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+------------------------------------------------------------------------------
+-- --
+-- GNAT COMPILER COMPONENTS --
+-- --
+-- N A M E T --
+-- --
+-- S p e c --
+-- --
+-- $Revision: 1.78 $
+-- --
+-- Copyright (C) 1992-2001 Free Software Foundation, Inc. --
+-- --
+-- GNAT is free software; you can redistribute it and/or modify it under --
+-- terms of the GNU General Public License as published by the Free Soft- --
+-- ware Foundation; either version 2, or (at your option) any later ver- --
+-- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
+-- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
+-- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
+-- for more details. You should have received a copy of the GNU General --
+-- Public License distributed with GNAT; see file COPYING. If not, write --
+-- to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, --
+-- MA 02111-1307, USA. --
+-- --
+-- As a special exception, if other files instantiate generics from this --
+-- unit, or you link this unit with other files to produce an executable, --
+-- this unit does not by itself cause the resulting executable to be --
+-- covered by the GNU General Public License. This exception does not --
+-- however invalidate any other reasons why the executable file might be --
+-- covered by the GNU Public License. --
+-- --
+-- GNAT was originally developed by the GNAT team at New York University. --
+-- It is now maintained by Ada Core Technologies Inc (http://www.gnat.com). --
+-- --
+------------------------------------------------------------------------------
+
+with Alloc;
+with Table;
+with System; use System;
+with Types; use Types;
+
+package Namet is
+
+-- WARNING: There is a C version of this package. Any changes to this
+-- source file must be properly reflected in the C header file namet.h
+-- which is created manually from namet.ads and namet.adb.
+
+-- This package contains routines for handling the names table. The table
+-- is used to store character strings for identifiers and operator symbols,
+-- as well as other string values such as unit names and file names.
+
+-- The forms of the entries are as follows:
+
+-- Identifiers Stored with upper case letters folded to lower case.
+-- Upper half (16#80# bit set) and wide characters are
+-- stored in an encoded form (Uhh for upper half and
+-- Whhhh for wide characters, as provided by the routine
+-- Store_Encoded_Character, where hh are hex digits for
+-- the character code using lower case a-f). Other
+-- internally generated names use upper case letters
+-- (other than O,Q,U,W) to ensure that they do not clash
+-- with identifier names in the source program.
+
+-- Operator symbols Stored with an initial letter O, and the remainder
+-- of the name is the lower case characters XXX where
+-- the name is Name_Op_XXX, see Snames spec for a full
+-- list of the operator names.
+
+-- Character literals Character literals have names that are used only for
+-- debugging and error message purposes. The form is a
+-- upper case Q followed by a single letter, or by a Uxx
+-- or Wxxxx encoding as described for identifiers. The
+-- Set_Character_Literal_Name procedure should be used
+-- to construct these encodings.
+
+-- Unit names Stored with upper case letters folded to lower case,
+-- using Uhh/Whhhh encoding as described for identifiers,
+-- and a %s or %b suffix for specs/bodies. See package
+-- Uname for further details.
+
+-- File names Are stored in the form provided by Osint. Typically
+-- they may include wide character escape sequences and
+-- upper case characters (in non-encoded form). Casing
+-- is also derived from the external environment. Note
+-- that file names provided by Osint must generally be
+-- consistent with the names from Fname.Get_File_Name.
+
+-- Other strings The names table is also used as a convenient storage
+-- location for other variable length strings such as
+-- error messages etc. There are no restrictions on what
+-- characters may appear for such entries.
+
+-- Note: the encodings Uhh (upper half characters), Whhhh (wide characters),
+-- and Qx (character literal names) are described in the spec, since they
+-- are visible throughout the system (e.g. in debugging output). However,
+-- no code should depend on these particular encodings, so it should be
+-- possible to change the encodings by making changes only to the Namet
+-- specification (to change these comments) and the body (which actually
+-- implements the encodings).
+
+-- The names are hashed so that a given name appears only once in the table,
+-- except that names entered with Name_Enter as opposed to Name_Find are
+-- omitted from the hash table.
+
+-- The first 26 entries in the names table (with Name_Id values in the range
+-- First_Name_Id .. First_Name_Id + 25) represent names which are the one
+-- character lower case letters in the range a-z, and these names are created
+-- and initialized by the Initialize procedure.
+
+-- Two values, one of type Int and one of type Byte, are stored with each
+-- names table entry and subprograms are provided for setting and retrieving
+-- these associated values. The usage of these values is up to the client.
+-- In the compiler, the Int field is used to point to a chain of potentially
+-- visible entities (see Sem.Ch8 for details), and the Byte field is used
+-- to hold the Token_Type value for reserved words (see Sem for details).
+-- In the binder, the Byte field is unused, and the Int field is used in
+-- various ways depending on the name involved (see binder documentation).
+
+ Name_Buffer : String (1 .. 16*1024);
+ -- This buffer is used to set the name to be stored in the table for the
+ -- Name_Find call, and to retrieve the name for the Get_Name_String call.
+ -- The plus 1 in the length allows for cases of adding ASCII.NUL. The
+ -- 16K here is intended to be an infinite value that ensures that we
+ -- never overflow the buffer (names this long are too absurd to worry!)
+
+ Name_Len : Natural;
+ -- Length of name stored in Name_Buffer. Used as an input parameter for
+ -- Name_Find, and as an output value by Get_Name_String, or Write_Name.
+
+ -----------------
+ -- Subprograms --
+ -----------------
+
+ procedure Finalize;
+ -- Called at the end of a use of the Namet package (before a subsequent
+ -- call to Initialize). Currently this routine is only used to generate
+ -- debugging output.
+
+ procedure Get_Name_String (Id : Name_Id);
+ -- Get_Name_String is used to retrieve the string associated with an entry
+ -- in the names table. The resulting string is stored in Name_Buffer
+ -- and Name_Len is set. It is an error to call Get_Name_String with one
+ -- of the special name Id values (No_Name or Error_Name).
+
+ function Get_Name_String (Id : Name_Id) return String;
+ -- This functional form returns the result as a string without affecting
+ -- the contents of either Name_Buffer or Name_Len.
+
+ procedure Get_Unqualified_Name_String (Id : Name_Id);
+ -- Similar to the above except that qualification (as defined in unit
+ -- Exp_Dbug) is removed (including both preceding __ delimited names,
+ -- and also the suffix used to indicate package body entities). Note
+ -- that names are not qualified until just before the call to gigi, so
+ -- this routine is only needed by processing that occurs after gigi has
+ -- been called. This includes all ASIS processing, since ASIS works on
+ -- the tree written after gigi has been called.
+
+ procedure Get_Name_String_And_Append (Id : Name_Id);
+ -- Like Get_Name_String but the resulting characters are appended to
+ -- the current contents of the entry stored in Name_Buffer, and Name_Len
+ -- is incremented to include the added characters.
+
+ procedure Get_Decoded_Name_String (Id : Name_Id);
+ -- Same calling sequence an interface as Get_Name_String, except that the
+ -- result is decoded, so that upper half characters and wide characters
+ -- appear as originally found in the source program text, operators have
+ -- their source forms (special characters and enclosed in quotes), and
+ -- character literals appear surrounded by apostrophes.
+
+ procedure Get_Unqualified_Decoded_Name_String (Id : Name_Id);
+ -- Similar to the above except that qualification (as defined in unit
+ -- Exp_Dbug) is removed (including both preceding __ delimited names,
+ -- and also the suffix used to indicate package body entities). Note
+ -- that names are not qualified until just before the call to gigi, so
+ -- this routine is only needed by processing that occurs after gigi has
+ -- been called. This includes all ASIS processing, since ASIS works on
+ -- the tree written after gigi has been called.
+
+ procedure Get_Decoded_Name_String_With_Brackets (Id : Name_Id);
+ -- This routine is similar to Decoded_Name, except that the brackets
+ -- notation (Uhh replaced by ["hh"], Whhhh replaced by ["hhhh"]) is
+ -- used for all non-lower half characters, regardless of the setting
+ -- of Opt.Wide_Character_Encoding_Method, and also in that characters
+ -- in the range 16#80# .. 16#FF# are converted to brackets notation
+ -- in all cases. This routine can be used when there is a requirement
+ -- for a canonical representation not affected by the character set
+ -- options (e.g. in the binder generation of symbols).
+
+ function Get_Name_Table_Byte (Id : Name_Id) return Byte;
+ pragma Inline (Get_Name_Table_Byte);
+ -- Fetches the Byte value associated with the given name
+
+ function Get_Name_Table_Info (Id : Name_Id) return Int;
+ pragma Inline (Get_Name_Table_Info);
+ -- Fetches the Int value associated with the given name
+
+ procedure Initialize;
+ -- Initializes the names table, including initializing the first 26
+ -- entries in the table (for the 1-character lower case names a-z)
+ -- Note that Initialize must not be called if Tree_Read is used.
+
+ procedure Lock;
+ -- Lock name table before calling back end. Space for up to 10 extra
+ -- names and 1000 extra characters is reserved before the table is locked.
+
+ procedure Unlock;
+ -- Unlocks the name table to allow use of the 10 extra names and 1000
+ -- extra characters reserved by the Lock call. See gnat1drv for details
+ -- of the need for this.
+
+ function Length_Of_Name (Id : Name_Id) return Nat;
+ pragma Inline (Length_Of_Name);
+ -- Returns length of given name in characters. This is the length of the
+ -- encoded name, as stored in the names table, the result is equivalent to
+ -- calling Get_Name_String and reading Name_Len, except that a call to
+ -- Length_Of_Name does not affect the contents of Name_Len and Name_Buffer.
+
+ function Name_Chars_Address return System.Address;
+ -- Return starting address of name characters table (used in Back_End
+ -- call to Gigi).
+
+ function Name_Find return Name_Id;
+ -- Name_Find is called with a string stored in Name_Buffer whose length
+ -- is in Name_Len (i.e. the characters of the name are in subscript
+ -- positions 1 to Name_Len in Name_Buffer). It searches the names
+ -- table to see if the string has already been stored. If so the Id of
+ -- the existing entry is returned. Otherwise a new entry is created with
+ -- its Name_Table_Info field set to zero. The contents of Name_Buffer
+ -- and Name_Len are not modified by this call.
+
+ function Name_Enter return Name_Id;
+ -- Name_Enter has the same calling interface as Name_Find. The difference
+ -- is that it does not search the table for an existing match, and also
+ -- subsequent Name_Find calls using the same name will not locate the
+ -- entry created by this call. Thus multiple calls to Name_Enter with the
+ -- same name will create multiple entries in the name table with different
+ -- Name_Id values. This is useful in the case of created names, which are
+ -- never expected to be looked up. Note: Name_Enter should never be used
+ -- for one character names, since these are efficiently located without
+ -- hashing by Name_Find in any case.
+
+ function Name_Entries_Address return System.Address;
+ -- Return starting address of Names table. Used in Back_End call to Gigi.
+
+ function Name_Entries_Count return Nat;
+ -- Return current number of entries in the names table
+
+ function Is_OK_Internal_Letter (C : Character) return Boolean;
+ pragma Inline (Is_OK_Internal_Letter);
+ -- Returns true if C is a suitable character for using as a prefix or a
+ -- suffix of an internally generated name, i.e. it is an upper case letter
+ -- other than one of the ones used for encoding source names (currently
+ -- the set of reserved letters is O, Q, U, W) and also returns False for
+ -- the letter X, which is reserved for debug output (see Exp_Dbug).
+
+ function Is_Internal_Name (Id : Name_Id) return Boolean;
+ -- Returns True if the name is an internal name (i.e. contains a character
+ -- for which Is_OK_Internal_Letter is true, or if the name starts or ends
+ -- with an underscore. This call destroys the value of Name_Len and
+ -- Name_Buffer (it loads these as for Get_Name_String).
+ --
+ -- Note: if the name is qualified (has a double underscore), then
+ -- only the final entity name is considered, not the qualifying
+ -- names. Consider for example that the name:
+ --
+ -- pkg__B_1__xyz
+ --
+ -- is not an internal name, because the B comes from the internal
+ -- name of a qualifying block, but the xyz means that this was
+ -- indeed a declared identifier called "xyz" within this block
+ -- and there is nothing internal about that name.
+
+ function Is_Internal_Name return Boolean;
+ -- Like the form with an Id argument, except that the name to be tested is
+ -- passed in Name_Buffer and Name_Len (which are not affected by the call).
+ -- Name_Buffer (it loads these as for Get_Name_String).
+
+ procedure Reset_Name_Table;
+ -- This procedure is used when there are multiple source files to reset
+ -- the name table info entries associated with current entries in the
+ -- names table. There is no harm in keeping the names entries themselves
+ -- from one compilation to another, but we can't keep the entity info,
+ -- since this refers to tree nodes, which are destroyed between each
+ -- main source file.
+
+ procedure Add_Char_To_Name_Buffer (C : Character);
+ pragma Inline (Add_Char_To_Name_Buffer);
+ -- Add given character to the end of the string currently stored in the
+ -- Name_Buffer, incrementing Name_Len.
+
+ procedure Add_Nat_To_Name_Buffer (V : Nat);
+ -- Add decimal representation of given value to the end of the string
+ -- currently stored in Name_Buffer, incrementing Name_Len as required.
+
+ procedure Add_Str_To_Name_Buffer (S : String);
+ -- Add characters of string S to the end of the string currently stored
+ -- in the Name_Buffer, incrementing Name_Len by the length of the string.
+
+ procedure Set_Character_Literal_Name (C : Char_Code);
+ -- This procedure sets the proper encoded name for the character literal
+ -- for the given character code. On return Name_Buffer and Name_Len are
+ -- set to reflect the stored name.
+
+ procedure Set_Name_Table_Info (Id : Name_Id; Val : Int);
+ pragma Inline (Set_Name_Table_Info);
+ -- Sets the Int value associated with the given name
+
+ procedure Set_Name_Table_Byte (Id : Name_Id; Val : Byte);
+ pragma Inline (Set_Name_Table_Byte);
+ -- Sets the Byte value associated with the given name
+
+ procedure Store_Encoded_Character (C : Char_Code);
+ -- Stores given character code at the end of Name_Buffer, updating the
+ -- value in Name_Len appropriately. Lower case letters and digits are
+ -- stored unchanged. Other 8-bit characters are stored using the Uhh
+ -- encoding (hh = hex code), and other 16-bit wide-character values
+ -- are stored using the Whhhh (hhhh = hex code) encoding. Note that
+ -- this procedure does not fold upper case letters (they are stored
+ -- using the Uhh encoding). If folding is required, it must be done
+ -- by the caller prior to the call.
+
+ procedure Tree_Read;
+ -- Initializes internal tables from current tree file using Tree_Read.
+ -- Note that Initialize should not be called if Tree_Read is used.
+ -- Tree_Read includes all necessary initialization.
+
+ procedure Tree_Write;
+ -- Writes out internal tables to current tree file using Tree_Write
+
+ procedure Write_Name (Id : Name_Id);
+ -- Write_Name writes the characters of the specified name using the
+ -- standard output procedures in package Output. No end of line is
+ -- written, just the characters of the name. On return Name_Buffer and
+ -- Name_Len are set as for a call to Get_Name_String. The name is written
+ -- in encoded form (i.e. including Uhh, Whhh, Qx, _op as they appear in
+ -- the name table). If Id is Error_Name, or No_Name, no text is output.
+
+ procedure wn (Id : Name_Id);
+ -- Like Write_Name, but includes new line at end. Intended for use
+ -- from the debugger only.
+
+ procedure Write_Name_Decoded (Id : Name_Id);
+ -- Like Write_Name, except that the name written is the decoded name, as
+ -- described for Get_Name_Decoded, and the resulting value stored in
+ -- Name_Len and Name_Buffer is the decoded name.
+
+ ---------------------------
+ -- Table Data Structures --
+ ---------------------------
+
+ -- The following declarations define the data structures used to store
+ -- names. The definitions are in the private part of the package spec,
+ -- rather than the body, since they are referenced directly by gigi.
+
+private
+
+ -- This table stores the actual string names. Although logically there
+ -- is no need for a terminating character (since the length is stored
+ -- in the name entry table), we still store a NUL character at the end
+ -- of every name (for convenience in interfacing to the C world).
+
+ package Name_Chars is new Table.Table (
+ Table_Component_Type => Character,
+ Table_Index_Type => Int,
+ Table_Low_Bound => 0,
+ Table_Initial => Alloc.Name_Chars_Initial,
+ Table_Increment => Alloc.Name_Chars_Increment,
+ Table_Name => "Name_Chars");
+
+ type Name_Entry is record
+ Name_Chars_Index : Int;
+ -- Starting location of characters in the Name_Chars table minus
+ -- one (i.e. pointer to character just before first character). The
+ -- reason for the bias of one is that indexes in Name_Buffer are
+ -- one's origin, so this avoids unnecessary adds and subtracts of 1.
+
+ Name_Len : Short;
+ -- Length of this name in characters
+
+ Byte_Info : Byte;
+ -- Byte value associated with this name
+
+ Hash_Link : Name_Id;
+ -- Link to next entry in names table for same hash code
+
+ Int_Info : Int;
+ -- Int Value associated with this name
+ end record;
+
+ -- This is the table that is referenced by Name_Id entries.
+ -- It contains one entry for each unique name in the table.
+
+ package Name_Entries is new Table.Table (
+ Table_Component_Type => Name_Entry,
+ Table_Index_Type => Name_Id,
+ Table_Low_Bound => First_Name_Id,
+ Table_Initial => Alloc.Names_Initial,
+ Table_Increment => Alloc.Names_Increment,
+ Table_Name => "Name_Entries");
+
+end Namet;