/* { dg-require-effective-target vect_float } */ #include #include "tree-vect.h" #define N 256 typedef float afloat __attribute__ ((__aligned__(16))); void bar (float *pa, float *pb, float *pc) { int i; /* check results: */ for (i = 0; i < N; i++) { if (pa[i] != (pb[i] * pc[i])) abort (); } return; } int main1 (afloat * __restrict__ pa, float * __restrict__ pb, float * __restrict__ pc) { int i; for (i = 0; i < N; i++) { pa[i] = pb[i] * pc[i]; } bar (pa,pb,pc); return 0; } int main (void) { int i; afloat a[N]; afloat b[N+1] = {0,3,6,9,12,15,18,21,24,27,30,33,36,39,42,45,48,51,54,57,60}; afloat c[N] = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19}; check_vect (); main1 (a,b,c); main1 (a,&b[1],c); return 0; } /* { dg-final { scan-tree-dump-times "vectorized 1 loops" 1 "vect" { xfail vect_no_align } } } */ /* { dg-final { scan-tree-dump-times "Vectorizing an unaligned access" 2 "vect" { xfail vect_no_align } } } */ /* { dg-final { scan-tree-dump-times "Alignment of access forced using peeling" 0 "vect" } } */ /* { dg-final { cleanup-tree-dump "vect" } } */