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+/* Thread -- an independent thread of executable code
+ Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003, 2004
+ Free Software Foundation
+
+This file is part of GNU Classpath.
+
+GNU Classpath is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Classpath is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Classpath; see the file COPYING. If not, write to the
+Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+02110-1301 USA.
+
+Linking this library statically or dynamically with other modules is
+making a combined work based on this library. Thus, the terms and
+conditions of the GNU General Public License cover the whole
+combination.
+
+As a special exception, the copyright holders of this library give you
+permission to link this library with independent modules to produce an
+executable, regardless of the license terms of these independent
+modules, and to copy and distribute the resulting executable under
+terms of your choice, provided that you also meet, for each linked
+independent module, the terms and conditions of the license of that
+module. An independent module is a module which is not derived from
+or based on this library. If you modify this library, you may extend
+this exception to your version of the library, but you are not
+obligated to do so. If you do not wish to do so, delete this
+exception statement from your version. */
+
+package java.lang;
+
+import java.util.Map;
+import java.util.WeakHashMap;
+
+/* Written using "Java Class Libraries", 2nd edition, ISBN 0-201-31002-3
+ * "The Java Language Specification", ISBN 0-201-63451-1
+ * plus online API docs for JDK 1.2 beta from http://www.javasoft.com.
+ * Status: Believed complete to version 1.4, with caveats. We do not
+ * implement the deprecated (and dangerous) stop, suspend, and resume
+ * methods. Security implementation is not complete.
+ */
+
+/**
+ * Thread represents a single thread of execution in the VM. When an
+ * application VM starts up, it creates a non-daemon Thread which calls the
+ * main() method of a particular class. There may be other Threads running,
+ * such as the garbage collection thread.
+ *
+ * <p>Threads have names to identify them. These names are not necessarily
+ * unique. Every Thread has a priority, as well, which tells the VM which
+ * Threads should get more running time. New threads inherit the priority
+ * and daemon status of the parent thread, by default.
+ *
+ * <p>There are two methods of creating a Thread: you may subclass Thread and
+ * implement the <code>run()</code> method, at which point you may start the
+ * Thread by calling its <code>start()</code> method, or you may implement
+ * <code>Runnable</code> in the class you want to use and then call new
+ * <code>Thread(your_obj).start()</code>.
+ *
+ * <p>The virtual machine runs until all non-daemon threads have died (either
+ * by returning from the run() method as invoked by start(), or by throwing
+ * an uncaught exception); or until <code>System.exit</code> is called with
+ * adequate permissions.
+ *
+ * <p>It is unclear at what point a Thread should be added to a ThreadGroup,
+ * and at what point it should be removed. Should it be inserted when it
+ * starts, or when it is created? Should it be removed when it is suspended
+ * or interrupted? The only thing that is clear is that the Thread should be
+ * removed when it is stopped.
+ *
+ * @author Tom Tromey
+ * @author John Keiser
+ * @author Eric Blake (ebb9@email.byu.edu)
+ * @see Runnable
+ * @see Runtime#exit(int)
+ * @see #run()
+ * @see #start()
+ * @see ThreadLocal
+ * @since 1.0
+ * @status updated to 1.4
+ */
+public class Thread implements Runnable
+{
+ /** The minimum priority for a Thread. */
+ public static final int MIN_PRIORITY = 1;
+
+ /** The priority a Thread gets by default. */
+ public static final int NORM_PRIORITY = 5;
+
+ /** The maximum priority for a Thread. */
+ public static final int MAX_PRIORITY = 10;
+
+ /** The underlying VM thread, only set when the thread is actually running.
+ */
+ volatile VMThread vmThread;
+
+ /**
+ * The group this thread belongs to. This is set to null by
+ * ThreadGroup.removeThread when the thread dies.
+ */
+ volatile ThreadGroup group;
+
+ /** The object to run(), null if this is the target. */
+ final Runnable runnable;
+
+ /** The thread name, non-null. */
+ volatile String name;
+
+ /** Whether the thread is a daemon. */
+ volatile boolean daemon;
+
+ /** The thread priority, 1 to 10. */
+ volatile int priority;
+
+ /** Native thread stack size. 0 = use default */
+ private long stacksize;
+
+ /** Was the thread stopped before it was started? */
+ Throwable stillborn;
+
+ /** The context classloader for this Thread. */
+ private ClassLoader contextClassLoader;
+
+ /** The next thread number to use. */
+ private static int numAnonymousThreadsCreated;
+
+ /** Thread local storage. Package accessible for use by
+ * InheritableThreadLocal.
+ */
+ WeakHashMap locals;
+
+ /**
+ * Allocates a new <code>Thread</code> object. This constructor has
+ * the same effect as <code>Thread(null, null,</code>
+ * <i>gname</i><code>)</code>, where <b><i>gname</i></b> is
+ * a newly generated name. Automatically generated names are of the
+ * form <code>"Thread-"+</code><i>n</i>, where <i>n</i> is an integer.
+ * <p>
+ * Threads created this way must have overridden their
+ * <code>run()</code> method to actually do anything. An example
+ * illustrating this method being used follows:
+ * <p><blockquote><pre>
+ * import java.lang.*;
+ *
+ * class plain01 implements Runnable {
+ * String name;
+ * plain01() {
+ * name = null;
+ * }
+ * plain01(String s) {
+ * name = s;
+ * }
+ * public void run() {
+ * if (name == null)
+ * System.out.println("A new thread created");
+ * else
+ * System.out.println("A new thread with name " + name +
+ * " created");
+ * }
+ * }
+ * class threadtest01 {
+ * public static void main(String args[] ) {
+ * int failed = 0 ;
+ *
+ * <b>Thread t1 = new Thread();</b>
+ * if (t1 != null)
+ * System.out.println("new Thread() succeed");
+ * else {
+ * System.out.println("new Thread() failed");
+ * failed++;
+ * }
+ * }
+ * }
+ * </pre></blockquote>
+ *
+ * @see java.lang.Thread#Thread(java.lang.ThreadGroup,
+ * java.lang.Runnable, java.lang.String)
+ */
+ public Thread()
+ {
+ this(null, (Runnable) null);
+ }
+
+ /**
+ * Allocates a new <code>Thread</code> object. This constructor has
+ * the same effect as <code>Thread(null, target,</code>
+ * <i>gname</i><code>)</code>, where <i>gname</i> is
+ * a newly generated name. Automatically generated names are of the
+ * form <code>"Thread-"+</code><i>n</i>, where <i>n</i> is an integer.
+ *
+ * @param target the object whose <code>run</code> method is called.
+ * @see java.lang.Thread#Thread(java.lang.ThreadGroup,
+ * java.lang.Runnable, java.lang.String)
+ */
+ public Thread(Runnable target)
+ {
+ this(null, target);
+ }
+
+ /**
+ * Allocates a new <code>Thread</code> object. This constructor has
+ * the same effect as <code>Thread(null, null, name)</code>.
+ *
+ * @param name the name of the new thread.
+ * @see java.lang.Thread#Thread(java.lang.ThreadGroup,
+ * java.lang.Runnable, java.lang.String)
+ */
+ public Thread(String name)
+ {
+ this(null, null, name, 0);
+ }
+
+ /**
+ * Allocates a new <code>Thread</code> object. This constructor has
+ * the same effect as <code>Thread(group, target,</code>
+ * <i>gname</i><code>)</code>, where <i>gname</i> is
+ * a newly generated name. Automatically generated names are of the
+ * form <code>"Thread-"+</code><i>n</i>, where <i>n</i> is an integer.
+ *
+ * @param group the group to put the Thread into
+ * @param target the Runnable object to execute
+ * @throws SecurityException if this thread cannot access <code>group</code>
+ * @throws IllegalThreadStateException if group is destroyed
+ * @see #Thread(ThreadGroup, Runnable, String)
+ */
+ public Thread(ThreadGroup group, Runnable target)
+ {
+ this(group, target, "Thread-" + ++numAnonymousThreadsCreated, 0);
+ }
+
+ /**
+ * Allocates a new <code>Thread</code> object. This constructor has
+ * the same effect as <code>Thread(group, null, name)</code>
+ *
+ * @param group the group to put the Thread into
+ * @param name the name for the Thread
+ * @throws NullPointerException if name is null
+ * @throws SecurityException if this thread cannot access <code>group</code>
+ * @throws IllegalThreadStateException if group is destroyed
+ * @see #Thread(ThreadGroup, Runnable, String)
+ */
+ public Thread(ThreadGroup group, String name)
+ {
+ this(group, null, name, 0);
+ }
+
+ /**
+ * Allocates a new <code>Thread</code> object. This constructor has
+ * the same effect as <code>Thread(null, target, name)</code>.
+ *
+ * @param target the Runnable object to execute
+ * @param name the name for the Thread
+ * @throws NullPointerException if name is null
+ * @see #Thread(ThreadGroup, Runnable, String)
+ */
+ public Thread(Runnable target, String name)
+ {
+ this(null, target, name, 0);
+ }
+
+ /**
+ * Allocate a new Thread object, with the specified ThreadGroup and name, and
+ * using the specified Runnable object's <code>run()</code> method to
+ * execute. If the Runnable object is null, <code>this</code> (which is
+ * a Runnable) is used instead.
+ *
+ * <p>If the ThreadGroup is null, the security manager is checked. If a
+ * manager exists and returns a non-null object for
+ * <code>getThreadGroup</code>, that group is used; otherwise the group
+ * of the creating thread is used. Note that the security manager calls
+ * <code>checkAccess</code> if the ThreadGroup is not null.
+ *
+ * <p>The new Thread will inherit its creator's priority and daemon status.
+ * These can be changed with <code>setPriority</code> and
+ * <code>setDaemon</code>.
+ *
+ * @param group the group to put the Thread into
+ * @param target the Runnable object to execute
+ * @param name the name for the Thread
+ * @throws NullPointerException if name is null
+ * @throws SecurityException if this thread cannot access <code>group</code>
+ * @throws IllegalThreadStateException if group is destroyed
+ * @see Runnable#run()
+ * @see #run()
+ * @see #setDaemon(boolean)
+ * @see #setPriority(int)
+ * @see SecurityManager#checkAccess(ThreadGroup)
+ * @see ThreadGroup#checkAccess()
+ */
+ public Thread(ThreadGroup group, Runnable target, String name)
+ {
+ this(group, target, name, 0);
+ }
+
+ /**
+ * Allocate a new Thread object, as if by
+ * <code>Thread(group, null, name)</code>, and give it the specified stack
+ * size, in bytes. The stack size is <b>highly platform independent</b>,
+ * and the virtual machine is free to round up or down, or ignore it
+ * completely. A higher value might let you go longer before a
+ * <code>StackOverflowError</code>, while a lower value might let you go
+ * longer before an <code>OutOfMemoryError</code>. Or, it may do absolutely
+ * nothing! So be careful, and expect to need to tune this value if your
+ * virtual machine even supports it.
+ *
+ * @param group the group to put the Thread into
+ * @param target the Runnable object to execute
+ * @param name the name for the Thread
+ * @param size the stack size, in bytes; 0 to be ignored
+ * @throws NullPointerException if name is null
+ * @throws SecurityException if this thread cannot access <code>group</code>
+ * @throws IllegalThreadStateException if group is destroyed
+ * @since 1.4
+ */
+ public Thread(ThreadGroup group, Runnable target, String name, long size)
+ {
+ // Bypass System.getSecurityManager, for bootstrap efficiency.
+ SecurityManager sm = SecurityManager.current;
+ Thread current = currentThread();
+ if (group == null)
+ {
+ if (sm != null)
+ group = sm.getThreadGroup();
+ if (group == null)
+ group = current.group;
+ }
+ else if (sm != null)
+ sm.checkAccess(group);
+
+ this.group = group;
+ // Use toString hack to detect null.
+ this.name = name.toString();
+ this.runnable = target;
+ this.stacksize = size;
+
+ priority = current.priority;
+ daemon = current.daemon;
+ contextClassLoader = current.contextClassLoader;
+
+ group.addThread(this);
+ InheritableThreadLocal.newChildThread(this);
+ }
+
+ /**
+ * Used by the VM to create thread objects for threads started outside
+ * of Java. Note: caller is responsible for adding the thread to
+ * a group and InheritableThreadLocal.
+ *
+ * @param vmThread the native thread
+ * @param name the thread name or null to use the default naming scheme
+ * @param priority current priority
+ * @param daemon is the thread a background thread?
+ */
+ Thread(VMThread vmThread, String name, int priority, boolean daemon)
+ {
+ this.vmThread = vmThread;
+ this.runnable = null;
+ if (name == null)
+ name = "Thread-" + ++numAnonymousThreadsCreated;
+ this.name = name;
+ this.priority = priority;
+ this.daemon = daemon;
+ this.contextClassLoader = ClassLoader.getSystemClassLoader();
+ }
+
+ /**
+ * Get the number of active threads in the current Thread's ThreadGroup.
+ * This implementation calls
+ * <code>currentThread().getThreadGroup().activeCount()</code>.
+ *
+ * @return the number of active threads in the current ThreadGroup
+ * @see ThreadGroup#activeCount()
+ */
+ public static int activeCount()
+ {
+ return currentThread().group.activeCount();
+ }
+
+ /**
+ * Check whether the current Thread is allowed to modify this Thread. This
+ * passes the check on to <code>SecurityManager.checkAccess(this)</code>.
+ *
+ * @throws SecurityException if the current Thread cannot modify this Thread
+ * @see SecurityManager#checkAccess(Thread)
+ */
+ public final void checkAccess()
+ {
+ // Bypass System.getSecurityManager, for bootstrap efficiency.
+ SecurityManager sm = SecurityManager.current;
+ if (sm != null)
+ sm.checkAccess(this);
+ }
+
+ /**
+ * Count the number of stack frames in this Thread. The Thread in question
+ * must be suspended when this occurs.
+ *
+ * @return the number of stack frames in this Thread
+ * @throws IllegalThreadStateException if this Thread is not suspended
+ * @deprecated pointless, since suspend is deprecated
+ */
+ public int countStackFrames()
+ {
+ VMThread t = vmThread;
+ if (t == null || group == null)
+ throw new IllegalThreadStateException();
+
+ return t.countStackFrames();
+ }
+
+ /**
+ * Get the currently executing Thread. In the situation that the
+ * currently running thread was created by native code and doesn't
+ * have an associated Thread object yet, a new Thread object is
+ * constructed and associated with the native thread.
+ *
+ * @return the currently executing Thread
+ */
+ public static Thread currentThread()
+ {
+ return VMThread.currentThread();
+ }
+
+ /**
+ * Originally intended to destroy this thread, this method was never
+ * implemented by Sun, and is hence a no-op.
+ */
+ public void destroy()
+ {
+ throw new NoSuchMethodError();
+ }
+
+ /**
+ * Print a stack trace of the current thread to stderr using the same
+ * format as Throwable's printStackTrace() method.
+ *
+ * @see Throwable#printStackTrace()
+ */
+ public static void dumpStack()
+ {
+ new Throwable().printStackTrace();
+ }
+
+ /**
+ * Copy every active thread in the current Thread's ThreadGroup into the
+ * array. Extra threads are silently ignored. This implementation calls
+ * <code>getThreadGroup().enumerate(array)</code>, which may have a
+ * security check, <code>checkAccess(group)</code>.
+ *
+ * @param array the array to place the Threads into
+ * @return the number of Threads placed into the array
+ * @throws NullPointerException if array is null
+ * @throws SecurityException if you cannot access the ThreadGroup
+ * @see ThreadGroup#enumerate(Thread[])
+ * @see #activeCount()
+ * @see SecurityManager#checkAccess(ThreadGroup)
+ */
+ public static int enumerate(Thread[] array)
+ {
+ return currentThread().group.enumerate(array);
+ }
+
+ /**
+ * Get this Thread's name.
+ *
+ * @return this Thread's name
+ */
+ public final String getName()
+ {
+ VMThread t = vmThread;
+ return t == null ? name : t.getName();
+ }
+
+ /**
+ * Get this Thread's priority.
+ *
+ * @return the Thread's priority
+ */
+ public final synchronized int getPriority()
+ {
+ VMThread t = vmThread;
+ return t == null ? priority : t.getPriority();
+ }
+
+ /**
+ * Get the ThreadGroup this Thread belongs to. If the thread has died, this
+ * returns null.
+ *
+ * @return this Thread's ThreadGroup
+ */
+ public final ThreadGroup getThreadGroup()
+ {
+ return group;
+ }
+
+ /**
+ * Checks whether the current thread holds the monitor on a given object.
+ * This allows you to do <code>assert Thread.holdsLock(obj)</code>.
+ *
+ * @param obj the object to test lock ownership on.
+ * @return true if the current thread is currently synchronized on obj
+ * @throws NullPointerException if obj is null
+ * @since 1.4
+ */
+ public static boolean holdsLock(Object obj)
+ {
+ return VMThread.holdsLock(obj);
+ }
+
+ /**
+ * Interrupt this Thread. First, there is a security check,
+ * <code>checkAccess</code>. Then, depending on the current state of the
+ * thread, various actions take place:
+ *
+ * <p>If the thread is waiting because of {@link #wait()},
+ * {@link #sleep(long)}, or {@link #join()}, its <i>interrupt status</i>
+ * will be cleared, and an InterruptedException will be thrown. Notice that
+ * this case is only possible if an external thread called interrupt().
+ *
+ * <p>If the thread is blocked in an interruptible I/O operation, in
+ * {@link java.nio.channels.InterruptibleChannel}, the <i>interrupt
+ * status</i> will be set, and ClosedByInterruptException will be thrown.
+ *
+ * <p>If the thread is blocked on a {@link java.nio.channels.Selector}, the
+ * <i>interrupt status</i> will be set, and the selection will return, with
+ * a possible non-zero value, as though by the wakeup() method.
+ *
+ * <p>Otherwise, the interrupt status will be set.
+ *
+ * @throws SecurityException if you cannot modify this Thread
+ */
+ public synchronized void interrupt()
+ {
+ checkAccess();
+ VMThread t = vmThread;
+ if (t != null)
+ t.interrupt();
+ }
+
+ /**
+ * Determine whether the current Thread has been interrupted, and clear
+ * the <i>interrupted status</i> in the process.
+ *
+ * @return whether the current Thread has been interrupted
+ * @see #isInterrupted()
+ */
+ public static boolean interrupted()
+ {
+ return VMThread.interrupted();
+ }
+
+ /**
+ * Determine whether the given Thread has been interrupted, but leave
+ * the <i>interrupted status</i> alone in the process.
+ *
+ * @return whether the Thread has been interrupted
+ * @see #interrupted()
+ */
+ public boolean isInterrupted()
+ {
+ VMThread t = vmThread;
+ return t != null && t.isInterrupted();
+ }
+
+ /**
+ * Determine whether this Thread is alive. A thread which is alive has
+ * started and not yet died.
+ *
+ * @return whether this Thread is alive
+ */
+ public final boolean isAlive()
+ {
+ return vmThread != null && group != null;
+ }
+
+ /**
+ * Tell whether this is a daemon Thread or not.
+ *
+ * @return whether this is a daemon Thread or not
+ * @see #setDaemon(boolean)
+ */
+ public final boolean isDaemon()
+ {
+ VMThread t = vmThread;
+ return t == null ? daemon : t.isDaemon();
+ }
+
+ /**
+ * Wait forever for the Thread in question to die.
+ *
+ * @throws InterruptedException if the Thread is interrupted; it's
+ * <i>interrupted status</i> will be cleared
+ */
+ public final void join() throws InterruptedException
+ {
+ join(0, 0);
+ }
+
+ /**
+ * Wait the specified amount of time for the Thread in question to die.
+ *
+ * @param ms the number of milliseconds to wait, or 0 for forever
+ * @throws InterruptedException if the Thread is interrupted; it's
+ * <i>interrupted status</i> will be cleared
+ */
+ public final void join(long ms) throws InterruptedException
+ {
+ join(ms, 0);
+ }
+
+ /**
+ * Wait the specified amount of time for the Thread in question to die.
+ *
+ * <p>Note that 1,000,000 nanoseconds == 1 millisecond, but most VMs do
+ * not offer that fine a grain of timing resolution. Besides, there is
+ * no guarantee that this thread can start up immediately when time expires,
+ * because some other thread may be active. So don't expect real-time
+ * performance.
+ *
+ * @param ms the number of milliseconds to wait, or 0 for forever
+ * @param ns the number of extra nanoseconds to sleep (0-999999)
+ * @throws InterruptedException if the Thread is interrupted; it's
+ * <i>interrupted status</i> will be cleared
+ * @throws IllegalArgumentException if ns is invalid
+ */
+ public final void join(long ms, int ns) throws InterruptedException
+ {
+ if(ms < 0 || ns < 0 || ns > 999999)
+ throw new IllegalArgumentException();
+
+ VMThread t = vmThread;
+ if(t != null)
+ t.join(ms, ns);
+ }
+
+ /**
+ * Resume this Thread. If the thread is not suspended, this method does
+ * nothing. To mirror suspend(), there may be a security check:
+ * <code>checkAccess</code>.
+ *
+ * @throws SecurityException if you cannot resume the Thread
+ * @see #checkAccess()
+ * @see #suspend()
+ * @deprecated pointless, since suspend is deprecated
+ */
+ public final synchronized void resume()
+ {
+ checkAccess();
+ VMThread t = vmThread;
+ if (t != null)
+ t.resume();
+ }
+
+ /**
+ * The method of Thread that will be run if there is no Runnable object
+ * associated with the Thread. Thread's implementation does nothing at all.
+ *
+ * @see #start()
+ * @see #Thread(ThreadGroup, Runnable, String)
+ */
+ public void run()
+ {
+ if (runnable != null)
+ runnable.run();
+ }
+
+ /**
+ * Set the daemon status of this Thread. If this is a daemon Thread, then
+ * the VM may exit even if it is still running. This may only be called
+ * before the Thread starts running. There may be a security check,
+ * <code>checkAccess</code>.
+ *
+ * @param daemon whether this should be a daemon thread or not
+ * @throws SecurityException if you cannot modify this Thread
+ * @throws IllegalThreadStateException if the Thread is active
+ * @see #isDaemon()
+ * @see #checkAccess()
+ */
+ public final synchronized void setDaemon(boolean daemon)
+ {
+ if (vmThread != null)
+ throw new IllegalThreadStateException();
+ checkAccess();
+ this.daemon = daemon;
+ }
+
+ /**
+ * Returns the context classloader of this Thread. The context
+ * classloader can be used by code that want to load classes depending
+ * on the current thread. Normally classes are loaded depending on
+ * the classloader of the current class. There may be a security check
+ * for <code>RuntimePermission("getClassLoader")</code> if the caller's
+ * class loader is not null or an ancestor of this thread's context class
+ * loader.
+ *
+ * @return the context class loader
+ * @throws SecurityException when permission is denied
+ * @see setContextClassLoader(ClassLoader)
+ * @since 1.2
+ */
+ public synchronized ClassLoader getContextClassLoader()
+ {
+ // Bypass System.getSecurityManager, for bootstrap efficiency.
+ SecurityManager sm = SecurityManager.current;
+ if (sm != null)
+ // XXX Don't check this if the caller's class loader is an ancestor.
+ sm.checkPermission(new RuntimePermission("getClassLoader"));
+ return contextClassLoader;
+ }
+
+ /**
+ * Sets the context classloader for this Thread. When not explicitly set,
+ * the context classloader for a thread is the same as the context
+ * classloader of the thread that created this thread. The first thread has
+ * as context classloader the system classloader. There may be a security
+ * check for <code>RuntimePermission("setContextClassLoader")</code>.
+ *
+ * @param classloader the new context class loader
+ * @throws SecurityException when permission is denied
+ * @see getContextClassLoader()
+ * @since 1.2
+ */
+ public synchronized void setContextClassLoader(ClassLoader classloader)
+ {
+ SecurityManager sm = SecurityManager.current;
+ if (sm != null)
+ sm.checkPermission(new RuntimePermission("setContextClassLoader"));
+ this.contextClassLoader = classloader;
+ }
+
+ /**
+ * Set this Thread's name. There may be a security check,
+ * <code>checkAccess</code>.
+ *
+ * @param name the new name for this Thread
+ * @throws NullPointerException if name is null
+ * @throws SecurityException if you cannot modify this Thread
+ */
+ public final synchronized void setName(String name)
+ {
+ checkAccess();
+ // The Class Libraries book says ``threadName cannot be null''. I
+ // take this to mean NullPointerException.
+ if (name == null)
+ throw new NullPointerException();
+ VMThread t = vmThread;
+ if (t != null)
+ t.setName(name);
+ else
+ this.name = name;
+ }
+
+ /**
+ * Yield to another thread. The Thread will not lose any locks it holds
+ * during this time. There are no guarantees which thread will be
+ * next to run, and it could even be this one, but most VMs will choose
+ * the highest priority thread that has been waiting longest.
+ */
+ public static void yield()
+ {
+ VMThread.yield();
+ }
+
+ /**
+ * Suspend the current Thread's execution for the specified amount of
+ * time. The Thread will not lose any locks it has during this time. There
+ * are no guarantees which thread will be next to run, but most VMs will
+ * choose the highest priority thread that has been waiting longest.
+ *
+ * @param ms the number of milliseconds to sleep.
+ * @throws InterruptedException if the Thread is (or was) interrupted;
+ * it's <i>interrupted status</i> will be cleared
+ * @throws IllegalArgumentException if ms is negative
+ * @see #interrupt()
+ */
+ public static void sleep(long ms) throws InterruptedException
+ {
+ sleep(ms, 0);
+ }
+
+ /**
+ * Suspend the current Thread's execution for the specified amount of
+ * time. The Thread will not lose any locks it has during this time. There
+ * are no guarantees which thread will be next to run, but most VMs will
+ * choose the highest priority thread that has been waiting longest.
+ * <p>
+ * Note that 1,000,000 nanoseconds == 1 millisecond, but most VMs
+ * do not offer that fine a grain of timing resolution. When ms is
+ * zero and ns is non-zero the Thread will sleep for at least one
+ * milli second. There is no guarantee that this thread can start up
+ * immediately when time expires, because some other thread may be
+ * active. So don't expect real-time performance.
+ *
+ * @param ms the number of milliseconds to sleep
+ * @param ns the number of extra nanoseconds to sleep (0-999999)
+ * @throws InterruptedException if the Thread is (or was) interrupted;
+ * it's <i>interrupted status</i> will be cleared
+ * @throws IllegalArgumentException if ms or ns is negative
+ * or ns is larger than 999999.
+ * @see #interrupt()
+ */
+ public static void sleep(long ms, int ns) throws InterruptedException
+ {
+
+ // Check parameters
+ if (ms < 0 || ns < 0 || ns > 999999)
+ throw new IllegalArgumentException();
+
+ // Really sleep
+ VMThread.sleep(ms, ns);
+ }
+
+ /**
+ * Start this Thread, calling the run() method of the Runnable this Thread
+ * was created with, or else the run() method of the Thread itself. This
+ * is the only way to start a new thread; calling run by yourself will just
+ * stay in the same thread. The virtual machine will remove the thread from
+ * its thread group when the run() method completes.
+ *
+ * @throws IllegalThreadStateException if the thread has already started
+ * @see #run()
+ */
+ public synchronized void start()
+ {
+ if (vmThread != null || group == null)
+ throw new IllegalThreadStateException();
+
+ VMThread.create(this, stacksize);
+ }
+
+ /**
+ * Cause this Thread to stop abnormally because of the throw of a ThreadDeath
+ * error. If you stop a Thread that has not yet started, it will stop
+ * immediately when it is actually started.
+ *
+ * <p>This is inherently unsafe, as it can interrupt synchronized blocks and
+ * leave data in bad states. Hence, there is a security check:
+ * <code>checkAccess(this)</code>, plus another one if the current thread
+ * is not this: <code>RuntimePermission("stopThread")</code>. If you must
+ * catch a ThreadDeath, be sure to rethrow it after you have cleaned up.
+ * ThreadDeath is the only exception which does not print a stack trace when
+ * the thread dies.
+ *
+ * @throws SecurityException if you cannot stop the Thread
+ * @see #interrupt()
+ * @see #checkAccess()
+ * @see #start()
+ * @see ThreadDeath
+ * @see ThreadGroup#uncaughtException(Thread, Throwable)
+ * @see SecurityManager#checkAccess(Thread)
+ * @see SecurityManager#checkPermission(Permission)
+ * @deprecated unsafe operation, try not to use
+ */
+ public final void stop()
+ {
+ stop(new ThreadDeath());
+ }
+
+ /**
+ * Cause this Thread to stop abnormally and throw the specified exception.
+ * If you stop a Thread that has not yet started, the stop is ignored
+ * (contrary to what the JDK documentation says).
+ * <b>WARNING</b>This bypasses Java security, and can throw a checked
+ * exception which the call stack is unprepared to handle. Do not abuse
+ * this power.
+ *
+ * <p>This is inherently unsafe, as it can interrupt synchronized blocks and
+ * leave data in bad states. Hence, there is a security check:
+ * <code>checkAccess(this)</code>, plus another one if the current thread
+ * is not this: <code>RuntimePermission("stopThread")</code>. If you must
+ * catch a ThreadDeath, be sure to rethrow it after you have cleaned up.
+ * ThreadDeath is the only exception which does not print a stack trace when
+ * the thread dies.
+ *
+ * @param t the Throwable to throw when the Thread dies
+ * @throws SecurityException if you cannot stop the Thread
+ * @throws NullPointerException in the calling thread, if t is null
+ * @see #interrupt()
+ * @see #checkAccess()
+ * @see #start()
+ * @see ThreadDeath
+ * @see ThreadGroup#uncaughtException(Thread, Throwable)
+ * @see SecurityManager#checkAccess(Thread)
+ * @see SecurityManager#checkPermission(Permission)
+ * @deprecated unsafe operation, try not to use
+ */
+ public final synchronized void stop(Throwable t)
+ {
+ if (t == null)
+ throw new NullPointerException();
+ // Bypass System.getSecurityManager, for bootstrap efficiency.
+ SecurityManager sm = SecurityManager.current;
+ if (sm != null)
+ {
+ sm.checkAccess(this);
+ if (this != currentThread())
+ sm.checkPermission(new RuntimePermission("stopThread"));
+ }
+ VMThread vt = vmThread;
+ if (vt != null)
+ vt.stop(t);
+ else
+ stillborn = t;
+ }
+
+ /**
+ * Suspend this Thread. It will not come back, ever, unless it is resumed.
+ *
+ * <p>This is inherently unsafe, as the suspended thread still holds locks,
+ * and can potentially deadlock your program. Hence, there is a security
+ * check: <code>checkAccess</code>.
+ *
+ * @throws SecurityException if you cannot suspend the Thread
+ * @see #checkAccess()
+ * @see #resume()
+ * @deprecated unsafe operation, try not to use
+ */
+ public final synchronized void suspend()
+ {
+ checkAccess();
+ VMThread t = vmThread;
+ if (t != null)
+ t.suspend();
+ }
+
+ /**
+ * Set this Thread's priority. There may be a security check,
+ * <code>checkAccess</code>, then the priority is set to the smaller of
+ * priority and the ThreadGroup maximum priority.
+ *
+ * @param priority the new priority for this Thread
+ * @throws IllegalArgumentException if priority exceeds MIN_PRIORITY or
+ * MAX_PRIORITY
+ * @throws SecurityException if you cannot modify this Thread
+ * @see #getPriority()
+ * @see #checkAccess()
+ * @see ThreadGroup#getMaxPriority()
+ * @see #MIN_PRIORITY
+ * @see #MAX_PRIORITY
+ */
+ public final synchronized void setPriority(int priority)
+ {
+ checkAccess();
+ if (priority < MIN_PRIORITY || priority > MAX_PRIORITY)
+ throw new IllegalArgumentException("Invalid thread priority value "
+ + priority + ".");
+ priority = Math.min(priority, group.getMaxPriority());
+ VMThread t = vmThread;
+ if (t != null)
+ t.setPriority(priority);
+ else
+ this.priority = priority;
+ }
+
+ /**
+ * Returns a string representation of this thread, including the
+ * thread's name, priority, and thread group.
+ *
+ * @return a human-readable String representing this Thread
+ */
+ public String toString()
+ {
+ return ("Thread[" + name + "," + priority + ","
+ + (group == null ? "" : group.getName()) + "]");
+ }
+
+ /**
+ * Clean up code, called by VMThread when thread dies.
+ */
+ synchronized void die()
+ {
+ group.removeThread(this);
+ vmThread = null;
+ locals = null;
+ }
+
+ /**
+ * Returns the map used by ThreadLocal to store the thread local values.
+ */
+ static Map getThreadLocals()
+ {
+ Thread thread = currentThread();
+ Map locals = thread.locals;
+ if (locals == null)
+ {
+ locals = thread.locals = new WeakHashMap();
+ }
+ return locals;
+ }
+}