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authorkenner <kenner@138bc75d-0d04-0410-961f-82ee72b054a4>1992-02-02 22:23:08 +0000
committerkenner <kenner@138bc75d-0d04-0410-961f-82ee72b054a4>1992-02-02 22:23:08 +0000
commit0fcd25615822978e1818eeb5ab9e6fa4c342983c (patch)
treefe7fb97220f8653e03bd6956f9f9f23f0f303b94 /gcc/sched.c
parente6e1e4668e3e2d31679a6608d0d3f60ff67a357d (diff)
downloadgcc-0fcd25615822978e1818eeb5ab9e6fa4c342983c.tar.gz
Initial revision
git-svn-id: svn+ssh://gcc.gnu.org/svn/gcc/trunk@271 138bc75d-0d04-0410-961f-82ee72b054a4
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+/* Instruction scheduling pass.
+ Copyright (C) 1992 Free Software Foundation, Inc.
+ Contributed by Michael Tiemann (tiemann@cygnus.com)
+ Enhanced by, and currently maintained by, Jim Wilson (wilson@cygnus.com)
+
+This file is part of GNU CC.
+
+GNU CC is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU CC is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU CC; see the file COPYING. If not, write to
+the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
+
+/* Instruction scheduling pass.
+
+ This pass implements list scheduling within basic blocks. It is
+ run after flow analysis, but before register allocation. The
+ scheduler works as follows:
+
+ We compute insn priorities based on data dependencies. Flow
+ analysis only creates a fraction of the data-dependencies we must
+ observe: namely, only those dependencies which the combiner can be
+ expected to use. For this pass, we must therefore create the
+ remaining dependencies we need to observe: register dependencies,
+ memory dependencies, dependencies to keep function calls in order,
+ and the dependence between a conditional branch and the setting of
+ condition codes are all dealt with here.
+
+ The scheduler first traverses the data flow graph, starting with
+ the last instruction, and proceeding to the first, assigning
+ values to insn_priority as it goes. This sorts the instructions
+ topologically by data dependence.
+
+ Once priorities have been established, we order the insns using
+ list scheduling. This works as follows: starting with a list of
+ all the ready insns, and sorted according to priority number, we
+ schedule the insn from the end of the list by placing its
+ predecessors in the list according to their priority order. We
+ consider this insn scheduled by setting the pointer to the "end" of
+ the list to point to the previous insn. When an insn has no
+ predecessors, we also add it to the ready list. When all insns down
+ to the lowest priority have been scheduled, the critical path of the
+ basic block has been made as short as possible. The remaining insns
+ are then scheduled in remaining slots.
+
+ The following list shows the order in which we want to break ties:
+
+ 1. choose insn with lowest conflict cost, ties broken by
+ 2. choose insn with the longest path to end of bb, ties broken by
+ 3. choose insn that kills the most registers, ties broken by
+ 4. choose insn that conflicts with the most ready insns, or finally
+ 5. choose insn with lowest UID.
+
+ Memory references complicate matters. Only if we can be certain
+ that memory references are not part of the data dependency graph
+ (via true, anti, or output dependence), can we move operations past
+ memory references. To first approximation, reads can be done
+ independently, while writes introduce dependencies. Better
+ approximations will yield fewer dependencies.
+
+ Dependencies set up by memory references are treated in exactly the
+ same way as other dependencies, by using LOG_LINKS.
+
+ Having optimized the critical path, we may have also unduly
+ extended the lifetimes of some registers. If an operation requires
+ that constants be loaded into registers, it is certainly desirable
+ to load those constants as early as necessary, but no earlier.
+ I.e., it will not do to load up a bunch of registers at the
+ beginning of a basic block only to use them at the end, if they
+ could be loaded later, since this may result in excessive register
+ utilization.
+
+ Note that since branches are never in basic blocks, but only end
+ basic blocks, this pass will not do any branch scheduling. But
+ that is ok, since we can use GNU's delayed branch scheduling
+ pass to take care of this case.
+
+ Also note that no further optimizations based on algebraic identities
+ are performed, so this pass would be a good one to perform instruction
+ splitting, such as breaking up a multiply instruction into shifts
+ and adds where that is profitable.
+
+ Given the memory aliasing analysis that this pass should perform,
+ it should be possible to remove redundant stores to memory, and to
+ load values from registers instead of hitting memory.
+
+ This pass must update information that subsequent passes expect to be
+ correct. Namely: reg_n_refs, reg_n_sets, reg_n_deaths,
+ reg_n_calls_crossed, and reg_live_length. Also, basic_block_head,
+ basic_block_end.
+
+ The information in the line number notes is carefully retained by this
+ pass. All other NOTE insns are grouped in their same relative order at
+ the beginning of basic blocks that have been scheduled. */
+
+#include <stdio.h>
+#include "config.h"
+#include "rtl.h"
+#include "basic-block.h"
+#include "regs.h"
+#include "hard-reg-set.h"
+#include "flags.h"
+#include "insn-config.h"
+#include "insn-attr.h"
+
+/* Arrays set up by scheduling for the same respective purposes as
+ similar-named arrays set up by flow analysis. We work with these
+ arrays during the scheduling pass so we can compare values against
+ unscheduled code.
+
+ Values of these arrays are copied at the end of this pass into the
+ arrays set up by flow analysis. */
+static short *sched_reg_n_deaths;
+static int *sched_reg_n_calls_crossed;
+static int *sched_reg_live_length;
+
+/* Element N is the next insn that sets (hard or pseudo) register
+ N within the current basic block; or zero, if there is no
+ such insn. Needed for new registers which may be introduced
+ by splitting insns. */
+static rtx *reg_last_uses;
+static rtx *reg_last_sets;
+
+/* Vector indexed by INSN_UID giving the original ordering of the insns. */
+static int *insn_luid;
+#define INSN_LUID(INSN) (insn_luid[INSN_UID (INSN)])
+
+/* Vector indexed by INSN_UID giving each instruction a priority. */
+static int *insn_priority;
+#define INSN_PRIORITY(INSN) (insn_priority[INSN_UID (INSN)])
+
+#define DONE_PRIORITY -1
+#define MAX_PRIORITY 0x7fffffff
+#define TAIL_PRIORITY 0x7ffffffe
+#define LAUNCH_PRIORITY 0x7f000001
+#define DONE_PRIORITY_P(INSN) (INSN_PRIORITY (INSN) < 0)
+#define LOW_PRIORITY_P(INSN) ((INSN_PRIORITY (INSN) & 0x7f000000) == 0)
+
+/* Vector indexed by INSN_UID giving number of insns refering to this insn. */
+static int *insn_ref_count;
+#define INSN_REF_COUNT(INSN) (insn_ref_count[INSN_UID (INSN)])
+
+/* Vector indexed by INSN_UID giving line-number note in effect for each
+ insn. For line-number notes, this indicates whether the note may be
+ reused. */
+static rtx *line_note;
+#define LINE_NOTE(INSN) (line_note[INSN_UID (INSN)])
+
+/* Vector indexed by basic block number giving the starting line-number
+ for each basic block. */
+static rtx *line_note_head;
+
+/* List of important notes we must keep around. This is a pointer to the
+ last element in the list. */
+static rtx note_list;
+
+/* Regsets telling whether a given register is live or dead before the last
+ scheduled insn. Must scan the instructions once before scheduling to
+ determine what registers are live or dead at the end of the block. */
+static regset bb_dead_regs;
+static regset bb_live_regs;
+
+/* Regset telling whether a given register is live after the insn currently
+ being scheduled. Before processing an insn, this is equal to bb_live_regs
+ above. This is used so that we can find regsiters that are newly born/dead
+ after processing an insn. */
+static regset old_live_regs;
+
+/* The chain of REG_DEAD notes. REG_DEAD notes are removed from all insns
+ during the initial scan and reused later. If there are not exactly as
+ many REG_DEAD notes in the post scheduled code as there were in the
+ prescheduled code then we trigger an abort because this indicates a bug. */
+static rtx dead_notes;
+
+/* Queues, etc. */
+
+/* An instruction is ready to be scheduled when all insns following it
+ have already been scheduled. It is important to ensure that all
+ insns which use its result will not be executed until its result
+ has been computed. We maintain three lists (conceptually):
+
+ (1) a "Ready" list of unscheduled, uncommitted insns
+ (2) a "Scheduled" list of scheduled insns
+ (3) a "Pending" list of insns which can be scheduled, but
+ for stalls.
+
+ Insns move from the "Ready" list to the "Pending" list when
+ all insns following them have been scheduled.
+
+ Insns move from the "Pending" list to the "Scheduled" list
+ when there is sufficient space in the pipeline to prevent
+ stalls between the insn and scheduled insns which use it.
+
+ The "Pending" list acts as a buffer to prevent insns
+ from avalanching.
+
+ The "Ready" list is implemented by the variable `ready'.
+ The "Pending" list are the insns in the LOG_LINKS of ready insns.
+ The "Scheduled" list is the new insn chain built by this pass. */
+
+/* Implement a circular buffer from which instructions are issued. */
+#define Q_SIZE 128
+static rtx insn_queue[Q_SIZE];
+static int q_ptr = 0;
+static int q_size = 0;
+#define NEXT_Q(X) (((X)+1) & (Q_SIZE-1))
+#define NEXT_Q_AFTER(X,C) (((X)+C) & (Q_SIZE-1))
+
+/* Forward declarations. */
+static void sched_analyze_2 ();
+static void schedule_block ();
+
+/* Main entry point of this file. */
+void schedule_insns ();
+
+#define SIZE_FOR_MODE(X) (GET_MODE_SIZE (GET_MODE (X)))
+
+/* Vector indexed by N giving the initial (unchanging) value known
+ for pseudo-register N. */
+static rtx *reg_known_value;
+
+/* Indicates number of valid entries in reg_known_value. */
+static int reg_known_value_size;
+
+static rtx
+canon_rtx (x)
+ rtx x;
+{
+ if (GET_CODE (x) == REG && REGNO (x) >= FIRST_PSEUDO_REGISTER
+ && REGNO (x) <= reg_known_value_size)
+ return reg_known_value[REGNO (x)];
+ else if (GET_CODE (x) == PLUS)
+ {
+ rtx x0 = canon_rtx (XEXP (x, 0));
+ rtx x1 = canon_rtx (XEXP (x, 1));
+
+ if (x0 != XEXP (x, 0) || x1 != XEXP (x, 1))
+ {
+ /* We can tolerate LO_SUMs being offset here; these
+ rtl are used for nothing other than comparisons. */
+ if (GET_CODE (x0) == CONST_INT)
+ return plus_constant_for_output (x1, INTVAL (x0));
+ else if (GET_CODE (x1) == CONST_INT)
+ return plus_constant_for_output (x0, INTVAL (x1));
+ return gen_rtx (PLUS, GET_MODE (x), x0, x1);
+ }
+ }
+ return x;
+}
+
+/* Set up all info needed to perform alias analysis on memory references. */
+
+void
+init_alias_analysis ()
+{
+ int maxreg = max_reg_num ();
+ rtx insn;
+ rtx note;
+ rtx set;
+
+ reg_known_value_size = maxreg;
+
+ reg_known_value
+ = (rtx *) oballoc ((maxreg-FIRST_PSEUDO_REGISTER) * sizeof (rtx))
+ - FIRST_PSEUDO_REGISTER;
+ bzero (reg_known_value+FIRST_PSEUDO_REGISTER,
+ (maxreg-FIRST_PSEUDO_REGISTER) * sizeof (rtx));
+
+ /* Fill in the entries with known constant values. */
+ for (insn = get_insns (); insn; insn = NEXT_INSN (insn))
+ if ((set = single_set (insn)) != 0
+ && GET_CODE (SET_DEST (set)) == REG
+ && REGNO (SET_DEST (set)) >= FIRST_PSEUDO_REGISTER
+ && (((note = find_reg_note (insn, REG_EQUAL, 0)) != 0
+ && reg_n_sets[REGNO (SET_DEST (set))] == 1)
+ || (note = find_reg_note (insn, REG_EQUIV, 0)) != 0)
+ && GET_CODE (XEXP (note, 0)) != EXPR_LIST)
+ reg_known_value[REGNO (SET_DEST (set))] = XEXP (note, 0);
+
+ /* Fill in the remaining entries. */
+ while (--maxreg >= FIRST_PSEUDO_REGISTER)
+ if (reg_known_value[maxreg] == 0)
+ reg_known_value[maxreg] = regno_reg_rtx[maxreg];
+}
+
+/* Return 1 if X and Y are identical-looking rtx's.
+
+ We use the data in reg_known_value above to see if two registers with
+ different numbers are, in fact, equivalent. */
+
+static int
+rtx_equal_for_memref_p (x, y)
+ rtx x, y;
+{
+ register int i;
+ register int j;
+ register enum rtx_code code;
+ register char *fmt;
+
+ if (x == 0 && y == 0)
+ return 1;
+ if (x == 0 || y == 0)
+ return 0;
+ x = canon_rtx (x);
+ y = canon_rtx (y);
+
+ if (x == y)
+ return 1;
+
+ code = GET_CODE (x);
+ /* Rtx's of different codes cannot be equal. */
+ if (code != GET_CODE (y))
+ return 0;
+
+ /* (MULT:SI x y) and (MULT:HI x y) are NOT equivalent.
+ (REG:SI x) and (REG:HI x) are NOT equivalent. */
+
+ if (GET_MODE (x) != GET_MODE (y))
+ return 0;
+
+ /* REG, LABEL_REF, and SYMBOL_REF can be compared nonrecursively. */
+
+ if (code == REG)
+ return REGNO (x) == REGNO (y);
+ if (code == LABEL_REF)
+ return XEXP (x, 0) == XEXP (y, 0);
+ if (code == SYMBOL_REF)
+ return XSTR (x, 0) == XSTR (y, 0);
+
+ /* Compare the elements. If any pair of corresponding elements
+ fail to match, return 0 for the whole things. */
+
+ fmt = GET_RTX_FORMAT (code);
+ for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
+ {
+ switch (fmt[i])
+ {
+ case 'n':
+ case 'i':
+ if (XINT (x, i) != XINT (y, i))
+ return 0;
+ break;
+
+ case 'V':
+ case 'E':
+ /* Two vectors must have the same length. */
+ if (XVECLEN (x, i) != XVECLEN (y, i))
+ return 0;
+
+ /* And the corresponding elements must match. */
+ for (j = 0; j < XVECLEN (x, i); j++)
+ if (rtx_equal_for_memref_p (XVECEXP (x, i, j), XVECEXP (y, i, j)) == 0)
+ return 0;
+ break;
+
+ case 'e':
+ if (rtx_equal_for_memref_p (XEXP (x, i), XEXP (y, i)) == 0)
+ return 0;
+ break;
+
+ case 'S':
+ case 's':
+ if (strcmp (XSTR (x, i), XSTR (y, i)))
+ return 0;
+ break;
+
+ case 'u':
+ /* These are just backpointers, so they don't matter. */
+ break;
+
+ case '0':
+ break;
+
+ /* It is believed that rtx's at this level will never
+ contain anything but integers and other rtx's,
+ except for within LABEL_REFs and SYMBOL_REFs. */
+ default:
+ abort ();
+ }
+ }
+ return 1;
+}
+
+/* Given an rtx X, find a SYMBOL_REF or LABEL_REF within
+ X and return it, or return 0 if none found. */
+
+static rtx
+find_symbolic_term (x)
+ rtx x;
+{
+ register int i;
+ register enum rtx_code code;
+ register char *fmt;
+
+ code = GET_CODE (x);
+ if (code == SYMBOL_REF || code == LABEL_REF)
+ return x;
+ if (GET_RTX_CLASS (code) == 'o')
+ return 0;
+
+ fmt = GET_RTX_FORMAT (code);
+ for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
+ {
+ rtx t;
+
+ if (fmt[i] == 'e')
+ {
+ t = find_symbolic_term (XEXP (x, i));
+ if (t != 0)
+ return t;
+ }
+ else if (fmt[i] == 'E')
+ break;
+ }
+ return 0;
+}
+
+/* Return nonzero if X and Y (memory addresses) could reference the
+ same location in memory. C is an offset accumulator. When
+ C is nonzero, we are testing aliases between X and Y + C.
+ XSIZE is the size in bytes of the X reference,
+ similarly YSIZE is the size in bytes for Y.
+
+ If XSIZE or YSIZE is zero, we do not know the amount of memory being
+ referenced (the reference was BLKmode), so make the most pessimistic
+ assumptions.
+
+ We recognize the following cases of non-conflicting memory:
+
+ (1) addresses involving the frame pointer cannot conflict
+ with addresses involving static variables.
+ (2) static variables with different addresses cannot conflict.
+
+ Nice to notice that varying addresses cannot confict with fp if no
+ local variables had their addresses taken, but that's too hard now. */
+
+static int
+memrefs_conflict_p (xsize, x, ysize, y, c)
+ rtx x, y;
+ int xsize, ysize;
+ int c;
+{
+ if (GET_CODE (x) == HIGH)
+ x = XEXP (x, 0);
+ else if (GET_CODE (x) == LO_SUM)
+ x = XEXP (x, 1);
+ else
+ x = canon_rtx (x);
+ if (GET_CODE (y) == HIGH)
+ y = XEXP (y, 0);
+ else if (GET_CODE (y) == LO_SUM)
+ y = XEXP (y, 1);
+ else
+ y = canon_rtx (y);
+
+ if (rtx_equal_for_memref_p (x, y))
+ return (xsize == 0 || ysize == 0 ||
+ (c >= 0 && xsize > c) || (c < 0 && ysize+c > 0));
+
+ if (y == frame_pointer_rtx || y == stack_pointer_rtx)
+ {
+ rtx t = y;
+ int tsize = ysize;
+ y = x; ysize = xsize;
+ x = t; xsize = tsize;
+ }
+
+ if (x == frame_pointer_rtx || x == stack_pointer_rtx)
+ {
+ rtx y1;
+
+ if (CONSTANT_P (y))
+ return 0;
+
+ if (GET_CODE (y) == PLUS
+ && canon_rtx (XEXP (y, 0)) == x
+ && (y1 = canon_rtx (XEXP (y, 1)))
+ && GET_CODE (y1) == CONST_INT)
+ {
+ c += INTVAL (y1);
+ return (xsize == 0 || ysize == 0
+ || (c >= 0 && xsize > c) || (c < 0 && ysize+c > 0));
+ }
+
+ if (GET_CODE (y) == PLUS
+ && (y1 = canon_rtx (XEXP (y, 0)))
+ && CONSTANT_P (y1))
+ return 0;
+
+ return 1;
+ }
+
+ if (GET_CODE (x) == PLUS)
+ {
+ /* The fact that X is canonnicallized means that this
+ PLUS rtx is canonnicallized. */
+ rtx x0 = XEXP (x, 0);
+ rtx x1 = XEXP (x, 1);
+
+ if (GET_CODE (y) == PLUS)
+ {
+ /* The fact that Y is canonnicallized means that this
+ PLUS rtx is canonnicallized. */
+ rtx y0 = XEXP (y, 0);
+ rtx y1 = XEXP (y, 1);
+
+ if (rtx_equal_for_memref_p (x1, y1))
+ return memrefs_conflict_p (xsize, x0, ysize, y0, c);
+ if (rtx_equal_for_memref_p (x0, y0))
+ return memrefs_conflict_p (xsize, x1, ysize, y1, c);
+ if (GET_CODE (x1) == CONST_INT)
+ if (GET_CODE (y1) == CONST_INT)
+ return memrefs_conflict_p (xsize, x0, ysize, y0,
+ c - INTVAL (x1) + INTVAL (y1));
+ else
+ return memrefs_conflict_p (xsize, x0, ysize, y, c - INTVAL (x1));
+ else if (GET_CODE (y1) == CONST_INT)
+ return memrefs_conflict_p (xsize, x, ysize, y0, c + INTVAL (y1));
+
+ /* Handle case where we cannot understand iteration operators,
+ but we notice that the base addresses are distinct objects. */
+ x = find_symbolic_term (x);
+ if (x == 0)
+ return 1;
+ y = find_symbolic_term (y);
+ if (y == 0)
+ return 1;
+ return rtx_equal_for_memref_p (x, y);
+ }
+ else if (GET_CODE (x1) == CONST_INT)
+ return memrefs_conflict_p (xsize, x0, ysize, y, c - INTVAL (x1));
+ }
+ else if (GET_CODE (y) == PLUS)
+ {
+ /* The fact that Y is canonnicallized means that this
+ PLUS rtx is canonnicallized. */
+ rtx y0 = XEXP (y, 0);
+ rtx y1 = XEXP (y, 1);
+
+ if (GET_CODE (y1) == CONST_INT)
+ return memrefs_conflict_p (xsize, x, ysize, y0, c + INTVAL (y1));
+ else
+ return 1;
+ }
+
+ if (GET_CODE (x) == GET_CODE (y))
+ switch (GET_CODE (x))
+ {
+ case MULT:
+ {
+ /* Handle cases where we expect the second operands to be the
+ same, and check only whether the first operand would conflict
+ or not. */
+ rtx x0, y0;
+ rtx x1 = canon_rtx (XEXP (x, 1));
+ rtx y1 = canon_rtx (XEXP (y, 1));
+ if (! rtx_equal_for_memref_p (x1, y1))
+ return 1;
+ x0 = canon_rtx (XEXP (x, 0));
+ y0 = canon_rtx (XEXP (y, 0));
+ if (rtx_equal_for_memref_p (x0, y0))
+ return (xsize == 0 || ysize == 0
+ || (c >= 0 && xsize > c) || (c < 0 && ysize+c > 0));
+
+ /* Can't properly adjust our sizes. */
+ if (GET_CODE (x1) != CONST_INT)
+ return 1;
+ xsize /= INTVAL (x1);
+ ysize /= INTVAL (x1);
+ c /= INTVAL (x1);
+ return memrefs_conflict_p (xsize, x0, ysize, y0, c);
+ }
+ }
+
+ if (CONSTANT_P (x))
+ {
+ if (GET_CODE (x) == CONST_INT && GET_CODE (y) == CONST_INT)
+ {
+ c += (INTVAL (y) - INTVAL (x));
+ return (xsize == 0 || ysize == 0
+ || (c >= 0 && xsize > c) || (c < 0 && ysize+c > 0));
+ }
+
+ if (GET_CODE (x) == CONST)
+ {
+ if (GET_CODE (y) == CONST)
+ return memrefs_conflict_p (xsize, canon_rtx (XEXP (x, 0)),
+ ysize, canon_rtx (XEXP (y, 0)), c);
+ else
+ return memrefs_conflict_p (xsize, canon_rtx (XEXP (x, 0)),
+ ysize, y, c);
+ }
+ if (GET_CODE (y) == CONST)
+ return memrefs_conflict_p (xsize, x, ysize,
+ canon_rtx (XEXP (y, 0)), c);
+
+ if (CONSTANT_P (y))
+ return (rtx_equal_for_memref_p (x, y)
+ && (xsize == 0 || ysize == 0
+ || (c >= 0 && xsize > c) || (c < 0 && ysize+c > 0)));
+
+ return 1;
+ }
+ return 1;
+}
+
+/* Functions to compute memory dependencies.
+
+ Since we process the insns in execution order, we can build tables
+ to keep track of what registers are fixed (and not aliased), what registers
+ are varying in known ways, and what registers are varying in unknown
+ ways.
+
+ If both memory references are volatile, then there must always be a
+ dependence between the two references, since their order can not be
+ changed. A volatile and non-volatile reference can be interchanged
+ though.
+
+ A MEM_IN_STRUCT reference at a varying address can never conflict with a
+ non-MEM_IN_STRUCT reference at a fixed address. */
+
+/* Read dependence: X is read after read in MEM takes place. There can
+ only be a dependence here if both reads are volatile. */
+
+int
+read_dependence (mem, x)
+ rtx mem;
+ rtx x;
+{
+ return MEM_VOLATILE_P (x) && MEM_VOLATILE_P (mem);
+}
+
+/* True dependence: X is read after store in MEM takes place. */
+
+int
+true_dependence (mem, x)
+ rtx mem;
+ rtx x;
+{
+ if (RTX_UNCHANGING_P (x))
+ return 0;
+
+ return ((MEM_VOLATILE_P (x) && MEM_VOLATILE_P (mem))
+ || (memrefs_conflict_p (SIZE_FOR_MODE (mem), XEXP (mem, 0),
+ SIZE_FOR_MODE (x), XEXP (x, 0), 0)
+ && ! (MEM_IN_STRUCT_P (mem) && rtx_addr_varies_p (mem)
+ && ! MEM_IN_STRUCT_P (x) && ! rtx_addr_varies_p (x))
+ && ! (MEM_IN_STRUCT_P (x) && rtx_addr_varies_p (x)
+ && ! MEM_IN_STRUCT_P (mem) && ! rtx_addr_varies_p (mem))));
+}
+
+/* Anti dependence: X is written after read in MEM takes place. */
+
+int
+anti_dependence (mem, x)
+ rtx mem;
+ rtx x;
+{
+ if (RTX_UNCHANGING_P (mem))
+ return 0;
+
+ return ((MEM_VOLATILE_P (x) && MEM_VOLATILE_P (mem))
+ || (memrefs_conflict_p (SIZE_FOR_MODE (mem), XEXP (mem, 0),
+ SIZE_FOR_MODE (x), XEXP (x, 0), 0)
+ && ! (MEM_IN_STRUCT_P (mem) && rtx_addr_varies_p (mem)
+ && ! MEM_IN_STRUCT_P (x) && ! rtx_addr_varies_p (x))
+ && ! (MEM_IN_STRUCT_P (x) && rtx_addr_varies_p (x)
+ && ! MEM_IN_STRUCT_P (mem) && ! rtx_addr_varies_p (mem))));
+}
+
+/* Output dependence: X is written after store in MEM takes place. */
+
+int
+output_dependence (mem, x)
+ rtx mem;
+ rtx x;
+{
+ return ((MEM_VOLATILE_P (x) && MEM_VOLATILE_P (mem))
+ || (memrefs_conflict_p (SIZE_FOR_MODE (mem), XEXP (mem, 0),
+ SIZE_FOR_MODE (x), XEXP (x, 0), 0)
+ && ! (MEM_IN_STRUCT_P (mem) && rtx_addr_varies_p (mem)
+ && ! MEM_IN_STRUCT_P (x) && ! rtx_addr_varies_p (x))
+ && ! (MEM_IN_STRUCT_P (x) && rtx_addr_varies_p (x)
+ && ! MEM_IN_STRUCT_P (mem) && ! rtx_addr_varies_p (mem))));
+}
+
+#ifndef INSN_SCHEDULING
+void schedule_insns () {}
+#else
+#ifndef __GNUC__
+#define __inline
+#endif
+
+/* Computation of memory dependencies. */
+
+/* The *_insns and *_mems are paired lists. Each pending memory operation
+ will have a pointer to the MEM rtx on one list and a pointer to the
+ containing insn on the other list in the same place in the list. */
+
+/* We can't use add_dependence like the old code did, because a single insn
+ may have multiple memory accesses, and hence needs to be on the list
+ once for each memory access. Add_dependence won't let you add an insn
+ to a list more than once. */
+
+/* An INSN_LIST containing all insns with pending read operations. */
+static rtx pending_read_insns;
+
+/* An EXPR_LIST containing all MEM rtx's which are pending reads. */
+static rtx pending_read_mems;
+
+/* An INSN_LIST containing all insns with pending write operations. */
+static rtx pending_write_insns;
+
+/* An EXPR_LIST containing all MEM rtx's which are pending writes. */
+static rtx pending_write_mems;
+
+/* Indicates the combined length of the two pending lists. We must prevent
+ these lists from ever growing too large since the number of dependencies
+ produced is at least O(N*N), and execution time is at least O(4*N*N), as
+ a function of the length of these pending lists. */
+
+static int pending_lists_length;
+
+/* An INSN_LIST containing all INSN_LISTs allocated but currently unused. */
+
+static rtx unused_insn_list;
+
+/* An EXPR_LIST containing all EXPR_LISTs allocated but currently unused. */
+
+static rtx unused_expr_list;
+
+/* The last insn upon which all memory references must depend.
+ This is an insn which flushed the pending lists, creating a dependency
+ between it and all previously pending memory references. This creates
+ a barrier (or a checkpoint) which no memory reference is allowed to cross.
+
+ This includes all non constant CALL_INSNs. When we do interprocedural
+ alias analysis, this restriction can be relaxed.
+ This may also be an INSN that writes memory if the pending lists grow
+ too large. */
+
+static rtx last_pending_memory_flush;
+
+/* The last function call we have seen. All hard regs, and, of course,
+ the last function call, must depend on this. */
+
+static rtx last_function_call;
+
+/* The LOG_LINKS field of this is a list of insns which use a pseudo register
+ that does not already cross a call. We create dependencies between each
+ of those insn and the next call insn, to ensure that they won't cross a call
+ after scheduling is done. */
+
+static rtx sched_before_next_call;
+
+/* Pointer to the last instruction scheduled. Used by rank_for_schedule,
+ so that insns independent of the last scheduled insn will be preferred
+ over dependent instructions. */
+
+static rtx last_scheduled_insn;
+
+/* Process an insn's memory dependencies. There are four kinds of
+ dependencies:
+
+ (0) read dependence: read follows read
+ (1) true dependence: read follows write
+ (2) anti dependence: write follows read
+ (3) output dependence: write follows write
+
+ We are careful to build only dependencies which actually exist, and
+ use transitivity to avoid building too many links. */
+
+/* Return the INSN_LIST containing INSN in LIST, or NULL
+ if LIST does not contain INSN. */
+
+__inline static rtx
+find_insn_list (insn, list)
+ rtx insn;
+ rtx list;
+{
+ while (list)
+ {
+ if (XEXP (list, 0) == insn)
+ return list;
+ list = XEXP (list, 1);
+ }
+ return 0;
+}
+
+/* Compute cost of executing INSN. This is the number of virtual
+ cycles taken between instruction issue and instruction results. */
+
+__inline static int
+insn_cost (insn)
+ rtx insn;
+{
+ register int cost;
+
+ recog_memoized (insn);
+
+ /* A USE insn, or something else we don't need to understand.
+ We can't pass these directly to result_ready_cost because it will trigger
+ a fatal error for unrecognizable insns. */
+ if (INSN_CODE (insn) < 0)
+ return 1;
+ else
+ {
+ cost = result_ready_cost (insn);
+
+ if (cost < 1)
+ cost = 1;
+
+ return cost;
+ }
+}
+
+/* Compute the priority number for INSN. */
+
+static int
+priority (insn)
+ rtx insn;
+{
+ if (insn && GET_RTX_CLASS (GET_CODE (insn)) == 'i')
+ {
+ int prev_priority;
+ int max_priority;
+ int this_priority = INSN_PRIORITY (insn);
+ rtx prev;
+
+ if (this_priority > 0)
+ return this_priority;
+
+ max_priority = 1;
+
+ /* Nonzero if these insns must be scheduled together. */
+ if (SCHED_GROUP_P (insn))
+ {
+ prev = insn;
+ while (SCHED_GROUP_P (prev))
+ {
+ prev = PREV_INSN (prev);
+ INSN_REF_COUNT (prev) += 1;
+ }
+ }
+
+ for (prev = LOG_LINKS (insn); prev; prev = XEXP (prev, 1))
+ {
+ rtx x = XEXP (prev, 0);
+
+ /* A dependence pointing to a note is always obsolete, because
+ sched_analyze_insn will have created any necessary new dependences
+ which replace it. Notes can be created when instructions are
+ deleted by insn splitting, or by register allocation. */
+ if (GET_CODE (x) == NOTE)
+ {
+ remove_dependence (insn, x);
+ continue;
+ }
+
+ /* This priority calculation was chosen because it results in the
+ least instruction movement, and does not hurt the performance
+ of the resulting code compared to the old algorithm.
+ This makes the sched algorithm more stable, which results
+ in better code, because there is less register pressure,
+ cross jumping is more likely to work, and debugging is easier.
+
+ When all instructions have a latency of 1, there is no need to
+ move any instructions. Subtracting one here ensures that in such
+ cases all instructions will end up with a priority of one, and
+ hence no scheduling will be done.
+
+ The original code did not subtract the one, and added the
+ insn_cost of the current instruction to its priority (e.g.
+ move the insn_cost call down to the end). */
+
+ if (REG_NOTE_KIND (prev) == 0)
+ /* Data dependence. */
+ prev_priority = priority (x) + insn_cost (x) - 1;
+ else
+ /* Anti or output dependence. Don't add the latency of this
+ insn's result, because it isn't being used. */
+ prev_priority = priority (x);
+
+ if (prev_priority > max_priority)
+ max_priority = prev_priority;
+ INSN_REF_COUNT (x) += 1;
+ }
+
+ INSN_PRIORITY (insn) = max_priority;
+ return INSN_PRIORITY (insn);
+ }
+ return 0;
+}
+
+/* Remove all INSN_LISTs and EXPR_LISTs from the pending lists and add
+ them to the unused_*_list variables, so that they can be reused. */
+
+static void
+free_pending_lists ()
+{
+ register rtx link, prev_link;
+
+ if (pending_read_insns)
+ {
+ prev_link = pending_read_insns;
+ link = XEXP (prev_link, 1);
+
+ while (link)
+ {
+ prev_link = link;
+ link = XEXP (link, 1);
+ }
+
+ XEXP (prev_link, 1) = unused_insn_list;
+ unused_insn_list = pending_read_insns;
+ pending_read_insns = 0;
+ }
+
+ if (pending_write_insns)
+ {
+ prev_link = pending_write_insns;
+ link = XEXP (prev_link, 1);
+
+ while (link)
+ {
+ prev_link = link;
+ link = XEXP (link, 1);
+ }
+
+ XEXP (prev_link, 1) = unused_insn_list;
+ unused_insn_list = pending_write_insns;
+ pending_write_insns = 0;
+ }
+
+ if (pending_read_mems)
+ {
+ prev_link = pending_read_mems;
+ link = XEXP (prev_link, 1);
+
+ while (link)
+ {
+ prev_link = link;
+ link = XEXP (link, 1);
+ }
+
+ XEXP (prev_link, 1) = unused_expr_list;
+ unused_expr_list = pending_read_mems;
+ pending_read_mems = 0;
+ }
+
+ if (pending_write_mems)
+ {
+ prev_link = pending_write_mems;
+ link = XEXP (prev_link, 1);
+
+ while (link)
+ {
+ prev_link = link;
+ link = XEXP (link, 1);
+ }
+
+ XEXP (prev_link, 1) = unused_expr_list;
+ unused_expr_list = pending_write_mems;
+ pending_write_mems = 0;
+ }
+}
+
+/* Add an INSN and MEM reference pair to a pending INSN_LIST and MEM_LIST.
+ The MEM is a memory reference contained within INSN, which we are saving
+ so that we can do memory aliasing on it. */
+
+static void
+add_insn_mem_dependence (insn_list, mem_list, insn, mem)
+ rtx *insn_list, *mem_list, insn, mem;
+{
+ register rtx link;
+
+ if (unused_insn_list)
+ {
+ link = unused_insn_list;
+ unused_insn_list = XEXP (link, 1);
+ }
+ else
+ link = rtx_alloc (INSN_LIST);
+ XEXP (link, 0) = insn;
+ XEXP (link, 1) = *insn_list;
+ *insn_list = link;
+
+ if (unused_expr_list)
+ {
+ link = unused_expr_list;
+ unused_expr_list = XEXP (link, 1);
+ }
+ else
+ link = rtx_alloc (EXPR_LIST);
+ XEXP (link, 0) = mem;
+ XEXP (link, 1) = *mem_list;
+ *mem_list = link;
+
+ pending_lists_length++;
+}
+
+/* Make a dependency between every memory reference on the pending lists
+ and INSN, thus flushing the pending lists. */
+
+static void
+flush_pending_lists (insn)
+ rtx insn;
+{
+ rtx link;
+
+ while (pending_read_insns)
+ {
+ add_dependence (insn, XEXP (pending_read_insns, 0), REG_DEP_ANTI);
+
+ link = pending_read_insns;
+ pending_read_insns = XEXP (pending_read_insns, 1);
+ XEXP (link, 1) = unused_insn_list;
+ unused_insn_list = link;
+
+ link = pending_read_mems;
+ pending_read_mems = XEXP (pending_read_mems, 1);
+ XEXP (link, 1) = unused_expr_list;
+ unused_expr_list = link;
+ }
+ while (pending_write_insns)
+ {
+ add_dependence (insn, XEXP (pending_write_insns, 0), REG_DEP_ANTI);
+
+ link = pending_write_insns;
+ pending_write_insns = XEXP (pending_write_insns, 1);
+ XEXP (link, 1) = unused_insn_list;
+ unused_insn_list = link;
+
+ link = pending_write_mems;
+ pending_write_mems = XEXP (pending_write_mems, 1);
+ XEXP (link, 1) = unused_expr_list;
+ unused_expr_list = link;
+ }
+ pending_lists_length = 0;
+
+ if (last_pending_memory_flush)
+ add_dependence (insn, last_pending_memory_flush, REG_DEP_ANTI);
+
+ last_pending_memory_flush = insn;
+}
+
+/* Analyze a single SET or CLOBBER rtx, X, creating all dependencies generated
+ by the write to the destination of X, and reads of everything mentioned. */
+
+static void
+sched_analyze_1 (x, insn)
+ rtx x;
+ rtx insn;
+{
+ register int regno;
+ register rtx dest = SET_DEST (x);
+
+ if (dest == 0)
+ return;
+
+ while (GET_CODE (dest) == STRICT_LOW_PART || GET_CODE (dest) == SUBREG
+ || GET_CODE (dest) == ZERO_EXTRACT || GET_CODE (dest) == SIGN_EXTRACT)
+ {
+ if (GET_CODE (dest) == ZERO_EXTRACT || GET_CODE (dest) == SIGN_EXTRACT)
+ {
+ /* The second and third arguments are values read by this insn. */
+ sched_analyze_2 (XEXP (dest, 1), insn);
+ sched_analyze_2 (XEXP (dest, 2), insn);
+ }
+ dest = SUBREG_REG (dest);
+ }
+
+ if (GET_CODE (dest) == REG)
+ {
+ register int offset, bit, i;
+
+ regno = REGNO (dest);
+
+ /* A hard reg in a wide mode may really be multiple registers.
+ If so, mark all of them just like the first. */
+ if (regno < FIRST_PSEUDO_REGISTER)
+ {
+ i = HARD_REGNO_NREGS (regno, GET_MODE (dest));
+ while (--i >= 0)
+ {
+ rtx u;
+
+ for (u = reg_last_uses[regno+i]; u; u = XEXP (u, 1))
+ add_dependence (insn, XEXP (u, 0), REG_DEP_ANTI);
+ reg_last_uses[regno + i] = 0;
+ if (reg_last_sets[regno + i])
+ add_dependence (insn, reg_last_sets[regno + i],
+ REG_DEP_OUTPUT);
+ reg_last_sets[regno + i] = insn;
+ if ((call_used_regs[i] || global_regs[i])
+ && last_function_call)
+ /* Function calls clobber all call_used regs. */
+ add_dependence (insn, last_function_call, REG_DEP_ANTI);
+ }
+ }
+ else
+ {
+ rtx u;
+
+ for (u = reg_last_uses[regno]; u; u = XEXP (u, 1))
+ add_dependence (insn, XEXP (u, 0), REG_DEP_ANTI);
+ reg_last_uses[regno] = 0;
+ if (reg_last_sets[regno])
+ add_dependence (insn, reg_last_sets[regno], REG_DEP_OUTPUT);
+ reg_last_sets[regno] = insn;
+
+ /* Don't let it cross a call after scheduling if it doesn't
+ already cross one. */
+ if (reg_n_calls_crossed[regno] == 0 && last_function_call)
+ add_dependence (insn, last_function_call, REG_DEP_ANTI);
+ }
+ }
+ else if (GET_CODE (dest) == MEM)
+ {
+ /* Writing memory. */
+
+ if (pending_lists_length > 32)
+ {
+ /* Flush all pending reads and writes to prevent the pending lists
+ from getting any larger. Insn scheduling runs too slowly when
+ these lists get long. The number 32 was chosen because it
+ seems like a resonable number. When compiling GCC with itself,
+ this flush occurs 8 times for sparc, and 10 times for m88k using
+ the number 32. */
+ flush_pending_lists (insn);
+ }
+ else
+ {
+ rtx pending, pending_mem;
+
+ pending = pending_read_insns;
+ pending_mem = pending_read_mems;
+ while (pending)
+ {
+ /* If a dependency already exists, don't create a new one. */
+ if (! find_insn_list (XEXP (pending, 0), LOG_LINKS (insn)))
+ if (anti_dependence (XEXP (pending_mem, 0), dest, insn))
+ add_dependence (insn, XEXP (pending, 0), REG_DEP_ANTI);
+
+ pending = XEXP (pending, 1);
+ pending_mem = XEXP (pending_mem, 1);
+ }
+
+ pending = pending_write_insns;
+ pending_mem = pending_write_mems;
+ while (pending)
+ {
+ /* If a dependency already exists, don't create a new one. */
+ if (! find_insn_list (XEXP (pending, 0), LOG_LINKS (insn)))
+ if (output_dependence (XEXP (pending_mem, 0), dest))
+ add_dependence (insn, XEXP (pending, 0), REG_DEP_OUTPUT);
+
+ pending = XEXP (pending, 1);
+ pending_mem = XEXP (pending_mem, 1);
+ }
+
+ if (last_pending_memory_flush)
+ add_dependence (insn, last_pending_memory_flush, REG_DEP_ANTI);
+
+ add_insn_mem_dependence (&pending_write_insns, &pending_write_mems,
+ insn, dest);
+ }
+ sched_analyze_2 (XEXP (dest, 0), insn);
+ }
+
+ /* Analyze reads. */
+ if (GET_CODE (x) == SET)
+ sched_analyze_2 (SET_SRC (x), insn);
+ else if (GET_CODE (x) != CLOBBER)
+ sched_analyze_2 (dest, insn);
+}
+
+/* Analyze the uses of memory and registers in rtx X in INSN. */
+
+static void
+sched_analyze_2 (x, insn)
+ rtx x;
+ rtx insn;
+{
+ register int i;
+ register int j;
+ register enum rtx_code code;
+ register char *fmt;
+
+ if (x == 0)
+ return;
+
+ code = GET_CODE (x);
+
+ /* Get rid of the easy cases first. */
+
+ /* Ignore constants. Note that we must handle CONST_DOUBLE here
+ because it may have a cc0_rtx in its CONST_DOUBLE_CHAIN field, but
+ this does not mean that this insn is using cc0. */
+ if (code == CONST_INT || code == CONST_DOUBLE || code == SYMBOL_REF
+ || code == CONST || code == LABEL_REF)
+ return;
+
+#ifdef HAVE_cc0
+ else if (code == CC0)
+ {
+ rtx link;
+
+ /* User of CC0 depends on immediately preceding insn.
+ All notes are removed from the list of insns to schedule before we
+ reach here, so the previous insn must be the setter of cc0. */
+ if (GET_CODE (PREV_INSN (insn)) != INSN)
+ abort ();
+ SCHED_GROUP_P (insn) = 1;
+
+ /* Make a copy of all dependencies on PREV_INSN, and add to this insn.
+ This is so that all the dependencies will apply to the group. */
+
+ for (link = LOG_LINKS (PREV_INSN (insn)); link; link = XEXP (link, 1))
+ add_dependence (insn, XEXP (link, 0), GET_MODE (link));
+
+ return;
+ }
+#endif
+
+ else if (code == REG)
+ {
+ int regno = REGNO (x);
+ if (regno < FIRST_PSEUDO_REGISTER)
+ {
+ int i;
+
+ i = HARD_REGNO_NREGS (regno, GET_MODE (x));
+ while (--i >= 0)
+ {
+ reg_last_uses[regno + i]
+ = gen_rtx (INSN_LIST, VOIDmode,
+ insn, reg_last_uses[regno + i]);
+ if (reg_last_sets[regno + i])
+ add_dependence (insn, reg_last_sets[regno + i], 0);
+ if ((call_used_regs[regno + i] || global_regs[regno + i])
+ && last_function_call)
+ /* Function calls clobber all call_used regs. */
+ add_dependence (insn, last_function_call, REG_DEP_ANTI);
+ }
+ }
+ else
+ {
+ reg_last_uses[regno]
+ = gen_rtx (INSN_LIST, VOIDmode, insn, reg_last_uses[regno]);
+ if (reg_last_sets[regno])
+ add_dependence (insn, reg_last_sets[regno], 0);
+
+ /* If the register does not already cross any calls, then add this
+ insn to the sched_before_next_call list so that it will still
+ not cross calls after scheduling. */
+ if (reg_n_calls_crossed[regno] == 0)
+ add_dependence (sched_before_next_call, insn, REG_DEP_ANTI);
+ }
+ return;
+ }
+
+ /* The interesting case. */
+ else if (code == MEM)
+ {
+ /* Reading memory. */
+
+ /* Don't create a dependence for memory references which are known to
+ be unchanging, such as constant pool accesses. These will never
+ conflict with any other memory access. */
+ if (RTX_UNCHANGING_P (x) == 0)
+ {
+ rtx pending, pending_mem;
+
+ pending = pending_read_insns;
+ pending_mem = pending_read_mems;
+ while (pending)
+ {
+ /* If a dependency already exists, don't create a new one. */
+ if (! find_insn_list (XEXP (pending, 0), LOG_LINKS (insn)))
+ if (read_dependence (XEXP (pending_mem, 0), x))
+ add_dependence (insn, XEXP (pending, 0), REG_DEP_ANTI);
+
+ pending = XEXP (pending, 1);
+ pending_mem = XEXP (pending_mem, 1);
+ }
+
+ pending = pending_write_insns;
+ pending_mem = pending_write_mems;
+ while (pending)
+ {
+ /* If a dependency already exists, don't create a new one. */
+ if (! find_insn_list (XEXP (pending, 0), LOG_LINKS (insn)))
+ if (true_dependence (XEXP (pending_mem, 0), x))
+ add_dependence (insn, XEXP (pending, 0), 0);
+
+ pending = XEXP (pending, 1);
+ pending_mem = XEXP (pending_mem, 1);
+ }
+ if (last_pending_memory_flush)
+ add_dependence (insn, last_pending_memory_flush, REG_DEP_ANTI);
+
+ /* Always add these dependencies to pending_reads, since
+ this insn may be followed by a write. */
+ add_insn_mem_dependence (&pending_read_insns, &pending_read_mems,
+ insn, x);
+ }
+ /* Take advantage of tail recursion here. */
+ sched_analyze_2 (XEXP (x, 0), insn);
+ return;
+ }
+
+ else if (code == ASM_OPERANDS || code == ASM_INPUT
+ || code == UNSPEC_VOLATILE)
+ {
+ rtx u;
+
+ /* Traditional and volatile asm instructions must be considered to use
+ and clobber all hard registers and all of memory. So must
+ UNSPEC_VOLATILE operations. */
+ if ((code == ASM_OPERANDS && MEM_VOLATILE_P (x)) || code == ASM_INPUT
+ || code == UNSPEC_VOLATILE)
+ {
+ for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
+ {
+ for (u = reg_last_uses[i]; u; u = XEXP (u, 1))
+ if (GET_CODE (PATTERN (XEXP (u, 0))) != USE)
+ add_dependence (insn, XEXP (u, 0), REG_DEP_ANTI);
+ reg_last_uses[i] = 0;
+ if (reg_last_sets[i]
+ && GET_CODE (PATTERN (reg_last_sets[i])) != USE)
+ add_dependence (insn, reg_last_sets[i], 0);
+ reg_last_sets[i] = insn;
+ }
+
+ flush_pending_lists (insn);
+ }
+
+ /* For all ASM_OPERANDS, we must traverse the vector of input operands.
+ We can not just fall through here since then we would be confused
+ by the ASM_INPUT rtx inside ASM_OPERANDS, which do not indicate
+ traditional asms unlike their normal usage. */
+
+ if (code == ASM_OPERANDS)
+ {
+ for (j = 0; j < ASM_OPERANDS_INPUT_LENGTH (x); j++)
+ sched_analyze_2 (ASM_OPERANDS_INPUT (x, j), insn);
+ return;
+ }
+ }
+
+ /* Other cases: walk the insn. */
+ fmt = GET_RTX_FORMAT (code);
+ for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
+ {
+ if (fmt[i] == 'e')
+ sched_analyze_2 (XEXP (x, i), insn);
+ else if (fmt[i] == 'E')
+ for (j = 0; j < XVECLEN (x, i); j++)
+ sched_analyze_2 (XVECEXP (x, i, j), insn);
+ }
+}
+
+/* Analyze an INSN with pattern X to find all dependencies. */
+
+static void
+sched_analyze_insn (x, insn)
+ rtx x, insn;
+{
+ register RTX_CODE code = GET_CODE (x);
+ rtx link;
+
+ if (code == SET || code == CLOBBER)
+ sched_analyze_1 (x, insn);
+ else if (code == PARALLEL)
+ {
+ register int i;
+ for (i = XVECLEN (x, 0) - 1; i >= 0; i--)
+ {
+ code = GET_CODE (XVECEXP (x, 0, i));
+ if (code == SET || code == CLOBBER)
+ sched_analyze_1 (XVECEXP (x, 0, i), insn);
+ else
+ sched_analyze_2 (XVECEXP (x, 0, i), insn);
+ }
+ }
+ else
+ sched_analyze_2 (x, insn);
+
+ for (link = REG_NOTES (insn); link; link = XEXP (link, 1))
+ {
+ /* Any REG_INC note is a SET of the register indicated. */
+ if (REG_NOTE_KIND (link) == REG_INC)
+ {
+ rtx dest = XEXP (link, 0);
+ int regno = REGNO (dest);
+ int i;
+
+ /* A hard reg in a wide mode may really be multiple registers.
+ If so, mark all of them just like the first. */
+ if (regno < FIRST_PSEUDO_REGISTER)
+ {
+ i = HARD_REGNO_NREGS (regno, GET_MODE (dest));
+ while (--i >= 0)
+ {
+ rtx u;
+
+ for (u = reg_last_uses[regno+i]; u; u = XEXP (u, 1))
+ add_dependence (insn, XEXP (u, 0), REG_DEP_ANTI);
+ reg_last_uses[regno + i] = 0;
+ if (reg_last_sets[regno + i])
+ add_dependence (insn, reg_last_sets[regno + i],
+ REG_DEP_OUTPUT);
+ reg_last_sets[regno + i] = insn;
+ if ((call_used_regs[i] || global_regs[i])
+ && last_function_call)
+ /* Function calls clobber all call_used regs. */
+ add_dependence (insn, last_function_call, REG_DEP_ANTI);
+ }
+ }
+ else
+ {
+ rtx u;
+
+ for (u = reg_last_uses[regno]; u; u = XEXP (u, 1))
+ add_dependence (insn, XEXP (u, 0), REG_DEP_ANTI);
+ reg_last_uses[regno] = 0;
+ if (reg_last_sets[regno])
+ add_dependence (insn, reg_last_sets[regno], REG_DEP_OUTPUT);
+ reg_last_sets[regno] = insn;
+
+ /* Don't let it cross a call after scheduling if it doesn't
+ already cross one. */
+ if (reg_n_calls_crossed[regno] == 0 && last_function_call)
+ add_dependence (insn, last_function_call, 0);
+ }
+ }
+ }
+
+ /* Handle function calls. */
+ if (GET_CODE (insn) == CALL_INSN)
+ {
+ rtx dep_insn;
+ rtx prev_dep_insn;
+
+ /* When scheduling instructions, we make sure calls don't lose their
+ accompanying USE insns by depending them one on another in order. */
+
+ prev_dep_insn = insn;
+ dep_insn = PREV_INSN (insn);
+ while (GET_CODE (dep_insn) == INSN
+ && GET_CODE (PATTERN (dep_insn)) == USE)
+ {
+ SCHED_GROUP_P (prev_dep_insn) = 1;
+
+ /* Make a copy of all dependencies on dep_insn, and add to insn.
+ This is so that all of the dependencies will apply to the
+ group. */
+
+ for (link = LOG_LINKS (dep_insn); link; link = XEXP (link, 1))
+ add_dependence (insn, XEXP (link, 0), GET_MODE (link));
+
+ prev_dep_insn = dep_insn;
+ dep_insn = PREV_INSN (dep_insn);
+ }
+ }
+}
+
+/* Analyze every insn between HEAD and TAIL inclusive, creating LOG_LINKS
+ for every dependency. */
+
+static int
+sched_analyze (head, tail)
+ rtx head, tail;
+{
+ register rtx insn;
+ register int n_insns = 0;
+ register rtx u;
+ register int luid = 0;
+
+ for (insn = head; ; insn = NEXT_INSN (insn))
+ {
+ INSN_LUID (insn) = luid++;
+
+ if (GET_CODE (insn) == INSN || GET_CODE (insn) == JUMP_INSN)
+ {
+ sched_analyze_insn (PATTERN (insn), insn);
+ n_insns += 1;
+ }
+ else if (GET_CODE (insn) == CALL_INSN)
+ {
+ rtx dest = 0;
+ rtx x;
+ register int i;
+
+ /* Any instruction using a hard register which may get clobbered
+ by a call needs to be marked as dependent on this call.
+ This prevents a use of a hard return reg from being moved
+ past a void call (i.e. it does not explicitly set the hard
+ return reg). */
+
+ for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
+ if (call_used_regs[i] || global_regs[i])
+ {
+ for (u = reg_last_uses[i]; u; u = XEXP (u, 1))
+ if (GET_CODE (PATTERN (XEXP (u, 0))) != USE)
+ add_dependence (insn, XEXP (u, 0), REG_DEP_ANTI);
+ reg_last_uses[i] = 0;
+ if (reg_last_sets[i]
+ && GET_CODE (PATTERN (reg_last_sets[i])) != USE)
+ add_dependence (insn, reg_last_sets[i], REG_DEP_ANTI);
+ reg_last_sets[i] = insn;
+ /* Insn, being a CALL_INSN, magically depends on
+ `last_function_call' already. */
+ }
+
+ /* For each insn which shouldn't cross a call, add a dependence
+ between that insn and this call insn. */
+ x = LOG_LINKS (sched_before_next_call);
+ while (x)
+ {
+ add_dependence (insn, XEXP (x, 0), REG_DEP_ANTI);
+ x = XEXP (x, 1);
+ }
+ LOG_LINKS (sched_before_next_call) = 0;
+
+ sched_analyze_insn (PATTERN (insn), insn);
+
+ /* We don't need to flush memory for a function call which does
+ not involve memory. */
+ if (! CONST_CALL_P (insn))
+ {
+ /* In the absence of interprocedural alias analysis,
+ we must flush all pending reads and writes, and
+ start new dependencies starting from here. */
+ flush_pending_lists (insn);
+ }
+
+ /* Depend this function call (actually, the user of this
+ function call) on all hard register clobberage. */
+ last_function_call = insn;
+ n_insns += 1;
+ }
+
+ if (insn == tail)
+ return n_insns;
+ }
+}
+
+/* Called when we see a set of a register. If death is true, then we are
+ scanning backwards. Mark that register as unborn. If nobody says
+ otherwise, that is how things will remain. If death is false, then we
+ are scanning forwards. Mark that register as being born. */
+
+static void
+sched_note_set (b, x, death)
+ int b;
+ rtx x;
+ int death;
+{
+ register int regno, j;
+ register rtx reg = SET_DEST (x);
+ int subreg_p = 0;
+
+ if (reg == 0)
+ return;
+
+ while (GET_CODE (reg) == SUBREG || GET_CODE (reg) == STRICT_LOW_PART
+ || GET_CODE (reg) == SIGN_EXTRACT || GET_CODE (reg) == ZERO_EXTRACT)
+ {
+ /* Must treat modification of just one hardware register of a multi-reg
+ value or just a byte field of a register exactly the same way that
+ mark_set_1 in flow.c does. */
+ if (GET_CODE (reg) == ZERO_EXTRACT
+ || GET_CODE (reg) == SIGN_EXTRACT
+ || (GET_CODE (reg) == SUBREG
+ && REG_SIZE (SUBREG_REG (reg)) > REG_SIZE (reg)))
+ subreg_p = 1;
+
+ reg = SUBREG_REG (reg);
+ }
+
+ if (GET_CODE (reg) != REG)
+ return;
+
+ /* Global registers are always live, so the code below does not apply
+ to them. */
+
+ regno = REGNO (reg);
+ if (regno >= FIRST_PSEUDO_REGISTER || ! global_regs[regno])
+ {
+ register int offset = regno / REGSET_ELT_BITS;
+ register int bit = 1 << (regno % REGSET_ELT_BITS);
+
+ if (death)
+ {
+ /* If we only set part of the register, then this set does not
+ kill it. */
+ if (subreg_p)
+ return;
+
+ /* Try killing this register. */
+ if (regno < FIRST_PSEUDO_REGISTER)
+ {
+ int j = HARD_REGNO_NREGS (regno, GET_MODE (reg));
+ while (--j >= 0)
+ {
+ offset = (regno + j) / REGSET_ELT_BITS;
+ bit = 1 << ((regno + j) % REGSET_ELT_BITS);
+
+ bb_live_regs[offset] &= ~bit;
+ bb_dead_regs[offset] |= bit;
+ }
+ }
+ else
+ {
+ bb_live_regs[offset] &= ~bit;
+ bb_dead_regs[offset] |= bit;
+ }
+ }
+ else
+ {
+ /* Make the register live again. */
+ if (regno < FIRST_PSEUDO_REGISTER)
+ {
+ int j = HARD_REGNO_NREGS (regno, GET_MODE (reg));
+ while (--j >= 0)
+ {
+ offset = (regno + j) / REGSET_ELT_BITS;
+ bit = 1 << ((regno + j) % REGSET_ELT_BITS);
+
+ bb_live_regs[offset] |= bit;
+ bb_dead_regs[offset] &= ~bit;
+ }
+ }
+ else
+ {
+ bb_live_regs[offset] |= bit;
+ bb_dead_regs[offset] &= ~bit;
+ }
+ }
+ }
+}
+
+/* Macros and functions for keeping the priority queue sorted, and
+ dealing with queueing and unqueueing of instructions. */
+
+#define SCHED_SORT(READY, NEW_READY, OLD_READY) \
+ do { if ((NEW_READY) - (OLD_READY) == 1) \
+ swap_sort (READY, NEW_READY); \
+ else if ((NEW_READY) - (OLD_READY) > 1) \
+ qsort (READY, NEW_READY, sizeof (rtx), rank_for_schedule); } \
+ while (0)
+
+/* Returns a positive value if y is preferred; returns a negative value if
+ x is preferred. Should never return 0, since that will make the sort
+ unstable. */
+
+static int
+rank_for_schedule (x, y)
+ rtx *x, *y;
+{
+ rtx tmp = *y;
+ rtx tmp2 = *x;
+ rtx tmp_dep, tmp2_dep;
+ int tmp_class, tmp2_class;
+ int value;
+
+ /* Choose the instruction with the highest priority, if different. */
+ if (value = INSN_PRIORITY (tmp) - INSN_PRIORITY (tmp2))
+ return value;
+
+ if (last_scheduled_insn)
+ {
+ /* Classify the instructions into three classes:
+ 1) Data dependent on last schedule insn.
+ 2) Anti/Output dependent on last scheduled insn.
+ 3) Independent of last scheduled insn, or has latency of one.
+ Choose the insn from the highest numbered class if different. */
+ tmp_dep = find_insn_list (tmp, LOG_LINKS (last_scheduled_insn));
+ if (tmp_dep == 0 || insn_cost (tmp) == 1)
+ tmp_class = 3;
+ else if (REG_NOTE_KIND (tmp_dep) == 0)
+ tmp_class = 1;
+ else
+ tmp_class = 2;
+
+ tmp2_dep = find_insn_list (tmp2, LOG_LINKS (last_scheduled_insn));
+ if (tmp2_dep == 0 || insn_cost (tmp2) == 1)
+ tmp2_class = 3;
+ else if (REG_NOTE_KIND (tmp2_dep) == 0)
+ tmp2_class = 1;
+ else
+ tmp2_class = 2;
+
+ if (value = tmp_class - tmp2_class)
+ return value;
+ }
+
+ /* If insns are equally good, sort by INSN_LUID (original insn order),
+ so that we make the sort stable. This minimizes instruction movement,
+ thus minimizing sched's effect on debugging and cross-jumping. */
+ return INSN_LUID (tmp) - INSN_LUID (tmp2);
+}
+
+/* Resort the array A in which only element at index N may be out of order. */
+
+__inline static void
+swap_sort (a, n)
+ rtx *a;
+ int n;
+{
+ rtx insn = a[n-1];
+ int i = n-2;
+
+ while (i >= 0 && rank_for_schedule (a+i, &insn) >= 0)
+ {
+ a[i+1] = a[i];
+ i -= 1;
+ }
+ a[i+1] = insn;
+}
+
+static int max_priority;
+
+/* Add INSN to the insn queue so that it fires at least N_CYCLES
+ before the currently executing insn. */
+
+__inline static void
+queue_insn (insn, n_cycles)
+ rtx insn;
+ int n_cycles;
+{
+ int next_q = NEXT_Q_AFTER (q_ptr, n_cycles);
+ NEXT_INSN (insn) = insn_queue[next_q];
+ insn_queue[next_q] = insn;
+ q_size += 1;
+}
+
+/* Return nonzero if PAT is the pattern of an insn which makes a
+ register live. */
+
+__inline static int
+birthing_insn_p (pat)
+ rtx pat;
+{
+ int j;
+
+ if (reload_completed == 1)
+ return 0;
+
+ if (GET_CODE (pat) == SET
+ && GET_CODE (SET_DEST (pat)) == REG)
+ {
+ rtx dest = SET_DEST (pat);
+ int i = REGNO (dest);
+ int offset = i / REGSET_ELT_BITS;
+ int bit = 1 << (i % REGSET_ELT_BITS);
+
+ /* It would be more accurate to use refers_to_regno_p or
+ reg_mentioned_p to determine when the dest is not live before this
+ insn. */
+
+ if (bb_live_regs[offset] & bit)
+ return (reg_n_sets[i] == 1);
+
+ return 0;
+ }
+ if (GET_CODE (pat) == PARALLEL)
+ {
+ for (j = 0; j < XVECLEN (pat, 0); j++)
+ if (birthing_insn_p (XVECEXP (pat, 0, j)))
+ return 1;
+ }
+ return 0;
+}
+
+/* If PREV is an insn which is immediately ready to execute, return 1,
+ otherwise return 0. We may adjust its priority if that will help shorten
+ register lifetimes. */
+
+static int
+launch_link (prev)
+ rtx prev;
+{
+ rtx pat = PATTERN (prev);
+ rtx note;
+ /* MAX of (a) number of cycles needed by prev
+ (b) number of cycles before needed resources are free. */
+ int n_cycles = insn_cost (prev);
+ int n_deaths = 0;
+
+ /* Trying to shorten register lives after reload has completed
+ is useless and wrong. It gives inaccurate schedules. */
+ if (reload_completed == 0)
+ {
+ for (note = REG_NOTES (prev); note; note = XEXP (note, 1))
+ if (REG_NOTE_KIND (note) == REG_DEAD)
+ n_deaths += 1;
+
+ /* Defer scheduling insns which kill registers, since that
+ shortens register lives. Prefer scheduling insns which
+ make registers live for the same reason. */
+ switch (n_deaths)
+ {
+ default:
+ INSN_PRIORITY (prev) >>= 3;
+ break;
+ case 3:
+ INSN_PRIORITY (prev) >>= 2;
+ break;
+ case 2:
+ case 1:
+ INSN_PRIORITY (prev) >>= 1;
+ break;
+ case 0:
+ if (birthing_insn_p (pat))
+ {
+ int max = max_priority;
+
+ if (max > INSN_PRIORITY (prev))
+ INSN_PRIORITY (prev) = max;
+ }
+ break;
+ }
+ }
+
+ if (n_cycles <= 1)
+ return 1;
+ queue_insn (prev, n_cycles);
+ return 0;
+}
+
+/* INSN is the "currently executing insn". Launch each insn which was
+ waiting on INSN (in the backwards dataflow sense). READY is a
+ vector of insns which are ready to fire. N_READY is the number of
+ elements in READY. */
+
+static int
+launch_links (insn, ready, n_ready)
+ rtx insn;
+ rtx *ready;
+ int n_ready;
+{
+ rtx link;
+ int new_ready = n_ready;
+
+ if (LOG_LINKS (insn) == 0)
+ return n_ready;
+
+ /* This is used by the function launch_link above. */
+ if (n_ready > 0)
+ max_priority = MAX (INSN_PRIORITY (ready[0]), INSN_PRIORITY (insn));
+ else
+ max_priority = INSN_PRIORITY (insn);
+
+ for (link = LOG_LINKS (insn); link != 0; link = XEXP (link, 1))
+ {
+ rtx prev = XEXP (link, 0);
+
+ if ((INSN_REF_COUNT (prev) -= 1) == 0 && launch_link (prev))
+ ready[new_ready++] = prev;
+ }
+
+ return new_ready;
+}
+
+/* Add a REG_DEAD note for REG to INSN, reusing a REG_DEAD note from the
+ dead_notes list. */
+
+static void
+create_reg_dead_note (reg, insn)
+ rtx reg, insn;
+{
+ rtx link = dead_notes;
+
+ if (link == 0)
+ /* In theory, we should not end up with more REG_DEAD reg notes than we
+ started with. In practice, this can occur as the result of bugs in
+ flow, combine and/or sched. */
+ {
+#if 1
+ abort ();
+#else
+ link = rtx_alloc (EXPR_LIST);
+ PUT_REG_NOTE_KIND (link, REG_DEAD);
+#endif
+ }
+ else
+ dead_notes = XEXP (dead_notes, 1);
+
+ XEXP (link, 0) = reg;
+ XEXP (link, 1) = REG_NOTES (insn);
+ REG_NOTES (insn) = link;
+}
+
+/* Subroutine on attach_deaths_insn--handles the recursive search
+ through INSN. If SET_P is true, then x is being modified by the insn. */
+
+static void
+attach_deaths (x, insn, set_p)
+ rtx x;
+ rtx insn;
+ int set_p;
+{
+ register int i;
+ register int j;
+ register enum rtx_code code;
+ register char *fmt;
+
+ if (x == 0)
+ return;
+
+ code = GET_CODE (x);
+
+ switch (code)
+ {
+ case CONST_INT:
+ case CONST_DOUBLE:
+ case LABEL_REF:
+ case SYMBOL_REF:
+ case CONST:
+ case CODE_LABEL:
+ case PC:
+ case CC0:
+ /* Get rid of the easy cases first. */
+ return;
+
+ case REG:
+ {
+ /* If the register dies in this insn, queue that note, and mark
+ this register as needing to die. */
+ /* This code is very similar to mark_used_1 (if set_p is false)
+ and mark_set_1 (if set_p is true) in flow.c. */
+
+ register int regno = REGNO (x);
+ register int offset = regno / REGSET_ELT_BITS;
+ register int bit = 1 << (regno % REGSET_ELT_BITS);
+ int all_needed = (old_live_regs[offset] & bit);
+ int some_needed = (old_live_regs[offset] & bit);
+
+ if (set_p)
+ return;
+
+ if (regno < FIRST_PSEUDO_REGISTER)
+ {
+ int n;
+
+ n = HARD_REGNO_NREGS (regno, GET_MODE (x));
+ while (--n > 0)
+ {
+ some_needed |= (old_live_regs[(regno + n) / REGSET_ELT_BITS]
+ & 1 << ((regno + n) % REGSET_ELT_BITS));
+ all_needed &= (old_live_regs[(regno + n) / REGSET_ELT_BITS]
+ & 1 << ((regno + n) % REGSET_ELT_BITS));
+ }
+ }
+
+ /* If it wasn't live before we started, then add a REG_DEAD note.
+ We must check the previous lifetime info not the current info,
+ because we may have to execute this code several times, e.g.
+ once for a clobber (which doesn't add a note) and later
+ for a use (which does add a note).
+
+ Always make the register live. We must do this even if it was
+ live before, because this may be an insn which sets and uses
+ the same register, in which case the register has already been
+ killed, so we must make it live again.
+
+ Global registers are always live, and should never have a REG_DEAD
+ note added for them, so none of the code below applies to them. */
+
+ if (regno >= FIRST_PSEUDO_REGISTER || ! global_regs[regno])
+ {
+ /* Never add REG_DEAD notes for the FRAME_POINTER_REGNUM or the
+ STACK_POINTER_REGNUM, since these are always considered to be
+ live. Similarly for ARG_POINTER_REGNUM if it is fixed. */
+ if (regno != FRAME_POINTER_REGNUM
+#if ARG_POINTER_REGNUM != FRAME_POINTER_REGNUM
+ && ! (regno == ARG_POINTER_REGNUM && fixed_regs[regno])
+#endif
+#ifdef PIC_OFFSET_TABLE_REGNUM
+ && ! (regno == PIC_OFFSET_TABLE_REGNUM && flag_pic)
+#endif
+ && regno != STACK_POINTER_REGNUM)
+ {
+ if (! all_needed && ! dead_or_set_p (insn, x))
+ {
+ /* If none of the words in X is needed, make a REG_DEAD
+ note. Otherwise, we must make partial REG_DEAD
+ notes. */
+ if (! some_needed)
+ create_reg_dead_note (x, insn);
+ else
+ {
+ int i;
+
+ /* Don't make a REG_DEAD note for a part of a
+ register that is set in the insn. */
+ for (i = HARD_REGNO_NREGS (regno, GET_MODE (x)) - 1;
+ i >= 0; i--)
+ if ((old_live_regs[(regno + i) / REGSET_ELT_BITS]
+ & 1 << ((regno +i) % REGSET_ELT_BITS)) == 0
+ && ! dead_or_set_regno_p (insn, regno + i))
+ create_reg_dead_note (gen_rtx (REG, word_mode,
+ regno + i),
+ insn);
+ }
+ }
+ }
+
+ if (regno < FIRST_PSEUDO_REGISTER)
+ {
+ int j = HARD_REGNO_NREGS (regno, GET_MODE (x));
+ while (--j >= 0)
+ {
+ offset = (regno + j) / REGSET_ELT_BITS;
+ bit = 1 << ((regno + j) % REGSET_ELT_BITS);
+
+ bb_dead_regs[offset] &= ~bit;
+ bb_live_regs[offset] |= bit;
+ }
+ }
+ else
+ {
+ bb_dead_regs[offset] &= ~bit;
+ bb_live_regs[offset] |= bit;
+ }
+ }
+ return;
+ }
+
+ case MEM:
+ /* Handle tail-recursive case. */
+ attach_deaths (XEXP (x, 0), insn, 0);
+ return;
+
+ case SUBREG:
+ case STRICT_LOW_PART:
+ /* These two cases preserve the value of SET_P, so handle them
+ separately. */
+ attach_deaths (XEXP (x, 0), insn, set_p);
+ return;
+
+ case ZERO_EXTRACT:
+ case SIGN_EXTRACT:
+ /* This case preserves the value of SET_P for the first operand, but
+ clears it for the other two. */
+ attach_deaths (XEXP (x, 0), insn, set_p);
+ attach_deaths (XEXP (x, 1), insn, 0);
+ attach_deaths (XEXP (x, 2), insn, 0);
+ return;
+
+ default:
+ /* Other cases: walk the insn. */
+ fmt = GET_RTX_FORMAT (code);
+ for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
+ {
+ if (fmt[i] == 'e')
+ attach_deaths (XEXP (x, i), insn, 0);
+ else if (fmt[i] == 'E')
+ for (j = 0; j < XVECLEN (x, i); j++)
+ attach_deaths (XVECEXP (x, i, j), insn, 0);
+ }
+ }
+}
+
+/* After INSN has executed, add register death notes for each register
+ that is dead after INSN. */
+
+static void
+attach_deaths_insn (insn)
+ rtx insn;
+{
+ rtx x = PATTERN (insn);
+ register RTX_CODE code = GET_CODE (x);
+
+ if (code == SET)
+ {
+ attach_deaths (SET_SRC (x), insn, 0);
+
+ /* A register might die here even if it is the destination, e.g.
+ it is the target of a volatile read and is otherwise unused.
+ Hence we must always call attach_deaths for the SET_DEST. */
+ attach_deaths (SET_DEST (x), insn, 1);
+ }
+ else if (code == PARALLEL)
+ {
+ register int i;
+ for (i = XVECLEN (x, 0) - 1; i >= 0; i--)
+ {
+ code = GET_CODE (XVECEXP (x, 0, i));
+ if (code == SET)
+ {
+ attach_deaths (SET_SRC (XVECEXP (x, 0, i)), insn, 0);
+
+ attach_deaths (SET_DEST (XVECEXP (x, 0, i)), insn, 1);
+ }
+ else if (code == CLOBBER)
+ attach_deaths (XEXP (XVECEXP (x, 0, i), 0), insn, 1);
+ else
+ attach_deaths (XVECEXP (x, 0, i), insn, 0);
+ }
+ }
+ else if (code == CLOBBER)
+ attach_deaths (XEXP (x, 0), insn, 1);
+ else
+ attach_deaths (x, insn, 0);
+}
+
+/* Delete notes beginning with INSN and maybe put them in the chain
+ of notes ended by NOTE_LIST.
+ Returns the insn following the notes. */
+
+static rtx
+unlink_notes (insn, tail)
+ rtx insn, tail;
+{
+ rtx prev = PREV_INSN (insn);
+
+ while (insn != tail && GET_CODE (insn) == NOTE)
+ {
+ rtx next = NEXT_INSN (insn);
+ /* Delete the note from its current position. */
+ if (prev)
+ NEXT_INSN (prev) = next;
+ if (next)
+ PREV_INSN (next) = prev;
+
+ if (write_symbols != NO_DEBUG && NOTE_LINE_NUMBER (insn) > 0)
+ /* Record line-number notes so they can be reused. */
+ LINE_NOTE (insn) = insn;
+ else
+ {
+ /* Insert the note at the end of the notes list. */
+ PREV_INSN (insn) = note_list;
+ if (note_list)
+ NEXT_INSN (note_list) = insn;
+ note_list = insn;
+ }
+
+ insn = next;
+ }
+ return insn;
+}
+
+/* Data structure for keeping track of register information
+ during that register's life. */
+
+struct sometimes
+{
+ short offset; short bit;
+ short live_length; short calls_crossed;
+};
+
+/* Constructor for `sometimes' data structure. */
+
+static int
+new_sometimes_live (regs_sometimes_live, offset, bit, sometimes_max)
+ struct sometimes *regs_sometimes_live;
+ int offset, bit;
+ int sometimes_max;
+{
+ register struct sometimes *p;
+ register int regno = offset * REGSET_ELT_BITS + bit;
+ int i;
+
+ /* There should never be a register greater than max_regno here. If there
+ is, it means that a define_split has created a new pseudo reg. This
+ is not allowed, since there will not be flow info available for any
+ new register, so catch the error here. */
+ if (regno >= max_regno)
+ abort ();
+
+ p = &regs_sometimes_live[sometimes_max];
+ p->offset = offset;
+ p->bit = bit;
+ p->live_length = 0;
+ p->calls_crossed = 0;
+ sometimes_max++;
+ return sometimes_max;
+}
+
+/* Count lengths of all regs we are currently tracking,
+ and find new registers no longer live. */
+
+static void
+finish_sometimes_live (regs_sometimes_live, sometimes_max)
+ struct sometimes *regs_sometimes_live;
+ int sometimes_max;
+{
+ int i;
+
+ for (i = 0; i < sometimes_max; i++)
+ {
+ register struct sometimes *p = &regs_sometimes_live[i];
+ int regno;
+
+ regno = p->offset * REGSET_ELT_BITS + p->bit;
+
+ sched_reg_live_length[regno] += p->live_length;
+ sched_reg_n_calls_crossed[regno] += p->calls_crossed;
+ }
+}
+
+/* Use modified list scheduling to rearrange insns in basic block
+ B. FILE, if nonzero, is where we dump interesting output about
+ this pass. */
+
+static void
+schedule_block (b, file)
+ int b;
+ FILE *file;
+{
+ rtx insn, last;
+ rtx last_note = 0;
+ rtx *ready, link;
+ int i, j, n_ready = 0, new_ready, n_insns = 0;
+ int sched_n_insns = 0;
+#define NEED_NOTHING 0
+#define NEED_HEAD 1
+#define NEED_TAIL 2
+ int new_needs;
+
+ /* HEAD and TAIL delimit the region being scheduled. */
+ rtx head = basic_block_head[b];
+ rtx tail = basic_block_end[b];
+ /* PREV_HEAD and NEXT_TAIL are the boundaries of the insns
+ being scheduled. When the insns have been ordered,
+ these insns delimit where the new insns are to be
+ spliced back into the insn chain. */
+ rtx next_tail;
+ rtx prev_head;
+
+ /* Keep life information accurate. */
+ register struct sometimes *regs_sometimes_live;
+ int sometimes_max;
+
+ if (file)
+ fprintf (file, ";;\t -- basic block number %d from %d to %d --\n",
+ b, INSN_UID (basic_block_head[b]), INSN_UID (basic_block_end[b]));
+
+ i = max_reg_num ();
+ reg_last_uses = (rtx *) alloca (i * sizeof (rtx));
+ bzero (reg_last_uses, i * sizeof (rtx));
+ reg_last_sets = (rtx *) alloca (i * sizeof (rtx));
+ bzero (reg_last_sets, i * sizeof (rtx));
+
+ /* Remove certain insns at the beginning from scheduling,
+ by advancing HEAD. */
+
+ /* At the start of a function, before reload has run, don't delay getting
+ parameters from hard registers into pseudo registers. */
+ if (reload_completed == 0 && b == 0)
+ {
+ while (head != tail
+ && GET_CODE (head) == NOTE
+ && NOTE_LINE_NUMBER (head) != NOTE_INSN_FUNCTION_BEG)
+ head = NEXT_INSN (head);
+ while (head != tail
+ && GET_CODE (head) == INSN
+ && GET_CODE (PATTERN (head)) == SET)
+ {
+ rtx src = SET_SRC (PATTERN (head));
+ while (GET_CODE (src) == SUBREG
+ || GET_CODE (src) == SIGN_EXTEND
+ || GET_CODE (src) == ZERO_EXTEND
+ || GET_CODE (src) == SIGN_EXTRACT
+ || GET_CODE (src) == ZERO_EXTRACT)
+ src = XEXP (src, 0);
+ if (GET_CODE (src) != REG
+ || REGNO (src) >= FIRST_PSEUDO_REGISTER)
+ break;
+ /* Keep this insn from ever being scheduled. */
+ INSN_REF_COUNT (head) = 1;
+ head = NEXT_INSN (head);
+ }
+ }
+
+ /* Don't include any notes or labels at the beginning of the
+ basic block, or notes at the ends of basic blocks. */
+ while (head != tail)
+ {
+ if (GET_CODE (head) == NOTE)
+ head = NEXT_INSN (head);
+ else if (GET_CODE (tail) == NOTE)
+ tail = PREV_INSN (tail);
+ else if (GET_CODE (head) == CODE_LABEL)
+ head = NEXT_INSN (head);
+ else break;
+ }
+ /* If the only insn left is a NOTE or a CODE_LABEL, then there is no need
+ to schedule this block. */
+ if (head == tail
+ && (GET_CODE (head) == NOTE || GET_CODE (head) == CODE_LABEL))
+ return;
+
+#if 0
+ /* This short-cut doesn't work. It does not count call insns crossed by
+ registers in reg_sometimes_live. It does not mark these registers as
+ dead if they die in this block. It does not mark these registers live
+ (or create new reg_sometimes_live entries if necessary) if they are born
+ in this block.
+
+ The easy solution is to just always schedule a block. This block only
+ has one insn, so this won't slow down this pass by much. */
+
+ if (head == tail)
+ return;
+#endif
+
+ /* Exclude certain insns at the end of the basic block by advancing TAIL. */
+ /* This isn't correct. Instead of advancing TAIL, should assign very
+ high priorities to these insns to guarantee that they get scheduled last.
+ If these insns are ignored, as is currently done, the register life info
+ may be incorrectly computed. */
+ if (GET_CODE (tail) == INSN
+ && GET_CODE (PATTERN (tail)) == USE
+ && next_nonnote_insn (tail) == 0)
+ {
+ /* If this was the only insn in the block, then there are no insns to
+ schedule. */
+ if (head == tail)
+ return;
+
+ /* We don't try to reorder the USE at the end of a function. */
+ tail = prev_nonnote_insn (tail);
+
+#if 0
+ /* This short-cut does not work. See comment above. */
+ if (head == tail)
+ return;
+#endif
+ }
+ else if (GET_CODE (tail) == JUMP_INSN
+ && SCHED_GROUP_P (tail) == 0
+ && GET_CODE (PREV_INSN (tail)) == INSN
+ && GET_CODE (PATTERN (PREV_INSN (tail))) == USE
+ && REG_FUNCTION_VALUE_P (XEXP (PATTERN (PREV_INSN (tail)), 0)))
+ {
+ /* Don't let the setting of the function's return value register
+ move from this jump. For the same reason we want to get the
+ parameters into pseudo registers as quickly as possible, we
+ want to set the function's return value register as late as
+ possible. */
+
+ /* If this is the only insn in the block, then there is no need to
+ schedule the block. */
+ if (head == tail)
+ return;
+
+ tail = PREV_INSN (tail);
+ if (head == tail)
+ return;
+
+ tail = prev_nonnote_insn (tail);
+
+#if 0
+ /* This shortcut does not work. See comment above. */
+ if (head == tail)
+ return;
+#endif
+ }
+
+#ifdef HAVE_cc0
+ /* This is probably wrong. Instead of doing this, should give this insn
+ a very high priority to guarantee that it gets scheduled last. */
+ /* Can not separate an insn that sets the condition code from one that
+ uses it. So we must leave an insn that sets cc0 where it is. */
+ if (sets_cc0_p (PATTERN (tail)))
+ tail = PREV_INSN (tail);
+#endif
+
+ /* Now HEAD through TAIL are the insns actually to be rearranged;
+ Let PREV_HEAD and NEXT_TAIL enclose them. */
+ prev_head = PREV_INSN (head);
+ next_tail = NEXT_INSN (tail);
+
+ /* Initialize basic block data structures. */
+ dead_notes = 0;
+ pending_read_insns = 0;
+ pending_read_mems = 0;
+ pending_write_insns = 0;
+ pending_write_mems = 0;
+ pending_lists_length = 0;
+ last_pending_memory_flush = 0;
+ last_function_call = 0;
+ last_scheduled_insn = 0;
+
+ LOG_LINKS (sched_before_next_call) = 0;
+
+ n_insns += sched_analyze (head, tail);
+ if (n_insns == 0)
+ {
+ free_pending_lists ();
+ return;
+ }
+
+ /* Allocate vector to hold insns to be rearranged (except those
+ insns which are controlled by an insn with SCHED_GROUP_P set).
+ All these insns are included between ORIG_HEAD and ORIG_TAIL,
+ as those variables ultimately are set up. */
+ ready = (rtx *) alloca ((n_insns+1) * sizeof (rtx));
+
+ /* TAIL is now the last of the insns to be rearranged.
+ Put those insns into the READY vector. */
+ insn = tail;
+
+ /* If the last insn is a branch, force it to be the last insn after
+ scheduling. Also, don't try to reorder calls at the ends the basic
+ block -- this will only lead to worse register allocation. */
+ if (GET_CODE (tail) == CALL_INSN || GET_CODE (tail) == JUMP_INSN)
+ {
+ priority (tail);
+ ready[n_ready++] = tail;
+ INSN_PRIORITY (tail) = TAIL_PRIORITY;
+ INSN_REF_COUNT (tail) = 0;
+ insn = PREV_INSN (tail);
+ }
+
+ /* Assign priorities to instructions. Also check whether they
+ are in priority order already. If so then I will be nonnegative.
+ We use this shortcut only before reloading. */
+#if 0
+ i = reload_completed ? DONE_PRIORITY : MAX_PRIORITY;
+#endif
+
+ for (; insn != prev_head; insn = PREV_INSN (insn))
+ {
+ if (GET_RTX_CLASS (GET_CODE (insn)) == 'i')
+ {
+ priority (insn);
+ if (INSN_REF_COUNT (insn) == 0)
+ ready[n_ready++] = insn;
+ if (SCHED_GROUP_P (insn))
+ {
+ while (SCHED_GROUP_P (insn))
+ {
+ insn = PREV_INSN (insn);
+ while (GET_CODE (insn) == NOTE)
+ insn = PREV_INSN (insn);
+ priority (insn);
+ }
+ continue;
+ }
+#if 0
+ if (i < 0)
+ continue;
+ if (INSN_PRIORITY (insn) < i)
+ i = INSN_PRIORITY (insn);
+ else if (INSN_PRIORITY (insn) > i)
+ i = DONE_PRIORITY;
+#endif
+ }
+ }
+
+#if 0
+ /* This short-cut doesn't work. It does not count call insns crossed by
+ registers in reg_sometimes_live. It does not mark these registers as
+ dead if they die in this block. It does not mark these registers live
+ (or create new reg_sometimes_live entries if necessary) if they are born
+ in this block.
+
+ The easy solution is to just always schedule a block. These blocks tend
+ to be very short, so this doesn't slow down this pass by much. */
+
+ /* If existing order is good, don't bother to reorder. */
+ if (i != DONE_PRIORITY)
+ {
+ if (file)
+ fprintf (file, ";; already scheduled\n");
+
+ if (reload_completed == 0)
+ {
+ for (i = 0; i < sometimes_max; i++)
+ regs_sometimes_live[i].live_length += n_insns;
+
+ finish_sometimes_live (regs_sometimes_live, sometimes_max);
+ }
+ free_pending_lists ();
+ return;
+ }
+#endif
+
+ /* Scan all the insns to be scheduled, removing NOTE insns
+ and register death notes.
+ Line number NOTE insns end up in NOTE_LIST.
+ Register death notes end up in DEAD_NOTES.
+
+ Recreate the register life information for the end of this basic
+ block. */
+
+ if (reload_completed == 0)
+ {
+ bcopy (basic_block_live_at_start[b], bb_live_regs, regset_bytes);
+ bzero (bb_dead_regs, regset_bytes);
+
+ if (b == 0)
+ {
+ /* This is the first block in the function. There may be insns
+ before head that we can't schedule. We still need to examine
+ them though for accurate register lifetime analysis. */
+
+ /* We don't want to remove any REG_DEAD notes as the code below
+ does. */
+
+ for (insn = basic_block_head[b]; insn != head;
+ insn = NEXT_INSN (insn))
+ if (GET_RTX_CLASS (GET_CODE (insn)) == 'i')
+ {
+ /* See if the register gets born here. */
+ /* We must check for registers being born before we check for
+ registers dying. It is possible for a register to be born
+ and die in the same insn, e.g. reading from a volatile
+ memory location into an otherwise unused register. Such
+ a register must be marked as dead after this insn. */
+ if (GET_CODE (PATTERN (insn)) == SET
+ || GET_CODE (PATTERN (insn)) == CLOBBER)
+ sched_note_set (b, PATTERN (insn), 0);
+ else if (GET_CODE (PATTERN (insn)) == PARALLEL)
+ {
+ int j;
+ for (j = XVECLEN (PATTERN (insn), 0) - 1; j >= 0; j--)
+ if (GET_CODE (XVECEXP (PATTERN (insn), 0, j)) == SET
+ || GET_CODE (XVECEXP (PATTERN (insn), 0, j)) == CLOBBER)
+ sched_note_set (b, XVECEXP (PATTERN (insn), 0, j), 0);
+
+ for (j = XVECLEN (PATTERN (insn), 0) - 1; j >= 0; j--)
+ if (GET_CODE (XVECEXP (PATTERN (insn), 0, j)) == USE)
+ sched_note_set (b, XVECEXP (PATTERN (insn), 0, j), 0);
+ }
+
+ for (link = REG_NOTES (insn); link; link = XEXP (link, 1))
+ {
+ if ((REG_NOTE_KIND (link) == REG_DEAD
+ || REG_NOTE_KIND (link) == REG_UNUSED)
+ /* Verify that the REG_NOTE has a legal value. */
+ && GET_CODE (XEXP (link, 0)) == REG)
+ {
+ register int regno = REGNO (XEXP (link, 0));
+ register int offset = regno / REGSET_ELT_BITS;
+ register int bit = 1 << (regno % REGSET_ELT_BITS);
+
+ if (regno < FIRST_PSEUDO_REGISTER)
+ {
+ int j = HARD_REGNO_NREGS (regno,
+ GET_MODE (XEXP (link, 0)));
+ while (--j >= 0)
+ {
+ offset = (regno + j) / REGSET_ELT_BITS;
+ bit = 1 << ((regno + j) % REGSET_ELT_BITS);
+
+ bb_live_regs[offset] &= ~bit;
+ bb_dead_regs[offset] |= bit;
+ }
+ }
+ else
+ {
+ bb_live_regs[offset] &= ~bit;
+ bb_dead_regs[offset] |= bit;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ /* If debugging information is being produced, keep track of the line
+ number notes for each insn. */
+ if (write_symbols != NO_DEBUG)
+ {
+ /* We must use the true line number for the first insn in the block
+ that was computed and saved at the start of this pass. We can't
+ use the current line number, because scheduling of the previous
+ block may have changed the current line number. */
+ rtx line = line_note_head[b];
+
+ for (insn = basic_block_head[b];
+ insn != next_tail;
+ insn = NEXT_INSN (insn))
+ if (GET_CODE (insn) == NOTE && NOTE_LINE_NUMBER (insn) > 0)
+ line = insn;
+ else
+ LINE_NOTE (insn) = line;
+ }
+
+ for (insn = head; insn != next_tail; insn = NEXT_INSN (insn))
+ {
+ rtx prev, next, link;
+
+ /* Farm out notes. This is needed to keep the debugger from
+ getting completely deranged. */
+ if (GET_CODE (insn) == NOTE)
+ {
+ prev = insn;
+ insn = unlink_notes (insn, next_tail);
+ if (prev == tail)
+ abort ();
+ if (prev == head)
+ abort ();
+ if (insn == next_tail)
+ abort ();
+ }
+
+ if (reload_completed == 0
+ && GET_RTX_CLASS (GET_CODE (insn)) == 'i')
+ {
+ /* See if the register gets born here. */
+ /* We must check for registers being born before we check for
+ registers dying. It is possible for a register to be born and
+ die in the same insn, e.g. reading from a volatile memory
+ location into an otherwise unused register. Such a register
+ must be marked as dead after this insn. */
+ if (GET_CODE (PATTERN (insn)) == SET
+ || GET_CODE (PATTERN (insn)) == CLOBBER)
+ sched_note_set (b, PATTERN (insn), 0);
+ else if (GET_CODE (PATTERN (insn)) == PARALLEL)
+ {
+ int j;
+ for (j = XVECLEN (PATTERN (insn), 0) - 1; j >= 0; j--)
+ if (GET_CODE (XVECEXP (PATTERN (insn), 0, j)) == SET
+ || GET_CODE (XVECEXP (PATTERN (insn), 0, j)) == CLOBBER)
+ sched_note_set (b, XVECEXP (PATTERN (insn), 0, j), 0);
+
+ for (j = XVECLEN (PATTERN (insn), 0) - 1; j >= 0; j--)
+ if (GET_CODE (XVECEXP (PATTERN (insn), 0, j)) == USE)
+ sched_note_set (b, XVECEXP (PATTERN (insn), 0, j), 0);
+ }
+
+ /* Need to know what registers this insn kills. */
+ for (prev = 0, link = REG_NOTES (insn); link; link = next)
+ {
+ int regno;
+
+ next = XEXP (link, 1);
+ if ((REG_NOTE_KIND (link) == REG_DEAD
+ || REG_NOTE_KIND (link) == REG_UNUSED)
+ /* Verify that the REG_NOTE has a legal value. */
+ && GET_CODE (XEXP (link, 0)) == REG)
+ {
+ register int regno = REGNO (XEXP (link, 0));
+ register int offset = regno / REGSET_ELT_BITS;
+ register int bit = 1 << (regno % REGSET_ELT_BITS);
+
+ /* Only unlink REG_DEAD notes; leave REG_UNUSED notes
+ alone. */
+ if (REG_NOTE_KIND (link) == REG_DEAD)
+ {
+ if (prev)
+ XEXP (prev, 1) = next;
+ else
+ REG_NOTES (insn) = next;
+ XEXP (link, 1) = dead_notes;
+ dead_notes = link;
+ }
+ else
+ prev = link;
+
+ if (regno < FIRST_PSEUDO_REGISTER)
+ {
+ int j = HARD_REGNO_NREGS (regno,
+ GET_MODE (XEXP (link, 0)));
+ while (--j >= 0)
+ {
+ offset = (regno + j) / REGSET_ELT_BITS;
+ bit = 1 << ((regno + j) % REGSET_ELT_BITS);
+
+ bb_live_regs[offset] &= ~bit;
+ bb_dead_regs[offset] |= bit;
+ }
+ }
+ else
+ {
+ bb_live_regs[offset] &= ~bit;
+ bb_dead_regs[offset] |= bit;
+ }
+ }
+ else
+ prev = link;
+ }
+ }
+ }
+
+ if (reload_completed == 0)
+ {
+ /* Keep track of register lives. */
+ old_live_regs = (regset) alloca (regset_bytes);
+ regs_sometimes_live
+ = (struct sometimes *) alloca (max_regno * sizeof (struct sometimes));
+ sometimes_max = 0;
+
+ /* Start with registers live at end. */
+ for (j = 0; j < regset_size; j++)
+ {
+ int live = bb_live_regs[j];
+ old_live_regs[j] = live;
+ if (live)
+ {
+ register int bit;
+ for (bit = 0; bit < REGSET_ELT_BITS; bit++)
+ if (live & (1 << bit))
+ sometimes_max = new_sometimes_live (regs_sometimes_live, j,
+ bit, sometimes_max);
+ }
+ }
+ }
+
+ SCHED_SORT (ready, n_ready, 1);
+
+ if (file)
+ {
+ fprintf (file, ";; ready list initially:\n;; ");
+ for (i = 0; i < n_ready; i++)
+ fprintf (file, "%d ", INSN_UID (ready[i]));
+ fprintf (file, "\n\n");
+
+ for (insn = head; insn != next_tail; insn = NEXT_INSN (insn))
+ if (INSN_PRIORITY (insn) > 0)
+ fprintf (file, ";; insn[%4d]: priority = %4d, ref_count = %4d\n",
+ INSN_UID (insn), INSN_PRIORITY (insn),
+ INSN_REF_COUNT (insn));
+ }
+
+ /* Now HEAD and TAIL are going to become disconnected
+ entirely from the insn chain. */
+ tail = ready[0];
+
+ /* Q_SIZE will always be zero here. */
+ q_ptr = 0;
+ bzero (insn_queue, sizeof (insn_queue));
+
+ /* Now, perform list scheduling. */
+
+ /* Where we start inserting insns is after TAIL. */
+ last = next_tail;
+
+ new_needs = (NEXT_INSN (prev_head) == basic_block_head[b]
+ ? NEED_HEAD : NEED_NOTHING);
+ if (PREV_INSN (next_tail) == basic_block_end[b])
+ new_needs |= NEED_TAIL;
+
+ new_ready = n_ready;
+ while (sched_n_insns < n_insns)
+ {
+ q_ptr = NEXT_Q (q_ptr);
+
+ /* Add all pending insns that can be scheduled without stalls to the
+ ready list. */
+ for (insn = insn_queue[q_ptr]; insn; insn = NEXT_INSN (insn))
+ {
+ if (file)
+ fprintf (file, ";; launching %d before %d with no stalls\n",
+ INSN_UID (insn), INSN_UID (last));
+ ready[new_ready++] = insn;
+ q_size -= 1;
+ }
+ insn_queue[q_ptr] = 0;
+
+ /* If there are no ready insns, stall until one is ready and add all
+ of the pending insns at that point to the ready list. */
+ if (new_ready == 0)
+ {
+ register int stalls;
+
+ for (stalls = 1; stalls < Q_SIZE; stalls++)
+ if (insn = insn_queue[NEXT_Q_AFTER (q_ptr, stalls)])
+ {
+ for (; insn; insn = NEXT_INSN (insn))
+ {
+ if (file)
+ fprintf (file, ";; issue insn %d before %d with %d stalls\n",
+ INSN_UID (insn), INSN_UID (last), stalls);
+ ready[new_ready++] = insn;
+ q_size -= 1;
+ }
+ insn_queue[NEXT_Q_AFTER (q_ptr, stalls)] = 0;
+ break;
+ }
+
+#if 0
+ /* This looks logically correct, but on the SPEC benchmark set on
+ the SPARC, I get better code without it. */
+ q_ptr = NEXT_Q_AFTER (q_ptr, stalls);
+#endif
+ }
+
+ /* There should be some instructions waiting to fire. */
+ if (new_ready == 0)
+ abort ();
+
+ /* Sort the ready list and choose the best insn to schedule.
+ N_READY holds the number of items that were scheduled the last time,
+ minus the one instruction scheduled on the last loop iteration; it
+ is not modified for any other reason in this loop. */
+ SCHED_SORT (ready, new_ready, n_ready);
+ n_ready = new_ready;
+ last_scheduled_insn = insn = ready[0];
+
+ if (DONE_PRIORITY_P (insn))
+ abort ();
+
+ if (reload_completed == 0)
+ {
+ /* Process this insn, and each insn linked to this one which must
+ be immediately output after this insn. */
+ do
+ {
+ /* First we kill registers set by this insn, and then we
+ make registers used by this insn live. This is the opposite
+ order used above because we are traversing the instructions
+ backwards. */
+
+ /* Strictly speaking, we should scan REG_UNUSED notes and make
+ every register mentioned there live, however, we will just
+ kill them again immediately below, so there doesn't seem to
+ be any reason why we bother to do this. */
+
+ /* See if this is the last notice we must take of a register. */
+ if (GET_CODE (PATTERN (insn)) == SET
+ || GET_CODE (PATTERN (insn)) == CLOBBER)
+ sched_note_set (b, PATTERN (insn), 1);
+ else if (GET_CODE (PATTERN (insn)) == PARALLEL)
+ {
+ int j;
+ for (j = XVECLEN (PATTERN (insn), 0) - 1; j >= 0; j--)
+ if (GET_CODE (XVECEXP (PATTERN (insn), 0, j)) == SET
+ || GET_CODE (XVECEXP (PATTERN (insn), 0, j)) == CLOBBER)
+ sched_note_set (b, XVECEXP (PATTERN (insn), 0, j), 1);
+ }
+
+ /* This code keeps life analysis information up to date. */
+ if (GET_CODE (insn) == CALL_INSN)
+ {
+ register struct sometimes *p;
+
+ /* A call kills all call used and global registers, except
+ for those mentioned in the call pattern which will be
+ made live again later. */
+ for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
+ if (call_used_regs[i] || global_regs[i])
+ {
+ register int offset = i / REGSET_ELT_BITS;
+ register int bit = 1 << (i % REGSET_ELT_BITS);
+
+ bb_live_regs[offset] &= ~bit;
+ bb_dead_regs[offset] |= bit;
+ }
+
+ /* Regs live at the time of a call instruction must not
+ go in a register clobbered by calls. Record this for
+ all regs now live. Note that insns which are born or
+ die in a call do not cross a call, so this must be done
+ after the killings (above) and before the births
+ (below). */
+ p = regs_sometimes_live;
+ for (i = 0; i < sometimes_max; i++, p++)
+ if (bb_live_regs[p->offset] & (1 << p->bit))
+ p->calls_crossed += 1;
+ }
+
+ /* Make every register used live, and add REG_DEAD notes for
+ registers which were not live before we started. */
+ attach_deaths_insn (insn);
+
+ /* Find registers now made live by that instruction. */
+ for (i = 0; i < regset_size; i++)
+ {
+ int diff = bb_live_regs[i] & ~old_live_regs[i];
+ if (diff)
+ {
+ register int bit;
+ old_live_regs[i] |= diff;
+ for (bit = 0; bit < REGSET_ELT_BITS; bit++)
+ if (diff & (1 << bit))
+ sometimes_max
+ = new_sometimes_live (regs_sometimes_live, i, bit,
+ sometimes_max);
+ }
+ }
+
+ /* Count lengths of all regs we are worrying about now,
+ and handle registers no longer live. */
+
+ for (i = 0; i < sometimes_max; i++)
+ {
+ register struct sometimes *p = &regs_sometimes_live[i];
+ int regno = p->offset*REGSET_ELT_BITS + p->bit;
+
+ p->live_length += 1;
+
+ if ((bb_live_regs[p->offset] & (1 << p->bit)) == 0)
+ {
+ /* This is the end of one of this register's lifetime
+ segments. Save the lifetime info collected so far,
+ and clear its bit in the old_live_regs entry. */
+ sched_reg_live_length[regno] += p->live_length;
+ sched_reg_n_calls_crossed[regno] += p->calls_crossed;
+ old_live_regs[p->offset] &= ~(1 << p->bit);
+
+ /* Delete the reg_sometimes_live entry for this reg by
+ copying the last entry over top of it. */
+ *p = regs_sometimes_live[--sometimes_max];
+ /* ...and decrement i so that this newly copied entry
+ will be processed. */
+ i--;
+ }
+ }
+
+ link = insn;
+ insn = PREV_INSN (insn);
+ }
+ while (SCHED_GROUP_P (link));
+
+ /* Set INSN back to the insn we are scheduling now. */
+ insn = ready[0];
+ }
+
+ /* Schedule INSN. Remove it from the ready list. */
+ ready += 1;
+ n_ready -= 1;
+
+ sched_n_insns += 1;
+ NEXT_INSN (insn) = last;
+ PREV_INSN (last) = insn;
+ last = insn;
+
+ /* Everything that precedes INSN now either becomes "ready", if
+ it can execute immediately before INSN, or "pending", if
+ there must be a delay. Give INSN high enough priority that
+ at least one (maybe more) reg-killing insns can be launched
+ ahead of all others. Mark INSN as scheduled by changing its
+ priority to -1. */
+ INSN_PRIORITY (insn) = LAUNCH_PRIORITY;
+ new_ready = launch_links (insn, ready, n_ready);
+ INSN_PRIORITY (insn) = DONE_PRIORITY;
+
+ /* Schedule all prior insns that must not be moved. */
+ if (SCHED_GROUP_P (insn))
+ {
+ /* Disable these insns from being launched. */
+ link = insn;
+ while (SCHED_GROUP_P (link))
+ {
+ /* Disable these insns from being launched by anybody. */
+ link = PREV_INSN (link);
+ INSN_REF_COUNT (link) = 0;
+ }
+
+ /* None of these insns can move forward into delay slots. */
+ while (SCHED_GROUP_P (insn))
+ {
+ insn = PREV_INSN (insn);
+ new_ready = launch_links (insn, ready, new_ready);
+ INSN_PRIORITY (insn) = DONE_PRIORITY;
+
+ sched_n_insns += 1;
+ NEXT_INSN (insn) = last;
+ PREV_INSN (last) = insn;
+ last = insn;
+ }
+ }
+ }
+ if (q_size != 0)
+ abort ();
+
+ if (reload_completed == 0)
+ finish_sometimes_live (regs_sometimes_live, sometimes_max);
+
+ /* HEAD is now the first insn in the chain of insns that
+ been scheduled by the loop above.
+ TAIL is the last of those insns. */
+ head = insn;
+
+ /* NOTE_LIST is the end of a chain of notes previously found
+ among the insns. Insert them at the beginning of the insns. */
+ if (note_list != 0)
+ {
+ rtx note_head = note_list;
+ while (PREV_INSN (note_head))
+ note_head = PREV_INSN (note_head);
+
+ PREV_INSN (head) = note_list;
+ NEXT_INSN (note_list) = head;
+ head = note_head;
+ }
+
+ /* In theory, there should be no REG_DEAD notes leftover at the end.
+ In practice, this can occur as the result of bugs in flow, combine.c,
+ and/or sched.c. The values of the REG_DEAD notes remaining are
+ meaningless, because dead_notes is just used as a free list. */
+#if 1
+ if (dead_notes != 0)
+ abort ();
+#endif
+
+ if (new_needs & NEED_HEAD)
+ basic_block_head[b] = head;
+ PREV_INSN (head) = prev_head;
+ NEXT_INSN (prev_head) = head;
+
+ if (new_needs & NEED_TAIL)
+ basic_block_end[b] = tail;
+ NEXT_INSN (tail) = next_tail;
+ PREV_INSN (next_tail) = tail;
+
+ /* Restore the line-number notes of each insn. */
+ if (write_symbols != NO_DEBUG)
+ {
+ rtx line, note, prev, new;
+ int notes = 0;
+
+ head = basic_block_head[b];
+ next_tail = NEXT_INSN (basic_block_end[b]);
+
+ /* Determine the current line-number. We want to know the current
+ line number of the first insn of the block here, in case it is
+ different from the true line number that was saved earlier. If
+ different, then we need a line number note before the first insn
+ of this block. If it happens to be the same, then we don't want to
+ emit another line number note here. */
+ for (line = head; line; line = PREV_INSN (line))
+ if (GET_CODE (line) == NOTE && NOTE_LINE_NUMBER (line) > 0)
+ break;
+
+ /* Walk the insns keeping track of the current line-number and inserting
+ the line-number notes as needed. */
+ for (insn = head; insn != next_tail; insn = NEXT_INSN (insn))
+ if (GET_CODE (insn) == NOTE && NOTE_LINE_NUMBER (insn) > 0)
+ line = insn;
+ else if (! (GET_CODE (insn) == NOTE
+ && NOTE_LINE_NUMBER (insn) == NOTE_INSN_DELETED)
+ && (note = LINE_NOTE (insn)) != 0
+ && note != line
+ && (line == 0
+ || NOTE_LINE_NUMBER (note) != NOTE_LINE_NUMBER (line)
+ || NOTE_SOURCE_FILE (note) != NOTE_SOURCE_FILE (line)))
+ {
+ line = note;
+ prev = PREV_INSN (insn);
+ if (LINE_NOTE (note))
+ {
+ /* Re-use the orignal line-number note. */
+ LINE_NOTE (note) = 0;
+ PREV_INSN (note) = prev;
+ NEXT_INSN (prev) = note;
+ PREV_INSN (insn) = note;
+ NEXT_INSN (note) = insn;
+ }
+ else
+ {
+ notes++;
+ new = emit_note_after (NOTE_LINE_NUMBER (note), prev);
+ NOTE_SOURCE_FILE (new) = NOTE_SOURCE_FILE (note);
+ }
+ }
+ if (file && notes)
+ fprintf (file, ";; added %d line-number notes\n", notes);
+ }
+
+ if (file)
+ {
+ fprintf (file, ";; new basic block head = %d\n;; new basic block end = %d\n\n",
+ INSN_UID (basic_block_head[b]), INSN_UID (basic_block_end[b]));
+ }
+
+ /* Yow! We're done! */
+ free_pending_lists ();
+
+ return;
+}
+
+/* Subroutine of split_hard_reg_notes. Searches X for any reference to
+ REGNO, returning the rtx of the reference found if any. Otherwise,
+ returns 0. */
+
+rtx
+regno_use_in (regno, x)
+ int regno;
+ rtx x;
+{
+ register char *fmt;
+ int i, j;
+ rtx tem;
+
+ if (GET_CODE (x) == REG && REGNO (x) == regno)
+ return x;
+
+ fmt = GET_RTX_FORMAT (GET_CODE (x));
+ for (i = GET_RTX_LENGTH (GET_CODE (x)) - 1; i >= 0; i--)
+ {
+ if (fmt[i] == 'e')
+ {
+ if (tem = regno_use_in (regno, XEXP (x, i)))
+ return tem;
+ }
+ else if (fmt[i] == 'E')
+ for (j = XVECLEN (x, i) - 1; j >= 0; j--)
+ if (tem = regno_use_in (regno , XVECEXP (x, i, j)))
+ return tem;
+ }
+
+ return 0;
+}
+
+/* Subroutine of update_flow_info. Determines whether any new REG_NOTEs are
+ needed for the hard register mentioned in the note. This can happen
+ if the reference to the hard register in the original insn was split into
+ several smaller hard register references in the split insns. */
+
+static void
+split_hard_reg_notes (note, first, last, orig_insn)
+ rtx note, first, last, orig_insn;
+{
+ rtx reg, temp, link;
+ int n_regs, i, new_reg;
+ rtx insn;
+
+ /* Assume that this is a REG_DEAD note. */
+ if (REG_NOTE_KIND (note) != REG_DEAD)
+ abort ();
+
+ reg = XEXP (note, 0);
+
+ n_regs = HARD_REGNO_NREGS (REGNO (reg), GET_MODE (reg));
+
+ /* ??? Could add check here to see whether, the hard register is referenced
+ in the same mode as in the original insn. If so, then it has not been
+ split, and the rest of the code below is unnecessary. */
+
+ for (i = 1; i < n_regs; i++)
+ {
+ new_reg = REGNO (reg) + i;
+
+ /* Check for references to new_reg in the split insns. */
+ for (insn = last; ; insn = PREV_INSN (insn))
+ {
+ if (GET_RTX_CLASS (GET_CODE (insn)) == 'i'
+ && (temp = regno_use_in (new_reg, PATTERN (insn))))
+ {
+ /* Create a new reg dead note here. */
+ link = rtx_alloc (EXPR_LIST);
+ PUT_REG_NOTE_KIND (link, REG_DEAD);
+ XEXP (link, 0) = temp;
+ XEXP (link, 1) = REG_NOTES (insn);
+ REG_NOTES (insn) = link;
+ break;
+ }
+ /* It isn't mentioned anywhere, so no new reg note is needed for
+ this register. */
+ if (insn == first)
+ break;
+ }
+ }
+}
+
+/* Subroutine of update_flow_info. Determines whether a SET or CLOBBER in an
+ insn created by splitting needs a REG_DEAD or REG_UNUSED note added. */
+
+static void
+new_insn_dead_notes (pat, insn, last, orig_insn)
+ rtx pat, insn, last, orig_insn;
+{
+ rtx dest, tem, set;
+
+ /* PAT is either a CLOBBER or a SET here. */
+ dest = XEXP (pat, 0);
+
+ while (GET_CODE (dest) == ZERO_EXTRACT || GET_CODE (dest) == SUBREG
+ || GET_CODE (dest) == STRICT_LOW_PART
+ || GET_CODE (dest) == SIGN_EXTRACT)
+ dest = XEXP (dest, 0);
+
+ if (GET_CODE (dest) == REG)
+ {
+ for (tem = last; tem != insn; tem = PREV_INSN (tem))
+ {
+ if (GET_RTX_CLASS (GET_CODE (tem)) == 'i'
+ && reg_overlap_mentioned_p (dest, PATTERN (tem))
+ && (set = single_set (tem)))
+ {
+ rtx tem_dest = SET_DEST (set);
+
+ while (GET_CODE (tem_dest) == ZERO_EXTRACT
+ || GET_CODE (tem_dest) == SUBREG
+ || GET_CODE (tem_dest) == STRICT_LOW_PART
+ || GET_CODE (tem_dest) == SIGN_EXTRACT)
+ tem_dest = XEXP (tem_dest, 0);
+
+ if (tem_dest != dest)
+ {
+ /* Use the same scheme as combine.c, don't put both REG_DEAD
+ and REG_UNUSED notes on the same insn. */
+ if (! find_regno_note (tem, REG_UNUSED, REGNO (dest))
+ && ! find_regno_note (tem, REG_DEAD, REGNO (dest)))
+ {
+ rtx note = rtx_alloc (EXPR_LIST);
+ PUT_REG_NOTE_KIND (note, REG_DEAD);
+ XEXP (note, 0) = dest;
+ XEXP (note, 1) = REG_NOTES (tem);
+ REG_NOTES (tem) = note;
+ }
+ /* The reg only dies in one insn, the last one that uses
+ it. */
+ break;
+ }
+ else if (reg_overlap_mentioned_p (dest, SET_SRC (set)))
+ /* We found an instruction that both uses the register,
+ and sets it, so no new REG_NOTE is needed for this set. */
+ break;
+ }
+ }
+ /* If this is a set, it must die somewhere, unless it is the dest of
+ the original insn, and hence is live after the original insn. Abort
+ if it isn't supposed to be live after the original insn.
+
+ If this is a clobber, then just add a REG_UNUSED note. */
+ if (tem == insn)
+ {
+ int live_after_orig_insn = 0;
+ rtx pattern = PATTERN (orig_insn);
+ int i;
+
+ if (GET_CODE (pat) == CLOBBER)
+ {
+ rtx note = rtx_alloc (EXPR_LIST);
+ PUT_REG_NOTE_KIND (note, REG_UNUSED);
+ XEXP (note, 0) = dest;
+ XEXP (note, 1) = REG_NOTES (insn);
+ REG_NOTES (insn) = note;
+ return;
+ }
+
+ /* The original insn could have multiple sets, so search the
+ insn for all sets. */
+ if (GET_CODE (pattern) == SET)
+ {
+ if (reg_overlap_mentioned_p (dest, SET_DEST (pattern)))
+ live_after_orig_insn = 1;
+ }
+ else if (GET_CODE (pattern) == PARALLEL)
+ {
+ for (i = 0; i < XVECLEN (pattern, 0); i++)
+ if (GET_CODE (XVECEXP (pattern, 0, i)) == SET
+ && reg_overlap_mentioned_p (dest,
+ SET_DEST (XVECEXP (pattern,
+ 0, i))))
+ live_after_orig_insn = 1;
+ }
+
+ if (! live_after_orig_insn)
+ abort ();
+ }
+ }
+}
+
+/* Subroutine of update_flow_info. Update the value of reg_n_sets for all
+ registers modified by X. INC is -1 if the containing insn is being deleted,
+ and is 1 if the containing insn is a newly generated insn. */
+
+static void
+update_n_sets (x, inc)
+ rtx x;
+ int inc;
+{
+ rtx dest = SET_DEST (x);
+
+ while (GET_CODE (dest) == STRICT_LOW_PART || GET_CODE (dest) == SUBREG
+ || GET_CODE (dest) == ZERO_EXTRACT || GET_CODE (dest) == SIGN_EXTRACT)
+ dest = SUBREG_REG (dest);
+
+ if (GET_CODE (dest) == REG)
+ {
+ int regno = REGNO (dest);
+
+ if (regno < FIRST_PSEUDO_REGISTER)
+ {
+ register int i;
+ int endregno = regno + HARD_REGNO_NREGS (regno, GET_MODE (dest));
+
+ for (i = regno; i < endregno; i++)
+ reg_n_sets[i] += inc;
+ }
+ else
+ reg_n_sets[regno] += inc;
+ }
+}
+
+/* Updates all flow-analysis related quantities (including REG_NOTES) for
+ the insns from FIRST to LAST inclusive that were created by splitting
+ ORIG_INSN. NOTES are the original REG_NOTES. */
+
+static void
+update_flow_info (notes, first, last, orig_insn)
+ rtx notes;
+ rtx first, last;
+ rtx orig_insn;
+{
+ rtx insn, note;
+ rtx next;
+ rtx orig_dest, temp;
+ rtx set;
+
+ /* Get and save the destination set by the original insn. */
+
+ orig_dest = single_set (orig_insn);
+ if (orig_dest)
+ orig_dest = SET_DEST (orig_dest);
+
+ /* Move REG_NOTES from the original insn to where they now belong. */
+
+ for (note = notes; note; note = next)
+ {
+ next = XEXP (note, 1);
+ switch (REG_NOTE_KIND (note))
+ {
+ case REG_DEAD:
+ case REG_UNUSED:
+ /* Move these notes from the original insn to the last new insn where
+ the register is now set. */
+
+ for (insn = last; ; insn = PREV_INSN (insn))
+ {
+ if (GET_RTX_CLASS (GET_CODE (insn)) == 'i'
+ && reg_mentioned_p (XEXP (note, 0), PATTERN (insn)))
+ {
+ XEXP (note, 1) = REG_NOTES (insn);
+ REG_NOTES (insn) = note;
+
+ /* Sometimes need to convert REG_UNUSED notes to REG_DEAD
+ notes. */
+ /* ??? This won't handle mutiple word registers correctly,
+ but should be good enough for now. */
+ if (REG_NOTE_KIND (note) == REG_UNUSED
+ && ! dead_or_set_p (insn, XEXP (note, 0)))
+ PUT_REG_NOTE_KIND (note, REG_DEAD);
+
+ /* The reg only dies in one insn, the last one that uses
+ it. */
+ break;
+ }
+ /* It must die somewhere, fail it we couldn't find where it died.
+
+ If this is a REG_UNUSED note, then it must be a temporary
+ register that was not needed by this instantiation of the
+ pattern, so we can safely ignore it. */
+ if (insn == first)
+ {
+ if (REG_NOTE_KIND (note) != REG_UNUSED)
+ abort ();
+
+ break;
+ }
+ }
+
+ /* If this note refers to a multiple word hard register, it may
+ have been split into several smaller hard register references.
+ Check to see if there are any new register references that
+ need REG_NOTES added for them. */
+ temp = XEXP (note, 0);
+ if (REG_NOTE_KIND (note) == REG_DEAD
+ && GET_CODE (temp) == REG
+ && REGNO (temp) < FIRST_PSEUDO_REGISTER
+ && HARD_REGNO_NREGS (REGNO (temp), GET_MODE (temp)))
+ split_hard_reg_notes (note, first, last, orig_insn);
+ break;
+
+ case REG_WAS_0:
+ /* This note applies to the dest of the original insn. Find the
+ first new insn that now has the same dest, and move the note
+ there. */
+
+ if (! orig_dest)
+ abort ();
+
+ for (insn = first; ; insn = NEXT_INSN (insn))
+ {
+ if (GET_RTX_CLASS (GET_CODE (insn)) == 'i'
+ && (temp = single_set (insn))
+ && rtx_equal_p (SET_DEST (temp), orig_dest))
+ {
+ XEXP (note, 1) = REG_NOTES (insn);
+ REG_NOTES (insn) = note;
+ /* The reg is only zero before one insn, the first that
+ uses it. */
+ break;
+ }
+ /* It must be set somewhere, fail if we couldn't find where it
+ was set. */
+ if (insn == last)
+ abort ();
+ }
+ break;
+
+ case REG_EQUAL:
+ case REG_EQUIV:
+ /* A REG_EQUIV or REG_EQUAL note on an insn with more than one
+ set is meaningless. Just drop the note. */
+ if (! orig_dest)
+ break;
+
+ case REG_NO_CONFLICT:
+ /* These notes apply to the dest of the original insn. Find the last
+ new insn that now has the same dest, and move the note there. */
+
+ if (! orig_dest)
+ abort ();
+
+ for (insn = last; ; insn = PREV_INSN (insn))
+ {
+ if (GET_RTX_CLASS (GET_CODE (insn)) == 'i'
+ && (temp = single_set (insn))
+ && rtx_equal_p (SET_DEST (temp), orig_dest))
+ {
+ XEXP (note, 1) = REG_NOTES (insn);
+ REG_NOTES (insn) = note;
+ /* Only put this note on one of the new insns. */
+ break;
+ }
+
+ /* The original dest must still be set someplace. Abort if we
+ couldn't find it. */
+ if (insn == first)
+ abort ();
+ }
+ break;
+
+ case REG_LIBCALL:
+ /* Move a REG_LIBCALL note to the first insn created, and update
+ the corresponding REG_RETVAL note. */
+ XEXP (note, 1) = REG_NOTES (first);
+ REG_NOTES (first) = note;
+
+ insn = XEXP (note, 0);
+ note = find_reg_note (insn, REG_RETVAL, 0);
+ if (note)
+ XEXP (note, 0) = first;
+ break;
+
+ case REG_RETVAL:
+ /* Move a REG_RETVAL note to the last insn created, and update
+ the corresponding REG_LIBCALL note. */
+ XEXP (note, 1) = REG_NOTES (last);
+ REG_NOTES (last) = note;
+
+ insn = XEXP (note, 0);
+ note = find_reg_note (insn, REG_LIBCALL, 0);
+ if (note)
+ XEXP (note, 0) = last;
+ break;
+
+ case REG_NONNEG:
+ /* This should be moved to whichever instruction is a JUMP_INSN. */
+
+ for (insn = last; ; insn = PREV_INSN (insn))
+ {
+ if (GET_CODE (insn) == JUMP_INSN)
+ {
+ XEXP (note, 1) = REG_NOTES (insn);
+ REG_NOTES (insn) = note;
+ /* Only put this note on one of the new insns. */
+ break;
+ }
+ /* Fail if we couldn't find a JUMP_INSN. */
+ if (insn == first)
+ abort ();
+ }
+ break;
+
+ case REG_INC:
+ /* This should be moved to whichever instruction now has the
+ increment operation. */
+ abort ();
+
+ case REG_LABEL:
+ /* Should be moved to the new insn(s) which use the label. */
+ abort ();
+
+ case REG_CC_SETTER:
+ case REG_CC_USER:
+ /* These two notes will never appear until after reorg, so we don't
+ have to handle them here. */
+ default:
+ abort ();
+ }
+ }
+
+ /* Each new insn created, except the last, has a new set. If the destination
+ is a register, then this reg is now live across several insns, whereas
+ previously the dest reg was born and died within the same insn. To
+ reflect this, we now need a REG_DEAD note on the insn where this
+ dest reg dies.
+
+ Similarly, the new insns may have clobbers that need REG_UNUSED notes. */
+
+ for (insn = first; insn != last; insn = NEXT_INSN (insn))
+ {
+ rtx pat;
+ int i;
+
+ pat = PATTERN (insn);
+ if (GET_CODE (pat) == SET || GET_CODE (pat) == CLOBBER)
+ new_insn_dead_notes (pat, insn, last, orig_insn);
+ else if (GET_CODE (pat) == PARALLEL)
+ {
+ for (i = 0; i < XVECLEN (pat, 0); i++)
+ if (GET_CODE (XVECEXP (pat, 0, i)) == SET
+ || GET_CODE (XVECEXP (pat, 0, i)) == CLOBBER)
+ new_insn_dead_notes (XVECEXP (pat, 0, i), insn, last, orig_insn);
+ }
+ }
+
+ /* If any insn, except the last, uses the register set by the last insn,
+ then we need a new REG_DEAD note on that insn. In this case, there
+ would not have been a REG_DEAD note for this register in the original
+ insn because it was used and set within one insn.
+
+ There is no new REG_DEAD note needed if the last insn uses the register
+ that it is setting. */
+
+ set = single_set (last);
+ if (set)
+ {
+ rtx dest = SET_DEST (set);
+
+ while (GET_CODE (dest) == ZERO_EXTRACT || GET_CODE (dest) == SUBREG
+ || GET_CODE (dest) == STRICT_LOW_PART
+ || GET_CODE (dest) == SIGN_EXTRACT)
+ dest = XEXP (dest, 0);
+
+ if (GET_CODE (dest) == REG
+ && ! reg_overlap_mentioned_p (dest, SET_SRC (set)))
+ {
+ for (insn = PREV_INSN (last); ; insn = PREV_INSN (insn))
+ {
+ if (GET_RTX_CLASS (GET_CODE (insn)) == 'i'
+ && reg_mentioned_p (dest, PATTERN (insn))
+ && (set = single_set (insn)))
+ {
+ rtx insn_dest = SET_DEST (set);
+
+ while (GET_CODE (insn_dest) == ZERO_EXTRACT
+ || GET_CODE (insn_dest) == SUBREG
+ || GET_CODE (insn_dest) == STRICT_LOW_PART
+ || GET_CODE (insn_dest) == SIGN_EXTRACT)
+ insn_dest = XEXP (insn_dest, 0);
+
+ if (insn_dest != dest)
+ {
+ note = rtx_alloc (EXPR_LIST);
+ PUT_REG_NOTE_KIND (note, REG_DEAD);
+ XEXP (note, 0) = dest;
+ XEXP (note, 1) = REG_NOTES (insn);
+ REG_NOTES (insn) = note;
+ /* The reg only dies in one insn, the last one
+ that uses it. */
+ break;
+ }
+ }
+ if (insn == first)
+ break;
+ }
+ }
+ }
+
+ /* If the original dest is modifying a multiple register target, and the
+ original instruction was split such that the original dest is now set
+ by two or more SUBREG sets, then the split insns no longer kill the
+ destination of the original insn.
+
+ In this case, if there exists an instruction in the same basic block,
+ before the split insn, which uses the original dest, and this use is
+ killed by the original insn, then we must remove the REG_DEAD note on
+ this insn, because it is now superfluous.
+
+ This does not apply when a hard register gets split, because the code
+ knows how to handle overlapping hard registers properly. */
+ if (orig_dest && GET_CODE (orig_dest) == REG)
+ {
+ int found_orig_dest = 0;
+ int found_split_dest = 0;
+
+ for (insn = first; ; insn = NEXT_INSN (insn))
+ {
+ set = single_set (insn);
+ if (set)
+ {
+ if (GET_CODE (SET_DEST (set)) == REG
+ && REGNO (SET_DEST (set)) == REGNO (orig_dest))
+ {
+ found_orig_dest = 1;
+ break;
+ }
+ else if (GET_CODE (SET_DEST (set)) == SUBREG
+ && SUBREG_REG (SET_DEST (set)) == orig_dest)
+ {
+ found_split_dest = 1;
+ break;
+ }
+ }
+
+ if (insn == last)
+ break;
+ }
+
+ if (found_split_dest)
+ {
+ /* Search backwards from FIRST, looking for the first insn that uses
+ the original dest. Stop if we pass a CODE_LABEL or a JUMP_INSN.
+ If we find an insn, and it has a REG_DEAD note, then delete the
+ note. */
+
+ for (insn = first; insn; insn = PREV_INSN (insn))
+ {
+ if (GET_CODE (insn) == CODE_LABEL
+ || GET_CODE (insn) == JUMP_INSN)
+ break;
+ else if (GET_RTX_CLASS (GET_CODE (insn)) == 'i'
+ && reg_mentioned_p (orig_dest, insn))
+ {
+ note = find_regno_note (insn, REG_DEAD, REGNO (orig_dest));
+ if (note)
+ remove_note (insn, note);
+ }
+ }
+ }
+ else if (! found_orig_dest)
+ {
+ /* This should never happen. */
+ abort ();
+ }
+ }
+
+ /* Update reg_n_sets. This is necessary to prevent local alloc from
+ converting REG_EQUAL notes to REG_EQUIV when splitting has modified
+ a reg from set once to set multiple times. */
+
+ {
+ rtx x = PATTERN (orig_insn);
+ RTX_CODE code = GET_CODE (x);
+
+ if (code == SET || code == CLOBBER)
+ update_n_sets (x, -1);
+ else if (code == PARALLEL)
+ {
+ int i;
+ for (i = XVECLEN (x, 0) - 1; i >= 0; i--)
+ {
+ code = GET_CODE (XVECEXP (x, 0, i));
+ if (code == SET || code == CLOBBER)
+ update_n_sets (XVECEXP (x, 0, i), -1);
+ }
+ }
+
+ for (insn = first; ; insn = NEXT_INSN (insn))
+ {
+ x = PATTERN (insn);
+ code = GET_CODE (x);
+
+ if (code == SET || code == CLOBBER)
+ update_n_sets (x, 1);
+ else if (code == PARALLEL)
+ {
+ int i;
+ for (i = XVECLEN (x, 0) - 1; i >= 0; i--)
+ {
+ code = GET_CODE (XVECEXP (x, 0, i));
+ if (code == SET || code == CLOBBER)
+ update_n_sets (XVECEXP (x, 0, i), 1);
+ }
+ }
+
+ if (insn == last)
+ break;
+ }
+ }
+}
+
+/* The one entry point in this file. DUMP_FILE is the dump file for
+ this pass. */
+
+void
+schedule_insns (dump_file)
+ FILE *dump_file;
+{
+ int max_uid = MAX_INSNS_PER_SPLIT * (get_max_uid () + 1);
+ int i, b;
+ rtx insn;
+
+ /* Taking care of this degenerate case makes the rest of
+ this code simpler. */
+ if (n_basic_blocks == 0)
+ return;
+
+ /* Create an insn here so that we can hang dependencies off of it later. */
+ sched_before_next_call = gen_rtx (INSN, VOIDmode, 0, 0, 0, 0, 0, 0, 0);
+
+ /* Initialize the unused_*_lists. We can't use the ones left over from
+ the previous function, because gcc has freed that memory. We can use
+ the ones left over from the first sched pass in the second pass however,
+ so only clear them on the first sched pass. The first pass is before
+ reload if flag_schedule_insns is set, otherwise it is afterwards. */
+
+ if (reload_completed == 0 || ! flag_schedule_insns)
+ {
+ unused_insn_list = 0;
+ unused_expr_list = 0;
+ }
+
+ /* We create no insns here, only reorder them, so we
+ remember how far we can cut back the stack on exit. */
+
+ /* Allocate data for this pass. See comments, above,
+ for what these vectors do. */
+ /* ??? Instruction splitting below may create new instructions, so these
+ arrays must be bigger than just max_uid. */
+ insn_luid = (int *) alloca (max_uid * sizeof (int));
+ insn_priority = (int *) alloca (max_uid * sizeof (int));
+ insn_ref_count = (int *) alloca (max_uid * sizeof (int));
+
+ if (reload_completed == 0)
+ {
+ sched_reg_n_deaths = (short *) alloca (max_regno * sizeof (short));
+ sched_reg_n_calls_crossed = (int *) alloca (max_regno * sizeof (int));
+ sched_reg_live_length = (int *) alloca (max_regno * sizeof (int));
+ bb_dead_regs = (regset) alloca (regset_bytes);
+ bb_live_regs = (regset) alloca (regset_bytes);
+ bzero (sched_reg_n_calls_crossed, max_regno * sizeof (int));
+ bzero (sched_reg_live_length, max_regno * sizeof (int));
+ bcopy (reg_n_deaths, sched_reg_n_deaths, max_regno * sizeof (short));
+ init_alias_analysis ();
+ }
+ else
+ {
+ sched_reg_n_deaths = 0;
+ sched_reg_n_calls_crossed = 0;
+ sched_reg_live_length = 0;
+ bb_dead_regs = 0;
+ bb_live_regs = 0;
+ if (! flag_schedule_insns)
+ init_alias_analysis ();
+ }
+
+ if (write_symbols != NO_DEBUG)
+ {
+ rtx line;
+
+ line_note = (rtx *) alloca (max_uid * sizeof (rtx));
+ bzero (line_note, max_uid * sizeof (rtx));
+ line_note_head = (rtx *) alloca (n_basic_blocks * sizeof (rtx));
+ bzero (line_note_head, n_basic_blocks * sizeof (rtx));
+
+ /* Determine the line-number at the start of each basic block.
+ This must be computed and saved now, because after a basic block's
+ predecessor has been scheduled, it is impossible to accurately
+ determine the correct line number for the first insn of the block. */
+
+ for (b = 0; b < n_basic_blocks; b++)
+ for (line = basic_block_head[b]; line; line = PREV_INSN (line))
+ if (GET_CODE (line) == NOTE && NOTE_LINE_NUMBER (line) > 0)
+ {
+ line_note_head[b] = line;
+ break;
+ }
+ }
+
+ bzero (insn_luid, max_uid * sizeof (int));
+ bzero (insn_priority, max_uid * sizeof (int));
+ bzero (insn_ref_count, max_uid * sizeof (int));
+
+ /* Schedule each basic block, block by block. */
+
+ if (NEXT_INSN (basic_block_end[n_basic_blocks-1]) == 0
+ || (GET_CODE (basic_block_end[n_basic_blocks-1]) != NOTE
+ && GET_CODE (basic_block_end[n_basic_blocks-1]) != CODE_LABEL))
+ emit_note_after (NOTE_INSN_DELETED, basic_block_end[n_basic_blocks-1]);
+
+ for (b = 0; b < n_basic_blocks; b++)
+ {
+ rtx insn, next;
+ rtx insns;
+
+ note_list = 0;
+
+ for (insn = basic_block_head[b]; ; insn = next)
+ {
+ rtx prev;
+ rtx set;
+
+ /* Can't use `next_real_insn' because that
+ might go across CODE_LABELS and short-out basic blocks. */
+ next = NEXT_INSN (insn);
+ if (GET_CODE (insn) != INSN)
+ {
+ if (insn == basic_block_end[b])
+ break;
+
+ continue;
+ }
+
+ /* Don't split no-op move insns. These should silently disappear
+ later in final. Splitting such insns would break the code
+ that handles REG_NO_CONFLICT blocks. */
+ set = single_set (insn);
+ if (set && rtx_equal_p (SET_SRC (set), SET_DEST (set)))
+ {
+ if (insn == basic_block_end[b])
+ break;
+
+ /* Nops get in the way while scheduling, so delete them now if
+ register allocation has already been done. It is too risky
+ to try to do this before register allocation, and there are
+ unlikely to be very many nops then anyways. */
+ if (reload_completed)
+ {
+ PUT_CODE (insn, NOTE);
+ NOTE_LINE_NUMBER (insn) = NOTE_INSN_DELETED;
+ NOTE_SOURCE_FILE (insn) = 0;
+ }
+
+ continue;
+ }
+
+ /* Split insns here to get max fine-grain parallelism. */
+ prev = PREV_INSN (insn);
+ if (reload_completed == 0)
+ {
+ rtx last, first = PREV_INSN (insn);
+ rtx notes = REG_NOTES (insn);
+
+ last = try_split (PATTERN (insn), insn, 1);
+ if (last != insn)
+ {
+ /* try_split returns the NOTE that INSN became. */
+ first = NEXT_INSN (first);
+ update_flow_info (notes, first, last, insn);
+
+ PUT_CODE (insn, NOTE);
+ NOTE_SOURCE_FILE (insn) = 0;
+ NOTE_LINE_NUMBER (insn) = NOTE_INSN_DELETED;
+ if (insn == basic_block_head[b])
+ basic_block_head[b] = first;
+ if (insn == basic_block_end[b])
+ {
+ basic_block_end[b] = last;
+ break;
+ }
+ }
+ }
+
+ if (insn == basic_block_end[b])
+ break;
+ }
+
+ schedule_block (b, dump_file);
+
+#ifdef USE_C_ALLOCA
+ alloca (0);
+#endif
+ }
+
+ if (write_symbols != NO_DEBUG)
+ {
+ rtx line = 0;
+ rtx insn = get_insns ();
+ int active_insn = 0;
+ int notes = 0;
+
+ /* Walk the insns deleting redundant line-number notes. Many of these
+ are already present. The remainder tend to occur at basic
+ block boundaries. */
+ for (insn = get_last_insn (); insn; insn = PREV_INSN (insn))
+ if (GET_CODE (insn) == NOTE && NOTE_LINE_NUMBER (insn) > 0)
+ {
+ /* If there are no active insns following, INSN is redundant. */
+ if (active_insn == 0)
+ {
+ notes++;
+ NOTE_SOURCE_FILE (insn) = 0;
+ NOTE_LINE_NUMBER (insn) = NOTE_INSN_DELETED;
+ }
+ /* If the line number is unchanged, LINE is redundant. */
+ else if (line
+ && NOTE_LINE_NUMBER (line) == NOTE_LINE_NUMBER (insn)
+ && NOTE_SOURCE_FILE (line) == NOTE_SOURCE_FILE (insn))
+ {
+ notes++;
+ NOTE_SOURCE_FILE (line) = 0;
+ NOTE_LINE_NUMBER (line) = NOTE_INSN_DELETED;
+ line = insn;
+ }
+ else
+ line = insn;
+ active_insn = 0;
+ }
+ else if (! ((GET_CODE (insn) == NOTE
+ && NOTE_LINE_NUMBER (insn) == NOTE_INSN_DELETED)
+ || (GET_CODE (insn) == INSN
+ && (GET_CODE (PATTERN (insn)) == USE
+ || GET_CODE (PATTERN (insn)) == CLOBBER))))
+ active_insn++;
+
+ if (dump_file && notes)
+ fprintf (dump_file, ";; deleted %d line-number notes\n", notes);
+ }
+
+ if (reload_completed == 0)
+ {
+ int regno;
+ for (regno = 0; regno < max_regno; regno++)
+ if (sched_reg_live_length[regno])
+ {
+ if (dump_file)
+ {
+ if (reg_live_length[regno] > sched_reg_live_length[regno])
+ fprintf (dump_file,
+ ";; register %d life shortened from %d to %d\n",
+ regno, reg_live_length[regno],
+ sched_reg_live_length[regno]);
+ /* Negative values are special; don't overwrite the current
+ reg_live_length value if it is negative. */
+ else if (reg_live_length[regno] < sched_reg_live_length[regno]
+ && reg_live_length[regno] >= 0)
+ fprintf (dump_file,
+ ";; register %d life extended from %d to %d\n",
+ regno, reg_live_length[regno],
+ sched_reg_live_length[regno]);
+
+ if (reg_n_calls_crossed[regno]
+ && ! sched_reg_n_calls_crossed[regno])
+ fprintf (dump_file,
+ ";; register %d no longer crosses calls\n", regno);
+ else if (! reg_n_calls_crossed[regno]
+ && sched_reg_n_calls_crossed[regno])
+ fprintf (dump_file,
+ ";; register %d now crosses calls\n", regno);
+ }
+ reg_live_length[regno] = sched_reg_live_length[regno];
+ reg_n_calls_crossed[regno] = sched_reg_n_calls_crossed[regno];
+ }
+ }
+}
+#endif /* INSN_SCHEDULING */