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Diffstat (limited to 'libgo/go/net/rpc/server.go')
-rw-r--r-- | libgo/go/net/rpc/server.go | 640 |
1 files changed, 640 insertions, 0 deletions
diff --git a/libgo/go/net/rpc/server.go b/libgo/go/net/rpc/server.go new file mode 100644 index 00000000000..920ae9137a6 --- /dev/null +++ b/libgo/go/net/rpc/server.go @@ -0,0 +1,640 @@ +// Copyright 2009 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +/* + Package rpc provides access to the exported methods of an object across a + network or other I/O connection. A server registers an object, making it visible + as a service with the name of the type of the object. After registration, exported + methods of the object will be accessible remotely. A server may register multiple + objects (services) of different types but it is an error to register multiple + objects of the same type. + + Only methods that satisfy these criteria will be made available for remote access; + other methods will be ignored: + + - the method name is exported, that is, begins with an upper case letter. + - the method receiver is exported or local (defined in the package + registering the service). + - the method has two arguments, both exported or local types. + - the method's second argument is a pointer. + - the method has return type error. + + The method's first argument represents the arguments provided by the caller; the + second argument represents the result parameters to be returned to the caller. + The method's return value, if non-nil, is passed back as a string that the client + sees as if created by errors.New. + + The server may handle requests on a single connection by calling ServeConn. More + typically it will create a network listener and call Accept or, for an HTTP + listener, HandleHTTP and http.Serve. + + A client wishing to use the service establishes a connection and then invokes + NewClient on the connection. The convenience function Dial (DialHTTP) performs + both steps for a raw network connection (an HTTP connection). The resulting + Client object has two methods, Call and Go, that specify the service and method to + call, a pointer containing the arguments, and a pointer to receive the result + parameters. + + Call waits for the remote call to complete; Go launches the call asynchronously + and returns a channel that will signal completion. + + Package "gob" is used to transport the data. + + Here is a simple example. A server wishes to export an object of type Arith: + + package server + + type Args struct { + A, B int + } + + type Quotient struct { + Quo, Rem int + } + + type Arith int + + func (t *Arith) Multiply(args *Args, reply *int) error { + *reply = args.A * args.B + return nil + } + + func (t *Arith) Divide(args *Args, quo *Quotient) error { + if args.B == 0 { + return errors.New("divide by zero") + } + quo.Quo = args.A / args.B + quo.Rem = args.A % args.B + return nil + } + + The server calls (for HTTP service): + + arith := new(Arith) + rpc.Register(arith) + rpc.HandleHTTP() + l, e := net.Listen("tcp", ":1234") + if e != nil { + log.Fatal("listen error:", e) + } + go http.Serve(l, nil) + + At this point, clients can see a service "Arith" with methods "Arith.Multiply" and + "Arith.Divide". To invoke one, a client first dials the server: + + client, err := rpc.DialHTTP("tcp", serverAddress + ":1234") + if err != nil { + log.Fatal("dialing:", err) + } + + Then it can make a remote call: + + // Synchronous call + args := &server.Args{7,8} + var reply int + err = client.Call("Arith.Multiply", args, &reply) + if err != nil { + log.Fatal("arith error:", err) + } + fmt.Printf("Arith: %d*%d=%d", args.A, args.B, reply) + + or + + // Asynchronous call + quotient := new(Quotient) + divCall := client.Go("Arith.Divide", args, "ient, nil) + replyCall := <-divCall.Done // will be equal to divCall + // check errors, print, etc. + + A server implementation will often provide a simple, type-safe wrapper for the + client. +*/ +package rpc + +import ( + "bufio" + "encoding/gob" + "errors" + "io" + "log" + "net" + "net/http" + "reflect" + "strings" + "sync" + "unicode" + "unicode/utf8" +) + +const ( + // Defaults used by HandleHTTP + DefaultRPCPath = "/_goRPC_" + DefaultDebugPath = "/debug/rpc" +) + +// Precompute the reflect type for error. Can't use error directly +// because Typeof takes an empty interface value. This is annoying. +var typeOfError = reflect.TypeOf((*error)(nil)).Elem() + +type methodType struct { + sync.Mutex // protects counters + method reflect.Method + ArgType reflect.Type + ReplyType reflect.Type + numCalls uint +} + +type service struct { + name string // name of service + rcvr reflect.Value // receiver of methods for the service + typ reflect.Type // type of the receiver + method map[string]*methodType // registered methods +} + +// Request is a header written before every RPC call. It is used internally +// but documented here as an aid to debugging, such as when analyzing +// network traffic. +type Request struct { + ServiceMethod string // format: "Service.Method" + Seq uint64 // sequence number chosen by client + next *Request // for free list in Server +} + +// Response is a header written before every RPC return. It is used internally +// but documented here as an aid to debugging, such as when analyzing +// network traffic. +type Response struct { + ServiceMethod string // echoes that of the Request + Seq uint64 // echoes that of the request + Error string // error, if any. + next *Response // for free list in Server +} + +// Server represents an RPC Server. +type Server struct { + mu sync.Mutex // protects the serviceMap + serviceMap map[string]*service + reqLock sync.Mutex // protects freeReq + freeReq *Request + respLock sync.Mutex // protects freeResp + freeResp *Response +} + +// NewServer returns a new Server. +func NewServer() *Server { + return &Server{serviceMap: make(map[string]*service)} +} + +// DefaultServer is the default instance of *Server. +var DefaultServer = NewServer() + +// Is this an exported - upper case - name? +func isExported(name string) bool { + rune, _ := utf8.DecodeRuneInString(name) + return unicode.IsUpper(rune) +} + +// Is this type exported or a builtin? +func isExportedOrBuiltinType(t reflect.Type) bool { + for t.Kind() == reflect.Ptr { + t = t.Elem() + } + // PkgPath will be non-empty even for an exported type, + // so we need to check the type name as well. + return isExported(t.Name()) || t.PkgPath() == "" +} + +// Register publishes in the server the set of methods of the +// receiver value that satisfy the following conditions: +// - exported method +// - two arguments, both pointers to exported structs +// - one return value, of type error +// It returns an error if the receiver is not an exported type or has no +// suitable methods. +// The client accesses each method using a string of the form "Type.Method", +// where Type is the receiver's concrete type. +func (server *Server) Register(rcvr interface{}) error { + return server.register(rcvr, "", false) +} + +// RegisterName is like Register but uses the provided name for the type +// instead of the receiver's concrete type. +func (server *Server) RegisterName(name string, rcvr interface{}) error { + return server.register(rcvr, name, true) +} + +func (server *Server) register(rcvr interface{}, name string, useName bool) error { + server.mu.Lock() + defer server.mu.Unlock() + if server.serviceMap == nil { + server.serviceMap = make(map[string]*service) + } + s := new(service) + s.typ = reflect.TypeOf(rcvr) + s.rcvr = reflect.ValueOf(rcvr) + sname := reflect.Indirect(s.rcvr).Type().Name() + if useName { + sname = name + } + if sname == "" { + log.Fatal("rpc: no service name for type", s.typ.String()) + } + if !isExported(sname) && !useName { + s := "rpc Register: type " + sname + " is not exported" + log.Print(s) + return errors.New(s) + } + if _, present := server.serviceMap[sname]; present { + return errors.New("rpc: service already defined: " + sname) + } + s.name = sname + s.method = make(map[string]*methodType) + + // Install the methods + for m := 0; m < s.typ.NumMethod(); m++ { + method := s.typ.Method(m) + mtype := method.Type + mname := method.Name + if method.PkgPath != "" { + continue + } + // Method needs three ins: receiver, *args, *reply. + if mtype.NumIn() != 3 { + log.Println("method", mname, "has wrong number of ins:", mtype.NumIn()) + continue + } + // First arg need not be a pointer. + argType := mtype.In(1) + if !isExportedOrBuiltinType(argType) { + log.Println(mname, "argument type not exported or local:", argType) + continue + } + // Second arg must be a pointer. + replyType := mtype.In(2) + if replyType.Kind() != reflect.Ptr { + log.Println("method", mname, "reply type not a pointer:", replyType) + continue + } + if !isExportedOrBuiltinType(replyType) { + log.Println("method", mname, "reply type not exported or local:", replyType) + continue + } + // Method needs one out: error. + if mtype.NumOut() != 1 { + log.Println("method", mname, "has wrong number of outs:", mtype.NumOut()) + continue + } + if returnType := mtype.Out(0); returnType != typeOfError { + log.Println("method", mname, "returns", returnType.String(), "not error") + continue + } + s.method[mname] = &methodType{method: method, ArgType: argType, ReplyType: replyType} + } + + if len(s.method) == 0 { + s := "rpc Register: type " + sname + " has no exported methods of suitable type" + log.Print(s) + return errors.New(s) + } + server.serviceMap[s.name] = s + return nil +} + +// A value sent as a placeholder for the response when the server receives an invalid request. +type InvalidRequest struct{} + +var invalidRequest = InvalidRequest{} + +func (server *Server) sendResponse(sending *sync.Mutex, req *Request, reply interface{}, codec ServerCodec, errmsg string) { + resp := server.getResponse() + // Encode the response header + resp.ServiceMethod = req.ServiceMethod + if errmsg != "" { + resp.Error = errmsg + reply = invalidRequest + } + resp.Seq = req.Seq + sending.Lock() + err := codec.WriteResponse(resp, reply) + if err != nil { + log.Println("rpc: writing response:", err) + } + sending.Unlock() + server.freeResponse(resp) +} + +func (m *methodType) NumCalls() (n uint) { + m.Lock() + n = m.numCalls + m.Unlock() + return n +} + +func (s *service) call(server *Server, sending *sync.Mutex, mtype *methodType, req *Request, argv, replyv reflect.Value, codec ServerCodec) { + mtype.Lock() + mtype.numCalls++ + mtype.Unlock() + function := mtype.method.Func + // Invoke the method, providing a new value for the reply. + returnValues := function.Call([]reflect.Value{s.rcvr, argv, replyv}) + // The return value for the method is an error. + errInter := returnValues[0].Interface() + errmsg := "" + if errInter != nil { + errmsg = errInter.(error).Error() + } + server.sendResponse(sending, req, replyv.Interface(), codec, errmsg) + server.freeRequest(req) +} + +type gobServerCodec struct { + rwc io.ReadWriteCloser + dec *gob.Decoder + enc *gob.Encoder + encBuf *bufio.Writer +} + +func (c *gobServerCodec) ReadRequestHeader(r *Request) error { + return c.dec.Decode(r) +} + +func (c *gobServerCodec) ReadRequestBody(body interface{}) error { + return c.dec.Decode(body) +} + +func (c *gobServerCodec) WriteResponse(r *Response, body interface{}) (err error) { + if err = c.enc.Encode(r); err != nil { + return + } + if err = c.enc.Encode(body); err != nil { + return + } + return c.encBuf.Flush() +} + +func (c *gobServerCodec) Close() error { + return c.rwc.Close() +} + +// ServeConn runs the server on a single connection. +// ServeConn blocks, serving the connection until the client hangs up. +// The caller typically invokes ServeConn in a go statement. +// ServeConn uses the gob wire format (see package gob) on the +// connection. To use an alternate codec, use ServeCodec. +func (server *Server) ServeConn(conn io.ReadWriteCloser) { + buf := bufio.NewWriter(conn) + srv := &gobServerCodec{conn, gob.NewDecoder(conn), gob.NewEncoder(buf), buf} + server.ServeCodec(srv) +} + +// ServeCodec is like ServeConn but uses the specified codec to +// decode requests and encode responses. +func (server *Server) ServeCodec(codec ServerCodec) { + sending := new(sync.Mutex) + for { + service, mtype, req, argv, replyv, keepReading, err := server.readRequest(codec) + if err != nil { + if err != io.EOF { + log.Println("rpc:", err) + } + if !keepReading { + break + } + // send a response if we actually managed to read a header. + if req != nil { + server.sendResponse(sending, req, invalidRequest, codec, err.Error()) + server.freeRequest(req) + } + continue + } + go service.call(server, sending, mtype, req, argv, replyv, codec) + } + codec.Close() +} + +// ServeRequest is like ServeCodec but synchronously serves a single request. +// It does not close the codec upon completion. +func (server *Server) ServeRequest(codec ServerCodec) error { + sending := new(sync.Mutex) + service, mtype, req, argv, replyv, keepReading, err := server.readRequest(codec) + if err != nil { + if !keepReading { + return err + } + // send a response if we actually managed to read a header. + if req != nil { + server.sendResponse(sending, req, invalidRequest, codec, err.Error()) + server.freeRequest(req) + } + return err + } + service.call(server, sending, mtype, req, argv, replyv, codec) + return nil +} + +func (server *Server) getRequest() *Request { + server.reqLock.Lock() + req := server.freeReq + if req == nil { + req = new(Request) + } else { + server.freeReq = req.next + *req = Request{} + } + server.reqLock.Unlock() + return req +} + +func (server *Server) freeRequest(req *Request) { + server.reqLock.Lock() + req.next = server.freeReq + server.freeReq = req + server.reqLock.Unlock() +} + +func (server *Server) getResponse() *Response { + server.respLock.Lock() + resp := server.freeResp + if resp == nil { + resp = new(Response) + } else { + server.freeResp = resp.next + *resp = Response{} + } + server.respLock.Unlock() + return resp +} + +func (server *Server) freeResponse(resp *Response) { + server.respLock.Lock() + resp.next = server.freeResp + server.freeResp = resp + server.respLock.Unlock() +} + +func (server *Server) readRequest(codec ServerCodec) (service *service, mtype *methodType, req *Request, argv, replyv reflect.Value, keepReading bool, err error) { + service, mtype, req, keepReading, err = server.readRequestHeader(codec) + if err != nil { + if !keepReading { + return + } + // discard body + codec.ReadRequestBody(nil) + return + } + + // Decode the argument value. + argIsValue := false // if true, need to indirect before calling. + if mtype.ArgType.Kind() == reflect.Ptr { + argv = reflect.New(mtype.ArgType.Elem()) + } else { + argv = reflect.New(mtype.ArgType) + argIsValue = true + } + // argv guaranteed to be a pointer now. + if err = codec.ReadRequestBody(argv.Interface()); err != nil { + return + } + if argIsValue { + argv = argv.Elem() + } + + replyv = reflect.New(mtype.ReplyType.Elem()) + return +} + +func (server *Server) readRequestHeader(codec ServerCodec) (service *service, mtype *methodType, req *Request, keepReading bool, err error) { + // Grab the request header. + req = server.getRequest() + err = codec.ReadRequestHeader(req) + if err != nil { + req = nil + if err == io.EOF || err == io.ErrUnexpectedEOF { + return + } + err = errors.New("rpc: server cannot decode request: " + err.Error()) + return + } + + // We read the header successfully. If we see an error now, + // we can still recover and move on to the next request. + keepReading = true + + serviceMethod := strings.Split(req.ServiceMethod, ".") + if len(serviceMethod) != 2 { + err = errors.New("rpc: service/method request ill-formed: " + req.ServiceMethod) + return + } + // Look up the request. + server.mu.Lock() + service = server.serviceMap[serviceMethod[0]] + server.mu.Unlock() + if service == nil { + err = errors.New("rpc: can't find service " + req.ServiceMethod) + return + } + mtype = service.method[serviceMethod[1]] + if mtype == nil { + err = errors.New("rpc: can't find method " + req.ServiceMethod) + } + return +} + +// Accept accepts connections on the listener and serves requests +// for each incoming connection. Accept blocks; the caller typically +// invokes it in a go statement. +func (server *Server) Accept(lis net.Listener) { + for { + conn, err := lis.Accept() + if err != nil { + log.Fatal("rpc.Serve: accept:", err.Error()) // TODO(r): exit? + } + go server.ServeConn(conn) + } +} + +// Register publishes the receiver's methods in the DefaultServer. +func Register(rcvr interface{}) error { return DefaultServer.Register(rcvr) } + +// RegisterName is like Register but uses the provided name for the type +// instead of the receiver's concrete type. +func RegisterName(name string, rcvr interface{}) error { + return DefaultServer.RegisterName(name, rcvr) +} + +// A ServerCodec implements reading of RPC requests and writing of +// RPC responses for the server side of an RPC session. +// The server calls ReadRequestHeader and ReadRequestBody in pairs +// to read requests from the connection, and it calls WriteResponse to +// write a response back. The server calls Close when finished with the +// connection. ReadRequestBody may be called with a nil +// argument to force the body of the request to be read and discarded. +type ServerCodec interface { + ReadRequestHeader(*Request) error + ReadRequestBody(interface{}) error + WriteResponse(*Response, interface{}) error + + Close() error +} + +// ServeConn runs the DefaultServer on a single connection. +// ServeConn blocks, serving the connection until the client hangs up. +// The caller typically invokes ServeConn in a go statement. +// ServeConn uses the gob wire format (see package gob) on the +// connection. To use an alternate codec, use ServeCodec. +func ServeConn(conn io.ReadWriteCloser) { + DefaultServer.ServeConn(conn) +} + +// ServeCodec is like ServeConn but uses the specified codec to +// decode requests and encode responses. +func ServeCodec(codec ServerCodec) { + DefaultServer.ServeCodec(codec) +} + +// ServeRequest is like ServeCodec but synchronously serves a single request. +// It does not close the codec upon completion. +func ServeRequest(codec ServerCodec) error { + return DefaultServer.ServeRequest(codec) +} + +// Accept accepts connections on the listener and serves requests +// to DefaultServer for each incoming connection. +// Accept blocks; the caller typically invokes it in a go statement. +func Accept(lis net.Listener) { DefaultServer.Accept(lis) } + +// Can connect to RPC service using HTTP CONNECT to rpcPath. +var connected = "200 Connected to Go RPC" + +// ServeHTTP implements an http.Handler that answers RPC requests. +func (server *Server) ServeHTTP(w http.ResponseWriter, req *http.Request) { + if req.Method != "CONNECT" { + w.Header().Set("Content-Type", "text/plain; charset=utf-8") + w.WriteHeader(http.StatusMethodNotAllowed) + io.WriteString(w, "405 must CONNECT\n") + return + } + conn, _, err := w.(http.Hijacker).Hijack() + if err != nil { + log.Print("rpc hijacking ", req.RemoteAddr, ": ", err.Error()) + return + } + io.WriteString(conn, "HTTP/1.0 "+connected+"\n\n") + server.ServeConn(conn) +} + +// HandleHTTP registers an HTTP handler for RPC messages on rpcPath, +// and a debugging handler on debugPath. +// It is still necessary to invoke http.Serve(), typically in a go statement. +func (server *Server) HandleHTTP(rpcPath, debugPath string) { + http.Handle(rpcPath, server) + http.Handle(debugPath, debugHTTP{server}) +} + +// HandleHTTP registers an HTTP handler for RPC messages to DefaultServer +// on DefaultRPCPath and a debugging handler on DefaultDebugPath. +// It is still necessary to invoke http.Serve(), typically in a go statement. +func HandleHTTP() { + DefaultServer.HandleHTTP(DefaultRPCPath, DefaultDebugPath) +} |