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authorDaniel Jacobowitz <dan@debian.org>2006-02-10 22:01:43 +0000
committerDaniel Jacobowitz <dan@debian.org>2006-02-10 22:01:43 +0000
commit7157d53548474551e223fead664cdad857954b55 (patch)
tree939e9e2fc0247e691181a522804d3fdd948f030a /gdb/ser-mingw.c
parent42b9e4ab6824f8aac16c6b67cf5eab736ba62272 (diff)
downloadgdb-7157d53548474551e223fead664cdad857954b55.tar.gz
* NEWS: Mention native Windows support.
* Makefile.in (gdb_select_h, ser_tcp_h): New. (ALLDEPFILES): Add ser-mingw.c. (event-loop.o, inflow.o, mingw-hdep.o, posix-hdep.o, ser-base.o) (ser-tcp.o, ser-unix.o): Update. (ser-mingw.o): New rule. * configure: Regenerated. * configure.ac: Add ser-mingw.o for mingw32. * ser-mingw.c: New file. * event-loop.c: Include "gdb_select.h". (gdb_select): Remove, moved to mingw-hdep.c and posix-hdep.c. * ser-base.c: Include "gdb_select.h". (ser_base_wait_for): Use gdb_select. * serial.c (serial_for_fd): New function. (serial_fdopen): Try "terminal" before "hardwire". Initialize the allocated struct serial. (serial_wait_handle): New function. * serial.h (serial_for_fd, serial_wait_handle): New prototypes. (struct serial_ops) [USE_WIN32API]: Add wait_handle. * gdb_select.h: New file. * ser-tcp.c: Include "ser-tcp.h". Remove unused "ser-unix.h" include. (net_close, net_read_prim, net_write_prim): Make global. (net_open): Likewise. Pass an exception set to select. Whitespace fix. Document why we can not use gdb_select. (_initialize_ser_tcp) [USE_WIN32API]: Do not register TCP support here. * ser-tcp.h: New file. * inflow.c (gdb_has_a_terminal): Don't initialize stdin_serial here. (handle_sigio): Use gdb_select. (initialize_stdin_serial): New function. * terminal.h (initialize_stdin_serial): New prototype. * top.c (gdb_init): Call initialize_stdin_serial. * mingw-hdep.c (gdb_select): New function, moved from gdb_select in event-loop.c. Add exception condition support. Use serial_for_fd and serial_wait_handle. Fix timeout handling. * posix-hdep.c: Include "gdb_select.h". (gdb_select): New function. * remote-st.c (connect_command): Use gdb_select. * ser-unix.c: Include "gdb_select.h". (hardwire_send_break, wait_for): Use gdb_select.
Diffstat (limited to 'gdb/ser-mingw.c')
-rw-r--r--gdb/ser-mingw.c796
1 files changed, 796 insertions, 0 deletions
diff --git a/gdb/ser-mingw.c b/gdb/ser-mingw.c
new file mode 100644
index 00000000000..7a6f232379e
--- /dev/null
+++ b/gdb/ser-mingw.c
@@ -0,0 +1,796 @@
+/* Serial interface for local (hardwired) serial ports on Windows systems
+
+ Copyright (C) 2006
+ Free Software Foundation, Inc.
+
+ This file is part of GDB.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA. */
+
+#include "defs.h"
+#include "serial.h"
+#include "ser-base.h"
+#include "ser-tcp.h"
+
+#include <windows.h>
+
+#include <fcntl.h>
+#include <unistd.h>
+#include <sys/types.h>
+
+#include "gdb_assert.h"
+#include "gdb_string.h"
+
+void _initialize_ser_windows (void);
+
+struct ser_windows_state
+{
+ int in_progress;
+ OVERLAPPED ov;
+ DWORD lastCommMask;
+ HANDLE except_event;
+};
+
+/* Open up a real live device for serial I/O. */
+
+static int
+ser_windows_open (struct serial *scb, const char *name)
+{
+ HANDLE h;
+ struct ser_windows_state *state;
+ COMMTIMEOUTS timeouts;
+
+ /* Only allow COM ports. */
+ if (strncmp (name, "COM", 3) != 0)
+ {
+ errno = ENOENT;
+ return -1;
+ }
+
+ h = CreateFile (name, GENERIC_READ | GENERIC_WRITE, 0, NULL,
+ OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL);
+ if (h == INVALID_HANDLE_VALUE)
+ {
+ errno = ENOENT;
+ return -1;
+ }
+
+ scb->fd = _open_osfhandle ((long) h, O_RDWR);
+ if (scb->fd < 0)
+ {
+ errno = ENOENT;
+ return -1;
+ }
+
+ if (!SetCommMask (h, EV_RXCHAR))
+ {
+ errno = EINVAL;
+ return -1;
+ }
+
+ timeouts.ReadIntervalTimeout = MAXDWORD;
+ timeouts.ReadTotalTimeoutConstant = 0;
+ timeouts.ReadTotalTimeoutMultiplier = 0;
+ timeouts.WriteTotalTimeoutConstant = 0;
+ timeouts.WriteTotalTimeoutMultiplier = 0;
+ if (!SetCommTimeouts (h, &timeouts))
+ {
+ errno = EINVAL;
+ return -1;
+ }
+
+ state = xmalloc (sizeof (struct ser_windows_state));
+ memset (state, 0, sizeof (struct ser_windows_state));
+ scb->state = state;
+
+ /* Create a manual reset event to watch the input buffer. */
+ state->ov.hEvent = CreateEvent (0, TRUE, FALSE, 0);
+
+ /* Create a (currently unused) handle to record exceptions. */
+ state->except_event = CreateEvent (0, TRUE, FALSE, 0);
+
+ return 0;
+}
+
+/* Wait for the output to drain away, as opposed to flushing (discarding)
+ it. */
+
+static int
+ser_windows_drain_output (struct serial *scb)
+{
+ HANDLE h = (HANDLE) _get_osfhandle (scb->fd);
+
+ return (FlushFileBuffers (h) != 0) ? 0 : -1;
+}
+
+static int
+ser_windows_flush_output (struct serial *scb)
+{
+ HANDLE h = (HANDLE) _get_osfhandle (scb->fd);
+
+ return (PurgeComm (h, PURGE_TXCLEAR) != 0) ? 0 : -1;
+}
+
+static int
+ser_windows_flush_input (struct serial *scb)
+{
+ HANDLE h = (HANDLE) _get_osfhandle (scb->fd);
+
+ return (PurgeComm (h, PURGE_RXCLEAR) != 0) ? 0 : -1;
+}
+
+static int
+ser_windows_send_break (struct serial *scb)
+{
+ HANDLE h = (HANDLE) _get_osfhandle (scb->fd);
+
+ if (SetCommBreak (h) == 0)
+ return -1;
+
+ /* Delay for 250 milliseconds. */
+ Sleep (250);
+
+ if (ClearCommBreak (h))
+ return -1;
+
+ return 0;
+}
+
+static void
+ser_windows_raw (struct serial *scb)
+{
+ HANDLE h = (HANDLE) _get_osfhandle (scb->fd);
+ DCB state;
+
+ if (GetCommState (h, &state) == 0)
+ return;
+
+ state.fParity = FALSE;
+ state.fOutxCtsFlow = FALSE;
+ state.fOutxDsrFlow = FALSE;
+ state.fDtrControl = DTR_CONTROL_ENABLE;
+ state.fDsrSensitivity = FALSE;
+ state.fOutX = FALSE;
+ state.fInX = FALSE;
+ state.fNull = FALSE;
+ state.fAbortOnError = FALSE;
+ state.ByteSize = 8;
+ state.Parity = NOPARITY;
+
+ scb->current_timeout = 0;
+
+ if (SetCommState (h, &state) == 0)
+ warning (_("SetCommState failed\n"));
+}
+
+static int
+ser_windows_setstopbits (struct serial *scb, int num)
+{
+ HANDLE h = (HANDLE) _get_osfhandle (scb->fd);
+ DCB state;
+
+ if (GetCommState (h, &state) == 0)
+ return -1;
+
+ switch (num)
+ {
+ case SERIAL_1_STOPBITS:
+ state.StopBits = ONESTOPBIT;
+ break;
+ case SERIAL_1_AND_A_HALF_STOPBITS:
+ state.StopBits = ONE5STOPBITS;
+ break;
+ case SERIAL_2_STOPBITS:
+ state.StopBits = TWOSTOPBITS;
+ break;
+ default:
+ return 1;
+ }
+
+ return (SetCommState (h, &state) != 0) ? 0 : -1;
+}
+
+static int
+ser_windows_setbaudrate (struct serial *scb, int rate)
+{
+ HANDLE h = (HANDLE) _get_osfhandle (scb->fd);
+ DCB state;
+
+ if (GetCommState (h, &state) == 0)
+ return -1;
+
+ state.BaudRate = rate;
+
+ return (SetCommState (h, &state) != 0) ? 0 : -1;
+}
+
+static void
+ser_windows_close (struct serial *scb)
+{
+ struct ser_windows_state *state;
+
+ /* Stop any pending selects. */
+ CancelIo ((HANDLE) _get_osfhandle (scb->fd));
+ state = scb->state;
+ CloseHandle (state->ov.hEvent);
+ CloseHandle (state->except_event);
+
+ if (scb->fd < 0)
+ return;
+
+ close (scb->fd);
+ scb->fd = -1;
+
+ xfree (scb->state);
+}
+
+static void
+ser_windows_wait_handle (struct serial *scb, HANDLE *read, HANDLE *except)
+{
+ struct ser_windows_state *state;
+ COMSTAT status;
+ DWORD errors;
+ HANDLE h = (HANDLE) _get_osfhandle (scb->fd);
+
+ state = scb->state;
+
+ *except = state->except_event;
+ *read = state->ov.hEvent;
+
+ if (state->in_progress)
+ return;
+
+ /* Reset the mask - we are only interested in any characters which
+ arrive after this point, not characters which might have arrived
+ and already been read. */
+
+ /* This really, really shouldn't be necessary - just the second one.
+ But otherwise an internal flag for EV_RXCHAR does not get
+ cleared, and we get a duplicated event, if the last batch
+ of characters included at least two arriving close together. */
+ if (!SetCommMask (h, 0))
+ warning (_("ser_windows_wait_handle: reseting mask failed"));
+
+ if (!SetCommMask (h, EV_RXCHAR))
+ warning (_("ser_windows_wait_handle: reseting mask failed (2)"));
+
+ /* There's a potential race condition here; we must check cbInQue
+ and not wait if that's nonzero. */
+
+ ClearCommError (h, &errors, &status);
+ if (status.cbInQue > 0)
+ {
+ SetEvent (state->ov.hEvent);
+ return;
+ }
+
+ state->in_progress = 1;
+ ResetEvent (state->ov.hEvent);
+ state->lastCommMask = -2;
+ if (WaitCommEvent (h, &state->lastCommMask, &state->ov))
+ {
+ gdb_assert (state->lastCommMask & EV_RXCHAR);
+ SetEvent (state->ov.hEvent);
+ }
+ else
+ gdb_assert (GetLastError () == ERROR_IO_PENDING);
+}
+
+static int
+ser_windows_read_prim (struct serial *scb, size_t count)
+{
+ struct ser_windows_state *state;
+ OVERLAPPED ov;
+ DWORD bytes_read, bytes_read_tmp;
+ HANDLE h;
+ gdb_byte *p;
+
+ state = scb->state;
+ if (state->in_progress)
+ {
+ WaitForSingleObject (state->ov.hEvent, INFINITE);
+ state->in_progress = 0;
+ ResetEvent (state->ov.hEvent);
+ }
+
+ memset (&ov, 0, sizeof (OVERLAPPED));
+ ov.hEvent = CreateEvent (0, FALSE, FALSE, 0);
+ h = (HANDLE) _get_osfhandle (scb->fd);
+
+ if (!ReadFile (h, scb->buf, /* count */ 1, &bytes_read, &ov))
+ {
+ if (GetLastError () != ERROR_IO_PENDING
+ || !GetOverlappedResult (h, &ov, &bytes_read, TRUE))
+ bytes_read = -1;
+ }
+
+ CloseHandle (ov.hEvent);
+ return bytes_read;
+}
+
+static int
+ser_windows_write_prim (struct serial *scb, const void *buf, size_t len)
+{
+ struct ser_windows_state *state;
+ OVERLAPPED ov;
+ DWORD bytes_written;
+ HANDLE h;
+
+ memset (&ov, 0, sizeof (OVERLAPPED));
+ ov.hEvent = CreateEvent (0, FALSE, FALSE, 0);
+ h = (HANDLE) _get_osfhandle (scb->fd);
+ if (!WriteFile (h, buf, len, &bytes_written, &ov))
+ {
+ if (GetLastError () != ERROR_IO_PENDING
+ || !GetOverlappedResult (h, &ov, &bytes_written, TRUE))
+ bytes_written = -1;
+ }
+
+ CloseHandle (ov.hEvent);
+ return bytes_written;
+}
+
+struct ser_console_state
+{
+ HANDLE read_event;
+ HANDLE except_event;
+
+ HANDLE start_select;
+ HANDLE stop_select;
+};
+
+static DWORD WINAPI
+console_select_thread (void *arg)
+{
+ struct serial *scb = arg;
+ struct ser_console_state *state, state_copy;
+ int event_index, fd;
+ HANDLE h;
+
+ /* Copy useful information out of the control block, to make sure
+ that we do not race with freeing it. */
+ state_copy = *(struct ser_console_state *) scb->state;
+ state = &state_copy;
+ fd = scb->fd;
+
+ h = (HANDLE) _get_osfhandle (fd);
+
+ while (1)
+ {
+ HANDLE wait_events[2];
+ INPUT_RECORD record;
+ DWORD n_records;
+
+ wait_events[0] = state->start_select;
+ wait_events[1] = state->stop_select;
+
+ if (WaitForMultipleObjects (2, wait_events, FALSE, INFINITE) != WAIT_OBJECT_0)
+ {
+ CloseHandle (state->stop_select);
+ return 0;
+ }
+
+ retry:
+ wait_events[0] = state->stop_select;
+ wait_events[1] = h;
+
+ event_index = WaitForMultipleObjects (2, wait_events, FALSE, INFINITE);
+
+ if (event_index == WAIT_OBJECT_0
+ || WaitForSingleObject (state->stop_select, 0) == WAIT_OBJECT_0)
+ {
+ CloseHandle (state->stop_select);
+ return 0;
+ }
+
+ if (event_index != WAIT_OBJECT_0 + 1)
+ {
+ /* Wait must have failed; assume an error has occured, e.g.
+ the handle has been closed. */
+ SetEvent (state->except_event);
+ continue;
+ }
+
+ /* We've got a pending event on the console. See if it's
+ of interest. */
+ if (!PeekConsoleInput (h, &record, 1, &n_records) || n_records != 1)
+ {
+ /* Something went wrong. Maybe the console is gone. */
+ SetEvent (state->except_event);
+ continue;
+ }
+
+ if (record.EventType == KEY_EVENT && record.Event.KeyEvent.bKeyDown)
+ {
+ /* This is really a keypress. */
+ SetEvent (state->read_event);
+ continue;
+ }
+
+ /* Otherwise discard it and wait again. */
+ ReadConsoleInput (h, &record, 1, &n_records);
+ goto retry;
+ }
+}
+
+static int
+fd_is_pipe (int fd)
+{
+ if (PeekNamedPipe ((HANDLE) _get_osfhandle (fd), NULL, 0, NULL, NULL, NULL))
+ return 1;
+ else
+ return 0;
+}
+
+static DWORD WINAPI
+pipe_select_thread (void *arg)
+{
+ struct serial *scb = arg;
+ struct ser_console_state *state, state_copy;
+ int event_index, fd;
+ HANDLE h;
+
+ /* Copy useful information out of the control block, to make sure
+ that we do not race with freeing it. */
+ state_copy = *(struct ser_console_state *) scb->state;
+ state = &state_copy;
+ fd = scb->fd;
+
+ h = (HANDLE) _get_osfhandle (fd);
+
+ while (1)
+ {
+ HANDLE wait_events[2];
+ DWORD n_avail;
+
+ wait_events[0] = state->start_select;
+ wait_events[1] = state->stop_select;
+
+ if (WaitForMultipleObjects (2, wait_events, FALSE, INFINITE) != WAIT_OBJECT_0)
+ {
+ CloseHandle (state->stop_select);
+ return 0;
+ }
+
+ retry:
+ if (!PeekNamedPipe (h, NULL, 0, NULL, &n_avail, NULL))
+ {
+ SetEvent (state->except_event);
+ continue;
+ }
+
+ if (n_avail > 0)
+ {
+ SetEvent (state->read_event);
+ continue;
+ }
+
+ if (WaitForSingleObject (state->stop_select, 0) == WAIT_OBJECT_0)
+ {
+ CloseHandle (state->stop_select);
+ return 0;
+ }
+
+ Sleep (10);
+ goto retry;
+ }
+}
+
+static void
+ser_console_wait_handle (struct serial *scb, HANDLE *read, HANDLE *except)
+{
+ struct ser_console_state *state = scb->state;
+
+ if (state == NULL)
+ {
+ DWORD threadId;
+ int is_tty;
+
+ is_tty = isatty (scb->fd);
+ if (!is_tty && !fd_is_pipe (scb->fd))
+ {
+ *read = NULL;
+ *except = NULL;
+ return;
+ }
+
+ state = xmalloc (sizeof (struct ser_console_state));
+ memset (state, 0, sizeof (struct ser_console_state));
+ scb->state = state;
+
+ /* Create auto reset events to wake and terminate the select thread. */
+ state->start_select = CreateEvent (0, FALSE, FALSE, 0);
+ state->stop_select = CreateEvent (0, FALSE, FALSE, 0);
+
+ /* Create our own events to report read and exceptions separately.
+ The exception event is currently never used. */
+ state->read_event = CreateEvent (0, FALSE, FALSE, 0);
+ state->except_event = CreateEvent (0, FALSE, FALSE, 0);
+
+ /* And finally start the select thread. */
+ if (is_tty)
+ CreateThread (NULL, 0, console_select_thread, scb, 0, &threadId);
+ else
+ CreateThread (NULL, 0, pipe_select_thread, scb, 0, &threadId);
+ }
+
+ ResetEvent (state->read_event);
+ ResetEvent (state->except_event);
+
+ SetEvent (state->start_select);
+
+ *read = state->read_event;
+ *except = state->except_event;
+}
+
+static void
+ser_console_close (struct serial *scb)
+{
+ struct ser_console_state *state = scb->state;
+
+ if (scb->state)
+ {
+ SetEvent (state->stop_select);
+
+ CloseHandle (state->read_event);
+ CloseHandle (state->except_event);
+
+ xfree (scb->state);
+ }
+}
+
+struct ser_console_ttystate
+{
+ int is_a_tty;
+};
+
+static serial_ttystate
+ser_console_get_tty_state (struct serial *scb)
+{
+ if (isatty (scb->fd))
+ {
+ struct ser_console_ttystate *state;
+ state = (struct ser_console_ttystate *) xmalloc (sizeof *state);
+ state->is_a_tty = 1;
+ return state;
+ }
+ else
+ return NULL;
+}
+
+struct net_windows_state
+{
+ HANDLE read_event;
+ HANDLE except_event;
+
+ HANDLE start_select;
+ HANDLE stop_select;
+ HANDLE sock_event;
+};
+
+static DWORD WINAPI
+net_windows_select_thread (void *arg)
+{
+ struct serial *scb = arg;
+ struct net_windows_state *state, state_copy;
+ int event_index, fd;
+
+ /* Copy useful information out of the control block, to make sure
+ that we do not race with freeing it. */
+ state_copy = *(struct net_windows_state *) scb->state;
+ state = &state_copy;
+ fd = scb->fd;
+
+ while (1)
+ {
+ HANDLE wait_events[2];
+ WSANETWORKEVENTS events;
+
+ wait_events[0] = state->start_select;
+ wait_events[1] = state->stop_select;
+
+ if (WaitForMultipleObjects (2, wait_events, FALSE, INFINITE) != WAIT_OBJECT_0)
+ {
+ CloseHandle (state->stop_select);
+ return 0;
+ }
+
+ wait_events[0] = state->stop_select;
+ wait_events[1] = state->sock_event;
+
+ event_index = WaitForMultipleObjects (2, wait_events, FALSE, INFINITE);
+
+ if (event_index == WAIT_OBJECT_0
+ || WaitForSingleObject (state->stop_select, 0) == WAIT_OBJECT_0)
+ {
+ CloseHandle (state->stop_select);
+ return 0;
+ }
+
+ if (event_index != WAIT_OBJECT_0 + 1)
+ {
+ /* Some error has occured. Assume that this is an error
+ condition. */
+ SetEvent (state->except_event);
+ continue;
+ }
+
+ /* Enumerate the internal network events, and reset the object that
+ signalled us to catch the next event. */
+ WSAEnumNetworkEvents (fd, state->sock_event, &events);
+
+ if (events.lNetworkEvents & FD_READ)
+ SetEvent (state->read_event);
+
+ if (events.lNetworkEvents & FD_CLOSE)
+ SetEvent (state->except_event);
+ }
+}
+
+static void
+net_windows_wait_handle (struct serial *scb, HANDLE *read, HANDLE *except)
+{
+ struct net_windows_state *state = scb->state;
+
+ ResetEvent (state->read_event);
+ ResetEvent (state->except_event);
+
+ SetEvent (state->start_select);
+
+ *read = state->read_event;
+ *except = state->except_event;
+}
+
+static int
+net_windows_open (struct serial *scb, const char *name)
+{
+ struct net_windows_state *state;
+ int ret;
+ DWORD threadId;
+
+ ret = net_open (scb, name);
+ if (ret != 0)
+ return ret;
+
+ state = xmalloc (sizeof (struct net_windows_state));
+ memset (state, 0, sizeof (struct net_windows_state));
+ scb->state = state;
+
+ /* Create auto reset events to wake and terminate the select thread. */
+ state->start_select = CreateEvent (0, FALSE, FALSE, 0);
+ state->stop_select = CreateEvent (0, FALSE, FALSE, 0);
+
+ /* Associate an event with the socket. */
+ state->sock_event = CreateEvent (0, TRUE, FALSE, 0);
+ WSAEventSelect (scb->fd, state->sock_event, FD_READ | FD_CLOSE);
+
+ /* Create our own events to report read and close separately. */
+ state->read_event = CreateEvent (0, FALSE, FALSE, 0);
+ state->except_event = CreateEvent (0, FALSE, FALSE, 0);
+
+ /* And finally start the select thread. */
+ CreateThread (NULL, 0, net_windows_select_thread, scb, 0, &threadId);
+
+ return 0;
+}
+
+
+static void
+net_windows_close (struct serial *scb)
+{
+ struct net_windows_state *state = scb->state;
+
+ SetEvent (state->stop_select);
+
+ CloseHandle (state->read_event);
+ CloseHandle (state->except_event);
+ CloseHandle (state->start_select);
+ CloseHandle (state->sock_event);
+
+ xfree (scb->state);
+
+ net_close (scb);
+}
+
+void
+_initialize_ser_windows (void)
+{
+ WSADATA wsa_data;
+ struct serial_ops *ops;
+
+ /* First register the serial port driver. */
+
+ ops = XMALLOC (struct serial_ops);
+ memset (ops, 0, sizeof (struct serial_ops));
+ ops->name = "hardwire";
+ ops->next = 0;
+ ops->open = ser_windows_open;
+ ops->close = ser_windows_close;
+
+ ops->flush_output = ser_windows_flush_output;
+ ops->flush_input = ser_windows_flush_input;
+ ops->send_break = ser_windows_send_break;
+
+ /* These are only used for stdin; we do not need them for serial
+ ports, so supply the standard dummies. */
+ ops->get_tty_state = ser_base_get_tty_state;
+ ops->set_tty_state = ser_base_set_tty_state;
+ ops->print_tty_state = ser_base_print_tty_state;
+ ops->noflush_set_tty_state = ser_base_noflush_set_tty_state;
+
+ ops->go_raw = ser_windows_raw;
+ ops->setbaudrate = ser_windows_setbaudrate;
+ ops->setstopbits = ser_windows_setstopbits;
+ ops->drain_output = ser_windows_drain_output;
+ ops->readchar = ser_base_readchar;
+ ops->write = ser_base_write;
+ ops->async = ser_base_async;
+ ops->read_prim = ser_windows_read_prim;
+ ops->write_prim = ser_windows_write_prim;
+ ops->wait_handle = ser_windows_wait_handle;
+
+ serial_add_interface (ops);
+
+ /* Next create the dummy serial driver used for terminals. We only
+ provide the TTY-related methods. */
+
+ ops = XMALLOC (struct serial_ops);
+ memset (ops, 0, sizeof (struct serial_ops));
+
+ ops->name = "terminal";
+ ops->next = 0;
+
+ ops->close = ser_console_close;
+ ops->get_tty_state = ser_console_get_tty_state;
+ ops->set_tty_state = ser_base_set_tty_state;
+ ops->print_tty_state = ser_base_print_tty_state;
+ ops->noflush_set_tty_state = ser_base_noflush_set_tty_state;
+ ops->drain_output = ser_base_drain_output;
+ ops->wait_handle = ser_console_wait_handle;
+
+ serial_add_interface (ops);
+
+ /* If WinSock works, register the TCP/UDP socket driver. */
+
+ if (WSAStartup (MAKEWORD (1, 0), &wsa_data) != 0)
+ /* WinSock is unavailable. */
+ return;
+
+ ops = XMALLOC (struct serial_ops);
+ memset (ops, 0, sizeof (struct serial_ops));
+ ops->name = "tcp";
+ ops->next = 0;
+ ops->open = net_windows_open;
+ ops->close = net_windows_close;
+ ops->readchar = ser_base_readchar;
+ ops->write = ser_base_write;
+ ops->flush_output = ser_base_flush_output;
+ ops->flush_input = ser_base_flush_input;
+ ops->send_break = ser_base_send_break;
+ ops->go_raw = ser_base_raw;
+ ops->get_tty_state = ser_base_get_tty_state;
+ ops->set_tty_state = ser_base_set_tty_state;
+ ops->print_tty_state = ser_base_print_tty_state;
+ ops->noflush_set_tty_state = ser_base_noflush_set_tty_state;
+ ops->setbaudrate = ser_base_setbaudrate;
+ ops->setstopbits = ser_base_setstopbits;
+ ops->drain_output = ser_base_drain_output;
+ ops->async = ser_base_async;
+ ops->read_prim = net_read_prim;
+ ops->write_prim = net_write_prim;
+ ops->wait_handle = net_windows_wait_handle;
+ serial_add_interface (ops);
+}