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-# Menu, toolbar, and status window for GDBtk.
-# Copyright 1997, 1998, 1999 Cygnus Solutions
-#
-# This program is free software; you can redistribute it and/or modify it
-# under the terms of the GNU General Public License (GPL) as published by
-# the Free Software Foundation; either version 2 of the License, or (at
-# your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-
-
-# Implements a menu, toolbar, and status window for GDB
-# This class has methods for adding buttons & menus, and
-# a collection of methods for the standard GDB menu sets
-# and button sets. It does not actually add any buttons or
-# menus on its own, however.
-
-class GDBToolBar {
- inherit itk::Widget
-
- # ------------------------------------------------------------------
- # CONSTRUCTOR - create new console window
- # ------------------------------------------------------------------
- constructor {src} {
- set source $src
- _load_images
- _load_src_images
-
- build_win
- add_hook gdb_idle_hook "$this enable_ui 1"
- add_hook gdb_busy_hook "$this enable_ui 0"
- add_hook gdb_no_inferior_hook "$this enable_ui 2"
- add_hook gdb_set_hook "$this set_hook"
- }
-
- # ------------------------------------------------------------------
- # METHOD: build_win - build the main toolbar window
- # ------------------------------------------------------------------
- public method build_win {} {
-
- set OtherMenus {}
- set ControlMenus {}
- set OtherButtons {}
- set ControlButtons {}
-
- set Menu [menu $itk_interior.m -tearoff 0]
- if {! [create_menu_items]} {
- destroy $Menu
- set Menu {}
- } else {
- [winfo toplevel $itk_interior] configure -menu $Menu
- }
-
- # Make a subframe so that the menu can't accidentally conflict
- # with a name created by some subclass.
- set ButtonFrame [frame $itk_interior.t]
- create_buttons
-
- if {! [llength $button_list]} {
- destroy $ButtonFrame
- } else {
- eval standard_toolbar $ButtonFrame $button_list
- pack $ButtonFrame $itk_interior -fill both -expand true
- }
- }
-
- # ------------------------------------------------------------------
- # DESTRUCTOR - destroy window containing widget
- # ------------------------------------------------------------------
- destructor {
- remove_hook gdb_idle_hook "$this enable_ui 1"
- remove_hook gdb_busy_hook "$this enable_ui 0"
- remove_hook gdb_no_inferior_hook "$this enable_ui 2"
- remove_hook gdb_set_hook "$this set_hook"
- #destroy $this
- }
-
- # ------------------------------------------------------------------
- # METHOD: reconfig - used when preferences change
- # ------------------------------------------------------------------
- public method reconfig {} {
- debug "toolbar::reconfig"
- _load_images 1
- }
-
- public method _set_stepi {} {
- }
-
- # ------------------------------------------------------------------
- # METHOD: create_buttons - Add some buttons to the toolbar. Returns
- # list of buttons in form acceptable to
- # standard_toolbar.
- # ------------------------------------------------------------------
- public method create_buttons {} {
- _load_images
- create_buttons
- }
-
- method add_label {name text balloon args} {
- set lname $ButtonFrame.$name
- eval label $lname -text \$text $args
- balloon register $lname $balloon
- lappend button_list $lname
- }
-
-
- # ------------------------------------------------------------------
- # METHOD: create_button - Creates all the bookkeeping for a button,
- # without actually inserting it in the toolbar.
- # ------------------------------------------------------------------
- method create_button {name class command balloon args} {
- set bname $ButtonFrame.$name
- set Buttons($name) $bname
-
- eval button $bname -command \$command $args
- balloon register $bname $balloon
- foreach elem $class {
- switch $elem {
- None {}
- default {
- lappend ${elem}Buttons $bname
- }
- }
- }
-
- return $bname
- }
-
- # ------------------------------------------------------------------
- # METHOD: add_button - Creates a button, and inserts it at the end
- # of the button list. Call this when the toolbar is being
- # set up, but has not yet been made.
- # ------------------------------------------------------------------
- method add_button {name class command balloon args} {
-
- lappend button_list [eval create_button \$name \$class \$command \$balloon $args]
-
- }
-
- # ------------------------------------------------------------------
- # METHOD: insert_button - Inserts button "name" before button "before".
- # the toolbar must be made, and the buttons must have been created
- # before you run this.
- # ------------------------------------------------------------------
- method insert_button {name before} {
-
- if {[string first "-" $name] == 0} {
- set name [string range $name 1 end]
- set add_sep 1
- } else {
- set add_sep 0
- }
-
- if {![info exists Buttons($name)] || ![info exists Buttons($before)]} {
- error "insert_buttons called with non-existant button"
- }
-
- set before_col [gridCGet $Buttons($before) -column]
- set before_row [gridCGet $Buttons($before) -row]
-
- set slaves [grid slaves $ButtonFrame]
-
- set incr [expr 1 + $add_sep]
- foreach slave $slaves {
- set slave_col [gridCGet $slave -column]
- if {$slave_col >= $before_col} {
- grid configure $slave -column [expr $slave_col + $incr]
- }
- }
- if {$add_sep} {
- grid $Buttons(-$name) -column $before_col -row $before_row
- }
-
- # Now grid our button. Have to put in the pady since this button
- # may not have been originally inserted by the libgui toolbar
- # proc.
-
- grid $Buttons($name) -column [expr $before_col + $add_sep] \
- -row $before_row -pady 2
-
- }
-
- method remove_button {name} {
-
- if {[string first "-" $name] == 0} {
- set name [string range $name 1 end]
- set remove_sep 1
- } else {
- set remove_sep 0
- }
-
- if {![info exists Buttons($name)] } {
- error "remove_buttons called with non-existant button $name"
- }
-
- set name_col [gridCGet $Buttons($name) -column]
- set name_row [gridCGet $Buttons($name) -row]
-
- grid remove $Buttons($name)
- if {$remove_sep} {
- set Buttons(-$name) [grid slaves $ButtonFrame \
- -column [expr $name_col - 1] \
- -row $name_row]
- grid remove $Buttons(-$name)
- }
-
- set slaves [grid slaves $ButtonFrame -row $name_row]
-
- foreach slave $slaves {
- set slave_col [gridCGet $slave -column]
- if {$slave_col > $name_col} {
- grid configure $slave -column [expr $slave_col - 1]
- }
- }
- }
-
- method add_button_separator {} {
- lappend button_list -
- }
-
- method button_right_justify {} {
- lappend button_list --
- }
-
- method swap_button_lists {in_list out_list} {
- # Now swap out the buttons...
- set first_out [lindex $out_list 0]
- if {[info exists Buttons($first_out)] && [grid info $Buttons($first_out)] != ""} {
- foreach button $in_list {
- insert_button $button $first_out
- }
- foreach button $out_list {
- remove_button $button
- }
- } elseif {[info exists Buttons($first_out)]} {
- debug "Error in swap_button_list - $first_out not gridded..."
- } else {
- debug "Button $first_out is not in button list"
- }
- }
-
- ############################################################
- # The next set of commands control the menubar associated with the
- # toolbar. Currently, only sequential addition of submenu's and menu
- # entries is allowed. Here's what you do. First, create a submenu
- # with the "new_menu" command. This submenu is the targeted menu.
- # Subsequent calls to add_menu_separator, and add_menu_command add
- # separators and commands to the end of this submenu.
- # If you need to edit a submenu, call clear_menu and then add all the
- # items again.
- #
- # Each menu command also has a class list. Transitions between states
- # of gdb will enable and disable different classes of menus.
- #
- # FIXME - support insert_command, and also cascade menus, whenever
- # we need it...
- # FIXME - The toolbar and the Menubar support are glommed together in
- # one class for historical reasons, but there is no good reason for this.
- ############################################################
-
- # ------------------------------------------------------------------
- # METHOD: create_menu_items - Add some menu items to the menubar.
- # Returns 1 if any items added.
- #
- # num = number of last menu entry
- # ------------------------------------------------------------------
- method create_menu_items {} {
- # Empty - This is overridden in child classes.
- }
-
- # ------------------------------------------------------------------
- # METHOD: new_menu - Add a new cascade menu to the Toolbar's main menu.
- # Also target this menu for subsequent add_menu_command
- # calls.
- #
- # name - the token for the new menu
- # label - The label used for the label
- # underline - the index of the underlined character for this menu item.
- #
- # RETURNS: then item number of the menu.
- # ------------------------------------------------------------------
- method new_menu {name label underline} {
- set current_menu $Menu.$name
- set menu_list($name) [$Menu add cascade -menu $current_menu \
- -label $label -underline $underline]
- menu $current_menu -tearoff 0
-
- set item_number -1
- return $current_menu
- }
-
- # ------------------------------------------------------------------
- # METHOD: menu_exists - Report whether a menu keyed by NAME exists.
- #
- # name - the token for the menu sought
- #
- # RETURNS: 1 if the menu exists, 0 otherwise.
- # ------------------------------------------------------------------
- method menu_exists {name} {
- return [info exists menu_list($name)]
-
- }
-
- # ------------------------------------------------------------------
- # METHOD: clear_menu - Deletes the items from one of the cascade menus
- # in the Toolbar's main menu. Also makes this menu
- # the target menu.
- #
- # name - the token for the new menu
- #
- # RETURNS: then item number of the menu, or "" if the menu is not found.
- # ------------------------------------------------------------------
- method clear_menu {name} {
- if {[info exists menu_list($name)]} {
- set current_menu [$Menu entrycget $menu_list($name) -menu]
- $current_menu delete 0 end
- set item_number -1
- return $current_menu
- } else {
- return ""
- }
- }
-
-
- # ------------------------------------------------------------------
- # METHOD: add_menu_separator - Adds a menu separator to the currently
- # targeted submenu of the Toolbar's main menu.
- #
- # ------------------------------------------------------------------
- method add_menu_separator {} {
- incr item_number
- $current_menu add separator
- }
-
- # ------------------------------------------------------------------
- # METHOD: add_menu_command - Adds a menu command item to the currently
- # targeted submenu of the Toolbar's main menu.
- #
- # class - The class of the command, used for disabling entries.
- # label - The text for the command.
- # command - The command for the menu entry
- # args - Passed to the menu entry creation command (eval'ed)
- # ------------------------------------------------------------------
- method add_menu_command {class label command args} {
-
- eval $current_menu add command -label \$label -command \$command \
- $args
-
- incr item_number
-
- switch $class {
- None {}
- default {
- foreach elem $class {
- lappend menu_classes($elem) [list $current_menu $item_number]
- }
- }
- }
- }
-
-
- # ------------------------------------------------------------------
- # METHOD: _load_images - Load standard images. Private method.
- # ------------------------------------------------------------------
- public method _load_images { {reconfig 0} } {
- global gdb_ImageDir
- if {!$reconfig && $_loaded_images} {
- return
- }
- set _loaded_images 1
-
- lappend imgs console reg stack vmake vars watch memory bp
- foreach name $imgs {
- image create photo ${name}_img -file [file join $gdb_ImageDir ${name}.gif]
- }
- }
-
-
- # ------------------------------------------------------------------
- # METHOD: _load_src_images - Load standard images. Private method.
- # ------------------------------------------------------------------
- method _load_src_images { {reconf 0} } {
- global gdb_ImageDir
-
- if {!$reconf && $_loaded_src_images} {
- return
- }
- set _loaded_src_images 1
-
- foreach name {run stop step next finish continue edit \
- stepi nexti up down bottom Movie_on Movie_off \
- next_line next_check next_hit rewind prev_hit \
- watch_movie run_expt tdump tp} {
- image create photo ${name}_img -file [file join $gdb_ImageDir ${name}.gif]
- }
- }
-
- # ------------------------------------------------------------------
- # METHOD: enable_ui - enable/disable the appropriate buttons and menus
- # Called from the busy, idle, and no_inferior hooks.
- #
- # on must be:
- # value Control Other Trace State
- # 0 off off off gdb is busy
- # 1 on on off gdb has inferior, and is idle
- # 2 off on off gdb has no inferior, and is idle
- # ------------------------------------------------------------------
- public method enable_ui {on} {
- global tcl_platform
- debug "Toolbar::enable_ui $on - Browsing=$Browsing"
-
- # Do the enabling so that all the disabling happens first, this way if a
- # button belongs to two groups, enabling takes precedence, which is probably right.
-
- switch $on {
- 0 {
- set enable_list {Control disabled \
- Other disabled \
- Trace disabled \
- Attach disabled \
- Detach disabled}
- }
- 1 {
- if {!$Browsing} {
- set enable_list {Trace disabled \
- Control normal \
- Other normal \
- Attach disabled \
- Detach normal }
- # set the states of stepi and nexti correctly
- _set_stepi
- } else {
- set enable_list {Control disabled Other normal Trace normal}
- }
-
- }
- 2 {
- set enable_list {Control disabled \
- Trace disabled \
- Other normal \
- Attach normal \
- Detach disabled }
- }
- default {
- debug "Unknown type: $on in enable_ui"
- return
- }
- }
-
- debug "Enable list is: $enable_list"
- foreach {type state} $enable_list {
- if {[info exists ${type}Buttons]} {
- foreach button [set ${type}Buttons] {
- $button configure -state $state
- }
- }
- if {[info exists menu_classes($type)]} {
- change_menu_state $menu_classes($type) $state
- }
- }
-
- }
-
- # ------------------------------------------------------------------
- # METHOD: change_menu_state - Does the actual job of enabling menus...
- # Pass normal or disabled for the state.
- # ------------------------------------------------------------------
- method change_menu_state {menuList state} {
-
- foreach elem $menuList {
- [lindex $elem 0] entryconfigure [lindex $elem 1] -state $state
- }
- }
-
-
- #
- # The next set of functions are the generic button groups that gdb uses.
- # Then toolbars that derive from this class can just mix and match
- # from the standard set as they please.
- #
-
- # ------------------------------------------------------------------
- # METHOD: create_control_buttons - Creates the step, continue, etc buttons.
- # ------------------------------------------------------------------
-
- method create_control_buttons {} {
- add_button step Control [code $source inferior step] \
- "Step (S)" -image step_img
-
- add_button next Control [code $source inferior next] \
- "Next (N)" -image next_img
-
- add_button finish Control [code $source inferior finish] \
- "Finish (F)" -image finish_img
-
- add_button continue Control [code $source inferior continue] \
- "Continue (C)" -image continue_img
-
- # A spacer before the assembly-level items looks good. It helps
- # to indicate that these are somehow different.
- add_button_separator
-
- add_button stepi Control [code $source inferior stepi] \
- "Step Asm Inst (S)" -image stepi_img
-
- add_button nexti Control [code $source inferior nexti] \
- "Next Asm Inst (N)" -image nexti_img
-
- _set_stepi
-
- set Run_control_buttons {step next finish continue -stepi nexti}
-
- }
-
- # ------------------------------------------------------------------
- # METHOD: create_trace_buttons - Creates the next hit, etc.
- # ------------------------------------------------------------------
-
- method create_trace_buttons {{show 0}} {
-
- if {$show} {
- set command add_button
- } else {
- set command create_button
- }
-
- $command tfindstart Trace {tfind_cmd "tfind start"} "First Hit <F>" \
- -image rewind_img
-
- $command tfind Trace {tfind_cmd tfind} "Next Hit <N>" -image next_hit_img
-
- $command tfindprev Trace {tfind_cmd "tfind -"} "Previous Hit <P>" \
- -image prev_hit_img
-
- $command tfindline Trace {tfind_cmd "tfind line"} "Next Line Hit <L>" \
- -image next_line_img
-
- $command tfindtp Trace { tfind_cmd "tfind tracepoint"} \
- "Next Hit Here <H>" -image next_check_img
-
- set Trace_control_buttons {tfindstart tfind tfindprev tfindline tfindtp}
-
- # This is a bit of a hack, but I need to bind the standard_toolbar bindings
- # and appearances to these externally, since I am not inserting them in
- # the original toolbar... Have to add a method to the libgui toolbar to do this.
-
- if {!$show} {
- foreach name $Trace_control_buttons {
- # Make sure the button acts the way we want, not the default Tk
- # way.
- set button $Buttons($name)
- $button configure -takefocus 0 -highlightthickness 0 \
- -relief flat -borderwidth 1
- set index [lsearch -exact [bindtags $button] Button]
- bindtags $button [lreplace [bindtags $button] $index $index \
- ToolbarButton]
- }
- }
- }
-
-
- # ------------------------------------------------------------------
- # METHOD: create_window_buttons - Creates the registers, etc, buttons
- # ------------------------------------------------------------------
-
- method create_window_buttons {} {
- add_button reg Other {ManagedWin::open RegWin} "Registers (Ctrl+R)" -image reg_img
-
- add_button mem Other {ManagedWin::open MemWin} "Memory (Ctrl+M)" -image memory_img
-
- add_button stack Other {ManagedWin::open StackWin} "Stack (Ctrl+S)" -image stack_img
-
- add_button watch Other {ManagedWin::open WatchWin} "Watch Expressions (Ctrl+W)" \
- -image watch_img
-
- add_button vars Other {ManagedWin::open LocalsWin} "Local Variables (Ctrl+L)" \
- -image vars_img
-
- if {[pref get gdb/control_target]} {
- add_button bp Other {ManagedWin::open BpWin} "Breakpoints (Ctrl+B)" -image bp_img
- }
-
- if {[pref get gdb/mode]} {
- add_button tp Other {ManagedWin::open BpWin -tracepoints 1} \
- "Tracepoints (Ctrl+T)" -image tp_img
-
- add_button tdump Trace {ManagedWin::open TdumpWin} "Tdump (Ctrl+D)" -image tdump_img
- }
-
- add_button con Other {ManagedWin::open Console} "Console (Ctrl+N)" \
- -image console_img
- }
-
- #
- # The next set of functions create the common menu groupings that
- # are used in gdb menus.
- #
-
-
- # ------------------------------------------------------------------
- # METHOD: create_view_menu - Creates the standard view menu
- # ------------------------------------------------------------------
-
- method create_view_menu {} {
- new_menu view "View" 0
-
- add_menu_command Other "Stack" {ManagedWin::open StackWin} \
- -underline 0 -accelerator "Ctrl+S"
-
- add_menu_command Other "Registers" {ManagedWin::open RegWin} \
- -underline 0 -accelerator "Ctrl+R"
-
- add_menu_command Other "Memory" {ManagedWin::open MemWin} \
- -underline 0 -accelerator "Ctrl+M"
-
- add_menu_command Other "Watch Expressions" {ManagedWin::open WatchWin} \
- -underline 0 -accelerator "Ctrl+W"
- add_menu_command Other "Local Variables" {ManagedWin::open LocalsWin} \
- -underline 0 -accelerator "Ctrl+L"
-
- if {[pref get gdb/control_target]} {
- add_menu_command Other "Breakpoints" \
- {ManagedWin::open BpWin -tracepoints 0} \
- -underline 0 -accelerator "Ctrl+B"
- }
-
- if {[pref get gdb/mode]} {
- add_menu_command Other "Tracepoints" \
- {ManagedWin::open BpWin -tracepoints 1} \
- -underline 0 -accelerator "Ctrl+T"
- add_menu_command Other "Tdump" {ManagedWin::open TdumpWin} \
- -underline 2 -accelerator "Ctrl+U"
-
- }
-
- add_menu_command Other "Console" {ManagedWin::open Console} \
- -underline 2 -accelerator "Ctrl+N"
-
- add_menu_command Other "Function Browser" {ManagedWin::open BrowserWin} \
- -underline 1 -accelerator "Ctrl+F"
- add_menu_command Other "Thread List" {ManagedWin::open ProcessWin} \
- -underline 0 -accelerator "Ctrl+H"
- if {[info exists ::env(GDBTK_DEBUG)] && $::env(GDBTK_DEBUG)} {
- add_menu_separator
- add_menu_command Other "Debug Window" {ManagedWin::open DebugWin} \
- -underline 3 -accelerator "Ctrl+U"
- }
- }
-
- # ------------------------------------------------------------------
- # METHOD: create_control_menu - Creates the standard control menu
- # ------------------------------------------------------------------
-
- method create_control_menu {} {
- new_menu cntrl "Control" 0
-
- add_menu_command Control "Step" [code $source inferior step] \
- -underline 0 -accelerator S
-
- add_menu_command Control "Next" [code $source inferior next] \
- -underline 0 -accelerator N
-
- add_menu_command Control "Finish" [code $source inferior finish] \
- -underline 0 -accelerator F
-
- add_menu_command Control "Continue" \
- [code $source inferior continue] \
- -underline 0 -accelerator C
-
- add_menu_separator
- add_menu_command Control "Step Asm Inst" \
- [code $source inferior stepi] \
- -underline 1 -accelerator S
-
- add_menu_command Control "Next Asm Inst" \
- [code $source inferior nexti] \
- -underline 1 -accelerator N
-
- # add_menu_separator
- # add_menu_command Other "Automatic Step" auto_step
-
- }
-
- # ------------------------------------------------------------------
- # METHOD: create_trace_menu - Creates the standard trace menu
- # ------------------------------------------------------------------
-
- method create_trace_menu {} {
- new_menu trace "Trace" 0
-
- add_menu_command Other "Save Trace Commands..." "save_trace_commands" \
- -underline 0
-
- add_menu_separator
-
- add_menu_command Trace "Next Hit" {tfind_cmd tfind} \
- -underline 0 -accelerator N
-
- add_menu_command Trace "Previous Hit" {tfind_cmd "tfind -"} \
- -underline 0 -accelerator P
-
- add_menu_command Trace "First Hit" {tfind_cmd "tfind start"} \
- -underline 0 -accelerator F
-
- add_menu_command Trace "Next Line Hit" {tfind_cmd "tfind line"} \
- -underline 5 -accelerator L
-
- add_menu_command Trace "Next Hit Here" {tfind_cmd "tfind tracepoint"} \
- -underline 9 -accelerator H
-
- add_menu_separator
- add_menu_command Trace "Tfind Line..." \
- "ManagedWin::open TfindArgs -Type LN" \
- -underline 9 -accelerator E
-
- add_menu_command Trace "Tfind PC..." \
- "ManagedWin::open TfindArgs -Type PC" \
- -underline 7 -accelerator C
-
- add_menu_command Trace "Tfind Tracepoint..." \
- "ManagedWin::open TfindArgs -Type TP" \
- -underline 6 -accelerator T
-
- add_menu_command Trace "Tfind Frame..." \
- "ManagedWin::open TfindArgs -Type FR" \
- -underline 6 -accelerator F
- }
-
- # ------------------------------------------------------------------
- # METHOD: create_help_menu - Creates the standard help menu
- # ------------------------------------------------------------------
- method create_help_menu {} {
- new_menu help "Help" 0
- add_menu_command Other "Help Topics" {HtmlViewer::open_help index.html} \
- -underline 0
- add_menu_command Other "Cygnus on the Web" \
- {open_url http://www.cygnus.com/gnupro/} -underline 14
- add_menu_separator
- add_menu_command Other "About GDB..." {ManagedWin::open About -transient} \
- -underline 0
- }
-
- # ------------------------------------------------------------------
- # METHOD: set_hook - run when user enters a `set' command.
- # ------------------------------------------------------------------
- method set_hook {varname value} {
- debug "Got $varname = $value"
- if {$varname == "os"} {
- set save_menu $current_menu
- set current_menu $Menu.view
- set title "Kernel Objects"
- if {[catch {$current_menu index $title} index]} {
- set index none
- }
- if {$value == ""} {
- # No OS, so remove KOD from View menu.
- if {$index != "none"} {
- $current_menu delete $index
- }
- } else {
- # Add KOD to View menu, but only if it isn't already there.
- if {$index == "none"} {
- add_menu_command Other $title {ManagedWin::open KodWin} \
- -underline 0 -accelerator "Ctrl+K"
- }
- }
- set current_menu $save_menu
-
- global gdb_kod_cmd
- set gdb_kod_cmd $value
- }
- }
-
- #
- # PROTECTED DATA
- #
-
- #
- # FIXME - Need to break the images into the sets needed for
- # each button group, and load them when the button group is
- # created.
-
- # This is set if we've already loaded the standard images.
- private common _loaded_images 0
-
- # This is set if we've already loaded the standard images. Private
- # variable.
- private common _loaded_src_images 0
-
- #
- # PUBLIC DATA
- #
-
- # This is a handle on our parent source window.
- protected variable source {}
-
- public variable Tracing 0 ;# Is tracing enabled for this gdb?
- public variable Browsing 0 ;# Are we currently browsing a trace experiment?
- public variable Collecting 0 ;# Are we currently collecting a trace experiment?
-
- # The list of all control buttons (ones which should be disabled when
- # not running anything or when inferior is running)
- protected variable ControlButtons {}
-
- # The list of all other buttons (which are disabled when inderior is
- # running)
- protected variable OtherButtons {}
-
- # The list of buttons that are enabled when we are in trace browse
- # mode...
- protected variable TraceButtons {}
-
- # This is the list of buttons that are being built up
- #
- private variable button_list {}
-
- #
- # This is an array of buttons names -> Tk Window names
- #
-
- protected variable Buttons
-
- # The main window's menu
- private variable Menu
-
- #The frame to contain the buttons:
- protected variable ButtonFrame
-
- # This array holds the menu classes. The key is the class name,
- # and the value is the list of menus belonging to this class.
-
- protected variable menu_classes
-
- # These buttons go in the control area when we are browsing
- protected variable Trace_control_buttons
-
- # And these go in the control area when we are running
- protected variable Run_control_buttons
-
- protected variable item_number -1
- protected variable current_menu {}
-}