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authorrms <rms@138bc75d-0d04-0410-961f-82ee72b054a4>1992-01-17 22:48:42 +0000
committerrms <rms@138bc75d-0d04-0410-961f-82ee72b054a4>1992-01-17 22:48:42 +0000
commit66d433c7be147672fb1da1afd42a311d79cb0531 (patch)
tree0776d327e1ee7b8ad779ebcdce9c21de1c14318a /gcc
parent317ec7c83f1d5ac1100597eefa6385f7f24eb34e (diff)
downloadgcc-66d433c7be147672fb1da1afd42a311d79cb0531.tar.gz
Initial revision
git-svn-id: svn+ssh://gcc.gnu.org/svn/gcc/trunk@201 138bc75d-0d04-0410-961f-82ee72b054a4
Diffstat (limited to 'gcc')
-rw-r--r--gcc/calls.c1839
1 files changed, 1839 insertions, 0 deletions
diff --git a/gcc/calls.c b/gcc/calls.c
new file mode 100644
index 00000000000..9054f459e8b
--- /dev/null
+++ b/gcc/calls.c
@@ -0,0 +1,1839 @@
+/* Convert function calls to rtl insns, for GNU C compiler.
+ Copyright (C) 1989, 1992 Free Software Foundation, Inc.
+
+This file is part of GNU CC.
+
+GNU CC is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU CC is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU CC; see the file COPYING. If not, write to
+the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
+
+#include "config.h"
+#include "rtl.h"
+#include "tree.h"
+#include "flags.h"
+#include "expr.h"
+#include "insn-flags.h"
+
+/* Decide whether a function's arguments should be processed
+ from first to last or from last to first. */
+
+#ifdef STACK_GROWS_DOWNWARD
+#ifdef PUSH_ROUNDING
+#define PUSH_ARGS_REVERSED /* If it's last to first */
+#endif
+#endif
+
+/* Like STACK_BOUNDARY but in units of bytes, not bits. */
+#define STACK_BYTES (STACK_BOUNDARY / BITS_PER_UNIT)
+
+/* Data structure and subroutines used within expand_call. */
+
+struct arg_data
+{
+ /* Tree node for this argument. */
+ tree tree_value;
+ /* Current RTL value for argument, or 0 if it isn't precomputed. */
+ rtx value;
+ /* Initially-compute RTL value for argument; only for const functions. */
+ rtx initial_value;
+ /* Register to pass this argument in, 0 if passed on stack, or an
+ EXPR_LIST if the arg is to be copied into multiple different
+ registers. */
+ rtx reg;
+ /* Number of registers to use. 0 means put the whole arg in registers.
+ Also 0 if not passed in registers. */
+ int partial;
+ /* Non-zero if argument must be passed on stack. */
+ int pass_on_stack;
+ /* Offset of this argument from beginning of stack-args. */
+ struct args_size offset;
+ /* Similar, but offset to the start of the stack slot. Different from
+ OFFSET if this arg pads downward. */
+ struct args_size slot_offset;
+ /* Size of this argument on the stack, rounded up for any padding it gets,
+ parts of the argument passed in registers do not count.
+ If REG_PARM_STACK_SPACE is defined, then register parms
+ are counted here as well. */
+ struct args_size size;
+ /* Location on the stack at which parameter should be stored. The store
+ has already been done if STACK == VALUE. */
+ rtx stack;
+ /* Location on the stack of the start of this argument slot. This can
+ differ from STACK if this arg pads downward. This location is known
+ to be aligned to FUNCTION_ARG_BOUNDARY. */
+ rtx stack_slot;
+#ifdef ACCUMULATE_OUTGOING_ARGS
+ /* Place that this stack area has been saved, if needed. */
+ rtx save_area;
+#endif
+};
+
+#ifdef ACCUMULATE_OUTGOING_ARGS
+/* A vector of one char per word of stack space. A byte if non-zero if
+ the corresponding stack location has been used.
+ This vector is used to prevent a function call within an argument from
+ clobbering any stack already set up. */
+static char *stack_usage_map;
+
+/* Size of STACK_USAGE_MAP. */
+static int highest_outgoing_arg_in_use;
+#endif
+
+static void store_one_arg ();
+extern enum machine_mode mode_for_size ();
+
+/* Return 1 if EXP contains a call to the built-in function `alloca'. */
+
+static int
+calls_alloca (exp)
+ tree exp;
+{
+ register int i;
+ int type = TREE_CODE_CLASS (TREE_CODE (exp));
+ int length = tree_code_length[(int) TREE_CODE (exp)];
+
+ /* Only expressions and references can contain calls. */
+
+ if (type != 'e' && type != '<' && type != '1' && type != '2' && type != 'r')
+ return 0;
+
+ switch (TREE_CODE (exp))
+ {
+ case CALL_EXPR:
+ if (TREE_CODE (TREE_OPERAND (exp, 0)) == ADDR_EXPR
+ && (TREE_CODE (TREE_OPERAND (TREE_OPERAND (exp, 0), 0))
+ == FUNCTION_DECL)
+ && DECL_BUILT_IN (TREE_OPERAND (TREE_OPERAND (exp, 0), 0))
+ && (DECL_FUNCTION_CODE (TREE_OPERAND (TREE_OPERAND (exp, 0), 0))
+ == BUILT_IN_ALLOCA))
+ return 1;
+
+ /* Third operand is RTL. */
+ length = 2;
+ break;
+
+ case SAVE_EXPR:
+ if (SAVE_EXPR_RTL (exp) != 0)
+ return 0;
+ break;
+
+ case BLOCK:
+ /* Must not look at BLOCK_SUPERCONTEXT since it will point back to
+ us. */
+ length = 3;
+ break;
+
+ case METHOD_CALL_EXPR:
+ length = 3;
+ break;
+
+ case WITH_CLEANUP_EXPR:
+ length = 1;
+ break;
+
+ case RTL_EXPR:
+ return 0;
+ }
+
+ for (i = 0; i < length; i++)
+ if (TREE_OPERAND (exp, i) != 0
+ && calls_alloca (TREE_OPERAND (exp, i)))
+ return 1;
+
+ return 0;
+}
+
+/* Force FUNEXP into a form suitable for the address of a CALL,
+ and return that as an rtx. Also load the static chain register
+ if FNDECL is a nested function.
+
+ USE_INSNS points to a variable holding a chain of USE insns
+ to which a USE of the static chain
+ register should be added, if required. */
+
+rtx
+prepare_call_address (funexp, fndecl, use_insns)
+ rtx funexp;
+ tree fndecl;
+ rtx *use_insns;
+{
+ rtx static_chain_value = 0;
+
+ funexp = protect_from_queue (funexp, 0);
+
+ if (fndecl != 0)
+ /* Get possible static chain value for nested function in C. */
+ static_chain_value = lookup_static_chain (fndecl);
+
+ /* Make a valid memory address and copy constants thru pseudo-regs,
+ but not for a constant address if -fno-function-cse. */
+ if (GET_CODE (funexp) != SYMBOL_REF)
+ funexp = memory_address (FUNCTION_MODE, funexp);
+ else
+ {
+#ifndef NO_FUNCTION_CSE
+ if (optimize && ! flag_no_function_cse)
+#ifdef NO_RECURSIVE_FUNCTION_CSE
+ if (fndecl != current_function_decl)
+#endif
+ funexp = force_reg (Pmode, funexp);
+#endif
+ }
+
+ if (static_chain_value != 0)
+ {
+ emit_move_insn (static_chain_rtx, static_chain_value);
+
+ /* Put the USE insn in the chain we were passed. It will later be
+ output immediately in front of the CALL insn. */
+ push_to_sequence (*use_insns);
+ emit_insn (gen_rtx (USE, VOIDmode, static_chain_rtx));
+ *use_insns = get_insns ();
+ end_sequence ();
+ }
+
+ return funexp;
+}
+
+/* Generate instructions to call function FUNEXP,
+ and optionally pop the results.
+ The CALL_INSN is the first insn generated.
+
+ FUNTYPE is the data type of the function, or, for a library call,
+ the identifier for the name of the call. This is given to the
+ macro RETURN_POPS_ARGS to determine whether this function pops its own args.
+
+ STACK_SIZE is the number of bytes of arguments on the stack,
+ rounded up to STACK_BOUNDARY; zero if the size is variable.
+ This is both to put into the call insn and
+ to generate explicit popping code if necessary.
+
+ STRUCT_VALUE_SIZE is the number of bytes wanted in a structure value.
+ It is zero if this call doesn't want a structure value.
+
+ NEXT_ARG_REG is the rtx that results from executing
+ FUNCTION_ARG (args_so_far, VOIDmode, void_type_node, 1)
+ just after all the args have had their registers assigned.
+ This could be whatever you like, but normally it is the first
+ arg-register beyond those used for args in this call,
+ or 0 if all the arg-registers are used in this call.
+ It is passed on to `gen_call' so you can put this info in the call insn.
+
+ VALREG is a hard register in which a value is returned,
+ or 0 if the call does not return a value.
+
+ OLD_INHIBIT_DEFER_POP is the value that `inhibit_defer_pop' had before
+ the args to this call were processed.
+ We restore `inhibit_defer_pop' to that value.
+
+ USE_INSNS is a chain of USE insns to be emitted immediately before
+ the actual CALL insn.
+
+ IS_CONST is true if this is a `const' call. */
+
+void
+emit_call_1 (funexp, funtype, stack_size, struct_value_size, next_arg_reg,
+ valreg, old_inhibit_defer_pop, use_insns, is_const)
+ rtx funexp;
+ tree funtype;
+ int stack_size;
+ int struct_value_size;
+ rtx next_arg_reg;
+ rtx valreg;
+ int old_inhibit_defer_pop;
+ rtx use_insns;
+ int is_const;
+{
+ rtx stack_size_rtx = gen_rtx (CONST_INT, VOIDmode, stack_size);
+ rtx struct_value_size_rtx = gen_rtx (CONST_INT, VOIDmode, struct_value_size);
+ rtx call_insn;
+ int already_popped = 0;
+
+ /* Ensure address is valid. SYMBOL_REF is already valid, so no need,
+ and we don't want to load it into a register as an optimization,
+ because prepare_call_address already did it if it should be done. */
+ if (GET_CODE (funexp) != SYMBOL_REF)
+ funexp = memory_address (FUNCTION_MODE, funexp);
+
+#ifndef ACCUMULATE_OUTGOING_ARGS
+#if defined (HAVE_call_pop) && defined (HAVE_call_value_pop)
+ if (HAVE_call_pop && HAVE_call_value_pop
+ && (RETURN_POPS_ARGS (funtype, stack_size) > 0 || stack_size == 0))
+ {
+ rtx n_pop = gen_rtx (CONST_INT, VOIDmode,
+ RETURN_POPS_ARGS (funtype, stack_size));
+ rtx pat;
+
+ /* If this subroutine pops its own args, record that in the call insn
+ if possible, for the sake of frame pointer elimination. */
+ if (valreg)
+ pat = gen_call_value_pop (valreg,
+ gen_rtx (MEM, FUNCTION_MODE, funexp),
+ stack_size_rtx, next_arg_reg, n_pop);
+ else
+ pat = gen_call_pop (gen_rtx (MEM, FUNCTION_MODE, funexp),
+ stack_size_rtx, next_arg_reg, n_pop);
+
+ emit_call_insn (pat);
+ already_popped = 1;
+ }
+ else
+#endif
+#endif
+
+#if defined (HAVE_call) && defined (HAVE_call_value)
+ if (HAVE_call && HAVE_call_value)
+ {
+ if (valreg)
+ emit_call_insn (gen_call_value (valreg,
+ gen_rtx (MEM, FUNCTION_MODE, funexp),
+ stack_size_rtx, next_arg_reg));
+ else
+ emit_call_insn (gen_call (gen_rtx (MEM, FUNCTION_MODE, funexp),
+ stack_size_rtx, next_arg_reg,
+ struct_value_size_rtx));
+ }
+ else
+#endif
+ abort ();
+
+ /* Find the CALL insn we just emitted and write the USE insns before it. */
+ for (call_insn = get_last_insn ();
+ call_insn && GET_CODE (call_insn) != CALL_INSN;
+ call_insn = PREV_INSN (call_insn))
+ ;
+
+ if (! call_insn)
+ abort ();
+
+ /* Put the USE insns before the CALL. */
+ emit_insns_before (use_insns, call_insn);
+
+ /* If this is a const call, then set the insn's unchanging bit. */
+ if (is_const)
+ CONST_CALL_P (call_insn) = 1;
+
+ inhibit_defer_pop = old_inhibit_defer_pop;
+
+#ifndef ACCUMULATE_OUTGOING_ARGS
+ /* If returning from the subroutine does not automatically pop the args,
+ we need an instruction to pop them sooner or later.
+ Perhaps do it now; perhaps just record how much space to pop later.
+
+ If returning from the subroutine does pop the args, indicate that the
+ stack pointer will be changed. */
+
+ if (stack_size != 0 && RETURN_POPS_ARGS (funtype, stack_size) > 0)
+ {
+ if (!already_popped)
+ emit_insn (gen_rtx (CLOBBER, VOIDmode, stack_pointer_rtx));
+ stack_size -= RETURN_POPS_ARGS (funtype, stack_size);
+ stack_size_rtx = gen_rtx (CONST_INT, VOIDmode, stack_size);
+ }
+
+ if (stack_size != 0)
+ {
+ if (flag_defer_pop && inhibit_defer_pop == 0)
+ pending_stack_adjust += stack_size;
+ else
+ adjust_stack (stack_size_rtx);
+ }
+#endif
+}
+
+/* Generate all the code for a function call
+ and return an rtx for its value.
+ Store the value in TARGET (specified as an rtx) if convenient.
+ If the value is stored in TARGET then TARGET is returned.
+ If IGNORE is nonzero, then we ignore the value of the function call. */
+
+rtx
+expand_call (exp, target, ignore, modifier)
+ tree exp;
+ rtx target;
+ int ignore;
+ enum expand_modifier modifier;
+{
+ /* List of actual parameters. */
+ tree actparms = TREE_OPERAND (exp, 1);
+ /* RTX for the function to be called. */
+ rtx funexp;
+ /* Tree node for the function to be called (not the address!). */
+ tree funtree;
+ /* Data type of the function. */
+ tree funtype;
+ /* Declaration of the function being called,
+ or 0 if the function is computed (not known by name). */
+ tree fndecl = 0;
+ char *name = 0;
+
+ /* Register in which non-BLKmode value will be returned,
+ or 0 if no value or if value is BLKmode. */
+ rtx valreg;
+ /* Address where we should return a BLKmode value;
+ 0 if value not BLKmode. */
+ rtx structure_value_addr = 0;
+ /* Nonzero if that address is being passed by treating it as
+ an extra, implicit first parameter. Otherwise,
+ it is passed by being copied directly into struct_value_rtx. */
+ int structure_value_addr_parm = 0;
+ /* Size of aggregate value wanted, or zero if none wanted
+ or if we are using the non-reentrant PCC calling convention
+ or expecting the value in registers. */
+ int struct_value_size = 0;
+ /* Nonzero if called function returns an aggregate in memory PCC style,
+ by returning the address of where to find it. */
+ int pcc_struct_value = 0;
+
+ /* Number of actual parameters in this call, including struct value addr. */
+ int num_actuals;
+ /* Number of named args. Args after this are anonymous ones
+ and they must all go on the stack. */
+ int n_named_args;
+ /* Count arg position in order args appear. */
+ int argpos;
+
+ /* Vector of information about each argument.
+ Arguments are numbered in the order they will be pushed,
+ not the order they are written. */
+ struct arg_data *args;
+
+ /* Total size in bytes of all the stack-parms scanned so far. */
+ struct args_size args_size;
+ /* Size of arguments before any adjustments (such as rounding). */
+ struct args_size original_args_size;
+ /* Data on reg parms scanned so far. */
+ CUMULATIVE_ARGS args_so_far;
+ /* Nonzero if a reg parm has been scanned. */
+ int reg_parm_seen;
+
+ /* Nonzero if we must avoid push-insns in the args for this call.
+ If stack space is allocated for register parameters, but not by the
+ caller, then it is preallocated in the fixed part of the stack frame.
+ So the entire argument block must then be preallocated (i.e., we
+ ignore PUSH_ROUNDING in that case). */
+
+#if defined(REG_PARM_STACK_SPACE) && ! defined(OUTGOING_REG_PARM_STACK_SPACE)
+ int must_preallocate = 1;
+#else
+#ifdef PUSH_ROUNDING
+ int must_preallocate = 0;
+#else
+ int must_preallocate = 1;
+#endif
+#endif
+
+ /* 1 if scanning parms front to back, -1 if scanning back to front. */
+ int inc;
+ /* Address of space preallocated for stack parms
+ (on machines that lack push insns), or 0 if space not preallocated. */
+ rtx argblock = 0;
+
+ /* Nonzero if it is plausible that this is a call to alloca. */
+ int may_be_alloca;
+ /* Nonzero if this is a call to setjmp or a related function. */
+ int returns_twice;
+ /* Nonzero if this is a call to `longjmp'. */
+ int is_longjmp;
+ /* Nonzero if this is a call to an inline function. */
+ int is_integrable = 0;
+ /* Nonzero if this is a call to __builtin_new. */
+ int is_builtin_new;
+ /* Nonzero if this is a call to a `const' function.
+ Note that only explicitly named functions are handled as `const' here. */
+ int is_const = 0;
+ /* Nonzero if this is a call to a `volatile' function. */
+ int is_volatile = 0;
+#if defined(ACCUMULATE_OUTGOING_ARGS) && defined(REG_PARM_STACK_SPACE)
+ /* Define the boundary of the register parm stack space that needs to be
+ save, if any. */
+ int low_to_save = -1, high_to_save;
+ rtx save_area = 0; /* Place that it is saved */
+#endif
+
+#ifdef ACCUMULATE_OUTGOING_ARGS
+ int initial_highest_arg_in_use = highest_outgoing_arg_in_use;
+ char *initial_stack_usage_map = stack_usage_map;
+#endif
+
+ rtx old_stack_level = 0;
+ int old_pending_adj;
+ int old_inhibit_defer_pop = inhibit_defer_pop;
+ tree old_cleanups = cleanups_this_call;
+
+ rtx use_insns = 0;
+
+ register tree p;
+ register int i;
+
+ /* See if we can find a DECL-node for the actual function.
+ As a result, decide whether this is a call to an integrable function. */
+
+ p = TREE_OPERAND (exp, 0);
+ if (TREE_CODE (p) == ADDR_EXPR)
+ {
+ fndecl = TREE_OPERAND (p, 0);
+ if (TREE_CODE (fndecl) != FUNCTION_DECL)
+ {
+ /* May still be a `const' function if it is
+ a call through a pointer-to-const.
+ But we don't handle that. */
+ fndecl = 0;
+ }
+ else
+ {
+ if (!flag_no_inline
+ && fndecl != current_function_decl
+ && DECL_SAVED_INSNS (fndecl))
+ is_integrable = 1;
+ else if (! TREE_ADDRESSABLE (fndecl))
+ {
+ /* In case this function later becomes inlineable,
+ record that there was already a non-inline call to it.
+
+ Use abstraction instead of setting TREE_ADDRESSABLE
+ directly. */
+ if (TREE_INLINE (fndecl) && extra_warnings && !flag_no_inline)
+ warning_with_decl (fndecl, "can't inline call to `%s' which was declared inline");
+ mark_addressable (fndecl);
+ }
+
+ if (TREE_READONLY (fndecl) && ! TREE_THIS_VOLATILE (fndecl))
+ is_const = 1;
+ }
+ }
+
+ is_volatile = TYPE_VOLATILE (TREE_TYPE (TREE_TYPE (p)));
+
+ /* Warn if this value is an aggregate type,
+ regardless of which calling convention we are using for it. */
+ if (warn_aggregate_return
+ && (TREE_CODE (TREE_TYPE (exp)) == RECORD_TYPE
+ || TREE_CODE (TREE_TYPE (exp)) == UNION_TYPE
+ || TREE_CODE (TREE_TYPE (exp)) == ARRAY_TYPE))
+ warning ("function call has aggregate value");
+
+ /* Set up a place to return a structure. */
+
+ /* Cater to broken compilers. */
+ if (aggregate_value_p (exp))
+ {
+ /* This call returns a big structure. */
+ is_const = 0;
+
+#ifdef PCC_STATIC_STRUCT_RETURN
+ if (flag_pcc_struct_return)
+ {
+ pcc_struct_value = 1;
+ is_integrable = 0; /* Easier than making that case work right. */
+ }
+ else
+#endif
+ {
+ struct_value_size = int_size_in_bytes (TREE_TYPE (exp));
+
+ if (struct_value_size < 0)
+ abort ();
+
+ if (target && GET_CODE (target) == MEM)
+ structure_value_addr = XEXP (target, 0);
+ else
+ {
+ /* Assign a temporary on the stack to hold the value. */
+
+ /* For variable-sized objects, we must be called with a target
+ specified. If we were to allocate space on the stack here,
+ we would have no way of knowing when to free it. */
+
+ structure_value_addr
+ = XEXP (assign_stack_temp (BLKmode, struct_value_size, 1), 0);
+ target = 0;
+ }
+ }
+ }
+
+ /* If called function is inline, try to integrate it. */
+
+ if (is_integrable)
+ {
+ rtx temp;
+
+ temp = expand_inline_function (fndecl, actparms, target,
+ ignore, TREE_TYPE (exp),
+ structure_value_addr);
+
+ /* If inlining succeeded, return. */
+ if ((int) temp != -1)
+ {
+ /* Perform all cleanups needed for the arguments of this call
+ (i.e. destructors in C++). It is ok if these destructors
+ clobber RETURN_VALUE_REG, because the only time we care about
+ this is when TARGET is that register. But in C++, we take
+ care to never return that register directly. */
+ expand_cleanups_to (old_cleanups);
+
+ /* If the result is equivalent to TARGET, return TARGET to simplify
+ checks in store_expr. They can be equivalent but not equal in the
+ case of a function that returns BLKmode. */
+ if (temp != target && rtx_equal_p (temp, target))
+ return target;
+ return temp;
+ }
+
+ /* If inlining failed, mark FNDECL as needing to be compiled
+ separately after all. */
+ mark_addressable (fndecl);
+ }
+
+ /* When calling a const function, we must pop the stack args right away,
+ so that the pop is deleted or moved with the call. */
+ if (is_const)
+ NO_DEFER_POP;
+
+ function_call_count++;
+
+ if (fndecl && DECL_NAME (fndecl))
+ name = IDENTIFIER_POINTER (DECL_NAME (fndecl));
+
+#if 0
+ /* Unless it's a call to a specific function that isn't alloca,
+ if it has one argument, we must assume it might be alloca. */
+
+ may_be_alloca =
+ (!(fndecl != 0 && strcmp (name, "alloca"))
+ && actparms != 0
+ && TREE_CHAIN (actparms) == 0);
+#else
+ /* We assume that alloca will always be called by name. It
+ makes no sense to pass it as a pointer-to-function to
+ anything that does not understand its behavior. */
+ may_be_alloca =
+ (name && ((IDENTIFIER_LENGTH (DECL_NAME (fndecl)) == 6
+ && name[0] == 'a'
+ && ! strcmp (name, "alloca"))
+ || (IDENTIFIER_LENGTH (DECL_NAME (fndecl)) == 16
+ && name[0] == '_'
+ && ! strcmp (name, "__builtin_alloca"))));
+#endif
+
+ /* See if this is a call to a function that can return more than once
+ or a call to longjmp. */
+
+ returns_twice = 0;
+ is_longjmp = 0;
+
+ if (name != 0 && IDENTIFIER_LENGTH (DECL_NAME (fndecl)) <= 15)
+ {
+ char *tname = name;
+
+ if (name[0] == '_')
+ tname += ((name[1] == '_' && name[2] == 'x') ? 3 : 1);
+
+ if (tname[0] == 's')
+ {
+ returns_twice
+ = ((tname[1] == 'e'
+ && (! strcmp (tname, "setjmp")
+ || ! strcmp (tname, "setjmp_syscall")))
+ || (tname[1] == 'i'
+ && ! strcmp (tname, "sigsetjmp"))
+ || (tname[1] == 'a'
+ && ! strcmp (tname, "savectx")));
+ if (tname[1] == 'i'
+ && ! strcmp (tname, "siglongjmp"))
+ is_longjmp = 1;
+ }
+ else if ((tname[0] == 'q' && tname[1] == 's'
+ && ! strcmp (tname, "qsetjmp"))
+ || (tname[0] == 'v' && tname[1] == 'f'
+ && ! strcmp (tname, "vfork")))
+ returns_twice = 1;
+
+ else if (tname[0] == 'l' && tname[1] == 'o'
+ && ! strcmp (tname, "longjmp"))
+ is_longjmp = 1;
+ }
+
+ is_builtin_new
+ = (name != 0
+ && IDENTIFIER_LENGTH (DECL_NAME (fndecl)) == 13
+ && (!strcmp (name, "__builtin_new")));
+
+ if (may_be_alloca)
+ current_function_calls_alloca = 1;
+
+ /* Don't let pending stack adjusts add up to too much.
+ Also, do all pending adjustments now
+ if there is any chance this might be a call to alloca. */
+
+ if (pending_stack_adjust >= 32
+ || (pending_stack_adjust > 0 && may_be_alloca))
+ do_pending_stack_adjust ();
+
+ /* Operand 0 is a pointer-to-function; get the type of the function. */
+ funtype = TREE_TYPE (TREE_OPERAND (exp, 0));
+ if (TREE_CODE (funtype) != POINTER_TYPE)
+ abort ();
+ funtype = TREE_TYPE (funtype);
+
+ /* Push the temporary stack slot level so that we can free temporaries used
+ by each of the arguments separately. */
+ push_temp_slots ();
+
+ /* Start updating where the next arg would go. */
+ INIT_CUMULATIVE_ARGS (args_so_far, funtype, 0);
+
+ /* If struct_value_rtx is 0, it means pass the address
+ as if it were an extra parameter. */
+ if (structure_value_addr && struct_value_rtx == 0)
+ {
+ actparms
+ = tree_cons (error_mark_node,
+ make_tree (build_pointer_type (TREE_TYPE (funtype)),
+ force_reg (Pmode, structure_value_addr)),
+ actparms);
+ structure_value_addr_parm = 1;
+ }
+
+ /* Count the arguments and set NUM_ACTUALS. */
+ for (p = actparms, i = 0; p; p = TREE_CHAIN (p)) i++;
+ num_actuals = i;
+
+ /* Compute number of named args.
+ Normally, don't include the last named arg if anonymous args follow.
+ (If no anonymous args follow, the result of list_length
+ is actually one too large.)
+
+ If SETUP_INCOMING_VARARGS is defined, this machine will be able to
+ place unnamed args that were passed in registers into the stack. So
+ treat all args as named. This allows the insns emitting for a specific
+ argument list to be independant of the function declaration.
+
+ If SETUP_INCOMING_VARARGS is not defined, we do not have any reliable
+ way to pass unnamed args in registers, so we must force them into
+ memory. */
+#ifndef SETUP_INCOMING_VARARGS
+ if (TYPE_ARG_TYPES (funtype) != 0)
+ n_named_args
+ = list_length (TYPE_ARG_TYPES (funtype)) - 1
+ /* Count the struct value address, if it is passed as a parm. */
+ + structure_value_addr_parm;
+ else
+#endif
+ /* If we know nothing, treat all args as named. */
+ n_named_args = num_actuals;
+
+ /* Make a vector to hold all the information about each arg. */
+ args = (struct arg_data *) alloca (num_actuals * sizeof (struct arg_data));
+ bzero (args, num_actuals * sizeof (struct arg_data));
+
+ args_size.constant = 0;
+ args_size.var = 0;
+
+ /* In this loop, we consider args in the order they are written.
+ We fill up ARGS from the front of from the back if necessary
+ so that in any case the first arg to be pushed ends up at the front. */
+
+#ifdef PUSH_ARGS_REVERSED
+ i = num_actuals - 1, inc = -1;
+ /* In this case, must reverse order of args
+ so that we compute and push the last arg first. */
+#else
+ i = 0, inc = 1;
+#endif
+
+ /* I counts args in order (to be) pushed; ARGPOS counts in order written. */
+ for (p = actparms, argpos = 0; p; p = TREE_CHAIN (p), i += inc, argpos++)
+ {
+ tree type = TREE_TYPE (TREE_VALUE (p));
+
+ args[i].tree_value = TREE_VALUE (p);
+
+ /* Replace erroneous argument with constant zero. */
+ if (type == error_mark_node || TYPE_SIZE (type) == 0)
+ args[i].tree_value = integer_zero_node, type = integer_type_node;
+
+ /* Decide where to pass this arg.
+
+ args[i].reg is nonzero if all or part is passed in registers.
+
+ args[i].partial is nonzero if part but not all is passed in registers,
+ and the exact value says how many words are passed in registers.
+
+ args[i].pass_on_stack is nonzero if the argument must at least be
+ computed on the stack. It may then be loaded back into registers
+ if args[i].reg is nonzero.
+
+ These decisions are driven by the FUNCTION_... macros and must agree
+ with those made by function.c. */
+
+#ifdef FUNCTION_ARG_PASS_BY_REFERENCE
+ /* See if this argument should be passed by invisible reference. */
+ if (FUNCTION_ARG_PASS_BY_REFERENCE (args_so_far, TYPE_MODE (type), type,
+ argpos < n_named_args))
+ {
+ /* We make a copy of the object and pass the address to the function
+ being called. */
+ int size = int_size_in_bytes (type);
+ rtx copy;
+
+ if (size < 0)
+ {
+ /* This is a variable-sized object. Make space on the stack
+ for it. */
+ rtx size_rtx = expand_expr (size_in_bytes (type), 0,
+ VOIDmode, 0);
+
+ if (old_stack_level == 0)
+ {
+ old_stack_level = copy_to_mode_reg (Pmode, stack_pointer_rtx);
+ old_pending_adj = pending_stack_adjust;
+ pending_stack_adjust = 0;
+ }
+
+ copy = gen_rtx (MEM, BLKmode,
+ allocate_dynamic_stack_space (size_rtx, 0));
+ }
+ else
+ copy = assign_stack_temp (TYPE_MODE (type), size, 1);
+
+ store_expr (args[i].tree_value, copy, 0);
+
+ args[i].tree_value = build1 (ADDR_EXPR, build_pointer_type (type),
+ make_tree (type, copy));
+ type = build_pointer_type (type);
+ }
+#endif
+
+ args[i].reg = FUNCTION_ARG (args_so_far, TYPE_MODE (type), type,
+ argpos < n_named_args);
+#ifdef FUNCTION_ARG_PARTIAL_NREGS
+ if (args[i].reg)
+ args[i].partial
+ = FUNCTION_ARG_PARTIAL_NREGS (args_so_far, TYPE_MODE (type), type,
+ argpos < n_named_args);
+#endif
+
+ args[i].pass_on_stack = MUST_PASS_IN_STACK (TYPE_MODE (type), type);
+
+ /* If FUNCTION_ARG returned an (expr_list (nil) FOO), it means that
+ we are to pass this arg in the register(s) designated by FOO, but
+ also to pass it in the stack. */
+ if (args[i].reg && GET_CODE (args[i].reg) == EXPR_LIST
+ && XEXP (args[i].reg, 0) == 0)
+ args[i].pass_on_stack = 1, args[i].reg = XEXP (args[i].reg, 1);
+
+ /* If this is an addressable type, we must preallocate the stack
+ since we must evaluate the object into its final location.
+
+ If this is to be passed in both registers and the stack, it is simpler
+ to preallocate. */
+ if (TREE_ADDRESSABLE (type)
+ || (args[i].pass_on_stack && args[i].reg != 0))
+ must_preallocate = 1;
+
+ /* If this is an addressable type, we cannot pre-evaluate it. Thus,
+ we cannot consider this function call constant. */
+ if (TREE_ADDRESSABLE (type))
+ is_const = 0;
+
+ /* Compute the stack-size of this argument. */
+ if (args[i].reg == 0 || args[i].partial != 0
+#ifdef REG_PARM_STACK_SPACE
+ || REG_PARM_STACK_SPACE (fndecl) > 0
+#endif
+ || args[i].pass_on_stack)
+ locate_and_pad_parm (TYPE_MODE (type), type,
+#ifdef STACK_PARMS_IN_REG_PARM_AREA
+ 1,
+#else
+ args[i].reg != 0,
+#endif
+ fndecl, &args_size, &args[i].offset,
+ &args[i].size);
+
+#ifndef ARGS_GROW_DOWNWARD
+ args[i].slot_offset = args_size;
+#endif
+
+#ifndef REG_PARM_STACK_SPACE
+ /* If a part of the arg was put into registers,
+ don't include that part in the amount pushed. */
+ if (! args[i].pass_on_stack)
+ args[i].size.constant -= ((args[i].partial * UNITS_PER_WORD)
+ / (PARM_BOUNDARY / BITS_PER_UNIT)
+ * (PARM_BOUNDARY / BITS_PER_UNIT));
+#endif
+
+ /* Update ARGS_SIZE, the total stack space for args so far. */
+
+ args_size.constant += args[i].size.constant;
+ if (args[i].size.var)
+ {
+ ADD_PARM_SIZE (args_size, args[i].size.var);
+ }
+
+ /* Since the slot offset points to the bottom of the slot,
+ we must record it after incrementing if the args grow down. */
+#ifdef ARGS_GROW_DOWNWARD
+ args[i].slot_offset = args_size;
+
+ args[i].slot_offset.constant = -args_size.constant;
+ if (args_size.var)
+ {
+ SUB_PARM_SIZE (args[i].slot_offset, args_size.var);
+ }
+#endif
+
+ /* Increment ARGS_SO_FAR, which has info about which arg-registers
+ have been used, etc. */
+
+ FUNCTION_ARG_ADVANCE (args_so_far, TYPE_MODE (type), type,
+ argpos < n_named_args);
+ }
+
+ /* Compute the actual size of the argument block required. The variable
+ and constant sizes must be combined, the size may have to be rounded,
+ and there may be a minimum required size. */
+
+ original_args_size = args_size;
+ if (args_size.var)
+ {
+ /* If this function requires a variable-sized argument list, don't try to
+ make a cse'able block for this call. We may be able to do this
+ eventually, but it is too complicated to keep track of what insns go
+ in the cse'able block and which don't. */
+
+ is_const = 0;
+ must_preallocate = 1;
+
+ args_size.var = ARGS_SIZE_TREE (args_size);
+ args_size.constant = 0;
+
+#ifdef STACK_BOUNDARY
+ if (STACK_BOUNDARY != BITS_PER_UNIT)
+ args_size.var = round_up (args_size.var, STACK_BYTES);
+#endif
+
+#ifdef REG_PARM_STACK_SPACE
+ if (REG_PARM_STACK_SPACE (fndecl) > 0)
+ {
+ args_size.var
+ = size_binop (MAX_EXPR, args_size.var,
+ size_int (REG_PARM_STACK_SPACE (fndecl)));
+
+#ifndef OUTGOING_REG_PARM_STACK_SPACE
+ /* The area corresponding to register parameters is not to count in
+ the size of the block we need. So make the adjustment. */
+ args_size.var
+ = size_binop (MINUS_EXPR, args_size.var,
+ size_int (REG_PARM_STACK_SPACE (fndecl)));
+#endif
+ }
+#endif
+ }
+ else
+ {
+#ifdef STACK_BOUNDARY
+ args_size.constant = (((args_size.constant + (STACK_BYTES - 1))
+ / STACK_BYTES) * STACK_BYTES);
+#endif
+
+#ifdef REG_PARM_STACK_SPACE
+ args_size.constant = MAX (args_size.constant,
+ REG_PARM_STACK_SPACE (fndecl));
+#ifndef OUTGOING_REG_PARM_STACK_SPACE
+ args_size.constant -= REG_PARM_STACK_SPACE (fndecl);
+#endif
+#endif
+ }
+
+ /* See if we have or want to preallocate stack space.
+
+ If we would have to push a partially-in-regs parm
+ before other stack parms, preallocate stack space instead.
+
+ If the size of some parm is not a multiple of the required stack
+ alignment, we must preallocate.
+
+ If the total size of arguments that would otherwise create a copy in
+ a temporary (such as a CALL) is more than half the total argument list
+ size, preallocation is faster.
+
+ Another reason to preallocate is if we have a machine (like the m88k)
+ where stack alignment is required to be maintained between every
+ pair of insns, not just when the call is made. However, we assume here
+ that such machines either do not have push insns (and hence preallocation
+ would occur anyway) or the problem is taken care of with
+ PUSH_ROUNDING. */
+
+ if (! must_preallocate)
+ {
+ int partial_seen = 0;
+ int copy_to_evaluate_size = 0;
+
+ for (i = 0; i < num_actuals && ! must_preallocate; i++)
+ {
+ if (args[i].partial > 0 && ! args[i].pass_on_stack)
+ partial_seen = 1;
+ else if (partial_seen && args[i].reg == 0)
+ must_preallocate = 1;
+
+ if (TYPE_MODE (TREE_TYPE (args[i].tree_value)) == BLKmode
+ && (TREE_CODE (args[i].tree_value) == CALL_EXPR
+ || TREE_CODE (args[i].tree_value) == TARGET_EXPR
+ || TREE_CODE (args[i].tree_value) == COND_EXPR
+ || TREE_ADDRESSABLE (TREE_TYPE (args[i].tree_value))))
+ copy_to_evaluate_size
+ += int_size_in_bytes (TREE_TYPE (args[i].tree_value));
+ }
+
+ if (copy_to_evaluate_size >= args_size.constant / 2)
+ must_preallocate = 1;
+ }
+
+ /* If the structure value address will reference the stack pointer, we must
+ stabilize it. We don't need to do this if we know that we are not going
+ to adjust the stack pointer in processing this call. */
+
+ if (structure_value_addr
+ && (reg_mentioned_p (virtual_stack_dynamic_rtx, structure_value_addr)
+ || reg_mentioned_p (virtual_outgoing_args_rtx, structure_value_addr))
+ && (args_size.var
+#ifndef ACCUMULATE_OUTGOING_ARGS
+ || args_size.constant
+#endif
+ ))
+ structure_value_addr = copy_to_reg (structure_value_addr);
+
+ /* If this function call is cse'able, precompute all the parameters.
+ Note that if the parameter is constructed into a temporary, this will
+ cause an additional copy because the parameter will be constructed
+ into a temporary location and then copied into the outgoing arguments.
+ If a parameter contains a call to alloca and this function uses the
+ stack, precompute the parameter. */
+
+ for (i = 0; i < num_actuals; i++)
+ if (is_const
+ || ((args_size.var != 0 || args_size.constant != 0)
+ && calls_alloca (args[i].tree_value)))
+ {
+ args[i].initial_value = args[i].value
+ = expand_expr (args[i].tree_value, 0, VOIDmode, 0);
+ preserve_temp_slots (args[i].value);
+ free_temp_slots ();
+
+ /* ANSI doesn't require a sequence point here,
+ but PCC has one, so this will avoid some problems. */
+ emit_queue ();
+ }
+
+ /* Now we are about to start emitting insns that can be deleted
+ if a libcall is deleted. */
+ if (is_const)
+ start_sequence ();
+
+ /* If we have no actual push instructions, or shouldn't use them,
+ make space for all args right now. */
+
+ if (args_size.var != 0)
+ {
+ if (old_stack_level == 0)
+ {
+ old_stack_level = copy_to_mode_reg (Pmode, stack_pointer_rtx);
+ old_pending_adj = pending_stack_adjust;
+ pending_stack_adjust = 0;
+ }
+ argblock = push_block (ARGS_SIZE_RTX (args_size), 0, 0);
+ }
+ else if (must_preallocate)
+ {
+ /* Note that we must go through the motions of allocating an argument
+ block even if the size is zero because we may be storing args
+ in the area reserved for register arguments, which may be part of
+ the stack frame. */
+ int needed = args_size.constant;
+
+#ifdef ACCUMULATE_OUTGOING_ARGS
+ /* Store the maximum argument space used. It will be pushed by the
+ prologue.
+
+ Since the stack pointer will never be pushed, it is possible for
+ the evaluation of a parm to clobber something we have already
+ written to the stack. Since most function calls on RISC machines
+ do not use the stack, this is uncommon, but must work correctly.
+
+ Therefore, we save any area of the stack that was already written
+ and that we are using. Here we set up to do this by making a new
+ stack usage map from the old one. The actual save will be done
+ by store_one_arg.
+
+ Another approach might be to try to reorder the argument
+ evaluations to avoid this conflicting stack usage. */
+
+ if (needed > current_function_outgoing_args_size)
+ current_function_outgoing_args_size = needed;
+
+#if defined(REG_PARM_STACK_SPACE) && ! defined(OUTGOING_REG_PARM_STACK_SPACE)
+ /* Since we will be writing into the entire argument area, the
+ map must be allocated for its entire size, not just the part that
+ is the responsibility of the caller. */
+ needed += REG_PARM_STACK_SPACE (fndecl);
+#endif
+
+#ifdef ARGS_GROW_DOWNWARD
+ highest_outgoing_arg_in_use = MAX (initial_highest_arg_in_use,
+ needed + 1);
+#else
+ highest_outgoing_arg_in_use = MAX (initial_highest_arg_in_use, needed);
+#endif
+ stack_usage_map = (char *) alloca (highest_outgoing_arg_in_use);
+
+ if (initial_highest_arg_in_use)
+ bcopy (initial_stack_usage_map, stack_usage_map,
+ initial_highest_arg_in_use);
+
+ if (initial_highest_arg_in_use != highest_outgoing_arg_in_use)
+ bzero (&stack_usage_map[initial_highest_arg_in_use],
+ highest_outgoing_arg_in_use - initial_highest_arg_in_use);
+ needed = 0;
+ /* No need to copy this virtual register; the space we're
+ using gets preallocated at the start of the function
+ so the stack pointer won't change here. */
+ argblock = virtual_outgoing_args_rtx;
+#else /* not ACCUMULATE_OUTGOING_ARGS */
+ if (inhibit_defer_pop == 0)
+ {
+ /* Try to reuse some or all of the pending_stack_adjust
+ to get this space. Maybe we can avoid any pushing. */
+ if (needed > pending_stack_adjust)
+ {
+ needed -= pending_stack_adjust;
+ pending_stack_adjust = 0;
+ }
+ else
+ {
+ pending_stack_adjust -= needed;
+ needed = 0;
+ }
+ }
+ /* Special case this because overhead of `push_block' in this
+ case is non-trivial. */
+ if (needed == 0)
+ argblock = virtual_outgoing_args_rtx;
+ else
+ argblock = push_block (gen_rtx (CONST_INT, VOIDmode, needed), 0, 0);
+
+ /* We only really need to call `copy_to_reg' in the case where push
+ insns are going to be used to pass ARGBLOCK to a function
+ call in ARGS. In that case, the stack pointer changes value
+ from the allocation point to the call point, and hence
+ the value of VIRTUAL_OUTGOING_ARGS_RTX changes as well.
+ But might as well always do it. */
+ argblock = copy_to_reg (argblock);
+#endif /* not ACCUMULATE_OUTGOING_ARGS */
+ }
+
+ /* If we preallocated stack space, compute the address of each argument.
+ We need not ensure it is a valid memory address here; it will be
+ validized when it is used. */
+ if (argblock)
+ {
+ rtx arg_reg = argblock;
+ int arg_offset = 0;
+
+ if (GET_CODE (argblock) == PLUS)
+ arg_reg = XEXP (argblock, 0), arg_offset = INTVAL (XEXP (argblock, 1));
+
+ for (i = 0; i < num_actuals; i++)
+ {
+ rtx offset = ARGS_SIZE_RTX (args[i].offset);
+ rtx slot_offset = ARGS_SIZE_RTX (args[i].slot_offset);
+ rtx addr;
+
+ /* Skip this parm if it will not be passed on the stack. */
+ if (! args[i].pass_on_stack && args[i].reg != 0)
+ continue;
+
+ if (GET_CODE (offset) == CONST_INT)
+ addr = plus_constant (arg_reg, INTVAL (offset));
+ else
+ addr = gen_rtx (PLUS, Pmode, arg_reg, offset);
+
+ addr = plus_constant (addr, arg_offset);
+ args[i].stack
+ = gen_rtx (MEM, TYPE_MODE (TREE_TYPE (args[i].tree_value)), addr);
+
+ if (GET_CODE (slot_offset) == CONST_INT)
+ addr = plus_constant (arg_reg, INTVAL (slot_offset));
+ else
+ addr = gen_rtx (PLUS, Pmode, arg_reg, slot_offset);
+
+ addr = plus_constant (addr, arg_offset);
+ args[i].stack_slot
+ = gen_rtx (MEM, TYPE_MODE (TREE_TYPE (args[i].tree_value)), addr);
+ }
+ }
+
+#ifdef PUSH_ARGS_REVERSED
+#ifdef STACK_BOUNDARY
+ /* If we push args individually in reverse order, perform stack alignment
+ before the first push (the last arg). */
+ if (argblock == 0)
+ anti_adjust_stack (gen_rtx (CONST_INT, VOIDmode,
+ (args_size.constant
+ - original_args_size.constant)));
+#endif
+#endif
+
+ /* Don't try to defer pops if preallocating, not even from the first arg,
+ since ARGBLOCK probably refers to the SP. */
+ if (argblock)
+ NO_DEFER_POP;
+
+ /* Get the function to call, in the form of RTL. */
+ if (fndecl)
+ /* Get a SYMBOL_REF rtx for the function address. */
+ funexp = XEXP (DECL_RTL (fndecl), 0);
+ else
+ /* Generate an rtx (probably a pseudo-register) for the address. */
+ {
+ funexp = expand_expr (TREE_OPERAND (exp, 0), 0, VOIDmode, 0);
+ free_temp_slots (); /* FUNEXP can't be BLKmode */
+ emit_queue ();
+ }
+
+ /* Figure out the register where the value, if any, will come back. */
+ valreg = 0;
+ if (TYPE_MODE (TREE_TYPE (exp)) != VOIDmode
+ && ! structure_value_addr)
+ {
+ if (pcc_struct_value)
+ valreg = hard_function_value (build_pointer_type (TREE_TYPE (exp)),
+ fndecl);
+ else
+ valreg = hard_function_value (TREE_TYPE (exp), fndecl);
+ }
+
+ /* Precompute all register parameters. It isn't safe to compute anything
+ once we have started filling any specific hard regs. */
+ reg_parm_seen = 0;
+ for (i = 0; i < num_actuals; i++)
+ if (args[i].reg != 0 && ! args[i].pass_on_stack)
+ {
+ reg_parm_seen = 1;
+
+ if (args[i].value == 0)
+ {
+ args[i].value = expand_expr (args[i].tree_value, 0, VOIDmode, 0);
+ preserve_temp_slots (args[i].value);
+ free_temp_slots ();
+
+ /* ANSI doesn't require a sequence point here,
+ but PCC has one, so this will avoid some problems. */
+ emit_queue ();
+ }
+ }
+
+#if defined(ACCUMULATE_OUTGOING_ARGS) && defined(REG_PARM_STACK_SPACE)
+ /* The argument list is the property of the called routine and it
+ may clobber it. If the fixed area has been used for previous
+ parameters, we must save and restore it.
+
+ Here we compute the boundary of the that needs to be saved, if any. */
+
+ for (i = 0; i < REG_PARM_STACK_SPACE (fndecl); i++)
+ {
+ if (i >= highest_outgoing_arg_in_use
+ || stack_usage_map[i] == 0)
+ continue;
+
+ if (low_to_save == -1)
+ low_to_save = i;
+
+ high_to_save = i;
+ }
+
+ if (low_to_save >= 0)
+ {
+ int num_to_save = high_to_save - low_to_save + 1;
+ enum machine_mode save_mode
+ = mode_for_size (num_to_save * BITS_PER_UNIT, MODE_INT, 1);
+ rtx stack_area;
+
+ /* If we don't have the required alignment, must do this in BLKmode. */
+ if ((low_to_save & (MIN (GET_MODE_SIZE (save_mode),
+ BIGGEST_ALIGNMENT / UNITS_PER_WORD) - 1)))
+ save_mode = BLKmode;
+
+ stack_area = gen_rtx (MEM, save_mode,
+ memory_address (save_mode,
+ plus_constant (argblock,
+ low_to_save)));
+ if (save_mode == BLKmode)
+ {
+ save_area = assign_stack_temp (BLKmode, num_to_save, 1);
+ emit_block_move (validize_mem (save_area), stack_area,
+ gen_rtx (CONST_INT, VOIDmode, num_to_save),
+ PARM_BOUNDARY / BITS_PER_UNIT);
+ }
+ else
+ {
+ save_area = gen_reg_rtx (save_mode);
+ emit_move_insn (save_area, stack_area);
+ }
+ }
+#endif
+
+
+ /* Now store (and compute if necessary) all non-register parms.
+ These come before register parms, since they can require block-moves,
+ which could clobber the registers used for register parms.
+ Parms which have partial registers are not stored here,
+ but we do preallocate space here if they want that. */
+
+ for (i = 0; i < num_actuals; i++)
+ if (args[i].reg == 0 || args[i].pass_on_stack)
+ store_one_arg (&args[i], argblock, may_be_alloca,
+ args_size.var != 0, fndecl);
+
+ /* Now store any partially-in-registers parm.
+ This is the last place a block-move can happen. */
+ if (reg_parm_seen)
+ for (i = 0; i < num_actuals; i++)
+ if (args[i].partial != 0 && ! args[i].pass_on_stack)
+ store_one_arg (&args[i], argblock, may_be_alloca,
+ args_size.var != 0, fndecl);
+
+#ifndef PUSH_ARGS_REVERSED
+#ifdef STACK_BOUNDARY
+ /* If we pushed args in forward order, perform stack alignment
+ after pushing the last arg. */
+ if (argblock == 0)
+ anti_adjust_stack (gen_rtx (CONST_INT, VOIDmode,
+ (args_size.constant
+ - original_args_size.constant)));
+#endif
+#endif
+
+ /* Pass the function the address in which to return a structure value. */
+ if (structure_value_addr && ! structure_value_addr_parm)
+ {
+ emit_move_insn (struct_value_rtx,
+ force_reg (Pmode,
+ force_operand (structure_value_addr, 0)));
+ if (GET_CODE (struct_value_rtx) == REG)
+ {
+ push_to_sequence (use_insns);
+ emit_insn (gen_rtx (USE, VOIDmode, struct_value_rtx));
+ use_insns = get_insns ();
+ end_sequence ();
+ }
+ }
+
+ /* Now do the register loads required for any wholly-register parms or any
+ parms which are passed both on the stack and in a register. Their
+ expressions were already evaluated.
+
+ Mark all register-parms as living through the call, putting these USE
+ insns in a list headed by USE_INSNS. */
+
+ for (i = 0; i < num_actuals; i++)
+ {
+ rtx list = args[i].reg;
+ int partial = args[i].partial;
+
+ while (list)
+ {
+ rtx reg;
+ int nregs;
+
+ /* Process each register that needs to get this arg. */
+ if (GET_CODE (list) == EXPR_LIST)
+ reg = XEXP (list, 0), list = XEXP (list, 1);
+ else
+ reg = list, list = 0;
+
+ /* Set to non-zero if must move a word at a time, even if just one
+ word (e.g, partial == 1 && mode == DFmode). Set to zero if
+ we just use a normal move insn. */
+ nregs = (partial ? partial
+ : (TYPE_MODE (TREE_TYPE (args[i].tree_value)) == BLKmode
+ ? ((int_size_in_bytes (TREE_TYPE (args[i].tree_value))
+ + (UNITS_PER_WORD - 1)) / UNITS_PER_WORD)
+ : 0));
+
+ /* If simple case, just do move. If normal partial, store_one_arg
+ has already loaded the register for us. In all other cases,
+ load the register(s) from memory. */
+
+ if (nregs == 0)
+ emit_move_insn (reg, args[i].value);
+ else if (args[i].partial == 0 || args[i].pass_on_stack)
+ move_block_to_reg (REGNO (reg),
+ validize_mem (args[i].value), nregs,
+ TYPE_MODE (TREE_TYPE (args[i].tree_value)));
+
+ push_to_sequence (use_insns);
+ if (nregs == 0)
+ emit_insn (gen_rtx (USE, VOIDmode, reg));
+ else
+ use_regs (REGNO (reg), nregs);
+ use_insns = get_insns ();
+ end_sequence ();
+
+ /* PARTIAL referred only to the first register, so clear it for the
+ next time. */
+ partial = 0;
+ }
+ }
+
+ /* Perform postincrements before actually calling the function. */
+ emit_queue ();
+
+ /* All arguments and registers used for the call must be set up by now! */
+
+ funexp = prepare_call_address (funexp, fndecl, &use_insns);
+
+ /* Generate the actual call instruction. */
+ emit_call_1 (funexp, funtype, args_size.constant, struct_value_size,
+ FUNCTION_ARG (args_so_far, VOIDmode, void_type_node, 1),
+ valreg, old_inhibit_defer_pop, use_insns, is_const);
+
+ /* If call is cse'able, make appropriate pair of reg-notes around it.
+ Test valreg so we don't crash; may safely ignore `const'
+ if return type is void. */
+ if (is_const && valreg != 0)
+ {
+ rtx note = 0;
+ rtx temp = gen_reg_rtx (GET_MODE (valreg));
+ rtx insns;
+
+ /* Construct an "equal form" for the value which mentions all the
+ arguments in order as well as the function name. */
+#ifdef PUSH_ARGS_REVERSED
+ for (i = 0; i < num_actuals; i++)
+ note = gen_rtx (EXPR_LIST, VOIDmode, args[i].initial_value, note);
+#else
+ for (i = num_actuals - 1; i >= 0; i--)
+ note = gen_rtx (EXPR_LIST, VOIDmode, args[i].initial_value, note);
+#endif
+ note = gen_rtx (EXPR_LIST, VOIDmode, funexp, note);
+
+ insns = get_insns ();
+ end_sequence ();
+
+ emit_libcall_block (insns, temp, valreg, note);
+
+ valreg = temp;
+ }
+
+ /* For calls to `setjmp', etc., inform flow.c it should complain
+ if nonvolatile values are live. */
+
+ if (returns_twice)
+ {
+ emit_note (name, NOTE_INSN_SETJMP);
+ current_function_calls_setjmp = 1;
+ }
+
+ if (is_longjmp)
+ current_function_calls_longjmp = 1;
+
+ /* Notice functions that cannot return.
+ If optimizing, insns emitted below will be dead.
+ If not optimizing, they will exist, which is useful
+ if the user uses the `return' command in the debugger. */
+
+ if (is_volatile || is_longjmp)
+ emit_barrier ();
+
+ /* For calls to __builtin_new, note that it can never return 0.
+ This is because a new handler will be called, and 0 it not
+ among the numbers it is supposed to return. */
+#if 0
+ if (is_builtin_new)
+ emit_note (name, NOTE_INSN_BUILTIN_NEW);
+#endif
+
+ /* If value type not void, return an rtx for the value. */
+
+ /* If there are cleanups to be called, don't use a hard reg as target. */
+ if (cleanups_this_call != old_cleanups
+ && target && REG_P (target)
+ && REGNO (target) < FIRST_PSEUDO_REGISTER)
+ target = 0;
+
+ if (TYPE_MODE (TREE_TYPE (exp)) == VOIDmode
+ || ignore)
+ {
+ target = const0_rtx;
+ }
+ else if (structure_value_addr)
+ {
+ if (target == 0 || GET_CODE (target) != MEM)
+ target = gen_rtx (MEM, TYPE_MODE (TREE_TYPE (exp)),
+ memory_address (TYPE_MODE (TREE_TYPE (exp)),
+ structure_value_addr));
+ }
+ else if (pcc_struct_value)
+ {
+ if (target == 0)
+ target = gen_rtx (MEM, TYPE_MODE (TREE_TYPE (exp)),
+ copy_to_reg (valreg));
+ else if (TYPE_MODE (TREE_TYPE (exp)) != BLKmode)
+ emit_move_insn (target, gen_rtx (MEM, TYPE_MODE (TREE_TYPE (exp)),
+ copy_to_reg (valreg)));
+ else
+ emit_block_move (target, gen_rtx (MEM, BLKmode, copy_to_reg (valreg)),
+ expr_size (exp),
+ TYPE_ALIGN (TREE_TYPE (exp)) / BITS_PER_UNIT);
+ }
+ else if (target && GET_MODE (target) == TYPE_MODE (TREE_TYPE (exp)))
+ /* TARGET and VALREG cannot be equal at this point because the latter
+ would not have REG_FUNCTION_VALUE_P true, while the former would if
+ it were referring to the same register.
+
+ If they refer to the same register, this move will be a no-op, except
+ when function inlining is being done. */
+ emit_move_insn (target, valreg);
+ else
+ target = copy_to_reg (valreg);
+
+ /* Perform all cleanups needed for the arguments of this call
+ (i.e. destructors in C++). */
+ expand_cleanups_to (old_cleanups);
+
+ /* If size of args is variable, restore saved stack-pointer value. */
+
+ if (old_stack_level)
+ {
+ emit_move_insn (stack_pointer_rtx, old_stack_level);
+ pending_stack_adjust = old_pending_adj;
+ }
+
+#ifdef ACCUMULATE_OUTGOING_ARGS
+ else
+ {
+#ifdef REG_PARM_STACK_SPACE
+ if (save_area)
+ {
+ enum machine_mode save_mode = GET_MODE (save_area);
+ rtx stack_area
+ = gen_rtx (MEM, save_mode,
+ memory_address (save_mode,
+ plus_constant (argblock, low_to_save)));
+
+ if (save_mode != BLKmode)
+ emit_move_insn (stack_area, save_area);
+ else
+ emit_block_move (stack_area, validize_mem (save_area),
+ gen_rtx (CONST_INT, VOIDmode,
+ high_to_save - low_to_save + 1,
+ PARM_BOUNDARY / BITS_PER_UNIT));
+ }
+#endif
+
+ /* If we saved any argument areas, restore them. */
+ for (i = 0; i < num_actuals; i++)
+ if (args[i].save_area)
+ {
+ enum machine_mode save_mode = GET_MODE (args[i].save_area);
+ rtx stack_area
+ = gen_rtx (MEM, save_mode,
+ memory_address (save_mode,
+ XEXP (args[i].stack_slot, 0)));
+
+ if (save_mode != BLKmode)
+ emit_move_insn (stack_area, args[i].save_area);
+ else
+ emit_block_move (stack_area, validize_mem (args[i].save_area),
+ gen_rtx (CONST_INT, VOIDmode,
+ args[i].size.constant),
+ PARM_BOUNDARY / BITS_PER_UNIT);
+ }
+
+ highest_outgoing_arg_in_use = initial_highest_arg_in_use;
+ stack_usage_map = initial_stack_usage_map;
+ }
+#endif
+
+ /* If this was alloca, record the new stack level for nonlocal gotos. */
+ if (may_be_alloca && nonlocal_goto_stack_level != 0)
+ emit_move_insn (nonlocal_goto_stack_level, stack_pointer_rtx);
+
+ pop_temp_slots ();
+
+ return target;
+}
+
+#if 0
+/* Return an rtx which represents a suitable home on the stack
+ given TYPE, the type of the argument looking for a home.
+ This is called only for BLKmode arguments.
+
+ SIZE is the size needed for this target.
+ ARGS_ADDR is the address of the bottom of the argument block for this call.
+ OFFSET describes this parameter's offset into ARGS_ADDR. It is meaningless
+ if this machine uses push insns. */
+
+static rtx
+target_for_arg (type, size, args_addr, offset)
+ tree type;
+ rtx size;
+ rtx args_addr;
+ struct args_size offset;
+{
+ rtx target;
+ rtx offset_rtx = ARGS_SIZE_RTX (offset);
+
+ /* We do not call memory_address if possible,
+ because we want to address as close to the stack
+ as possible. For non-variable sized arguments,
+ this will be stack-pointer relative addressing. */
+ if (GET_CODE (offset_rtx) == CONST_INT)
+ target = plus_constant (args_addr, INTVAL (offset_rtx));
+ else
+ {
+ /* I have no idea how to guarantee that this
+ will work in the presence of register parameters. */
+ target = gen_rtx (PLUS, Pmode, args_addr, offset_rtx);
+ target = memory_address (QImode, target);
+ }
+
+ return gen_rtx (MEM, BLKmode, target);
+}
+#endif
+
+/* Store a single argument for a function call
+ into the register or memory area where it must be passed.
+ *ARG describes the argument value and where to pass it.
+
+ ARGBLOCK is the address of the stack-block for all the arguments,
+ or 0 on a machine where arguemnts are pushed individually.
+
+ MAY_BE_ALLOCA nonzero says this could be a call to `alloca'
+ so must be careful about how the stack is used.
+
+ VARIABLE_SIZE nonzero says that this was a variable-sized outgoing
+ argument stack. This is used if ACCUMULATE_OUTGOING_ARGS to indicate
+ that we need not worry about saving and restoring the stack.
+
+ FNDECL is the declaration of the function we are calling. */
+
+static void
+store_one_arg (arg, argblock, may_be_alloca, variable_size, fndecl)
+ struct arg_data *arg;
+ rtx argblock;
+ int may_be_alloca;
+ int variable_size;
+ tree fndecl;
+{
+ register tree pval = arg->tree_value;
+ rtx reg = 0;
+ int partial = 0;
+ int used = 0;
+ int i, lower_bound, upper_bound;
+
+ if (TREE_CODE (pval) == ERROR_MARK)
+ return;
+
+#ifdef ACCUMULATE_OUTGOING_ARGS
+ /* If this is being stored into a pre-allocated, fixed-size, stack area,
+ save any previous data at that location. */
+ if (argblock && ! variable_size && arg->stack)
+ {
+#ifdef ARGS_GROW_DOWNWARD
+ /* stack_slot is negative, but we want to index stack_usage_map */
+ /* with positive values. */
+ if (GET_CODE (XEXP (arg->stack_slot, 0)) == PLUS)
+ upper_bound = -INTVAL (XEXP (XEXP (arg->stack_slot, 0), 1)) + 1;
+ else
+ abort ();
+
+ lower_bound = upper_bound - arg->size.constant;
+#else
+ if (GET_CODE (XEXP (arg->stack_slot, 0)) == PLUS)
+ lower_bound = INTVAL (XEXP (XEXP (arg->stack_slot, 0), 1));
+ else
+ lower_bound = 0;
+
+ upper_bound = lower_bound + arg->size.constant;
+#endif
+
+ for (i = lower_bound; i < upper_bound; i++)
+ if (stack_usage_map[i]
+#ifdef REG_PARM_STACK_SPACE
+ /* Don't store things in the fixed argument area at this point;
+ it has already been saved. */
+ && i > REG_PARM_STACK_SPACE (fndecl)
+#endif
+ )
+ break;
+
+ if (i != upper_bound)
+ {
+ /* We need to make a save area. See what mode we can make it. */
+ enum machine_mode save_mode
+ = mode_for_size (arg->size.constant * BITS_PER_UNIT, MODE_INT, 1);
+ rtx stack_area
+ = gen_rtx (MEM, save_mode,
+ memory_address (save_mode, XEXP (arg->stack_slot, 0)));
+
+ if (save_mode == BLKmode)
+ {
+ arg->save_area = assign_stack_temp (BLKmode,
+ arg->size.constant, 1);
+ emit_block_move (validize_mem (arg->save_area), stack_area,
+ gen_rtx (CONST_INT, VOIDmode,
+ arg->size.constant),
+ PARM_BOUNDARY / BITS_PER_UNIT);
+ }
+ else
+ {
+ arg->save_area = gen_reg_rtx (save_mode);
+ emit_move_insn (arg->save_area, stack_area);
+ }
+ }
+ }
+#endif
+
+ /* If this isn't going to be placed on both the stack and in registers,
+ set up the register and number of words. */
+ if (! arg->pass_on_stack)
+ reg = arg->reg, partial = arg->partial;
+
+ if (reg != 0 && partial == 0)
+ /* Being passed entirely in a register. We shouldn't be called in
+ this case. */
+ abort ();
+
+ /* If this is being partially passed in a register, but multiple locations
+ are specified, we assume that the one partially used is the one that is
+ listed first. */
+ if (reg && GET_CODE (reg) == EXPR_LIST)
+ reg = XEXP (reg, 0);
+
+ /* If this is being passes partially in a register, we can't evaluate
+ it directly into its stack slot. Otherwise, we can. */
+ if (arg->value == 0)
+ arg->value = expand_expr (pval, partial ? 0 : arg->stack, VOIDmode, 0);
+
+ /* Don't allow anything left on stack from computation
+ of argument to alloca. */
+ if (may_be_alloca)
+ do_pending_stack_adjust ();
+
+ if (arg->value == arg->stack)
+ /* If the value is already in the stack slot, we are done. */
+ ;
+ else if (TYPE_MODE (TREE_TYPE (pval)) != BLKmode)
+ {
+ register int size;
+
+ /* Argument is a scalar, not entirely passed in registers.
+ (If part is passed in registers, arg->partial says how much
+ and emit_push_insn will take care of putting it there.)
+
+ Push it, and if its size is less than the
+ amount of space allocated to it,
+ also bump stack pointer by the additional space.
+ Note that in C the default argument promotions
+ will prevent such mismatches. */
+
+ size = GET_MODE_SIZE (TYPE_MODE (TREE_TYPE (pval)));
+ /* Compute how much space the push instruction will push.
+ On many machines, pushing a byte will advance the stack
+ pointer by a halfword. */
+#ifdef PUSH_ROUNDING
+ size = PUSH_ROUNDING (size);
+#endif
+ used = size;
+
+ /* Compute how much space the argument should get:
+ round up to a multiple of the alignment for arguments. */
+ if (none != FUNCTION_ARG_PADDING (TYPE_MODE (TREE_TYPE (pval)),
+ TREE_TYPE (pval)))
+ used = (((size + PARM_BOUNDARY / BITS_PER_UNIT - 1)
+ / (PARM_BOUNDARY / BITS_PER_UNIT))
+ * (PARM_BOUNDARY / BITS_PER_UNIT));
+
+ /* This isn't already where we want it on the stack, so put it there.
+ This can either be done with push or copy insns. */
+ emit_push_insn (arg->value, TYPE_MODE (TREE_TYPE (pval)),
+ TREE_TYPE (pval), 0, 0, partial, reg,
+ used - size, argblock, ARGS_SIZE_RTX (arg->offset));
+ }
+ else
+ {
+ /* BLKmode, at least partly to be pushed. */
+
+ register int excess;
+ rtx size_rtx;
+
+ /* Pushing a nonscalar.
+ If part is passed in registers, PARTIAL says how much
+ and emit_push_insn will take care of putting it there. */
+
+ /* Round its size up to a multiple
+ of the allocation unit for arguments. */
+
+ if (arg->size.var != 0)
+ {
+ excess = 0;
+ size_rtx = ARGS_SIZE_RTX (arg->size);
+ }
+ else
+ {
+ register tree size = size_in_bytes (TREE_TYPE (pval));
+ /* PUSH_ROUNDING has no effect on us, because
+ emit_push_insn for BLKmode is careful to avoid it. */
+ excess = (arg->size.constant - TREE_INT_CST_LOW (size)
+ + partial * UNITS_PER_WORD);
+ size_rtx = expand_expr (size, 0, VOIDmode, 0);
+ }
+
+ emit_push_insn (arg->value, TYPE_MODE (TREE_TYPE (pval)),
+ TREE_TYPE (pval), size_rtx,
+ TYPE_ALIGN (TREE_TYPE (pval)) / BITS_PER_UNIT, partial,
+ reg, excess, argblock, ARGS_SIZE_RTX (arg->offset));
+ }
+
+
+ /* Unless this is a partially-in-register argument, the argument is now
+ in the stack.
+
+ ??? Note that this can change arg->value from arg->stack to
+ arg->stack_slot and it matters when they are not the same.
+ It isn't totally clear that this is correct in all cases. */
+ if (partial == 0)
+ arg->value = arg->stack_slot;
+
+ /* Once we have pushed something, pops can't safely
+ be deferred during the rest of the arguments. */
+ NO_DEFER_POP;
+
+ /* ANSI doesn't require a sequence point here,
+ but PCC has one, so this will avoid some problems. */
+ emit_queue ();
+
+ /* Free any temporary slots made in processing this argument. */
+ free_temp_slots ();
+
+#ifdef ACCUMULATE_OUTGOING_ARGS
+ /* Now mark the segment we just used. */
+ if (argblock && ! variable_size && arg->stack)
+ for (i = lower_bound; i < upper_bound; i++)
+ stack_usage_map[i] = 1;
+#endif
+}