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authorStan Shebs <shebs@apple.com>1999-04-16 01:35:26 +0000
committerStan Shebs <shebs@apple.com>1999-04-16 01:35:26 +0000
commit14cd51f7793a9ce07bc435069f57269450141363 (patch)
tree280a2da48f771d61be5b451ddbacdf9ef8e9ad13 /gdb/values.c
downloadgdb-14cd51f7793a9ce07bc435069f57269450141363.tar.gz
Initial revision
Diffstat (limited to 'gdb/values.c')
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diff --git a/gdb/values.c b/gdb/values.c
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+/* Low level packing and unpacking of values for GDB, the GNU Debugger.
+ Copyright 1986, 87, 89, 91, 93, 94, 95, 96, 97, 1998
+ Free Software Foundation, Inc.
+
+This file is part of GDB.
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
+
+#include "defs.h"
+#include "gdb_string.h"
+#include "symtab.h"
+#include "gdbtypes.h"
+#include "value.h"
+#include "gdbcore.h"
+#include "frame.h"
+#include "command.h"
+#include "gdbcmd.h"
+#include "target.h"
+#include "language.h"
+#include "scm-lang.h"
+#include "demangle.h"
+
+/* Prototypes for exported functions. */
+
+void _initialize_values PARAMS ((void));
+
+/* Prototypes for local functions. */
+
+static value_ptr value_headof PARAMS ((value_ptr, struct type *,
+ struct type *));
+
+static void show_values PARAMS ((char *, int));
+
+static void show_convenience PARAMS ((char *, int));
+
+static int vb_match PARAMS ((struct type *, int, struct type *));
+
+/* The value-history records all the values printed
+ by print commands during this session. Each chunk
+ records 60 consecutive values. The first chunk on
+ the chain records the most recent values.
+ The total number of values is in value_history_count. */
+
+#define VALUE_HISTORY_CHUNK 60
+
+struct value_history_chunk
+{
+ struct value_history_chunk *next;
+ value_ptr values[VALUE_HISTORY_CHUNK];
+};
+
+/* Chain of chunks now in use. */
+
+static struct value_history_chunk *value_history_chain;
+
+static int value_history_count; /* Abs number of last entry stored */
+
+/* List of all value objects currently allocated
+ (except for those released by calls to release_value)
+ This is so they can be freed after each command. */
+
+static value_ptr all_values;
+
+/* Allocate a value that has the correct length for type TYPE. */
+
+value_ptr
+allocate_value (type)
+ struct type *type;
+{
+ register value_ptr val;
+ struct type *atype = check_typedef (type);
+
+ val = (struct value *) xmalloc (sizeof (struct value) + TYPE_LENGTH (atype));
+ VALUE_NEXT (val) = all_values;
+ all_values = val;
+ VALUE_TYPE (val) = type;
+ VALUE_ENCLOSING_TYPE (val) = type;
+ VALUE_LVAL (val) = not_lval;
+ VALUE_ADDRESS (val) = 0;
+ VALUE_FRAME (val) = 0;
+ VALUE_OFFSET (val) = 0;
+ VALUE_BITPOS (val) = 0;
+ VALUE_BITSIZE (val) = 0;
+ VALUE_REGNO (val) = -1;
+ VALUE_LAZY (val) = 0;
+ VALUE_OPTIMIZED_OUT (val) = 0;
+ VALUE_BFD_SECTION (val) = NULL;
+ VALUE_EMBEDDED_OFFSET (val) = 0;
+ VALUE_POINTED_TO_OFFSET (val) = 0;
+ val->modifiable = 1;
+ return val;
+}
+
+/* Allocate a value that has the correct length
+ for COUNT repetitions type TYPE. */
+
+value_ptr
+allocate_repeat_value (type, count)
+ struct type *type;
+ int count;
+{
+ int low_bound = current_language->string_lower_bound; /* ??? */
+ /* FIXME-type-allocation: need a way to free this type when we are
+ done with it. */
+ struct type *range_type
+ = create_range_type ((struct type *) NULL, builtin_type_int,
+ low_bound, count + low_bound - 1);
+ /* FIXME-type-allocation: need a way to free this type when we are
+ done with it. */
+ return allocate_value (create_array_type ((struct type *) NULL,
+ type, range_type));
+}
+
+/* Return a mark in the value chain. All values allocated after the
+ mark is obtained (except for those released) are subject to being freed
+ if a subsequent value_free_to_mark is passed the mark. */
+value_ptr
+value_mark ()
+{
+ return all_values;
+}
+
+/* Free all values allocated since MARK was obtained by value_mark
+ (except for those released). */
+void
+value_free_to_mark (mark)
+ value_ptr mark;
+{
+ value_ptr val, next;
+
+ for (val = all_values; val && val != mark; val = next)
+ {
+ next = VALUE_NEXT (val);
+ value_free (val);
+ }
+ all_values = val;
+}
+
+/* Free all the values that have been allocated (except for those released).
+ Called after each command, successful or not. */
+
+void
+free_all_values ()
+{
+ register value_ptr val, next;
+
+ for (val = all_values; val; val = next)
+ {
+ next = VALUE_NEXT (val);
+ value_free (val);
+ }
+
+ all_values = 0;
+}
+
+/* Remove VAL from the chain all_values
+ so it will not be freed automatically. */
+
+void
+release_value (val)
+ register value_ptr val;
+{
+ register value_ptr v;
+
+ if (all_values == val)
+ {
+ all_values = val->next;
+ return;
+ }
+
+ for (v = all_values; v; v = v->next)
+ {
+ if (v->next == val)
+ {
+ v->next = val->next;
+ break;
+ }
+ }
+}
+
+/* Release all values up to mark */
+value_ptr
+value_release_to_mark (mark)
+ value_ptr mark;
+{
+ value_ptr val, next;
+
+ for (val = next = all_values; next; next = VALUE_NEXT (next))
+ if (VALUE_NEXT (next) == mark)
+ {
+ all_values = VALUE_NEXT (next);
+ VALUE_NEXT (next) = 0;
+ return val;
+ }
+ all_values = 0;
+ return val;
+}
+
+/* Return a copy of the value ARG.
+ It contains the same contents, for same memory address,
+ but it's a different block of storage. */
+
+value_ptr
+value_copy (arg)
+ value_ptr arg;
+{
+ register struct type *encl_type = VALUE_ENCLOSING_TYPE (arg);
+ register value_ptr val = allocate_value (encl_type);
+ VALUE_TYPE (val) = VALUE_TYPE (arg);
+ VALUE_LVAL (val) = VALUE_LVAL (arg);
+ VALUE_ADDRESS (val) = VALUE_ADDRESS (arg);
+ VALUE_OFFSET (val) = VALUE_OFFSET (arg);
+ VALUE_BITPOS (val) = VALUE_BITPOS (arg);
+ VALUE_BITSIZE (val) = VALUE_BITSIZE (arg);
+ VALUE_FRAME (val) = VALUE_FRAME (arg);
+ VALUE_REGNO (val) = VALUE_REGNO (arg);
+ VALUE_LAZY (val) = VALUE_LAZY (arg);
+ VALUE_OPTIMIZED_OUT (val) = VALUE_OPTIMIZED_OUT (arg);
+ VALUE_EMBEDDED_OFFSET (val) = VALUE_EMBEDDED_OFFSET (arg);
+ VALUE_POINTED_TO_OFFSET (val) = VALUE_POINTED_TO_OFFSET (arg);
+ VALUE_BFD_SECTION (val) = VALUE_BFD_SECTION (arg);
+ val->modifiable = arg->modifiable;
+ if (!VALUE_LAZY (val))
+ {
+ memcpy (VALUE_CONTENTS_ALL_RAW (val), VALUE_CONTENTS_ALL_RAW (arg),
+ TYPE_LENGTH (VALUE_ENCLOSING_TYPE (arg)));
+
+ }
+ return val;
+}
+
+/* Access to the value history. */
+
+/* Record a new value in the value history.
+ Returns the absolute history index of the entry.
+ Result of -1 indicates the value was not saved; otherwise it is the
+ value history index of this new item. */
+
+int
+record_latest_value (val)
+ value_ptr val;
+{
+ int i;
+
+ /* We don't want this value to have anything to do with the inferior anymore.
+ In particular, "set $1 = 50" should not affect the variable from which
+ the value was taken, and fast watchpoints should be able to assume that
+ a value on the value history never changes. */
+ if (VALUE_LAZY (val))
+ value_fetch_lazy (val);
+ /* We preserve VALUE_LVAL so that the user can find out where it was fetched
+ from. This is a bit dubious, because then *&$1 does not just return $1
+ but the current contents of that location. c'est la vie... */
+ val->modifiable = 0;
+ release_value (val);
+
+ /* Here we treat value_history_count as origin-zero
+ and applying to the value being stored now. */
+
+ i = value_history_count % VALUE_HISTORY_CHUNK;
+ if (i == 0)
+ {
+ register struct value_history_chunk *new
+ = (struct value_history_chunk *)
+ xmalloc (sizeof (struct value_history_chunk));
+ memset (new->values, 0, sizeof new->values);
+ new->next = value_history_chain;
+ value_history_chain = new;
+ }
+
+ value_history_chain->values[i] = val;
+
+ /* Now we regard value_history_count as origin-one
+ and applying to the value just stored. */
+
+ return ++value_history_count;
+}
+
+/* Return a copy of the value in the history with sequence number NUM. */
+
+value_ptr
+access_value_history (num)
+ int num;
+{
+ register struct value_history_chunk *chunk;
+ register int i;
+ register int absnum = num;
+
+ if (absnum <= 0)
+ absnum += value_history_count;
+
+ if (absnum <= 0)
+ {
+ if (num == 0)
+ error ("The history is empty.");
+ else if (num == 1)
+ error ("There is only one value in the history.");
+ else
+ error ("History does not go back to $$%d.", -num);
+ }
+ if (absnum > value_history_count)
+ error ("History has not yet reached $%d.", absnum);
+
+ absnum--;
+
+ /* Now absnum is always absolute and origin zero. */
+
+ chunk = value_history_chain;
+ for (i = (value_history_count - 1) / VALUE_HISTORY_CHUNK - absnum / VALUE_HISTORY_CHUNK;
+ i > 0; i--)
+ chunk = chunk->next;
+
+ return value_copy (chunk->values[absnum % VALUE_HISTORY_CHUNK]);
+}
+
+/* Clear the value history entirely.
+ Must be done when new symbol tables are loaded,
+ because the type pointers become invalid. */
+
+void
+clear_value_history ()
+{
+ register struct value_history_chunk *next;
+ register int i;
+ register value_ptr val;
+
+ while (value_history_chain)
+ {
+ for (i = 0; i < VALUE_HISTORY_CHUNK; i++)
+ if ((val = value_history_chain->values[i]) != NULL)
+ free ((PTR)val);
+ next = value_history_chain->next;
+ free ((PTR)value_history_chain);
+ value_history_chain = next;
+ }
+ value_history_count = 0;
+}
+
+static void
+show_values (num_exp, from_tty)
+ char *num_exp;
+ int from_tty;
+{
+ register int i;
+ register value_ptr val;
+ static int num = 1;
+
+ if (num_exp)
+ {
+ /* "info history +" should print from the stored position.
+ "info history <exp>" should print around value number <exp>. */
+ if (num_exp[0] != '+' || num_exp[1] != '\0')
+ num = parse_and_eval_address (num_exp) - 5;
+ }
+ else
+ {
+ /* "info history" means print the last 10 values. */
+ num = value_history_count - 9;
+ }
+
+ if (num <= 0)
+ num = 1;
+
+ for (i = num; i < num + 10 && i <= value_history_count; i++)
+ {
+ val = access_value_history (i);
+ printf_filtered ("$%d = ", i);
+ value_print (val, gdb_stdout, 0, Val_pretty_default);
+ printf_filtered ("\n");
+ }
+
+ /* The next "info history +" should start after what we just printed. */
+ num += 10;
+
+ /* Hitting just return after this command should do the same thing as
+ "info history +". If num_exp is null, this is unnecessary, since
+ "info history +" is not useful after "info history". */
+ if (from_tty && num_exp)
+ {
+ num_exp[0] = '+';
+ num_exp[1] = '\0';
+ }
+}
+
+/* Internal variables. These are variables within the debugger
+ that hold values assigned by debugger commands.
+ The user refers to them with a '$' prefix
+ that does not appear in the variable names stored internally. */
+
+static struct internalvar *internalvars;
+
+/* Look up an internal variable with name NAME. NAME should not
+ normally include a dollar sign.
+
+ If the specified internal variable does not exist,
+ one is created, with a void value. */
+
+struct internalvar *
+lookup_internalvar (name)
+ char *name;
+{
+ register struct internalvar *var;
+
+ for (var = internalvars; var; var = var->next)
+ if (STREQ (var->name, name))
+ return var;
+
+ var = (struct internalvar *) xmalloc (sizeof (struct internalvar));
+ var->name = concat (name, NULL);
+ var->value = allocate_value (builtin_type_void);
+ release_value (var->value);
+ var->next = internalvars;
+ internalvars = var;
+ return var;
+}
+
+value_ptr
+value_of_internalvar (var)
+ struct internalvar *var;
+{
+ register value_ptr val;
+
+#ifdef IS_TRAPPED_INTERNALVAR
+ if (IS_TRAPPED_INTERNALVAR (var->name))
+ return VALUE_OF_TRAPPED_INTERNALVAR (var);
+#endif
+
+ val = value_copy (var->value);
+ if (VALUE_LAZY (val))
+ value_fetch_lazy (val);
+ VALUE_LVAL (val) = lval_internalvar;
+ VALUE_INTERNALVAR (val) = var;
+ return val;
+}
+
+void
+set_internalvar_component (var, offset, bitpos, bitsize, newval)
+ struct internalvar *var;
+ int offset, bitpos, bitsize;
+ value_ptr newval;
+{
+ register char *addr = VALUE_CONTENTS (var->value) + offset;
+
+#ifdef IS_TRAPPED_INTERNALVAR
+ if (IS_TRAPPED_INTERNALVAR (var->name))
+ SET_TRAPPED_INTERNALVAR (var, newval, bitpos, bitsize, offset);
+#endif
+
+ if (bitsize)
+ modify_field (addr, value_as_long (newval),
+ bitpos, bitsize);
+ else
+ memcpy (addr, VALUE_CONTENTS (newval), TYPE_LENGTH (VALUE_TYPE (newval)));
+}
+
+void
+set_internalvar (var, val)
+ struct internalvar *var;
+ value_ptr val;
+{
+ value_ptr newval;
+
+#ifdef IS_TRAPPED_INTERNALVAR
+ if (IS_TRAPPED_INTERNALVAR (var->name))
+ SET_TRAPPED_INTERNALVAR (var, val, 0, 0, 0);
+#endif
+
+ newval = value_copy (val);
+ newval->modifiable = 1;
+
+ /* Force the value to be fetched from the target now, to avoid problems
+ later when this internalvar is referenced and the target is gone or
+ has changed. */
+ if (VALUE_LAZY (newval))
+ value_fetch_lazy (newval);
+
+ /* Begin code which must not call error(). If var->value points to
+ something free'd, an error() obviously leaves a dangling pointer.
+ But we also get a danling pointer if var->value points to
+ something in the value chain (i.e., before release_value is
+ called), because after the error free_all_values will get called before
+ long. */
+ free ((PTR)var->value);
+ var->value = newval;
+ release_value (newval);
+ /* End code which must not call error(). */
+}
+
+char *
+internalvar_name (var)
+ struct internalvar *var;
+{
+ return var->name;
+}
+
+/* Free all internalvars. Done when new symtabs are loaded,
+ because that makes the values invalid. */
+
+void
+clear_internalvars ()
+{
+ register struct internalvar *var;
+
+ while (internalvars)
+ {
+ var = internalvars;
+ internalvars = var->next;
+ free ((PTR)var->name);
+ free ((PTR)var->value);
+ free ((PTR)var);
+ }
+}
+
+static void
+show_convenience (ignore, from_tty)
+ char *ignore;
+ int from_tty;
+{
+ register struct internalvar *var;
+ int varseen = 0;
+
+ for (var = internalvars; var; var = var->next)
+ {
+#ifdef IS_TRAPPED_INTERNALVAR
+ if (IS_TRAPPED_INTERNALVAR (var->name))
+ continue;
+#endif
+ if (!varseen)
+ {
+ varseen = 1;
+ }
+ printf_filtered ("$%s = ", var->name);
+ value_print (var->value, gdb_stdout, 0, Val_pretty_default);
+ printf_filtered ("\n");
+ }
+ if (!varseen)
+ printf_unfiltered ("No debugger convenience variables now defined.\n\
+Convenience variables have names starting with \"$\";\n\
+use \"set\" as in \"set $foo = 5\" to define them.\n");
+}
+
+/* Extract a value as a C number (either long or double).
+ Knows how to convert fixed values to double, or
+ floating values to long.
+ Does not deallocate the value. */
+
+LONGEST
+value_as_long (val)
+ register value_ptr val;
+{
+ /* This coerces arrays and functions, which is necessary (e.g.
+ in disassemble_command). It also dereferences references, which
+ I suspect is the most logical thing to do. */
+ COERCE_ARRAY (val);
+ return unpack_long (VALUE_TYPE (val), VALUE_CONTENTS (val));
+}
+
+DOUBLEST
+value_as_double (val)
+ register value_ptr val;
+{
+ DOUBLEST foo;
+ int inv;
+
+ foo = unpack_double (VALUE_TYPE (val), VALUE_CONTENTS (val), &inv);
+ if (inv)
+ error ("Invalid floating value found in program.");
+ return foo;
+}
+/* Extract a value as a C pointer.
+ Does not deallocate the value. */
+CORE_ADDR
+value_as_pointer (val)
+ value_ptr val;
+{
+ /* Assume a CORE_ADDR can fit in a LONGEST (for now). Not sure
+ whether we want this to be true eventually. */
+#if 0
+ /* ADDR_BITS_REMOVE is wrong if we are being called for a
+ non-address (e.g. argument to "signal", "info break", etc.), or
+ for pointers to char, in which the low bits *are* significant. */
+ return ADDR_BITS_REMOVE(value_as_long (val));
+#else
+ return value_as_long (val);
+#endif
+}
+
+/* Unpack raw data (copied from debugee, target byte order) at VALADDR
+ as a long, or as a double, assuming the raw data is described
+ by type TYPE. Knows how to convert different sizes of values
+ and can convert between fixed and floating point. We don't assume
+ any alignment for the raw data. Return value is in host byte order.
+
+ If you want functions and arrays to be coerced to pointers, and
+ references to be dereferenced, call value_as_long() instead.
+
+ C++: It is assumed that the front-end has taken care of
+ all matters concerning pointers to members. A pointer
+ to member which reaches here is considered to be equivalent
+ to an INT (or some size). After all, it is only an offset. */
+
+LONGEST
+unpack_long (type, valaddr)
+ struct type *type;
+ char *valaddr;
+{
+ register enum type_code code = TYPE_CODE (type);
+ register int len = TYPE_LENGTH (type);
+ register int nosign = TYPE_UNSIGNED (type);
+
+ if (current_language->la_language == language_scm
+ && is_scmvalue_type (type))
+ return scm_unpack (type, valaddr, TYPE_CODE_INT);
+
+ switch (code)
+ {
+ case TYPE_CODE_TYPEDEF:
+ return unpack_long (check_typedef (type), valaddr);
+ case TYPE_CODE_ENUM:
+ case TYPE_CODE_BOOL:
+ case TYPE_CODE_INT:
+ case TYPE_CODE_CHAR:
+ case TYPE_CODE_RANGE:
+ if (nosign)
+ return extract_unsigned_integer (valaddr, len);
+ else
+ return extract_signed_integer (valaddr, len);
+
+ case TYPE_CODE_FLT:
+ return extract_floating (valaddr, len);
+
+ case TYPE_CODE_PTR:
+ case TYPE_CODE_REF:
+ /* Assume a CORE_ADDR can fit in a LONGEST (for now). Not sure
+ whether we want this to be true eventually. */
+#ifdef GDB_TARGET_IS_D10V
+ if (len == 2)
+ return D10V_MAKE_DADDR(extract_address (valaddr, len));
+#endif
+ return extract_address (valaddr, len);
+
+ case TYPE_CODE_MEMBER:
+ error ("not implemented: member types in unpack_long");
+
+ default:
+ error ("Value can't be converted to integer.");
+ }
+ return 0; /* Placate lint. */
+}
+
+/* Return a double value from the specified type and address.
+ INVP points to an int which is set to 0 for valid value,
+ 1 for invalid value (bad float format). In either case,
+ the returned double is OK to use. Argument is in target
+ format, result is in host format. */
+
+DOUBLEST
+unpack_double (type, valaddr, invp)
+ struct type *type;
+ char *valaddr;
+ int *invp;
+{
+ enum type_code code;
+ int len;
+ int nosign;
+
+ *invp = 0; /* Assume valid. */
+ CHECK_TYPEDEF (type);
+ code = TYPE_CODE (type);
+ len = TYPE_LENGTH (type);
+ nosign = TYPE_UNSIGNED (type);
+ if (code == TYPE_CODE_FLT)
+ {
+#ifdef INVALID_FLOAT
+ if (INVALID_FLOAT (valaddr, len))
+ {
+ *invp = 1;
+ return 1.234567891011121314;
+ }
+#endif
+ return extract_floating (valaddr, len);
+ }
+ else if (nosign)
+ {
+ /* Unsigned -- be sure we compensate for signed LONGEST. */
+#if !defined (_MSC_VER) || (_MSC_VER > 900)
+ return (ULONGEST) unpack_long (type, valaddr);
+#else
+ /* FIXME!!! msvc22 doesn't support unsigned __int64 -> double */
+ return (LONGEST) unpack_long (type, valaddr);
+#endif /* _MSC_VER */
+ }
+ else
+ {
+ /* Signed -- we are OK with unpack_long. */
+ return unpack_long (type, valaddr);
+ }
+}
+
+/* Unpack raw data (copied from debugee, target byte order) at VALADDR
+ as a CORE_ADDR, assuming the raw data is described by type TYPE.
+ We don't assume any alignment for the raw data. Return value is in
+ host byte order.
+
+ If you want functions and arrays to be coerced to pointers, and
+ references to be dereferenced, call value_as_pointer() instead.
+
+ C++: It is assumed that the front-end has taken care of
+ all matters concerning pointers to members. A pointer
+ to member which reaches here is considered to be equivalent
+ to an INT (or some size). After all, it is only an offset. */
+
+CORE_ADDR
+unpack_pointer (type, valaddr)
+ struct type *type;
+ char *valaddr;
+{
+ /* Assume a CORE_ADDR can fit in a LONGEST (for now). Not sure
+ whether we want this to be true eventually. */
+ return unpack_long (type, valaddr);
+}
+
+/* Get the value of the FIELDN'th field (which must be static) of TYPE. */
+
+value_ptr
+value_static_field (type, fieldno)
+ struct type *type;
+ int fieldno;
+{
+ CORE_ADDR addr;
+ asection *sect;
+ if (TYPE_FIELD_STATIC_HAS_ADDR (type, fieldno))
+ {
+ addr = TYPE_FIELD_STATIC_PHYSADDR (type, fieldno);
+ sect = NULL;
+ }
+ else
+ {
+ char *phys_name = TYPE_FIELD_STATIC_PHYSNAME (type, fieldno);
+ struct symbol *sym = lookup_symbol (phys_name, 0, VAR_NAMESPACE, 0, NULL);
+ if (sym == NULL)
+ {
+ /* With some compilers, e.g. HP aCC, static data members are reported
+ as non-debuggable symbols */
+ struct minimal_symbol * msym = lookup_minimal_symbol (phys_name, NULL, NULL);
+ if (!msym)
+ return NULL;
+ else
+ {
+ addr = SYMBOL_VALUE_ADDRESS (msym);
+ sect = SYMBOL_BFD_SECTION (msym);
+ }
+ }
+ else
+ {
+ addr = SYMBOL_VALUE_ADDRESS (sym);
+ sect = SYMBOL_BFD_SECTION (sym);
+ }
+ SET_FIELD_PHYSADDR (TYPE_FIELD (type, fieldno), addr);
+ }
+ return value_at (TYPE_FIELD_TYPE (type, fieldno), addr, sect);
+}
+
+/* Given a value ARG1 (offset by OFFSET bytes)
+ of a struct or union type ARG_TYPE,
+ extract and return the value of one of its (non-static) fields.
+ FIELDNO says which field. */
+
+value_ptr
+value_primitive_field (arg1, offset, fieldno, arg_type)
+ register value_ptr arg1;
+ int offset;
+ register int fieldno;
+ register struct type *arg_type;
+{
+ register value_ptr v;
+ register struct type *type;
+
+ CHECK_TYPEDEF (arg_type);
+ type = TYPE_FIELD_TYPE (arg_type, fieldno);
+
+ /* Handle packed fields */
+
+ if (TYPE_FIELD_BITSIZE (arg_type, fieldno))
+ {
+ v = value_from_longest (type,
+ unpack_field_as_long (arg_type,
+ VALUE_CONTENTS (arg1)
+ + offset,
+ fieldno));
+ VALUE_BITPOS (v) = TYPE_FIELD_BITPOS (arg_type, fieldno) % 8;
+ VALUE_BITSIZE (v) = TYPE_FIELD_BITSIZE (arg_type, fieldno);
+ }
+ else if (fieldno < TYPE_N_BASECLASSES (arg_type))
+ {
+ /* This field is actually a base subobject, so preserve the
+ entire object's contents for later references to virtual
+ bases, etc. */
+ v = allocate_value (VALUE_ENCLOSING_TYPE (arg1));
+ VALUE_TYPE (v) = arg_type;
+ if (VALUE_LAZY (arg1))
+ VALUE_LAZY (v) = 1;
+ else
+ memcpy (VALUE_CONTENTS_ALL_RAW (v), VALUE_CONTENTS_ALL_RAW (arg1),
+ TYPE_LENGTH (VALUE_ENCLOSING_TYPE (arg1)));
+ VALUE_OFFSET (v) = VALUE_OFFSET (arg1);
+ VALUE_EMBEDDED_OFFSET (v)
+ = offset +
+ VALUE_EMBEDDED_OFFSET (arg1) +
+ TYPE_FIELD_BITPOS (arg_type, fieldno) / 8;
+ }
+ else
+ {
+ /* Plain old data member */
+ offset += TYPE_FIELD_BITPOS (arg_type, fieldno) / 8;
+ v = allocate_value (type);
+ if (VALUE_LAZY (arg1))
+ VALUE_LAZY (v) = 1;
+ else
+ memcpy (VALUE_CONTENTS_RAW (v),
+ VALUE_CONTENTS_RAW (arg1) + offset,
+ TYPE_LENGTH (type));
+ VALUE_OFFSET (v) = VALUE_OFFSET (arg1) + offset;
+ }
+ VALUE_LVAL (v) = VALUE_LVAL (arg1);
+ if (VALUE_LVAL (arg1) == lval_internalvar)
+ VALUE_LVAL (v) = lval_internalvar_component;
+ VALUE_ADDRESS (v) = VALUE_ADDRESS (arg1);
+/* VALUE_OFFSET (v) = VALUE_OFFSET (arg1) + offset
+ + TYPE_FIELD_BITPOS (arg_type, fieldno) / 8; */
+ return v;
+}
+
+/* Given a value ARG1 of a struct or union type,
+ extract and return the value of one of its (non-static) fields.
+ FIELDNO says which field. */
+
+value_ptr
+value_field (arg1, fieldno)
+ register value_ptr arg1;
+ register int fieldno;
+{
+ return value_primitive_field (arg1, 0, fieldno, VALUE_TYPE (arg1));
+}
+
+/* Return a non-virtual function as a value.
+ F is the list of member functions which contains the desired method.
+ J is an index into F which provides the desired method. */
+
+value_ptr
+value_fn_field (arg1p, f, j, type, offset)
+ value_ptr *arg1p;
+ struct fn_field *f;
+ int j;
+ struct type *type;
+ int offset;
+{
+ register value_ptr v;
+ register struct type *ftype = TYPE_FN_FIELD_TYPE (f, j);
+ struct symbol *sym;
+
+ sym = lookup_symbol (TYPE_FN_FIELD_PHYSNAME (f, j),
+ 0, VAR_NAMESPACE, 0, NULL);
+ if (! sym)
+ return NULL;
+/*
+ error ("Internal error: could not find physical method named %s",
+ TYPE_FN_FIELD_PHYSNAME (f, j));
+*/
+
+ v = allocate_value (ftype);
+ VALUE_ADDRESS (v) = BLOCK_START (SYMBOL_BLOCK_VALUE (sym));
+ VALUE_TYPE (v) = ftype;
+
+ if (arg1p)
+ {
+ if (type != VALUE_TYPE (*arg1p))
+ *arg1p = value_ind (value_cast (lookup_pointer_type (type),
+ value_addr (*arg1p)));
+
+ /* Move the `this' pointer according to the offset.
+ VALUE_OFFSET (*arg1p) += offset;
+ */
+ }
+
+ return v;
+}
+
+/* Return a virtual function as a value.
+ ARG1 is the object which provides the virtual function
+ table pointer. *ARG1P is side-effected in calling this function.
+ F is the list of member functions which contains the desired virtual
+ function.
+ J is an index into F which provides the desired virtual function.
+
+ TYPE is the type in which F is located. */
+value_ptr
+value_virtual_fn_field (arg1p, f, j, type, offset)
+ value_ptr *arg1p;
+ struct fn_field *f;
+ int j;
+ struct type *type;
+ int offset;
+{
+ value_ptr arg1 = *arg1p;
+ struct type *type1 = check_typedef (VALUE_TYPE (arg1));
+
+ if (TYPE_HAS_VTABLE (type))
+ {
+ /* Deal with HP/Taligent runtime model for virtual functions */
+ value_ptr vp;
+ value_ptr argp; /* arg1 cast to base */
+ CORE_ADDR vfunc_addr; /* address of virtual method */
+ CORE_ADDR coreptr; /* pointer to target address */
+ int class_index; /* which class segment pointer to use */
+ struct type * ftype = TYPE_FN_FIELD_TYPE (f, j); /* method type */
+
+ argp = value_cast (type, *arg1p);
+
+ if (VALUE_ADDRESS (argp) == 0)
+ error ("Address of object is null; object may not have been created.");
+
+ /* pai: FIXME -- 32x64 possible problem? */
+ /* First word (4 bytes) in object layout is the vtable pointer */
+ coreptr = * (CORE_ADDR *) (VALUE_CONTENTS (argp)); /* pai: (temp) */
+ /* + offset + VALUE_EMBEDDED_OFFSET (argp)); */
+
+ if (!coreptr)
+ error ("Virtual table pointer is null for object; object may not have been created.");
+
+ /* pai/1997-05-09
+ * FIXME: The code here currently handles only
+ * the non-RRBC case of the Taligent/HP runtime spec; when RRBC
+ * is introduced, the condition for the "if" below will have to
+ * be changed to be a test for the RRBC case. */
+
+ if (1)
+ {
+ /* Non-RRBC case; the virtual function pointers are stored at fixed
+ * offsets in the virtual table. */
+
+ /* Retrieve the offset in the virtual table from the debug
+ * info. The offset of the vfunc's entry is in words from
+ * the beginning of the vtable; but first we have to adjust
+ * by HP_ACC_VFUNC_START to account for other entries */
+
+ /* pai: FIXME: 32x64 problem here, a word may be 8 bytes in
+ * which case the multiplier should be 8 and values should be long */
+ vp = value_at (builtin_type_int,
+ coreptr + 4 * (TYPE_FN_FIELD_VOFFSET (f, j) + HP_ACC_VFUNC_START), NULL);
+
+ coreptr = * (CORE_ADDR *) (VALUE_CONTENTS (vp));
+ /* coreptr now contains the address of the virtual function */
+ /* (Actually, it contains the pointer to the plabel for the function. */
+ }
+ else
+ {
+ /* RRBC case; the virtual function pointers are found by double
+ * indirection through the class segment tables. */
+
+ /* Choose class segment depending on type we were passed */
+ class_index = class_index_in_primary_list (type);
+
+ /* Find class segment pointer. These are in the vtable slots after
+ * some other entries, so adjust by HP_ACC_VFUNC_START for that. */
+ /* pai: FIXME 32x64 problem here, if words are 8 bytes long
+ * the multiplier below has to be 8 and value should be long. */
+ vp = value_at (builtin_type_int,
+ coreptr + 4 * (HP_ACC_VFUNC_START + class_index), NULL);
+ /* Indirect once more, offset by function index */
+ /* pai: FIXME 32x64 problem here, again multiplier could be 8 and value long */
+ coreptr = * (CORE_ADDR *) (VALUE_CONTENTS (vp) + 4 * TYPE_FN_FIELD_VOFFSET (f, j));
+ vp = value_at (builtin_type_int, coreptr, NULL);
+ coreptr = * (CORE_ADDR *) (VALUE_CONTENTS (vp));
+
+ /* coreptr now contains the address of the virtual function */
+ /* (Actually, it contains the pointer to the plabel for the function.) */
+
+ }
+
+ if (!coreptr)
+ error ("Address of virtual function is null; error in virtual table?");
+
+ /* Wrap this addr in a value and return pointer */
+ vp = allocate_value (ftype);
+ VALUE_TYPE (vp) = ftype;
+ VALUE_ADDRESS (vp) = coreptr;
+
+ /* pai: (temp) do we need the value_ind stuff in value_fn_field? */
+ return vp;
+ }
+ else
+ { /* Not using HP/Taligent runtime conventions; so try to
+ * use g++ conventions for virtual table */
+
+ struct type *entry_type;
+ /* First, get the virtual function table pointer. That comes
+ with a strange type, so cast it to type `pointer to long' (which
+ should serve just fine as a function type). Then, index into
+ the table, and convert final value to appropriate function type. */
+ value_ptr entry, vfn, vtbl;
+ value_ptr vi = value_from_longest (builtin_type_int,
+ (LONGEST) TYPE_FN_FIELD_VOFFSET (f, j));
+ struct type *fcontext = TYPE_FN_FIELD_FCONTEXT (f, j);
+ struct type *context;
+ if (fcontext == NULL)
+ /* We don't have an fcontext (e.g. the program was compiled with
+ g++ version 1). Try to get the vtbl from the TYPE_VPTR_BASETYPE.
+ This won't work right for multiple inheritance, but at least we
+ should do as well as GDB 3.x did. */
+ fcontext = TYPE_VPTR_BASETYPE (type);
+ context = lookup_pointer_type (fcontext);
+ /* Now context is a pointer to the basetype containing the vtbl. */
+ if (TYPE_TARGET_TYPE (context) != type1)
+ {
+ value_ptr tmp = value_cast (context, value_addr (arg1));
+ VALUE_POINTED_TO_OFFSET (tmp) = 0;
+ arg1 = value_ind (tmp);
+ type1 = check_typedef (VALUE_TYPE (arg1));
+ }
+
+ context = type1;
+ /* Now context is the basetype containing the vtbl. */
+
+ /* This type may have been defined before its virtual function table
+ was. If so, fill in the virtual function table entry for the
+ type now. */
+ if (TYPE_VPTR_FIELDNO (context) < 0)
+ fill_in_vptr_fieldno (context);
+
+ /* The virtual function table is now an array of structures
+ which have the form { int16 offset, delta; void *pfn; }. */
+ vtbl = value_primitive_field (arg1, 0, TYPE_VPTR_FIELDNO (context),
+ TYPE_VPTR_BASETYPE (context));
+
+ /* With older versions of g++, the vtbl field pointed to an array
+ of structures. Nowadays it points directly to the structure. */
+ if (TYPE_CODE (VALUE_TYPE (vtbl)) == TYPE_CODE_PTR
+ && TYPE_CODE (TYPE_TARGET_TYPE (VALUE_TYPE (vtbl))) == TYPE_CODE_ARRAY)
+ {
+ /* Handle the case where the vtbl field points to an
+ array of structures. */
+ vtbl = value_ind (vtbl);
+
+ /* Index into the virtual function table. This is hard-coded because
+ looking up a field is not cheap, and it may be important to save
+ time, e.g. if the user has set a conditional breakpoint calling
+ a virtual function. */
+ entry = value_subscript (vtbl, vi);
+ }
+ else
+ {
+ /* Handle the case where the vtbl field points directly to a structure. */
+ vtbl = value_add (vtbl, vi);
+ entry = value_ind (vtbl);
+ }
+
+ entry_type = check_typedef (VALUE_TYPE (entry));
+
+ if (TYPE_CODE (entry_type) == TYPE_CODE_STRUCT)
+ {
+ /* Move the `this' pointer according to the virtual function table. */
+ VALUE_OFFSET (arg1) += value_as_long (value_field (entry, 0));
+
+ if (! VALUE_LAZY (arg1))
+ {
+ VALUE_LAZY (arg1) = 1;
+ value_fetch_lazy (arg1);
+ }
+
+ vfn = value_field (entry, 2);
+ }
+ else if (TYPE_CODE (entry_type) == TYPE_CODE_PTR)
+ vfn = entry;
+ else
+ error ("I'm confused: virtual function table has bad type");
+ /* Reinstantiate the function pointer with the correct type. */
+ VALUE_TYPE (vfn) = lookup_pointer_type (TYPE_FN_FIELD_TYPE (f, j));
+
+ *arg1p = arg1;
+ return vfn;
+ }
+}
+
+/* ARG is a pointer to an object we know to be at least
+ a DTYPE. BTYPE is the most derived basetype that has
+ already been searched (and need not be searched again).
+ After looking at the vtables between BTYPE and DTYPE,
+ return the most derived type we find. The caller must
+ be satisfied when the return value == DTYPE.
+
+ FIXME-tiemann: should work with dossier entries as well. */
+
+static value_ptr
+value_headof (in_arg, btype, dtype)
+ value_ptr in_arg;
+ struct type *btype, *dtype;
+{
+ /* First collect the vtables we must look at for this object. */
+ /* FIXME-tiemann: right now, just look at top-most vtable. */
+ value_ptr arg, vtbl, entry, best_entry = 0;
+ int i, nelems;
+ int offset, best_offset = 0;
+ struct symbol *sym;
+ CORE_ADDR pc_for_sym;
+ char *demangled_name;
+ struct minimal_symbol *msymbol;
+
+ btype = TYPE_VPTR_BASETYPE (dtype);
+ CHECK_TYPEDEF (btype);
+ arg = in_arg;
+ if (btype != dtype)
+ arg = value_cast (lookup_pointer_type (btype), arg);
+ vtbl = value_ind (value_field (value_ind (arg), TYPE_VPTR_FIELDNO (btype)));
+
+ /* Check that VTBL looks like it points to a virtual function table. */
+ msymbol = lookup_minimal_symbol_by_pc (VALUE_ADDRESS (vtbl));
+ if (msymbol == NULL
+ || (demangled_name = SYMBOL_NAME (msymbol)) == NULL
+ || !VTBL_PREFIX_P (demangled_name))
+ {
+ /* If we expected to find a vtable, but did not, let the user
+ know that we aren't happy, but don't throw an error.
+ FIXME: there has to be a better way to do this. */
+ struct type *error_type = (struct type *)xmalloc (sizeof (struct type));
+ memcpy (error_type, VALUE_TYPE (in_arg), sizeof (struct type));
+ TYPE_NAME (error_type) = savestring ("suspicious *", sizeof ("suspicious *"));
+ VALUE_TYPE (in_arg) = error_type;
+ return in_arg;
+ }
+
+ /* Now search through the virtual function table. */
+ entry = value_ind (vtbl);
+ nelems = longest_to_int (value_as_long (value_field (entry, 2)));
+ for (i = 1; i <= nelems; i++)
+ {
+ entry = value_subscript (vtbl, value_from_longest (builtin_type_int,
+ (LONGEST) i));
+ /* This won't work if we're using thunks. */
+ if (TYPE_CODE (check_typedef (VALUE_TYPE (entry))) != TYPE_CODE_STRUCT)
+ break;
+ offset = longest_to_int (value_as_long (value_field (entry, 0)));
+ /* If we use '<=' we can handle single inheritance
+ * where all offsets are zero - just use the first entry found. */
+ if (offset <= best_offset)
+ {
+ best_offset = offset;
+ best_entry = entry;
+ }
+ }
+ /* Move the pointer according to BEST_ENTRY's offset, and figure
+ out what type we should return as the new pointer. */
+ if (best_entry == 0)
+ {
+ /* An alternative method (which should no longer be necessary).
+ * But we leave it in for future use, when we will hopefully
+ * have optimizes the vtable to use thunks instead of offsets. */
+ /* Use the name of vtable itself to extract a base type. */
+ demangled_name += 4; /* Skip _vt$ prefix. */
+ }
+ else
+ {
+ pc_for_sym = value_as_pointer (value_field (best_entry, 2));
+ sym = find_pc_function (pc_for_sym);
+ demangled_name = cplus_demangle (SYMBOL_NAME (sym), DMGL_ANSI);
+ *(strchr (demangled_name, ':')) = '\0';
+ }
+ sym = lookup_symbol (demangled_name, 0, VAR_NAMESPACE, 0, 0);
+ if (sym == NULL)
+ error ("could not find type declaration for `%s'", demangled_name);
+ if (best_entry)
+ {
+ free (demangled_name);
+ arg = value_add (value_cast (builtin_type_int, arg),
+ value_field (best_entry, 0));
+ }
+ else arg = in_arg;
+ VALUE_TYPE (arg) = lookup_pointer_type (SYMBOL_TYPE (sym));
+ return arg;
+}
+
+/* ARG is a pointer object of type TYPE. If TYPE has virtual
+ function tables, probe ARG's tables (including the vtables
+ of its baseclasses) to figure out the most derived type that ARG
+ could actually be a pointer to. */
+
+value_ptr
+value_from_vtable_info (arg, type)
+ value_ptr arg;
+ struct type *type;
+{
+ /* Take care of preliminaries. */
+ if (TYPE_VPTR_FIELDNO (type) < 0)
+ fill_in_vptr_fieldno (type);
+ if (TYPE_VPTR_FIELDNO (type) < 0)
+ return 0;
+
+ return value_headof (arg, 0, type);
+}
+
+/* Return true if the INDEXth field of TYPE is a virtual baseclass
+ pointer which is for the base class whose type is BASECLASS. */
+
+static int
+vb_match (type, index, basetype)
+ struct type *type;
+ int index;
+ struct type *basetype;
+{
+ struct type *fieldtype;
+ char *name = TYPE_FIELD_NAME (type, index);
+ char *field_class_name = NULL;
+
+ if (*name != '_')
+ return 0;
+ /* gcc 2.4 uses _vb$. */
+ if (name[1] == 'v' && name[2] == 'b' && is_cplus_marker (name[3]))
+ field_class_name = name + 4;
+ /* gcc 2.5 will use __vb_. */
+ if (name[1] == '_' && name[2] == 'v' && name[3] == 'b' && name[4] == '_')
+ field_class_name = name + 5;
+
+ if (field_class_name == NULL)
+ /* This field is not a virtual base class pointer. */
+ return 0;
+
+ /* It's a virtual baseclass pointer, now we just need to find out whether
+ it is for this baseclass. */
+ fieldtype = TYPE_FIELD_TYPE (type, index);
+ if (fieldtype == NULL
+ || TYPE_CODE (fieldtype) != TYPE_CODE_PTR)
+ /* "Can't happen". */
+ return 0;
+
+ /* What we check for is that either the types are equal (needed for
+ nameless types) or have the same name. This is ugly, and a more
+ elegant solution should be devised (which would probably just push
+ the ugliness into symbol reading unless we change the stabs format). */
+ if (TYPE_TARGET_TYPE (fieldtype) == basetype)
+ return 1;
+
+ if (TYPE_NAME (basetype) != NULL
+ && TYPE_NAME (TYPE_TARGET_TYPE (fieldtype)) != NULL
+ && STREQ (TYPE_NAME (basetype),
+ TYPE_NAME (TYPE_TARGET_TYPE (fieldtype))))
+ return 1;
+ return 0;
+}
+
+/* Compute the offset of the baseclass which is
+ the INDEXth baseclass of class TYPE,
+ for value at VALADDR (in host) at ADDRESS (in target).
+ The result is the offset of the baseclass value relative
+ to (the address of)(ARG) + OFFSET.
+
+ -1 is returned on error. */
+
+int
+baseclass_offset (type, index, valaddr, address)
+ struct type *type;
+ int index;
+ char *valaddr;
+ CORE_ADDR address;
+{
+ struct type *basetype = TYPE_BASECLASS (type, index);
+
+ if (BASETYPE_VIA_VIRTUAL (type, index))
+ {
+ /* Must hunt for the pointer to this virtual baseclass. */
+ register int i, len = TYPE_NFIELDS (type);
+ register int n_baseclasses = TYPE_N_BASECLASSES (type);
+
+ /* First look for the virtual baseclass pointer
+ in the fields. */
+ for (i = n_baseclasses; i < len; i++)
+ {
+ if (vb_match (type, i, basetype))
+ {
+ CORE_ADDR addr
+ = unpack_pointer (TYPE_FIELD_TYPE (type, i),
+ valaddr + (TYPE_FIELD_BITPOS (type, i) / 8));
+
+ return addr - (LONGEST) address;
+ }
+ }
+ /* Not in the fields, so try looking through the baseclasses. */
+ for (i = index+1; i < n_baseclasses; i++)
+ {
+ int boffset =
+ baseclass_offset (type, i, valaddr, address);
+ if (boffset)
+ return boffset;
+ }
+ /* Not found. */
+ return -1;
+ }
+
+ /* Baseclass is easily computed. */
+ return TYPE_BASECLASS_BITPOS (type, index) / 8;
+}
+
+/* Unpack a field FIELDNO of the specified TYPE, from the anonymous object at
+ VALADDR.
+
+ Extracting bits depends on endianness of the machine. Compute the
+ number of least significant bits to discard. For big endian machines,
+ we compute the total number of bits in the anonymous object, subtract
+ off the bit count from the MSB of the object to the MSB of the
+ bitfield, then the size of the bitfield, which leaves the LSB discard
+ count. For little endian machines, the discard count is simply the
+ number of bits from the LSB of the anonymous object to the LSB of the
+ bitfield.
+
+ If the field is signed, we also do sign extension. */
+
+LONGEST
+unpack_field_as_long (type, valaddr, fieldno)
+ struct type *type;
+ char *valaddr;
+ int fieldno;
+{
+ ULONGEST val;
+ ULONGEST valmask;
+ int bitpos = TYPE_FIELD_BITPOS (type, fieldno);
+ int bitsize = TYPE_FIELD_BITSIZE (type, fieldno);
+ int lsbcount;
+ struct type *field_type;
+
+ val = extract_unsigned_integer (valaddr + bitpos / 8, sizeof (val));
+ field_type = TYPE_FIELD_TYPE (type, fieldno);
+ CHECK_TYPEDEF (field_type);
+
+ /* Extract bits. See comment above. */
+
+ if (BITS_BIG_ENDIAN)
+ lsbcount = (sizeof val * 8 - bitpos % 8 - bitsize);
+ else
+ lsbcount = (bitpos % 8);
+ val >>= lsbcount;
+
+ /* If the field does not entirely fill a LONGEST, then zero the sign bits.
+ If the field is signed, and is negative, then sign extend. */
+
+ if ((bitsize > 0) && (bitsize < 8 * (int) sizeof (val)))
+ {
+ valmask = (((ULONGEST) 1) << bitsize) - 1;
+ val &= valmask;
+ if (!TYPE_UNSIGNED (field_type))
+ {
+ if (val & (valmask ^ (valmask >> 1)))
+ {
+ val |= ~valmask;
+ }
+ }
+ }
+ return (val);
+}
+
+/* Modify the value of a bitfield. ADDR points to a block of memory in
+ target byte order; the bitfield starts in the byte pointed to. FIELDVAL
+ is the desired value of the field, in host byte order. BITPOS and BITSIZE
+ indicate which bits (in target bit order) comprise the bitfield. */
+
+void
+modify_field (addr, fieldval, bitpos, bitsize)
+ char *addr;
+ LONGEST fieldval;
+ int bitpos, bitsize;
+{
+ LONGEST oword;
+
+ /* If a negative fieldval fits in the field in question, chop
+ off the sign extension bits. */
+ if (bitsize < (8 * (int) sizeof (fieldval))
+ && (~fieldval & ~((1 << (bitsize - 1)) - 1)) == 0)
+ fieldval = fieldval & ((1 << bitsize) - 1);
+
+ /* Warn if value is too big to fit in the field in question. */
+ if (bitsize < (8 * (int) sizeof (fieldval))
+ && 0 != (fieldval & ~((1<<bitsize)-1)))
+ {
+ /* FIXME: would like to include fieldval in the message, but
+ we don't have a sprintf_longest. */
+ warning ("Value does not fit in %d bits.", bitsize);
+
+ /* Truncate it, otherwise adjoining fields may be corrupted. */
+ fieldval = fieldval & ((1 << bitsize) - 1);
+ }
+
+ oword = extract_signed_integer (addr, sizeof oword);
+
+ /* Shifting for bit field depends on endianness of the target machine. */
+ if (BITS_BIG_ENDIAN)
+ bitpos = sizeof (oword) * 8 - bitpos - bitsize;
+
+ /* Mask out old value, while avoiding shifts >= size of oword */
+ if (bitsize < 8 * (int) sizeof (oword))
+ oword &= ~(((((ULONGEST)1) << bitsize) - 1) << bitpos);
+ else
+ oword &= ~((~(ULONGEST)0) << bitpos);
+ oword |= fieldval << bitpos;
+
+ store_signed_integer (addr, sizeof oword, oword);
+}
+
+/* Convert C numbers into newly allocated values */
+
+value_ptr
+value_from_longest (type, num)
+ struct type *type;
+ register LONGEST num;
+{
+ register value_ptr val = allocate_value (type);
+ register enum type_code code;
+ register int len;
+ retry:
+ code = TYPE_CODE (type);
+ len = TYPE_LENGTH (type);
+
+ switch (code)
+ {
+ case TYPE_CODE_TYPEDEF:
+ type = check_typedef (type);
+ goto retry;
+ case TYPE_CODE_INT:
+ case TYPE_CODE_CHAR:
+ case TYPE_CODE_ENUM:
+ case TYPE_CODE_BOOL:
+ case TYPE_CODE_RANGE:
+ store_signed_integer (VALUE_CONTENTS_RAW (val), len, num);
+ break;
+
+ case TYPE_CODE_REF:
+ case TYPE_CODE_PTR:
+ /* This assumes that all pointers of a given length
+ have the same form. */
+ store_address (VALUE_CONTENTS_RAW (val), len, (CORE_ADDR) num);
+ break;
+
+ default:
+ error ("Unexpected type (%d) encountered for integer constant.", code);
+ }
+ return val;
+}
+
+value_ptr
+value_from_double (type, num)
+ struct type *type;
+ DOUBLEST num;
+{
+ register value_ptr val = allocate_value (type);
+ struct type *base_type = check_typedef (type);
+ register enum type_code code = TYPE_CODE (base_type);
+ register int len = TYPE_LENGTH (base_type);
+
+ if (code == TYPE_CODE_FLT)
+ {
+ store_floating (VALUE_CONTENTS_RAW (val), len, num);
+ }
+ else
+ error ("Unexpected type encountered for floating constant.");
+
+ return val;
+}
+
+/* Deal with the value that is "about to be returned". */
+
+/* Return the value that a function returning now
+ would be returning to its caller, assuming its type is VALTYPE.
+ RETBUF is where we look for what ought to be the contents
+ of the registers (in raw form). This is because it is often
+ desirable to restore old values to those registers
+ after saving the contents of interest, and then call
+ this function using the saved values.
+ struct_return is non-zero when the function in question is
+ using the structure return conventions on the machine in question;
+ 0 when it is using the value returning conventions (this often
+ means returning pointer to where structure is vs. returning value). */
+
+value_ptr
+value_being_returned (valtype, retbuf, struct_return)
+ register struct type *valtype;
+ char retbuf[REGISTER_BYTES];
+ int struct_return;
+ /*ARGSUSED*/
+{
+ register value_ptr val;
+ CORE_ADDR addr;
+
+#if defined (EXTRACT_STRUCT_VALUE_ADDRESS)
+ /* If this is not defined, just use EXTRACT_RETURN_VALUE instead. */
+ if (struct_return) {
+ addr = EXTRACT_STRUCT_VALUE_ADDRESS (retbuf);
+ if (!addr)
+ error ("Function return value unknown");
+ return value_at (valtype, addr, NULL);
+ }
+#endif
+
+ val = allocate_value (valtype);
+ CHECK_TYPEDEF (valtype);
+ EXTRACT_RETURN_VALUE (valtype, retbuf, VALUE_CONTENTS_RAW (val));
+
+ return val;
+}
+
+/* Should we use EXTRACT_STRUCT_VALUE_ADDRESS instead of
+ EXTRACT_RETURN_VALUE? GCC_P is true if compiled with gcc
+ and TYPE is the type (which is known to be struct, union or array).
+
+ On most machines, the struct convention is used unless we are
+ using gcc and the type is of a special size. */
+/* As of about 31 Mar 93, GCC was changed to be compatible with the
+ native compiler. GCC 2.3.3 was the last release that did it the
+ old way. Since gcc2_compiled was not changed, we have no
+ way to correctly win in all cases, so we just do the right thing
+ for gcc1 and for gcc2 after this change. Thus it loses for gcc
+ 2.0-2.3.3. This is somewhat unfortunate, but changing gcc2_compiled
+ would cause more chaos than dealing with some struct returns being
+ handled wrong. */
+
+int
+generic_use_struct_convention (gcc_p, value_type)
+ int gcc_p;
+ struct type *value_type;
+{
+ return !((gcc_p == 1)
+ && (TYPE_LENGTH (value_type) == 1
+ || TYPE_LENGTH (value_type) == 2
+ || TYPE_LENGTH (value_type) == 4
+ || TYPE_LENGTH (value_type) == 8));
+}
+
+#ifndef USE_STRUCT_CONVENTION
+#define USE_STRUCT_CONVENTION(gcc_p,type) generic_use_struct_convention (gcc_p, type)
+#endif
+
+/* Some fundamental types (such as long double) are returned on the stack for
+ certain architectures. This macro should return true for any type besides
+ struct, union or array that gets returned on the stack. */
+
+#ifndef RETURN_VALUE_ON_STACK
+#define RETURN_VALUE_ON_STACK(TYPE) 0
+#endif
+
+/* Return true if the function specified is using the structure returning
+ convention on this machine to return arguments, or 0 if it is using
+ the value returning convention. FUNCTION is the value representing
+ the function, FUNCADDR is the address of the function, and VALUE_TYPE
+ is the type returned by the function. GCC_P is nonzero if compiled
+ with GCC. */
+
+int
+using_struct_return (function, funcaddr, value_type, gcc_p)
+ value_ptr function;
+ CORE_ADDR funcaddr;
+ struct type *value_type;
+ int gcc_p;
+ /*ARGSUSED*/
+{
+ register enum type_code code = TYPE_CODE (value_type);
+
+ if (code == TYPE_CODE_ERROR)
+ error ("Function return type unknown.");
+
+ if (code == TYPE_CODE_STRUCT
+ || code == TYPE_CODE_UNION
+ || code == TYPE_CODE_ARRAY
+ || RETURN_VALUE_ON_STACK (value_type))
+ return USE_STRUCT_CONVENTION (gcc_p, value_type);
+
+ return 0;
+}
+
+/* Store VAL so it will be returned if a function returns now.
+ Does not verify that VAL's type matches what the current
+ function wants to return. */
+
+void
+set_return_value (val)
+ value_ptr val;
+{
+ struct type *type = check_typedef (VALUE_TYPE (val));
+ register enum type_code code = TYPE_CODE (type);
+
+ if (code == TYPE_CODE_ERROR)
+ error ("Function return type unknown.");
+
+ if ( code == TYPE_CODE_STRUCT
+ || code == TYPE_CODE_UNION) /* FIXME, implement struct return. */
+ error ("GDB does not support specifying a struct or union return value.");
+
+ STORE_RETURN_VALUE (type, VALUE_CONTENTS (val));
+}
+
+void
+_initialize_values ()
+{
+ add_cmd ("convenience", no_class, show_convenience,
+ "Debugger convenience (\"$foo\") variables.\n\
+These variables are created when you assign them values;\n\
+thus, \"print $foo=1\" gives \"$foo\" the value 1. Values may be any type.\n\n\
+A few convenience variables are given values automatically:\n\
+\"$_\"holds the last address examined with \"x\" or \"info lines\",\n\
+\"$__\" holds the contents of the last address examined with \"x\".",
+ &showlist);
+
+ add_cmd ("values", no_class, show_values,
+ "Elements of value history around item number IDX (or last ten).",
+ &showlist);
+}