/* { dg-require-effective-target vect_float } */ #include #include "tree-vect.h" #define N 256 typedef float afloat __attribute__ ((__aligned__(16))); void bar (afloat *pa, afloat *pb, afloat *pc) { int i; /* check results: */ for (i = 0; i < N/2; i++) { if (pa[i+1] != (pb[i+1] * pc[i+1])) abort (); } return; } int main1 (int n , afloat * __restrict__ pa, afloat * __restrict__ pb, afloat * __restrict__ pc) { int i; for (i = 0; i < n/2; i++) { pa[i+1] = pb[i+1] * pc[i+1]; } bar (pa,pb,pc); return 0; } int main (void) { int i; int n=N; afloat a[N]; afloat b[N] = {0,3,6,9,12,15,18,21,24,27,30,33,36,39,42,45,48,51,54,57}; afloat c[N] = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19}; check_vect (); main1 (n,a,b,c); return 0; } /* { dg-final { scan-tree-dump-times "vectorized 1 loops" 1 "vect" } } */ /* { dg-final { scan-tree-dump-times "Vectorizing an unaligned access" 0 "vect" } } */ /* { dg-final { scan-tree-dump-times "Alignment of access forced using peeling" 1 "vect" } } */ /* { dg-final { cleanup-tree-dump "vect" } } */