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Diffstat (limited to 'libgo/go/container/heap/example_test.go')
-rw-r--r-- | libgo/go/container/heap/example_test.go | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/libgo/go/container/heap/example_test.go b/libgo/go/container/heap/example_test.go new file mode 100644 index 00000000000..2050bc83591 --- /dev/null +++ b/libgo/go/container/heap/example_test.go @@ -0,0 +1,105 @@ +// Copyright 2012 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// This example demonstrates a priority queue built using the heap interface. +package heap_test + +import ( + "container/heap" + "fmt" +) + +// An Item is something we manage in a priority queue. +type Item struct { + value string // The value of the item; arbitrary. + priority int // The priority of the item in the queue. + // The index is needed by changePriority and is maintained by the heap.Interface methods. + index int // The index of the item in the heap. +} + +// A PriorityQueue implements heap.Interface and holds Items. +type PriorityQueue []*Item + +func (pq PriorityQueue) Len() int { return len(pq) } + +func (pq PriorityQueue) Less(i, j int) bool { + // We want Pop to give us the highest, not lowest, priority so we use greater than here. + return pq[i].priority > pq[j].priority +} + +func (pq PriorityQueue) Swap(i, j int) { + pq[i], pq[j] = pq[j], pq[i] + pq[i].index = i + pq[j].index = j +} + +func (pq *PriorityQueue) Push(x interface{}) { + // Push and Pop use pointer receivers because they modify the slice's length, + // not just its contents. + // To simplify indexing expressions in these methods, we save a copy of the + // slice object. We could instead write (*pq)[i]. + a := *pq + n := len(a) + a = a[0 : n+1] + item := x.(*Item) + item.index = n + a[n] = item + *pq = a +} + +func (pq *PriorityQueue) Pop() interface{} { + a := *pq + n := len(a) + item := a[n-1] + item.index = -1 // for safety + *pq = a[0 : n-1] + return item +} + +// update is not used by the example but shows how to take the top item from +// the queue, update its priority and value, and put it back. +func (pq *PriorityQueue) update(value string, priority int) { + item := heap.Pop(pq).(*Item) + item.value = value + item.priority = priority + heap.Push(pq, item) +} + +// changePriority is not used by the example but shows how to change the +// priority of an arbitrary item. +func (pq *PriorityQueue) changePriority(item *Item, priority int) { + heap.Remove(pq, item.index) + item.priority = priority + heap.Push(pq, item) +} + +// This example pushes 10 items into a PriorityQueue and takes them out in +// order of priority. +func Example() { + const nItem = 10 + // Random priorities for the items (a permutation of 0..9, times 11)). + priorities := [nItem]int{ + 77, 22, 44, 55, 11, 88, 33, 99, 00, 66, + } + values := [nItem]string{ + "zero", "one", "two", "three", "four", "five", "six", "seven", "eight", "nine", + } + // Create a priority queue and put some items in it. + pq := make(PriorityQueue, 0, nItem) + for i := 0; i < cap(pq); i++ { + item := &Item{ + value: values[i], + priority: priorities[i], + } + heap.Push(&pq, item) + } + // Take the items out; should arrive in decreasing priority order. + // For example, the highest priority (99) is the seventh item, so output starts with 99:"seven". + for i := 0; i < nItem; i++ { + item := heap.Pop(&pq).(*Item) + fmt.Printf("%.2d:%s ", item.priority, item.value) + } + // Output: + // 99:seven 88:five 77:zero 66:nine 55:three 44:two 33:six 22:one 11:four 00:eight +} |