summaryrefslogtreecommitdiff
path: root/libgo/go/image/names.go
blob: 8985f492140aaf5710c698a5d1dad7bce2ebc4f9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package image

import (
	"image/color"
)

var (
	// Black is an opaque black uniform image.
	Black = NewUniform(color.Black)
	// White is an opaque white uniform image.
	White = NewUniform(color.White)
	// Transparent is a fully transparent uniform image.
	Transparent = NewUniform(color.Transparent)
	// Opaque is a fully opaque uniform image.
	Opaque = NewUniform(color.Opaque)
)

// Uniform is an infinite-sized Image of uniform color.
// It implements the color.Color, color.Model, and Image interfaces.
type Uniform struct {
	C color.Color
}

func (c *Uniform) RGBA() (r, g, b, a uint32) {
	return c.C.RGBA()
}

func (c *Uniform) ColorModel() color.Model {
	return c
}

func (c *Uniform) Convert(color.Color) color.Color {
	return c.C
}

func (c *Uniform) Bounds() Rectangle { return Rectangle{Point{-1e9, -1e9}, Point{1e9, 1e9}} }

func (c *Uniform) At(x, y int) color.Color { return c.C }

// Opaque scans the entire image and reports whether it is fully opaque.
func (c *Uniform) Opaque() bool {
	_, _, _, a := c.C.RGBA()
	return a == 0xffff
}

func NewUniform(c color.Color) *Uniform {
	return &Uniform{c}
}