diff options
Diffstat (limited to 'libjava/classpath/javax/swing/ButtonModel.java')
-rw-r--r-- | libjava/classpath/javax/swing/ButtonModel.java | 260 |
1 files changed, 238 insertions, 22 deletions
diff --git a/libjava/classpath/javax/swing/ButtonModel.java b/libjava/classpath/javax/swing/ButtonModel.java index 1bdc5d1850d..03fac13d2fa 100644 --- a/libjava/classpath/javax/swing/ButtonModel.java +++ b/libjava/classpath/javax/swing/ButtonModel.java @@ -49,37 +49,253 @@ import javax.swing.event.ChangeListener; */ public interface ButtonModel extends ItemSelectable { - boolean isArmed(); - void setArmed(boolean b); + /** + * Returns <code>true</code> if the button is armed, <code>false</code> + * otherwise. + * + * A button is armed, when the user has pressed the mouse over it, but has + * not yet released the mouse. + * + * @return <code>true</code> if the button is armed, <code>false</code> + * otherwise + * + * @see #setArmed(boolean) + */ + boolean isArmed(); - boolean isEnabled(); - void setEnabled(boolean b); + /** + * Sets the armed flag of the button. + * + * A button is armed, when the user has pressed the mouse over it, but has + * not yet released the mouse. + * + * @param b <code>true</code> if the button is armed, <code>false</code> + * otherwise + * + * @see #isArmed() + */ + void setArmed(boolean b); - void setPressed(boolean b); - boolean isPressed(); + /** + * Returns <code>true</code> if the button is enabled, <code>false</code> + * otherwise. + * + * When a button is disabled, it is usually grayed out and the user cannot + * change its state. + * + * @return <code>true</code> if the button is enabled, <code>false</code> + * otherwise + * + * @see #setEnabled(boolean) + */ + boolean isEnabled(); + /** + * Sets the enabled flag of the button. + * + * When a button is disabled, it is usually grayed out and the user cannot + * change its state. + * + * @param b <code>true</code> if the button is enabled, <code>false</code> + * otherwise + * + * @see #isEnabled() + */ + void setEnabled(boolean b); - void removeActionListener(ActionListener l); - void addActionListener(ActionListener l); + /** + * Sets the pressed flag of the button. + * + * The button usually gets pressed when the user clicks on a button, it will + * be un-pressed when the user releases the mouse. + * + * @param b <code>true</code> if the button is pressed, <code>false</code> + * otherwise + * + * @see #isPressed() + */ + void setPressed(boolean b); - void addItemListener(ItemListener l); - void removeItemListener(ItemListener l); - - void addChangeListener(ChangeListener l); - void removeChangeListener(ChangeListener l); + /** + * Returns <code>true</code> if the button is pressed, <code>false</code> + * otherwise. + * + * The button usually gets pressed when the user clicks on a button, it will + * be un-pressed when the user releases the mouse. + * + * @return <code>true</code> if the button is pressed, <code>false</code> + * otherwise + * + * @see #setPressed(boolean) + */ + boolean isPressed(); - void setRollover(boolean b); - boolean isRollover(); + /** + * Removes an {@link ActionListener} from the list of registered listeners. + * + * @param l the action listener to remove + * + * @see #addActionListener(ActionListener) + */ + void removeActionListener(ActionListener l); - int getMnemonic(); - void setMnemonic(int key); + /** + * Adds an {@link ActionListener} to the list of registered listeners. + * + * An <code>ActionEvent</code> is usually fired when the user clicks on a + * button. + * + * @param l the action listener to add + * + * @see #removeActionListener(ActionListener) + */ + void addActionListener(ActionListener l); - void setActionCommand(String s); - String getActionCommand(); + /** + * Adds an {@link ItemListener} to the list of registered listeners. + * + * An <code>ItemEvent</code> is usually fired when a button's selected + * state changes. This applies only to buttons that support the selected + * flag. + * + * @param l the item listener to add + * + * @see #removeItemListener(ItemListener) + */ + void addItemListener(ItemListener l); - void setGroup(ButtonGroup group); + /** + * Adds an {@link ItemListener} to the list of registered listeners. + * + * @param l the item listener to add + * + * @see #removeItemListener(ItemListener) + */ + void removeItemListener(ItemListener l); - void setSelected(boolean b); - boolean isSelected(); + /** + * Adds an {@link ChangeListener} to the list of registered listeners. + * + * A <code>ChangeEvent</code> is fired when any one of the button's flags + * changes. + * + * @param l the change listener to add + * + * @see #removeChangeListener(ChangeListener) + */ + void addChangeListener(ChangeListener l); + + /** + * Adds an {@link ChangeListener} to the list of registered listeners. + * + * @param l the change listener to add + * + * @see #removeChangeListener(ChangeListener) + */ + void removeChangeListener(ChangeListener l); + + /** + * Sets the rollover flag of the button. + * + * A button is rollover-ed, when the user has moved the mouse over it, but has + * not yet pressed the mouse. + * + * @param b <code>true</code> if the button is rollover, <code>false</code> + * otherwise + * + * @see #isRollover() + */ + void setRollover(boolean b); + + /** + * Returns <code>true</code> if the button is rollover-ed, <code>false</code> + * otherwise. + * + * A button is rollover-ed, when the user has moved the mouse over it, but has + * not yet pressed the mouse. + * + * @return <code>true</code> if the button is rollover, <code>false</code> + * otherwise + * + * @see #setRollover(boolean) + */ + boolean isRollover(); + + /** + * Returns the keyboard mnemonic for the button. This specifies a shortcut + * or accelerator key that can be used to activate the button. + * + * @return the keyboard mnemonic for the button + * + * @see #setMnemonic(int) + */ + int getMnemonic(); + + /** + * Sets the keyboard mnemonic for the button. This specifies a shortcut + * or accelerator key that can be used to activate the button. + * + * @param key the keyboard mnemonic for the button + * + * @see #getMnemonic() + */ + void setMnemonic(int key); + + /** + * Sets the action command for the button. This will be used in + * <code>ActionEvents</code> fired by the button. + * + * @param s the action command to set + * + * @see #getActionCommand() + */ + void setActionCommand(String s); + + /** + * Returns the action command of the button. + * + * @return the action command of the button + * + * @see #setActionCommand(String) + */ + String getActionCommand(); + + /** + * Sets the button group for the button. Some kinds of button (e.g. radio + * buttons) allow only one button within a button group selected at any one + * time. + * + * @param group the button group to set + */ + void setGroup(ButtonGroup group); + + /** + * Sets the selected flag of the button. + * + * Some kinds of buttons (e.g. toggle buttons, check boxes, radio buttons) + * can be in one of two states: selected or unselected. The selected state + * is usually toggled by clicking on the button. + * + * @param b <code>true</code> if the button is selected, <code>false</code> + * otherwise + * + * @see #isSelected() + */ + void setSelected(boolean b); + + /** + * Returns <code>true</code> if the button is selected, <code>false</code> + * otherwise. + * + * Some kinds of buttons (e.g. toggle buttons, check boxes, radio buttons) + * can be in one of two states: selected or unselected. The selected state + * is usually toggled by clicking on the button. + * + * @return <code>true</code> if the button is selected, <code>false</code> + * otherwise + * + * @see #setSelected(boolean) + */ + boolean isSelected(); } |