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-rw-r--r--gcc/tree.c46
1 files changed, 46 insertions, 0 deletions
diff --git a/gcc/tree.c b/gcc/tree.c
index 3b8f6785a12..c5d10f99bdc 100644
--- a/gcc/tree.c
+++ b/gcc/tree.c
@@ -11213,6 +11213,52 @@ tree_strip_sign_nop_conversions (tree exp)
return exp;
}
+/* Avoid any floating point extensions from EXP. */
+tree
+strip_float_extensions (tree exp)
+{
+ tree sub, expt, subt;
+
+ /* For floating point constant look up the narrowest type that can hold
+ it properly and handle it like (type)(narrowest_type)constant.
+ This way we can optimize for instance a=a*2.0 where "a" is float
+ but 2.0 is double constant. */
+ if (TREE_CODE (exp) == REAL_CST && !DECIMAL_FLOAT_TYPE_P (TREE_TYPE (exp)))
+ {
+ REAL_VALUE_TYPE orig;
+ tree type = NULL;
+
+ orig = TREE_REAL_CST (exp);
+ if (TYPE_PRECISION (TREE_TYPE (exp)) > TYPE_PRECISION (float_type_node)
+ && exact_real_truncate (TYPE_MODE (float_type_node), &orig))
+ type = float_type_node;
+ else if (TYPE_PRECISION (TREE_TYPE (exp))
+ > TYPE_PRECISION (double_type_node)
+ && exact_real_truncate (TYPE_MODE (double_type_node), &orig))
+ type = double_type_node;
+ if (type)
+ return build_real (type, real_value_truncate (TYPE_MODE (type), orig));
+ }
+
+ if (!CONVERT_EXPR_P (exp))
+ return exp;
+
+ sub = TREE_OPERAND (exp, 0);
+ subt = TREE_TYPE (sub);
+ expt = TREE_TYPE (exp);
+
+ if (!FLOAT_TYPE_P (subt))
+ return exp;
+
+ if (DECIMAL_FLOAT_TYPE_P (expt) != DECIMAL_FLOAT_TYPE_P (subt))
+ return exp;
+
+ if (TYPE_PRECISION (subt) > TYPE_PRECISION (expt))
+ return exp;
+
+ return strip_float_extensions (sub);
+}
+
/* Strip out all handled components that produce invariant
offsets. */