bi->bit; + bi->actual = bi->ptr1->bits[0]; + } + + return bmp_iter_single_next_1 (bi); +} + +/* Returns true if all elements of the bitmap refered to by iterator BI + were processed. */ + +static inline bool +bmp_iter_end_p (bitmap_iterator bi) +{ + return bi.ptr1 == NULL; +} + +/* Moves the iterator BI to the next bit of bitmap and returns the bit + if available. */ + +static inline unsigned +bmp_iter_single_next (bitmap_iterator *bi) +{ + bi->bit++; + bi->actual >>= 1; + return bmp_iter_single_next_1 (bi); +} + +/* Loop over all bits in BITMAP, starting with MIN and setting BITNUM to + the bit number. ITER is a bitmap iterator. */ + +#define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, ITER) \ + for ((BITNUM) = bmp_iter_single_init (&(ITER), (BITMAP), (MIN)); \ + !bmp_iter_end_p (ITER); \ + (BITNUM) = bmp_iter_single_next (&(ITER))) + +/* Moves the iterator BI to the first set bit on or after the current + position in difference of bitmaps and returns the bit if available. */ + +static inline unsigned +bmp_iter_and_not_next_1 (bitmap_iterator *bi) +{ + if (bi->actual) + return bmp_iter_common_next_1 (bi); + + bi->word++; + bi->word_bit += BITMAP_WORD_BITS; + + while (1) + { + bitmap_element *snd; + + if (bi->ptr2 && bi->ptr2->indx == bi->ptr1->indx) + snd = bi->ptr2; + else + snd = &bitmap_zero_bits; + + for (; + bi->word < BITMAP_ELEMENT_WORDS; + bi->word++, bi->word_bit += BITMAP_WORD_BITS) + { + bi->actual = (bi->ptr1->bits[bi->word] + & ~snd->bits[bi->word]); + if (bi->actual) + { + bi->bit = bi->word_bit; + return bmp_iter_common_next_1 (bi); + } + } + + bi->ptr1 = bi->ptr1->next; + if (!bi->ptr1) + return 0; + + while (bi->ptr2 + && bi->ptr2->indx < bi->ptr1->indx) + bi->ptr2 = bi->ptr2->next; + + bi->word = 0; + bi->word_bit = bi->ptr1->indx * BITMAP_ELEMENT_ALL_BITS; + } +} + +/* Initializes a bitmap iterator BI for looping over bits of bitmap + BMP1 &~ BMP2, starting with bit MIN. Returns the first bit of + BMP1 &~ BMP2 greater or equal to MIN if there is any. */ + +static inline unsigned +bmp_iter_and_not_init (bitmap_iterator *bi, bitmap bmp1, bitmap bmp2, + unsigned min) +{ + unsigned indx = min / BITMAP_ELEMENT_ALL_BITS; + + for (bi->ptr1 = bmp1->first; + bi->ptr1 && bi->ptr1->indx < indx; + bi->ptr1 = bi->ptr1->next) + continue; + + if (!bi->ptr1) + { + /* To avoid warnings. */ + bi->word = 0; + bi->bit = 0; + bi->word_bit = 0; + bi->actual = 0; + bi->ptr2 = NULL; + return 0; + } + + for (bi->ptr2 = bmp2->first; + bi->ptr2 && bi->ptr2->indx < bi->ptr1->indx; + bi->ptr2 = bi->ptr2->next) + continue; + + if (bi->ptr1->indx == indx) + { + unsigned bit_in_elt = min - BITMAP_ELEMENT_ALL_BITS * indx; + unsigned word_in_elt = bit_in_elt / BITMAP_WORD_BITS; + unsigned bit_in_word = bit_in_elt % BITMAP_WORD_BITS; + + bi->word = word_in_elt; + bi->word_bit = min - bit_in_word; + bi->bit = min; + + if (bi->ptr2 && bi->ptr2->indx == indx) + bi->actual = (bi->ptr1->bits[word_in_elt] + & ~bi->ptr2->bits[word_in_elt]) >> bit_in_elt; + else + bi->actual = bi->ptr1->bits[word_in_elt] >> bit_in_elt; + } + else + { + bi->word = 0; + bi->bit = bi->ptr1->indx * BITMAP_ELEMENT_ALL_BITS; + bi->word_bit = bi->bit; + + if (bi->ptr2 && bi->ptr2->indx == bi->ptr1->indx) + bi->actual = (bi->ptr1->bits[0] & ~bi->ptr2->bits[0]); + else + bi->actual = bi->ptr1->bits[0]; + } + + return bmp_iter_and_not_next_1 (bi); +} + +/* Moves the iterator BI to the next bit of difference of bitmaps and returns + the bit if available. */ + +static inline unsigned +bmp_iter_and_not_next (bitmap_iterator *bi) +{ + bi->bit++; + bi->actual >>= 1; + return bmp_iter_and_not_next_1 (bi); +} + +/* Loop over all bits in BMP1 and BMP2, starting with MIN, setting + BITNUM to the bit number for all bits that are set in the first bitmap + and not set in the second. ITER is a bitmap iterator. */ + +#define EXECUTE_IF_AND_COMPL_IN_BITMAP(BMP1, BMP2, MIN, BITNUM, ITER) \ + for ((BITNUM) = bmp_iter_and_not_init (&(ITER), (BMP1), (BMP2), (MIN)); \ + !bmp_iter_end_p (ITER); \ + (BITNUM) = bmp_iter_and_not_next (&(ITER))) + +/* Moves the iterator BI to the first set bit on or after the current + position in intersection of bitmaps and returns the bit if available. */ + +static inline unsigned +bmp_iter_and_next_1 (bitmap_iterator *bi) +{ + if (bi->actual) + return bmp_iter_common_next_1 (bi); + + bi->word++; + bi->word_bit += BITMAP_WORD_BITS; + + while (1) + { + for (; + bi->word < BITMAP_ELEMENT_WORDS; + bi->word++, bi->word_bit += BITMAP_WORD_BITS) + { + bi->actual = (bi->ptr1->bits[bi->word] + & bi->ptr2->bits[bi->word]); + if (bi->actual) + { + bi->bit = bi->word_bit; + return bmp_iter_common_next_1 (bi); + } + } + + do + { + bi->ptr1 = bi->ptr1->next; + if (!bi->ptr1) + return 0; + + while (bi->ptr2->indx < bi->ptr1->indx) + { + bi->ptr2 = bi->ptr2->next; + if (!bi->ptr2) + { + bi->ptr1 = NULL; + return 0; + } + } + } + while (bi->ptr1->indx != bi->ptr2->indx); + + bi->word = 0; + bi->word_bit = bi->ptr1->indx * BITMAP_ELEMENT_ALL_BITS; + } +} + +/* Initializes a bitmap iterator BI for looping over bits of bitmap + BMP1 & BMP2, starting with bit MIN. Returns the first bit of + BMP1 & BMP2 greater or equal to MIN if there is any. */ + +static inline unsigned +bmp_iter_and_init (bitmap_iterator *bi, bitmap bmp1, bitmap bmp2, + unsigned min) +{ + unsigned indx = min / BITMAP_ELEMENT_ALL_BITS; + + for (bi->ptr1 = bmp1->first; + bi->ptr1 && bi->ptr1->indx < indx; + bi->ptr1 = bi->ptr1->next) + continue; + + if (!bi->ptr1) + goto empty; + + bi->ptr2 = bmp2->first; + if (!bi->ptr2) + goto empty; + + while (1) + { + while (bi->ptr2->indx < bi->ptr1->indx) + { + bi->ptr2 = bi->ptr2->next; + if (!bi->ptr2) + goto empty; + } + + if (bi->ptr1->indx == bi->ptr2->indx) + break; + + bi->ptr1 = bi->ptr1->next; + if (!bi->ptr1) + goto empty; + } + + if (bi->ptr1->indx == indx) + { + unsigned bit_in_elt = min - BITMAP_ELEMENT_ALL_BITS * indx; + unsigned word_in_elt = bit_in_elt / BITMAP_WORD_BITS; + unsigned bit_in_word = bit_in_elt % BITMAP_WORD_BITS; + + bi->word = word_in_elt; + bi->word_bit = min - bit_in_word; + bi->bit = min; + + bi->actual = (bi->ptr1->bits[word_in_elt] + & bi->ptr2->bits[word_in_elt]) >> bit_in_elt; + } + else + { + bi->word = 0; + bi->bit = bi->ptr1->indx * BITMAP_ELEMENT_ALL_BITS; + bi->word_bit = bi->bit; + + bi->actual = (bi->ptr1->bits[0] & bi->ptr2->bits[0]); + } + + return bmp_iter_and_next_1 (bi); + +empty: + /* To avoid warnings. */ + bi->word = 0; + bi->bit = 0; + bi->word_bit = 0; + bi->actual = 0; + bi->ptr1 = NULL; + bi->ptr2 = NULL; + return 0; +} + +/* Moves the iterator BI to the next bit of intersection of bitmaps and returns + the bit if available. */ + +static inline unsigned +bmp_iter_and_next (bitmap_iterator *bi) +{ + bi->bit++; + bi->actual >>= 1; + return bmp_iter_and_next_1 (bi); +} + +/* Loop over all bits in BMP1 and BMP2, starting with MIN, setting + BITNUM to the bit number for all bits that are set in both bitmaps. + ITER is a bitmap iterator. */ + +#define EXECUTE_IF_AND_IN_BITMAP(BMP1, BMP2, MIN, BITNUM, ITER) \ + for ((BITNUM) = bmp_iter_and_init (&(ITER), (BMP1), (BMP2), (MIN)); \ + !bmp_iter_end_p (ITER); \ + (BITNUM) = bmp_iter_and_next (&(ITER))) #endif /* GCC_BITMAP_H */ |