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authorian <ian@138bc75d-0d04-0410-961f-82ee72b054a4>2015-10-31 00:59:47 +0000
committerian <ian@138bc75d-0d04-0410-961f-82ee72b054a4>2015-10-31 00:59:47 +0000
commit4a3da3a8a45d5496118798146de1fa4e5798ed5a (patch)
tree13beeaed3698c61903fe93fb1ce70bd9b18d4e7f /libgo/go/regexp
parentcd529f4d86a17a3e8959f2cb5ac7132a841ab6f1 (diff)
downloadgcc-4a3da3a8a45d5496118798146de1fa4e5798ed5a.tar.gz
runtime: Remove now unnecessary pad field from ParFor.
It is not needed due to the removal of the ctx field. Reviewed-on: https://go-review.googlesource.com/16525 git-svn-id: svn+ssh://gcc.gnu.org/svn/gcc/trunk@229616 138bc75d-0d04-0410-961f-82ee72b054a4
Diffstat (limited to 'libgo/go/regexp')
-rw-r--r--libgo/go/regexp/all_test.go11
-rw-r--r--libgo/go/regexp/backtrack.go366
-rw-r--r--libgo/go/regexp/exec.go30
-rw-r--r--libgo/go/regexp/exec_test.go24
-rw-r--r--libgo/go/regexp/regexp.go6
-rw-r--r--libgo/go/regexp/syntax/prog.go4
-rw-r--r--libgo/go/regexp/testdata/README3
7 files changed, 425 insertions, 19 deletions
diff --git a/libgo/go/regexp/all_test.go b/libgo/go/regexp/all_test.go
index 01ea3742a8b..d78ae6a4cde 100644
--- a/libgo/go/regexp/all_test.go
+++ b/libgo/go/regexp/all_test.go
@@ -489,6 +489,17 @@ func TestOnePassCutoff(t *testing.T) {
}
}
+// Check that the same machine can be used with the standard matcher
+// and then the backtracker when there are no captures.
+func TestSwitchBacktrack(t *testing.T) {
+ re := MustCompile(`a|b`)
+ long := make([]byte, maxBacktrackVector+1)
+
+ // The following sequence of Match calls used to panic. See issue #10319.
+ re.Match(long) // triggers standard matcher
+ re.Match(long[:1]) // triggers backtracker
+}
+
func BenchmarkLiteral(b *testing.B) {
x := strings.Repeat("x", 50) + "y"
b.StopTimer()
diff --git a/libgo/go/regexp/backtrack.go b/libgo/go/regexp/backtrack.go
new file mode 100644
index 00000000000..fd95604fe44
--- /dev/null
+++ b/libgo/go/regexp/backtrack.go
@@ -0,0 +1,366 @@
+// Copyright 2015 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// backtrack is a regular expression search with submatch
+// tracking for small regular expressions and texts. It allocates
+// a bit vector with (length of input) * (length of prog) bits,
+// to make sure it never explores the same (character position, instruction)
+// state multiple times. This limits the search to run in time linear in
+// the length of the test.
+//
+// backtrack is a fast replacement for the NFA code on small
+// regexps when onepass cannot be used.
+
+package regexp
+
+import "regexp/syntax"
+
+// A job is an entry on the backtracker's job stack. It holds
+// the instruction pc and the position in the input.
+type job struct {
+ pc uint32
+ arg int
+ pos int
+}
+
+const (
+ visitedBits = 32
+ maxBacktrackProg = 500 // len(prog.Inst) <= max
+ maxBacktrackVector = 256 * 1024 // bit vector size <= max (bits)
+)
+
+// bitState holds state for the backtracker.
+type bitState struct {
+ prog *syntax.Prog
+
+ end int
+ cap []int
+ input input
+ jobs []job
+ visited []uint32
+}
+
+var notBacktrack *bitState = nil
+
+// maxBitStateLen returns the maximum length of a string to search with
+// the backtracker using prog.
+func maxBitStateLen(prog *syntax.Prog) int {
+ if !shouldBacktrack(prog) {
+ return 0
+ }
+ return maxBacktrackVector / len(prog.Inst)
+}
+
+// newBitState returns a new bitState for the given prog,
+// or notBacktrack if the size of the prog exceeds the maximum size that
+// the backtracker will be run for.
+func newBitState(prog *syntax.Prog) *bitState {
+ if !shouldBacktrack(prog) {
+ return notBacktrack
+ }
+ return &bitState{
+ prog: prog,
+ }
+}
+
+// shouldBacktrack reports whether the program is too
+// long for the backtracker to run.
+func shouldBacktrack(prog *syntax.Prog) bool {
+ return len(prog.Inst) <= maxBacktrackProg
+}
+
+// reset resets the state of the backtracker.
+// end is the end position in the input.
+// ncap is the number of captures.
+func (b *bitState) reset(end int, ncap int) {
+ b.end = end
+
+ if cap(b.jobs) == 0 {
+ b.jobs = make([]job, 0, 256)
+ } else {
+ b.jobs = b.jobs[:0]
+ }
+
+ visitedSize := (len(b.prog.Inst)*(end+1) + visitedBits - 1) / visitedBits
+ if cap(b.visited) < visitedSize {
+ b.visited = make([]uint32, visitedSize, maxBacktrackVector/visitedBits)
+ } else {
+ b.visited = b.visited[:visitedSize]
+ for i := range b.visited {
+ b.visited[i] = 0
+ }
+ }
+
+ if cap(b.cap) < ncap {
+ b.cap = make([]int, ncap)
+ } else {
+ b.cap = b.cap[:ncap]
+ }
+ for i := range b.cap {
+ b.cap[i] = -1
+ }
+}
+
+// shouldVisit reports whether the combination of (pc, pos) has not
+// been visited yet.
+func (b *bitState) shouldVisit(pc uint32, pos int) bool {
+ n := uint(int(pc)*(b.end+1) + pos)
+ if b.visited[n/visitedBits]&(1<<(n&(visitedBits-1))) != 0 {
+ return false
+ }
+ b.visited[n/visitedBits] |= 1 << (n & (visitedBits - 1))
+ return true
+}
+
+// push pushes (pc, pos, arg) onto the job stack if it should be
+// visited.
+func (b *bitState) push(pc uint32, pos int, arg int) {
+ if b.prog.Inst[pc].Op == syntax.InstFail {
+ return
+ }
+
+ // Only check shouldVisit when arg == 0.
+ // When arg > 0, we are continuing a previous visit.
+ if arg == 0 && !b.shouldVisit(pc, pos) {
+ return
+ }
+
+ b.jobs = append(b.jobs, job{pc: pc, arg: arg, pos: pos})
+}
+
+// tryBacktrack runs a backtracking search starting at pos.
+func (m *machine) tryBacktrack(b *bitState, i input, pc uint32, pos int) bool {
+ longest := m.re.longest
+ m.matched = false
+
+ b.push(pc, pos, 0)
+ for len(b.jobs) > 0 {
+ l := len(b.jobs) - 1
+ // Pop job off the stack.
+ pc := b.jobs[l].pc
+ pos := b.jobs[l].pos
+ arg := b.jobs[l].arg
+ b.jobs = b.jobs[:l]
+
+ // Optimization: rather than push and pop,
+ // code that is going to Push and continue
+ // the loop simply updates ip, p, and arg
+ // and jumps to CheckAndLoop. We have to
+ // do the ShouldVisit check that Push
+ // would have, but we avoid the stack
+ // manipulation.
+ goto Skip
+ CheckAndLoop:
+ if !b.shouldVisit(pc, pos) {
+ continue
+ }
+ Skip:
+
+ inst := b.prog.Inst[pc]
+
+ switch inst.Op {
+ default:
+ panic("bad inst")
+ case syntax.InstFail:
+ panic("unexpected InstFail")
+ case syntax.InstAlt:
+ // Cannot just
+ // b.push(inst.Out, pos, 0)
+ // b.push(inst.Arg, pos, 0)
+ // If during the processing of inst.Out, we encounter
+ // inst.Arg via another path, we want to process it then.
+ // Pushing it here will inhibit that. Instead, re-push
+ // inst with arg==1 as a reminder to push inst.Arg out
+ // later.
+ switch arg {
+ case 0:
+ b.push(pc, pos, 1)
+ pc = inst.Out
+ goto CheckAndLoop
+ case 1:
+ // Finished inst.Out; try inst.Arg.
+ arg = 0
+ pc = inst.Arg
+ goto CheckAndLoop
+ }
+ panic("bad arg in InstAlt")
+
+ case syntax.InstAltMatch:
+ // One opcode consumes runes; the other leads to match.
+ switch b.prog.Inst[inst.Out].Op {
+ case syntax.InstRune, syntax.InstRune1, syntax.InstRuneAny, syntax.InstRuneAnyNotNL:
+ // inst.Arg is the match.
+ b.push(inst.Arg, pos, 0)
+ pc = inst.Arg
+ pos = b.end
+ goto CheckAndLoop
+ }
+ // inst.Out is the match - non-greedy
+ b.push(inst.Out, b.end, 0)
+ pc = inst.Out
+ goto CheckAndLoop
+
+ case syntax.InstRune:
+ r, width := i.step(pos)
+ if !inst.MatchRune(r) {
+ continue
+ }
+ pos += width
+ pc = inst.Out
+ goto CheckAndLoop
+
+ case syntax.InstRune1:
+ r, width := i.step(pos)
+ if r != inst.Rune[0] {
+ continue
+ }
+ pos += width
+ pc = inst.Out
+ goto CheckAndLoop
+
+ case syntax.InstRuneAnyNotNL:
+ r, width := i.step(pos)
+ if r == '\n' || r == endOfText {
+ continue
+ }
+ pos += width
+ pc = inst.Out
+ goto CheckAndLoop
+
+ case syntax.InstRuneAny:
+ r, width := i.step(pos)
+ if r == endOfText {
+ continue
+ }
+ pos += width
+ pc = inst.Out
+ goto CheckAndLoop
+
+ case syntax.InstCapture:
+ switch arg {
+ case 0:
+ if 0 <= inst.Arg && inst.Arg < uint32(len(b.cap)) {
+ // Capture pos to register, but save old value.
+ b.push(pc, b.cap[inst.Arg], 1) // come back when we're done.
+ b.cap[inst.Arg] = pos
+ }
+ pc = inst.Out
+ goto CheckAndLoop
+ case 1:
+ // Finished inst.Out; restore the old value.
+ b.cap[inst.Arg] = pos
+ continue
+
+ }
+ panic("bad arg in InstCapture")
+ continue
+
+ case syntax.InstEmptyWidth:
+ if syntax.EmptyOp(inst.Arg)&^i.context(pos) != 0 {
+ continue
+ }
+ pc = inst.Out
+ goto CheckAndLoop
+
+ case syntax.InstNop:
+ pc = inst.Out
+ goto CheckAndLoop
+
+ case syntax.InstMatch:
+ // We found a match. If the caller doesn't care
+ // where the match is, no point going further.
+ if len(b.cap) == 0 {
+ m.matched = true
+ return m.matched
+ }
+
+ // Record best match so far.
+ // Only need to check end point, because this entire
+ // call is only considering one start position.
+ if len(b.cap) > 1 {
+ b.cap[1] = pos
+ }
+ if !m.matched || (longest && pos > 0 && pos > m.matchcap[1]) {
+ copy(m.matchcap, b.cap)
+ }
+ m.matched = true
+
+ // If going for first match, we're done.
+ if !longest {
+ return m.matched
+ }
+
+ // If we used the entire text, no longer match is possible.
+ if pos == b.end {
+ return m.matched
+ }
+
+ // Otherwise, continue on in hope of a longer match.
+ continue
+ }
+ panic("unreachable")
+ }
+
+ return m.matched
+}
+
+// backtrack runs a backtracking search of prog on the input starting at pos.
+func (m *machine) backtrack(i input, pos int, end int, ncap int) bool {
+ if !i.canCheckPrefix() {
+ panic("backtrack called for a RuneReader")
+ }
+
+ startCond := m.re.cond
+ if startCond == ^syntax.EmptyOp(0) { // impossible
+ return false
+ }
+ if startCond&syntax.EmptyBeginText != 0 && pos != 0 {
+ // Anchored match, past beginning of text.
+ return false
+ }
+
+ b := m.b
+ b.reset(end, ncap)
+
+ m.matchcap = m.matchcap[:ncap]
+ for i := range m.matchcap {
+ m.matchcap[i] = -1
+ }
+
+ // Anchored search must start at the beginning of the input
+ if startCond&syntax.EmptyBeginText != 0 {
+ if len(b.cap) > 0 {
+ b.cap[0] = pos
+ }
+ return m.tryBacktrack(b, i, uint32(m.p.Start), pos)
+ }
+
+ // Unanchored search, starting from each possible text position.
+ // Notice that we have to try the empty string at the end of
+ // the text, so the loop condition is pos <= end, not pos < end.
+ // This looks like it's quadratic in the size of the text,
+ // but we are not clearing visited between calls to TrySearch,
+ // so no work is duplicated and it ends up still being linear.
+ width := -1
+ for ; pos <= end && width != 0; pos += width {
+ if len(m.re.prefix) > 0 {
+ // Match requires literal prefix; fast search for it.
+ advance := i.index(m.re, pos)
+ if advance < 0 {
+ return false
+ }
+ pos += advance
+ }
+
+ if len(b.cap) > 0 {
+ b.cap[0] = pos
+ }
+ if m.tryBacktrack(b, i, uint32(m.p.Start), pos) {
+ // Match must be leftmost; done.
+ return true
+ }
+ _, width = i.step(pos)
+ }
+ return false
+}
diff --git a/libgo/go/regexp/exec.go b/libgo/go/regexp/exec.go
index c4cb201f642..518272092ae 100644
--- a/libgo/go/regexp/exec.go
+++ b/libgo/go/regexp/exec.go
@@ -35,13 +35,15 @@ type thread struct {
// A machine holds all the state during an NFA simulation for p.
type machine struct {
- re *Regexp // corresponding Regexp
- p *syntax.Prog // compiled program
- op *onePassProg // compiled onepass program, or notOnePass
- q0, q1 queue // two queues for runq, nextq
- pool []*thread // pool of available threads
- matched bool // whether a match was found
- matchcap []int // capture information for the match
+ re *Regexp // corresponding Regexp
+ p *syntax.Prog // compiled program
+ op *onePassProg // compiled onepass program, or notOnePass
+ maxBitStateLen int // max length of string to search with bitstate
+ b *bitState // state for backtracker, allocated lazily
+ q0, q1 queue // two queues for runq, nextq
+ pool []*thread // pool of available threads
+ matched bool // whether a match was found
+ matchcap []int // capture information for the match
// cached inputs, to avoid allocation
inputBytes inputBytes
@@ -76,6 +78,9 @@ func progMachine(p *syntax.Prog, op *onePassProg) *machine {
if ncap < 2 {
ncap = 2
}
+ if op == notOnePass {
+ m.maxBitStateLen = maxBitStateLen(p)
+ }
m.matchcap = make([]int, ncap)
return m
}
@@ -422,18 +427,29 @@ var empty = make([]int, 0)
func (re *Regexp) doExecute(r io.RuneReader, b []byte, s string, pos int, ncap int) []int {
m := re.get()
var i input
+ var size int
if r != nil {
i = m.newInputReader(r)
} else if b != nil {
i = m.newInputBytes(b)
+ size = len(b)
} else {
i = m.newInputString(s)
+ size = len(s)
}
if m.op != notOnePass {
if !m.onepass(i, pos) {
re.put(m)
return nil
}
+ } else if size < m.maxBitStateLen && r == nil {
+ if m.b == nil {
+ m.b = newBitState(m.p)
+ }
+ if !m.backtrack(i, pos, size, ncap) {
+ re.put(m)
+ return nil
+ }
} else {
m.init(ncap)
if !m.match(i, pos) {
diff --git a/libgo/go/regexp/exec_test.go b/libgo/go/regexp/exec_test.go
index 70d069c0611..4872cb3def4 100644
--- a/libgo/go/regexp/exec_test.go
+++ b/libgo/go/regexp/exec_test.go
@@ -24,8 +24,8 @@ import (
// complexity, over all possible strings over a given alphabet,
// up to a given size. Rather than try to link with RE2, we read a
// log file containing the test cases and the expected matches.
-// The log file, re2.txt, is generated by running 'make exhaustive-log'
-// in the open source RE2 distribution. http://code.google.com/p/re2/
+// The log file, re2-exhaustive.txt, is generated by running 'make log'
+// in the open source RE2 distribution https://github.com/google/re2/.
//
// The test file format is a sequence of stanzas like:
//
@@ -59,8 +59,8 @@ import (
// a capital letter are test names printed during RE2's test suite
// and are echoed into t but otherwise ignored.
//
-// At time of writing, re2.txt is 32 MB but compresses to 760 kB,
-// so we store re2.txt.gz in the repository and decompress it on the fly.
+// At time of writing, re2-exhaustive.txt is 59 MB but compresses to 385 kB,
+// so we store re2-exhaustive.txt.bz2 in the repository and decompress it on the fly.
//
func TestRE2Search(t *testing.T) {
testRE2(t, "testdata/re2-search.txt")
@@ -326,7 +326,7 @@ func same(x, y []int) bool {
// TestFowler runs this package's regexp API against the
// POSIX regular expression tests collected by Glenn Fowler
-// at http://www2.research.att.com/~gsf/testregex/.
+// at http://www2.research.att.com/~astopen/testregex/testregex.html.
func TestFowler(t *testing.T) {
files, err := filepath.Glob("testdata/*.dat")
if err != nil {
@@ -361,7 +361,7 @@ Reading:
break Reading
}
- // http://www2.research.att.com/~gsf/man/man1/testregex.html
+ // http://www2.research.att.com/~astopen/man/man1/testregex.html
//
// INPUT FORMAT
// Input lines may be blank, a comment beginning with #, or a test
@@ -713,3 +713,15 @@ func TestLongest(t *testing.T) {
t.Errorf("longest match was %q, want %q", g, w)
}
}
+
+// TestProgramTooLongForBacktrack tests that a regex which is too long
+// for the backtracker still executes properly.
+func TestProgramTooLongForBacktrack(t *testing.T) {
+ longRegex := MustCompile(`(one|two|three|four|five|six|seven|eight|nine|ten|eleven|twelve|thirteen|fourteen|fifteen|sixteen|seventeen|eighteen|nineteen|twenty|twentyone|twentytwo|twentythree|twentyfour|twentyfive|twentysix|twentyseven|twentyeight|twentynine|thirty|thirtyone|thirtytwo|thirtythree|thirtyfour|thirtyfive|thirtysix|thirtyseven|thirtyeight|thirtynine|forty|fortyone|fortytwo|fortythree|fortyfour|fortyfive|fortysix|fortyseven|fortyeight|fortynine|fifty|fiftyone|fiftytwo|fiftythree|fiftyfour|fiftyfive|fiftysix|fiftyseven|fiftyeight|fiftynine|sixty|sixtyone|sixtytwo|sixtythree|sixtyfour|sixtyfive|sixtysix|sixtyseven|sixtyeight|sixtynine|seventy|seventyone|seventytwo|seventythree|seventyfour|seventyfive|seventysix|seventyseven|seventyeight|seventynine|eighty|eightyone|eightytwo|eightythree|eightyfour|eightyfive|eightysix|eightyseven|eightyeight|eightynine|ninety|ninetyone|ninetytwo|ninetythree|ninetyfour|ninetyfive|ninetysix|ninetyseven|ninetyeight|ninetynine|onehundred)`)
+ if !longRegex.MatchString("two") {
+ t.Errorf("longRegex.MatchString(\"two\") was false, want true")
+ }
+ if longRegex.MatchString("xxx") {
+ t.Errorf("longRegex.MatchString(\"xxx\") was true, want false")
+ }
+}
diff --git a/libgo/go/regexp/regexp.go b/libgo/go/regexp/regexp.go
index b615acdf0e5..4e4b41242a3 100644
--- a/libgo/go/regexp/regexp.go
+++ b/libgo/go/regexp/regexp.go
@@ -7,9 +7,9 @@
// The syntax of the regular expressions accepted is the same
// general syntax used by Perl, Python, and other languages.
// More precisely, it is the syntax accepted by RE2 and described at
-// http://code.google.com/p/re2/wiki/Syntax, except for \C.
+// https://golang.org/s/re2syntax, except for \C.
// For an overview of the syntax, run
-// godoc regexp/syntax
+// go doc regexp/syntax
//
// The regexp implementation provided by this package is
// guaranteed to run in time linear in the size of the input.
@@ -83,7 +83,7 @@ type Regexp struct {
// read-only after Compile
expr string // as passed to Compile
prog *syntax.Prog // compiled program
- onepass *onePassProg // onpass program or nil
+ onepass *onePassProg // onepass program or nil
prefix string // required prefix in unanchored matches
prefixBytes []byte // prefix, as a []byte
prefixComplete bool // prefix is the entire regexp
diff --git a/libgo/go/regexp/syntax/prog.go b/libgo/go/regexp/syntax/prog.go
index 29bd282d0d9..ae6db31a441 100644
--- a/libgo/go/regexp/syntax/prog.go
+++ b/libgo/go/regexp/syntax/prog.go
@@ -189,7 +189,7 @@ Loop:
const noMatch = -1
-// MatchRune returns true if the instruction matches (and consumes) r.
+// MatchRune reports whether the instruction matches (and consumes) r.
// It should only be called when i.Op == InstRune.
func (i *Inst) MatchRune(r rune) bool {
return i.MatchRunePos(r) != noMatch
@@ -256,7 +256,7 @@ func wordRune(r rune) bool {
('0' <= r && r <= '9')
}
-// MatchEmptyWidth returns true if the instruction matches
+// MatchEmptyWidth reports whether the instruction matches
// an empty string between the runes before and after.
// It should only be called when i.Op == InstEmptyWidth.
func (i *Inst) MatchEmptyWidth(before rune, after rune) bool {
diff --git a/libgo/go/regexp/testdata/README b/libgo/go/regexp/testdata/README
index b1b301be83f..58cec82f91e 100644
--- a/libgo/go/regexp/testdata/README
+++ b/libgo/go/regexp/testdata/README
@@ -19,5 +19,6 @@ Such changes are marked with 'RE2/Go'.
RE2 Test Files
re2-exhaustive.txt.bz2 and re2-search.txt are built by running
-'make log' in the RE2 distribution. http://code.google.com/p/re2/.
+'make log' in the RE2 distribution https://github.com/google/re2/
+
The exhaustive file is compressed because it is huge.