/* SSA Jump Threading Copyright (C) 2005-2016 Free Software Foundation, Inc. This file is part of GCC. GCC is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later version. GCC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GCC; see the file COPYING3. If not see . */ #include "config.h" #include "system.h" #include "coretypes.h" #include "backend.h" #include "predict.h" #include "tree.h" #include "gimple.h" #include "fold-const.h" #include "cfgloop.h" #include "gimple-iterator.h" #include "tree-cfg.h" #include "tree-ssa-threadupdate.h" #include "params.h" #include "tree-ssa-loop.h" #include "cfganal.h" #include "tree-pass.h" #include "gimple-ssa.h" #include "tree-phinodes.h" #include "tree-inline.h" #include "tree-vectorizer.h" static int max_threaded_paths; /* Simple helper to get the last statement from BB, which is assumed to be a control statement. Return NULL if the last statement is not a control statement. */ static gimple * get_gimple_control_stmt (basic_block bb) { gimple_stmt_iterator gsi = gsi_last_nondebug_bb (bb); if (gsi_end_p (gsi)) return NULL; gimple *stmt = gsi_stmt (gsi); enum gimple_code code = gimple_code (stmt); if (code == GIMPLE_COND || code == GIMPLE_SWITCH || code == GIMPLE_GOTO) return stmt; return NULL; } /* Return true if the CFG contains at least one path from START_BB to END_BB. When a path is found, record in PATH the blocks from END_BB to START_BB. VISITED_BBS is used to make sure we don't fall into an infinite loop. Bound the recursion to basic blocks belonging to LOOP. */ static bool fsm_find_thread_path (basic_block start_bb, basic_block end_bb, vec *&path, hash_set *visited_bbs, loop_p loop) { if (loop != start_bb->loop_father) return false; if (start_bb == end_bb) { vec_safe_push (path, start_bb); return true; } if (!visited_bbs->add (start_bb)) { edge e; edge_iterator ei; FOR_EACH_EDGE (e, ei, start_bb->succs) if (fsm_find_thread_path (e->dest, end_bb, path, visited_bbs, loop)) { vec_safe_push (path, start_bb); return true; } } return false; } /* Examine jump threading path PATH to which we want to add BBI. If the resulting path is profitable to thread, then return the final taken edge from the path, NULL otherwise. NAME is the SSA_NAME of the variable we found to have a constant value on PATH. ARG is the value of that SSA_NAME. BBI will be appended to PATH when we have a profitable jump threading path. Callers are responsible for removing BBI from PATH in that case. SPEED_P indicate that we could increase code size to improve the code path */ static edge profitable_jump_thread_path (vec *&path, basic_block bbi, tree name, tree arg, bool speed_p, bool *creates_irreducible_loop) { /* Note BBI is not in the path yet, hence the +1 in the test below to make sure BBI is accounted for in the path length test. */ int path_length = path->length (); /* We can get a length of 0 here when the statement that makes a conditional generate a compile-time constant result is in the same block as the conditional. That's not really a jump threading opportunity, but instead is simple cprop & simplification. We could handle it here if we wanted by wiring up all the incoming edges. If we run this early in IPA, that might be worth doing. For now we just reject that case. */ if (path_length == 0) return NULL; if (path_length + 1 > PARAM_VALUE (PARAM_MAX_FSM_THREAD_LENGTH)) { if (dump_file && (dump_flags & TDF_DETAILS)) fprintf (dump_file, "FSM jump-thread path not considered: " "the number of basic blocks on the path " "exceeds PARAM_MAX_FSM_THREAD_LENGTH.\n"); return NULL; } if (max_threaded_paths <= 0) { if (dump_file && (dump_flags & TDF_DETAILS)) fprintf (dump_file, "FSM jump-thread path not considered: " "the number of previously recorded FSM paths to " "thread exceeds PARAM_MAX_FSM_THREAD_PATHS.\n"); return NULL; } /* Add BBI to the path. From this point onward, if we decide we the path is not profitable to thread, we must remove BBI from the path. */ vec_safe_push (path, bbi); ++path_length; int n_insns = 0; gimple_stmt_iterator gsi; int j; loop_p loop = (*path)[0]->loop_father; bool path_crosses_loops = false; bool threaded_through_latch = false; bool multiway_branch_in_path = false; bool threaded_multiway_branch = false; /* Count the number of instructions on the path: as these instructions will have to be duplicated, we will not record the path if there are too many instructions on the path. Also check that all the blocks in the path belong to a single loop. */ for (j = 0; j < path_length; j++) { basic_block bb = (*path)[j]; /* Remember, blocks in the path are stored in opposite order in the PATH array. The last entry in the array represents the block with an outgoing edge that we will redirect to the jump threading path. Thus we don't care about that block's loop father, nor how many statements are in that block because it will not be copied or whether or not it ends in a multiway branch. */ if (j < path_length - 1) { if (bb->loop_father != loop) { path_crosses_loops = true; break; } /* PHIs in the path will create degenerate PHIS in the copied path which will then get propagated away, so looking at just the duplicate path the PHIs would seem unimportant. But those PHIs, because they're assignments to objects typically with lives that exist outside the thread path, will tend to generate PHIs (or at least new PHI arguments) at points where we leave the thread path and rejoin the original blocks. So we do want to account for them. We ignore virtual PHIs. We also ignore cases where BB has a single incoming edge. That's the most common degenerate PHI we'll see here. Finally we ignore PHIs that are associated with the value we're tracking as that object likely dies. */ if (EDGE_COUNT (bb->succs) > 1 && EDGE_COUNT (bb->preds) > 1) { for (gphi_iterator gsip = gsi_start_phis (bb); !gsi_end_p (gsip); gsi_next (&gsip)) { gphi *phi = gsip.phi (); tree dst = gimple_phi_result (phi); /* Note that if both NAME and DST are anonymous SSA_NAMEs, then we do not have enough information to consider them associated. */ if (dst != name && (SSA_NAME_VAR (dst) != SSA_NAME_VAR (name) || !SSA_NAME_VAR (dst)) && !virtual_operand_p (dst)) ++n_insns; } } for (gsi = gsi_after_labels (bb); !gsi_end_p (gsi); gsi_next_nondebug (&gsi)) { gimple *stmt = gsi_stmt (gsi); /* Do not count empty statements and labels. */ if (gimple_code (stmt) != GIMPLE_NOP && !(gimple_code (stmt) == GIMPLE_ASSIGN && gimple_assign_rhs_code (stmt) == ASSERT_EXPR) && !is_gimple_debug (stmt)) n_insns += estimate_num_insns (stmt, &eni_size_weights); } /* We do not look at the block with the threaded branch in this loop. So if any block with a last statement that is a GIMPLE_SWITCH or GIMPLE_GOTO is seen, then we have a multiway branch on our path. The block in PATH[0] is special, it's the block were we're going to be able to eliminate its branch. */ gimple *last = last_stmt (bb); if (last && (gimple_code (last) == GIMPLE_SWITCH || gimple_code (last) == GIMPLE_GOTO)) { if (j == 0) threaded_multiway_branch = true; else multiway_branch_in_path = true; } } /* Note if we thread through the latch, we will want to include the last entry in the array when determining if we thread through the loop latch. */ if (loop->latch == bb) threaded_through_latch = true; } gimple *stmt = get_gimple_control_stmt ((*path)[0]); gcc_assert (stmt); /* We are going to remove the control statement at the end of the last block in the threading path. So don't count it against our statement count. */ n_insns-= estimate_num_insns (stmt, &eni_size_weights); /* We have found a constant value for ARG. For GIMPLE_SWITCH and GIMPLE_GOTO, we use it as-is. However, for a GIMPLE_COND we need to substitute, fold and simplify so we can determine the edge taken out of the last block. */ if (gimple_code (stmt) == GIMPLE_COND) { enum tree_code cond_code = gimple_cond_code (stmt); /* We know the underyling format of the condition. */ arg = fold_binary (cond_code, boolean_type_node, arg, gimple_cond_rhs (stmt)); } /* If this path threaded through the loop latch back into the same loop and the destination does not dominate the loop latch, then this thread would create an irreducible loop. We have to know the outgoing edge to figure this out. */ edge taken_edge = find_taken_edge ((*path)[0], arg); /* There are cases where we may not be able to extract the taken edge. For example, a computed goto to an absolute address. Handle those cases gracefully. */ if (taken_edge == NULL) { path->pop (); return NULL; } *creates_irreducible_loop = false; if (threaded_through_latch && loop == taken_edge->dest->loop_father && (determine_bb_domination_status (loop, taken_edge->dest) == DOMST_NONDOMINATING)) *creates_irreducible_loop = true; if (path_crosses_loops) { if (dump_file && (dump_flags & TDF_DETAILS)) fprintf (dump_file, "FSM jump-thread path not considered: " "the path crosses loops.\n"); path->pop (); return NULL; } if (speed_p && optimize_edge_for_speed_p (taken_edge)) { if (n_insns >= PARAM_VALUE (PARAM_MAX_FSM_THREAD_PATH_INSNS)) { if (dump_file && (dump_flags & TDF_DETAILS)) fprintf (dump_file, "FSM jump-thread path not considered: " "the number of instructions on the path " "exceeds PARAM_MAX_FSM_THREAD_PATH_INSNS.\n"); path->pop (); return NULL; } } else if (n_insns > 1) { if (dump_file && (dump_flags & TDF_DETAILS)) fprintf (dump_file, "FSM jump-thread path not considered: " "duplication of %i insns is needed and optimizing for size.\n", n_insns); path->pop (); return NULL; } /* We avoid creating irreducible inner loops unless we thread through a multiway branch, in which case we have deemed it worth losing other loop optimizations later. We also consider it worth creating an irreducible inner loop if the number of copied statement is low relative to the length of the path -- in that case there's little the traditional loop optimizer would have done anyway, so an irreducible loop is not so bad. */ if (!threaded_multiway_branch && *creates_irreducible_loop && (n_insns * PARAM_VALUE (PARAM_FSM_SCALE_PATH_STMTS) > path_length * PARAM_VALUE (PARAM_FSM_SCALE_PATH_BLOCKS))) { if (dump_file && (dump_flags & TDF_DETAILS)) fprintf (dump_file, "FSM would create irreducible loop without threading " "multiway branch.\n"); path->pop (); return NULL; } /* If this path does not thread through the loop latch, then we are using the FSM threader to find old style jump threads. This is good, except the FSM threader does not re-use an existing threading path to reduce code duplication. So for that case, drastically reduce the number of statements we are allowed to copy. */ if (!(threaded_through_latch && threaded_multiway_branch) && (n_insns * PARAM_VALUE (PARAM_FSM_SCALE_PATH_STMTS) >= PARAM_VALUE (PARAM_MAX_JUMP_THREAD_DUPLICATION_STMTS))) { if (dump_file && (dump_flags & TDF_DETAILS)) fprintf (dump_file, "FSM did not thread around loop and would copy too " "many statements.\n"); path->pop (); return NULL; } /* When there is a multi-way branch on the path, then threading can explode the CFG due to duplicating the edges for that multi-way branch. So like above, only allow a multi-way branch on the path if we actually thread a multi-way branch. */ if (!threaded_multiway_branch && multiway_branch_in_path) { if (dump_file && (dump_flags & TDF_DETAILS)) fprintf (dump_file, "FSM Thread through multiway branch without threading " "a multiway branch.\n"); path->pop (); return NULL; } return taken_edge; } /* PATH is vector of blocks forming a jump threading path in reverse order. TAKEN_EDGE is the edge taken from path[0]. Convert that path into the form used by register_jump_thread and register the path. */ static void convert_and_register_jump_thread_path (vec *path, edge taken_edge) { vec *jump_thread_path = new vec (); /* Record the edges between the blocks in PATH. */ for (unsigned int j = 0; j < path->length () - 1; j++) { basic_block bb1 = (*path)[path->length () - j - 1]; basic_block bb2 = (*path)[path->length () - j - 2]; edge e = find_edge (bb1, bb2); gcc_assert (e); jump_thread_edge *x = new jump_thread_edge (e, EDGE_FSM_THREAD); jump_thread_path->safe_push (x); } /* Add the edge taken when the control variable has value ARG. */ jump_thread_edge *x = new jump_thread_edge (taken_edge, EDGE_NO_COPY_SRC_BLOCK); jump_thread_path->safe_push (x); register_jump_thread (jump_thread_path); --max_threaded_paths; } /* While following a chain of SSA_NAME definitions, we jumped from a definition in LAST_BB to a definition in VAR_BB (walking backwards). Verify there is a single path between the blocks and none of the blocks in the path is already in VISITED_BBS. If so, then update VISISTED_BBS, add the new blocks to PATH and return TRUE. Otherwise return FALSE. Store the length of the subpath in NEXT_PATH_LENGTH. */ static bool check_subpath_and_update_thread_path (basic_block last_bb, basic_block new_bb, hash_set *visited_bbs, vec *&path, int *next_path_length) { edge e; int e_count = 0; edge_iterator ei; vec *next_path; vec_alloc (next_path, 10); FOR_EACH_EDGE (e, ei, last_bb->preds) { hash_set *visited_bbs = new hash_set; if (fsm_find_thread_path (new_bb, e->src, next_path, visited_bbs, e->src->loop_father)) ++e_count; delete visited_bbs; /* If there is more than one path, stop. */ if (e_count > 1) { vec_free (next_path); return false; } } /* Stop if we have not found a path: this could occur when the recursion is stopped by one of the bounds. */ if (e_count == 0) { vec_free (next_path); return false; } /* Make sure we haven't already visited any of the nodes in NEXT_PATH. Don't add them here to avoid pollution. */ for (unsigned int i = 0; i < next_path->length () - 1; i++) { if (visited_bbs->contains ((*next_path)[i])) { vec_free (next_path); return false; } } /* Now add the nodes to VISISTED_BBS. */ for (unsigned int i = 0; i < next_path->length () - 1; i++) visited_bbs->add ((*next_path)[i]); /* Append all the nodes from NEXT_PATH to PATH. */ vec_safe_splice (path, next_path); *next_path_length = next_path->length (); vec_free (next_path); return true; } static void fsm_find_control_statement_thread_paths (tree, hash_set *, vec *&, bool, bool); /* Given PHI which defines NAME in block VAR_BB, recurse through the PHI's arguments searching for paths where NAME will ultimately have a constant value. VISITED_BBS tracks the blocks that have been encountered. PATH contains the series of blocks to traverse that will result in NAME having a constant value. SEEN_LOOP_PHI tracks if we have recursed through a loop PHI node. SPEED_P indicates if we are optimizing for speed over space. */ static void handle_phi (gphi *phi, tree name, basic_block var_bb, hash_set *visited_bbs, vec *&path, bool seen_loop_phi, bool speed_p) { /* Iterate over the arguments of PHI. */ for (unsigned int i = 0; i < gimple_phi_num_args (phi); i++) { tree arg = gimple_phi_arg_def (phi, i); basic_block bbi = gimple_phi_arg_edge (phi, i)->src; /* Skip edges pointing outside the current loop. */ if (!arg || var_bb->loop_father != bbi->loop_father) continue; if (TREE_CODE (arg) == SSA_NAME) { vec_safe_push (path, bbi); /* Recursively follow SSA_NAMEs looking for a constant definition. */ fsm_find_control_statement_thread_paths (arg, visited_bbs, path, seen_loop_phi, speed_p); path->pop (); continue; } if (TREE_CODE_CLASS (TREE_CODE (arg)) != tcc_constant) continue; /* If this is a profitable jump thread path, then convert it into the canonical form and register it. */ bool irreducible = false; edge taken_edge = profitable_jump_thread_path (path, bbi, name, arg, speed_p, &irreducible); if (taken_edge) { convert_and_register_jump_thread_path (path, taken_edge); path->pop (); if (irreducible) vect_free_loop_info_assumptions ((*path)[0]->loop_father); } } } /* Return TRUE if STMT is a gimple assignment we want to either directly handle or recurse through. Return FALSE otherwise. Note that adding more cases here requires adding cases to handle_assignment below. */ static bool handle_assignment_p (gimple *stmt) { if (is_gimple_assign (stmt)) { enum tree_code def_code = gimple_assign_rhs_code (stmt); /* If the RHS is an SSA_NAME, then we will recurse through it. Go ahead and filter out cases where the SSA_NAME is a default definition. There's little to be gained by trying to handle that. */ if (def_code == SSA_NAME && !SSA_NAME_IS_DEFAULT_DEF (gimple_assign_rhs1 (stmt))) return true; /* If the RHS is a constant, then it's a terminal that we'll want to handle as well. */ if (TREE_CODE_CLASS (def_code) == tcc_constant) return true; } /* Anything not explicitly allowed is not handled. */ return false; } /* Given STMT which defines NAME in block VAR_BB, recurse through the PHI's arguments searching for paths where NAME will ultimately have a constant value. VISITED_BBS tracks the blocks that have been encountered. PATH contains the series of blocks to traverse that will result in NAME having a constant value. SEEN_LOOP_PHI tracks if we have recursed through a loop PHI node. SPEED_P indicates if we are optimizing for speed over space. */ static void handle_assignment (gimple *stmt, tree name, basic_block var_bb, hash_set *visited_bbs, vec *&path, bool seen_loop_phi, bool speed_p) { tree arg = gimple_assign_rhs1 (stmt); if (TREE_CODE (arg) == SSA_NAME) fsm_find_control_statement_thread_paths (arg, visited_bbs, path, seen_loop_phi, speed_p); else { /* profitable_jump_thread_path is going to push the current block onto the path. But the path will always have the current block at this point. So we can just pop it. */ path->pop (); bool irreducible = false; edge taken_edge = profitable_jump_thread_path (path, var_bb, name, arg, speed_p, &irreducible); if (taken_edge) { convert_and_register_jump_thread_path (path, taken_edge); path->pop (); if (irreducible) vect_free_loop_info_assumptions ((*path)[0]->loop_father); } /* And put the current block back onto the path so that the state of the stack is unchanged when we leave. */ vec_safe_push (path, var_bb); } } /* We trace the value of the SSA_NAME NAME back through any phi nodes looking for places where it gets a constant value and save the path. Stop after having recorded MAX_PATHS jump threading paths. SPEED_P indicate that we could increase code size to improve the code path */ static void fsm_find_control_statement_thread_paths (tree name, hash_set *visited_bbs, vec *&path, bool seen_loop_phi, bool speed_p) { /* If NAME appears in an abnormal PHI, then don't try to trace its value back through PHI nodes. */ if (SSA_NAME_OCCURS_IN_ABNORMAL_PHI (name)) return; gimple *def_stmt = SSA_NAME_DEF_STMT (name); basic_block var_bb = gimple_bb (def_stmt); if (var_bb == NULL) return; /* We allow the SSA chain to contains PHIs and simple copies and constant initializations. */ if (gimple_code (def_stmt) != GIMPLE_PHI && gimple_code (def_stmt) != GIMPLE_ASSIGN) return; if (gimple_code (def_stmt) == GIMPLE_PHI && (gimple_phi_num_args (def_stmt) >= (unsigned) PARAM_VALUE (PARAM_FSM_MAXIMUM_PHI_ARGUMENTS))) return; if (is_gimple_assign (def_stmt) && ! handle_assignment_p (def_stmt)) return; /* Avoid infinite recursion. */ if (visited_bbs->add (var_bb)) return; int next_path_length = 0; basic_block last_bb_in_path = path->last (); if (loop_containing_stmt (def_stmt)->header == gimple_bb (def_stmt)) { /* Do not walk through more than one loop PHI node. */ if (seen_loop_phi) return; seen_loop_phi = true; } /* Following the chain of SSA_NAME definitions, we jumped from a definition in LAST_BB_IN_PATH to a definition in VAR_BB. When these basic blocks are different, append to PATH the blocks from LAST_BB_IN_PATH to VAR_BB. */ if (var_bb != last_bb_in_path) { /* When VAR_BB == LAST_BB_IN_PATH, then the first block in the path will already be in VISITED_BBS. When they are not equal, then we must ensure that first block is accounted for to ensure we do not create bogus jump threading paths. */ visited_bbs->add ((*path)[0]); if (!check_subpath_and_update_thread_path (last_bb_in_path, var_bb, visited_bbs, path, &next_path_length)) return; } gcc_assert (path->last () == var_bb); if (gimple_code (def_stmt) == GIMPLE_PHI) handle_phi (as_a (def_stmt), name, var_bb, visited_bbs, path, seen_loop_phi, speed_p); else if (gimple_code (def_stmt) == GIMPLE_ASSIGN) handle_assignment (def_stmt, name, var_bb, visited_bbs, path, seen_loop_phi, speed_p); /* Remove all the nodes that we added from NEXT_PATH. */ if (next_path_length) vec_safe_truncate (path, (path->length () - next_path_length)); } /* Search backwards from BB looking for paths where NAME (an SSA_NAME) is a constant. Record such paths for jump threading. It is assumed that BB ends with a control statement and that by finding a path where NAME is a constant, we can thread the path. SPEED_P indicate that we could increase code size to improve the code path */ void find_jump_threads_backwards (basic_block bb, bool speed_p) { gimple *stmt = get_gimple_control_stmt (bb); if (!stmt) return; enum gimple_code code = gimple_code (stmt); tree name = NULL; if (code == GIMPLE_SWITCH) name = gimple_switch_index (as_a (stmt)); else if (code == GIMPLE_GOTO) name = gimple_goto_dest (stmt); else if (code == GIMPLE_COND) { if (TREE_CODE (gimple_cond_lhs (stmt)) == SSA_NAME && TREE_CODE_CLASS (TREE_CODE (gimple_cond_rhs (stmt))) == tcc_constant && (INTEGRAL_TYPE_P (TREE_TYPE (gimple_cond_lhs (stmt))) || POINTER_TYPE_P (TREE_TYPE (gimple_cond_lhs (stmt))))) name = gimple_cond_lhs (stmt); } if (!name || TREE_CODE (name) != SSA_NAME) return; vec *bb_path; vec_alloc (bb_path, 10); vec_safe_push (bb_path, bb); hash_set *visited_bbs = new hash_set; max_threaded_paths = PARAM_VALUE (PARAM_MAX_FSM_THREAD_PATHS); fsm_find_control_statement_thread_paths (name, visited_bbs, bb_path, false, speed_p); delete visited_bbs; vec_free (bb_path); } namespace { const pass_data pass_data_thread_jumps = { GIMPLE_PASS, "thread", OPTGROUP_NONE, TV_TREE_SSA_THREAD_JUMPS, ( PROP_cfg | PROP_ssa ), 0, 0, 0, TODO_update_ssa, }; class pass_thread_jumps : public gimple_opt_pass { public: pass_thread_jumps (gcc::context *ctxt) : gimple_opt_pass (pass_data_thread_jumps, ctxt) {} opt_pass * clone (void) { return new pass_thread_jumps (m_ctxt); } virtual bool gate (function *); virtual unsigned int execute (function *); }; bool pass_thread_jumps::gate (function *fun ATTRIBUTE_UNUSED) { return flag_expensive_optimizations; } unsigned int pass_thread_jumps::execute (function *fun) { loop_optimizer_init (LOOPS_HAVE_PREHEADERS | LOOPS_HAVE_SIMPLE_LATCHES); /* Try to thread each block with more than one successor. */ basic_block bb; FOR_EACH_BB_FN (bb, fun) { if (EDGE_COUNT (bb->succs) > 1) find_jump_threads_backwards (bb, true); } bool changed = thread_through_all_blocks (true); loop_optimizer_finalize (); return changed ? TODO_cleanup_cfg : 0; } } gimple_opt_pass * make_pass_thread_jumps (gcc::context *ctxt) { return new pass_thread_jumps (ctxt); } namespace { const pass_data pass_data_early_thread_jumps = { GIMPLE_PASS, "ethread", OPTGROUP_NONE, TV_TREE_SSA_THREAD_JUMPS, ( PROP_cfg | PROP_ssa ), 0, 0, 0, ( TODO_cleanup_cfg | TODO_update_ssa ), }; class pass_early_thread_jumps : public gimple_opt_pass { public: pass_early_thread_jumps (gcc::context *ctxt) : gimple_opt_pass (pass_data_early_thread_jumps, ctxt) {} opt_pass * clone (void) { return new pass_early_thread_jumps (m_ctxt); } virtual bool gate (function *); virtual unsigned int execute (function *); }; bool pass_early_thread_jumps::gate (function *fun ATTRIBUTE_UNUSED) { return true; } unsigned int pass_early_thread_jumps::execute (function *fun) { /* Try to thread each block with more than one successor. */ basic_block bb; FOR_EACH_BB_FN (bb, fun) { if (EDGE_COUNT (bb->succs) > 1) find_jump_threads_backwards (bb, false); } thread_through_all_blocks (true); return 0; } } gimple_opt_pass * make_pass_early_thread_jumps (gcc::context *ctxt) { return new pass_early_thread_jumps (ctxt); }