/* Serial interface for local (hardwired) serial ports on Windows systems Copyright (C) 2006 Free Software Foundation, Inc. This file is part of GDB. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "defs.h" #include "serial.h" #include "ser-base.h" #include "ser-tcp.h" #include #include #include #include #include "gdb_assert.h" #include "gdb_string.h" void _initialize_ser_windows (void); struct ser_windows_state { int in_progress; OVERLAPPED ov; DWORD lastCommMask; HANDLE except_event; }; /* Open up a real live device for serial I/O. */ static int ser_windows_open (struct serial *scb, const char *name) { HANDLE h; struct ser_windows_state *state; COMMTIMEOUTS timeouts; /* Only allow COM ports. */ if (strncmp (name, "COM", 3) != 0) { errno = ENOENT; return -1; } h = CreateFile (name, GENERIC_READ | GENERIC_WRITE, 0, NULL, OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL); if (h == INVALID_HANDLE_VALUE) { errno = ENOENT; return -1; } scb->fd = _open_osfhandle ((long) h, O_RDWR); if (scb->fd < 0) { errno = ENOENT; return -1; } if (!SetCommMask (h, EV_RXCHAR)) { errno = EINVAL; return -1; } timeouts.ReadIntervalTimeout = MAXDWORD; timeouts.ReadTotalTimeoutConstant = 0; timeouts.ReadTotalTimeoutMultiplier = 0; timeouts.WriteTotalTimeoutConstant = 0; timeouts.WriteTotalTimeoutMultiplier = 0; if (!SetCommTimeouts (h, &timeouts)) { errno = EINVAL; return -1; } state = xmalloc (sizeof (struct ser_windows_state)); memset (state, 0, sizeof (struct ser_windows_state)); scb->state = state; /* Create a manual reset event to watch the input buffer. */ state->ov.hEvent = CreateEvent (0, TRUE, FALSE, 0); /* Create a (currently unused) handle to record exceptions. */ state->except_event = CreateEvent (0, TRUE, FALSE, 0); return 0; } /* Wait for the output to drain away, as opposed to flushing (discarding) it. */ static int ser_windows_drain_output (struct serial *scb) { HANDLE h = (HANDLE) _get_osfhandle (scb->fd); return (FlushFileBuffers (h) != 0) ? 0 : -1; } static int ser_windows_flush_output (struct serial *scb) { HANDLE h = (HANDLE) _get_osfhandle (scb->fd); return (PurgeComm (h, PURGE_TXCLEAR) != 0) ? 0 : -1; } static int ser_windows_flush_input (struct serial *scb) { HANDLE h = (HANDLE) _get_osfhandle (scb->fd); return (PurgeComm (h, PURGE_RXCLEAR) != 0) ? 0 : -1; } static int ser_windows_send_break (struct serial *scb) { HANDLE h = (HANDLE) _get_osfhandle (scb->fd); if (SetCommBreak (h) == 0) return -1; /* Delay for 250 milliseconds. */ Sleep (250); if (ClearCommBreak (h)) return -1; return 0; } static void ser_windows_raw (struct serial *scb) { HANDLE h = (HANDLE) _get_osfhandle (scb->fd); DCB state; if (GetCommState (h, &state) == 0) return; state.fParity = FALSE; state.fOutxCtsFlow = FALSE; state.fOutxDsrFlow = FALSE; state.fDtrControl = DTR_CONTROL_ENABLE; state.fDsrSensitivity = FALSE; state.fOutX = FALSE; state.fInX = FALSE; state.fNull = FALSE; state.fAbortOnError = FALSE; state.ByteSize = 8; state.Parity = NOPARITY; scb->current_timeout = 0; if (SetCommState (h, &state) == 0) warning (_("SetCommState failed\n")); } static int ser_windows_setstopbits (struct serial *scb, int num) { HANDLE h = (HANDLE) _get_osfhandle (scb->fd); DCB state; if (GetCommState (h, &state) == 0) return -1; switch (num) { case SERIAL_1_STOPBITS: state.StopBits = ONESTOPBIT; break; case SERIAL_1_AND_A_HALF_STOPBITS: state.StopBits = ONE5STOPBITS; break; case SERIAL_2_STOPBITS: state.StopBits = TWOSTOPBITS; break; default: return 1; } return (SetCommState (h, &state) != 0) ? 0 : -1; } static int ser_windows_setbaudrate (struct serial *scb, int rate) { HANDLE h = (HANDLE) _get_osfhandle (scb->fd); DCB state; if (GetCommState (h, &state) == 0) return -1; state.BaudRate = rate; return (SetCommState (h, &state) != 0) ? 0 : -1; } static void ser_windows_close (struct serial *scb) { struct ser_windows_state *state; /* Stop any pending selects. */ CancelIo ((HANDLE) _get_osfhandle (scb->fd)); state = scb->state; CloseHandle (state->ov.hEvent); CloseHandle (state->except_event); if (scb->fd < 0) return; close (scb->fd); scb->fd = -1; xfree (scb->state); } static void ser_windows_wait_handle (struct serial *scb, HANDLE *read, HANDLE *except) { struct ser_windows_state *state; COMSTAT status; DWORD errors; HANDLE h = (HANDLE) _get_osfhandle (scb->fd); state = scb->state; *except = state->except_event; *read = state->ov.hEvent; if (state->in_progress) return; /* Reset the mask - we are only interested in any characters which arrive after this point, not characters which might have arrived and already been read. */ /* This really, really shouldn't be necessary - just the second one. But otherwise an internal flag for EV_RXCHAR does not get cleared, and we get a duplicated event, if the last batch of characters included at least two arriving close together. */ if (!SetCommMask (h, 0)) warning (_("ser_windows_wait_handle: reseting mask failed")); if (!SetCommMask (h, EV_RXCHAR)) warning (_("ser_windows_wait_handle: reseting mask failed (2)")); /* There's a potential race condition here; we must check cbInQue and not wait if that's nonzero. */ ClearCommError (h, &errors, &status); if (status.cbInQue > 0) { SetEvent (state->ov.hEvent); return; } state->in_progress = 1; ResetEvent (state->ov.hEvent); state->lastCommMask = -2; if (WaitCommEvent (h, &state->lastCommMask, &state->ov)) { gdb_assert (state->lastCommMask & EV_RXCHAR); SetEvent (state->ov.hEvent); } else gdb_assert (GetLastError () == ERROR_IO_PENDING); } static int ser_windows_read_prim (struct serial *scb, size_t count) { struct ser_windows_state *state; OVERLAPPED ov; DWORD bytes_read, bytes_read_tmp; HANDLE h; gdb_byte *p; state = scb->state; if (state->in_progress) { WaitForSingleObject (state->ov.hEvent, INFINITE); state->in_progress = 0; ResetEvent (state->ov.hEvent); } memset (&ov, 0, sizeof (OVERLAPPED)); ov.hEvent = CreateEvent (0, FALSE, FALSE, 0); h = (HANDLE) _get_osfhandle (scb->fd); if (!ReadFile (h, scb->buf, /* count */ 1, &bytes_read, &ov)) { if (GetLastError () != ERROR_IO_PENDING || !GetOverlappedResult (h, &ov, &bytes_read, TRUE)) bytes_read = -1; } CloseHandle (ov.hEvent); return bytes_read; } static int ser_windows_write_prim (struct serial *scb, const void *buf, size_t len) { struct ser_windows_state *state; OVERLAPPED ov; DWORD bytes_written; HANDLE h; memset (&ov, 0, sizeof (OVERLAPPED)); ov.hEvent = CreateEvent (0, FALSE, FALSE, 0); h = (HANDLE) _get_osfhandle (scb->fd); if (!WriteFile (h, buf, len, &bytes_written, &ov)) { if (GetLastError () != ERROR_IO_PENDING || !GetOverlappedResult (h, &ov, &bytes_written, TRUE)) bytes_written = -1; } CloseHandle (ov.hEvent); return bytes_written; } struct ser_console_state { HANDLE read_event; HANDLE except_event; HANDLE start_select; HANDLE stop_select; }; static DWORD WINAPI console_select_thread (void *arg) { struct serial *scb = arg; struct ser_console_state *state, state_copy; int event_index, fd; HANDLE h; /* Copy useful information out of the control block, to make sure that we do not race with freeing it. */ state_copy = *(struct ser_console_state *) scb->state; state = &state_copy; fd = scb->fd; h = (HANDLE) _get_osfhandle (fd); while (1) { HANDLE wait_events[2]; INPUT_RECORD record; DWORD n_records; wait_events[0] = state->start_select; wait_events[1] = state->stop_select; if (WaitForMultipleObjects (2, wait_events, FALSE, INFINITE) != WAIT_OBJECT_0) { CloseHandle (state->stop_select); return 0; } retry: wait_events[0] = state->stop_select; wait_events[1] = h; event_index = WaitForMultipleObjects (2, wait_events, FALSE, INFINITE); if (event_index == WAIT_OBJECT_0 || WaitForSingleObject (state->stop_select, 0) == WAIT_OBJECT_0) { CloseHandle (state->stop_select); return 0; } if (event_index != WAIT_OBJECT_0 + 1) { /* Wait must have failed; assume an error has occured, e.g. the handle has been closed. */ SetEvent (state->except_event); continue; } /* We've got a pending event on the console. See if it's of interest. */ if (!PeekConsoleInput (h, &record, 1, &n_records) || n_records != 1) { /* Something went wrong. Maybe the console is gone. */ SetEvent (state->except_event); continue; } if (record.EventType == KEY_EVENT && record.Event.KeyEvent.bKeyDown) { /* This is really a keypress. */ SetEvent (state->read_event); continue; } /* Otherwise discard it and wait again. */ ReadConsoleInput (h, &record, 1, &n_records); goto retry; } } static int fd_is_pipe (int fd) { if (PeekNamedPipe ((HANDLE) _get_osfhandle (fd), NULL, 0, NULL, NULL, NULL)) return 1; else return 0; } static DWORD WINAPI pipe_select_thread (void *arg) { struct serial *scb = arg; struct ser_console_state *state, state_copy; int event_index, fd; HANDLE h; /* Copy useful information out of the control block, to make sure that we do not race with freeing it. */ state_copy = *(struct ser_console_state *) scb->state; state = &state_copy; fd = scb->fd; h = (HANDLE) _get_osfhandle (fd); while (1) { HANDLE wait_events[2]; DWORD n_avail; wait_events[0] = state->start_select; wait_events[1] = state->stop_select; if (WaitForMultipleObjects (2, wait_events, FALSE, INFINITE) != WAIT_OBJECT_0) { CloseHandle (state->stop_select); return 0; } retry: if (!PeekNamedPipe (h, NULL, 0, NULL, &n_avail, NULL)) { SetEvent (state->except_event); continue; } if (n_avail > 0) { SetEvent (state->read_event); continue; } if (WaitForSingleObject (state->stop_select, 0) == WAIT_OBJECT_0) { CloseHandle (state->stop_select); return 0; } Sleep (10); goto retry; } } static void ser_console_wait_handle (struct serial *scb, HANDLE *read, HANDLE *except) { struct ser_console_state *state = scb->state; if (state == NULL) { DWORD threadId; int is_tty; is_tty = isatty (scb->fd); if (!is_tty && !fd_is_pipe (scb->fd)) { *read = NULL; *except = NULL; return; } state = xmalloc (sizeof (struct ser_console_state)); memset (state, 0, sizeof (struct ser_console_state)); scb->state = state; /* Create auto reset events to wake and terminate the select thread. */ state->start_select = CreateEvent (0, FALSE, FALSE, 0); state->stop_select = CreateEvent (0, FALSE, FALSE, 0); /* Create our own events to report read and exceptions separately. The exception event is currently never used. */ state->read_event = CreateEvent (0, FALSE, FALSE, 0); state->except_event = CreateEvent (0, FALSE, FALSE, 0); /* And finally start the select thread. */ if (is_tty) CreateThread (NULL, 0, console_select_thread, scb, 0, &threadId); else CreateThread (NULL, 0, pipe_select_thread, scb, 0, &threadId); } ResetEvent (state->read_event); ResetEvent (state->except_event); SetEvent (state->start_select); *read = state->read_event; *except = state->except_event; } static void ser_console_close (struct serial *scb) { struct ser_console_state *state = scb->state; if (scb->state) { SetEvent (state->stop_select); CloseHandle (state->read_event); CloseHandle (state->except_event); xfree (scb->state); } } struct ser_console_ttystate { int is_a_tty; }; static serial_ttystate ser_console_get_tty_state (struct serial *scb) { if (isatty (scb->fd)) { struct ser_console_ttystate *state; state = (struct ser_console_ttystate *) xmalloc (sizeof *state); state->is_a_tty = 1; return state; } else return NULL; } struct pipe_state { /* Since we use the pipe_select_thread for our select emulation, we need to place the state structure it requires at the front of our state. */ struct ser_console_state wait; /* The pex obj for our (one-stage) pipeline. */ struct pex_obj *pex; /* Streams for the pipeline's input and output. */ FILE *input, *output; }; static struct pipe_state * make_pipe_state (void) { struct pipe_state *ps = XMALLOC (struct pipe_state); memset (ps, 0, sizeof (*ps)); ps->wait.read_event = INVALID_HANDLE_VALUE; ps->wait.except_event = INVALID_HANDLE_VALUE; ps->wait.start_select = INVALID_HANDLE_VALUE; ps->wait.stop_select = INVALID_HANDLE_VALUE; return ps; } static void free_pipe_state (struct pipe_state *ps) { int saved_errno = errno; if (ps->wait.read_event != INVALID_HANDLE_VALUE) CloseHandle (ps->wait.read_event); if (ps->wait.except_event != INVALID_HANDLE_VALUE) CloseHandle (ps->wait.except_event); if (ps->wait.start_select != INVALID_HANDLE_VALUE) CloseHandle (ps->wait.start_select); /* If we have a select thread running, let the select thread free the stop event. */ if (ps->wait.stop_select != INVALID_HANDLE_VALUE) SetEvent (ps->wait.stop_select); /* Close the pipe to the child. We must close the pipe before calling pex_free because pex_free will wait for the child to exit and the child will not exit until the pipe is closed. */ if (ps->input) fclose (ps->input); if (ps->pex) pex_free (ps->pex); /* pex_free closes ps->output. */ xfree (ps); errno = saved_errno; } static void cleanup_pipe_state (void *untyped) { struct pipe_state *ps = untyped; free_pipe_state (ps); } static int pipe_windows_open (struct serial *scb, const char *name) { char **argv = buildargv (name); struct cleanup *back_to = make_cleanup_freeargv (argv); if (! argv[0] || argv[0][0] == '\0') error ("missing child command"); struct pipe_state *ps = make_pipe_state (); make_cleanup (cleanup_pipe_state, ps); ps->pex = pex_init (PEX_USE_PIPES, "target remote pipe", NULL); if (! ps->pex) goto fail; ps->input = pex_write_input (ps->pex, 1); if (! ps->input) goto fail; { int err; const char *err_msg = pex_run (ps->pex, PEX_SEARCH | PEX_BINARY_INPUT | PEX_BINARY_OUTPUT, argv[0], argv, NULL, NULL, &err); if (err_msg) { /* Our caller expects us to return -1, but all they'll do with it generally is print the message based on errno. We have all the same information here, plus err_msg provided by pex_run, so we just raise the error here. */ if (err) error ("error starting child process '%s': %s: %s", name, err_msg, safe_strerror (err)); else error ("error starting child process '%s': %s", name, err_msg); } } ps->output = pex_read_output (ps->pex, 1); if (! ps->output) goto fail; scb->fd = fileno (ps->output); scb->state = (void *) ps; discard_cleanups (back_to); return 0; fail: do_cleanups (back_to); return -1; } static void pipe_windows_close (struct serial *scb) { struct pipe_state *ps = scb->state; /* In theory, we should try to kill the subprocess here, but the pex interface doesn't give us enough information to do that. Usually closing the input pipe will get the message across. */ free_pipe_state (ps); } static int pipe_windows_read (struct serial *scb, size_t count) { HANDLE pipeline_out = (HANDLE) _get_osfhandle (scb->fd); if (pipeline_out == INVALID_HANDLE_VALUE) return -1; DWORD available; if (! PeekNamedPipe (pipeline_out, NULL, 0, NULL, &available, NULL)) return -1; if (count > available) count = available; DWORD bytes_read; if (! ReadFile (pipeline_out, scb->buf, count, &bytes_read, NULL)) return -1; return bytes_read; } static int pipe_windows_write (struct serial *scb, const void *buf, size_t count) { struct pipe_state *ps = scb->state; int pipeline_in_fd = fileno (ps->input); if (pipeline_in_fd < 0) return -1; HANDLE pipeline_in = (HANDLE) _get_osfhandle (pipeline_in_fd); if (pipeline_in == INVALID_HANDLE_VALUE) return -1; DWORD written; if (! WriteFile (pipeline_in, buf, count, &written, NULL)) return -1; return written; } static void pipe_wait_handle (struct serial *scb, HANDLE *read, HANDLE *except) { struct pipe_state *ps = scb->state; /* Have we allocated our events yet? */ if (ps->wait.read_event == INVALID_HANDLE_VALUE) { DWORD threadId; /* Create auto reset events to wake and terminate the select thread. */ ps->wait.start_select = CreateEvent (0, FALSE, FALSE, 0); ps->wait.stop_select = CreateEvent (0, FALSE, FALSE, 0); /* Create our own events to report read and exceptions separately. The exception event is currently never used. */ ps->wait.read_event = CreateEvent (0, FALSE, FALSE, 0); ps->wait.except_event = CreateEvent (0, FALSE, FALSE, 0); /* Start the select thread. */ CreateThread (NULL, 0, pipe_select_thread, scb, 0, &threadId); } ResetEvent (ps->wait.read_event); ResetEvent (ps->wait.except_event); SetEvent (ps->wait.start_select); *read = ps->wait.read_event; *except = ps->wait.except_event; } struct net_windows_state { /* Every access to read_event is guarded by this mutex. */ HANDLE mutex; HANDLE read_event; HANDLE except_event; HANDLE start_select; HANDLE stop_select; HANDLE sock_event; }; static DWORD WINAPI net_windows_select_thread (void *arg) { struct serial *scb = arg; struct net_windows_state *state, state_copy; int event_index, fd; /* Copy useful information out of the control block, to make sure that we do not race with freeing it. */ state_copy = *(struct net_windows_state *) scb->state; state = &state_copy; fd = scb->fd; while (1) { HANDLE wait_events[2]; WSANETWORKEVENTS events; wait_events[0] = state->start_select; wait_events[1] = state->stop_select; if (WaitForMultipleObjects (2, wait_events, FALSE, INFINITE) != WAIT_OBJECT_0) { CloseHandle (state->stop_select); return 0; } wait_events[0] = state->stop_select; wait_events[1] = state->sock_event; event_index = WaitForMultipleObjects (2, wait_events, FALSE, INFINITE); if (event_index == WAIT_OBJECT_0 || WaitForSingleObject (state->stop_select, 0) == WAIT_OBJECT_0) { CloseHandle (state->stop_select); return 0; } if (event_index != WAIT_OBJECT_0 + 1) { /* Some error has occured. Assume that this is an error condition. */ SetEvent (state->except_event); continue; } /* Enumerate the internal network events, and reset the object that signalled us to catch the next event. */ WaitForSingleObject (state->mutex, INFINITE); WSAEnumNetworkEvents (fd, state->sock_event, &events); if (events.lNetworkEvents & FD_READ) SetEvent (state->read_event); ReleaseMutex (state->mutex); if (events.lNetworkEvents & FD_CLOSE) SetEvent (state->except_event); } } static void net_windows_wait_handle (struct serial *scb, HANDLE *read, HANDLE *except) { struct net_windows_state *state = scb->state; ResetEvent (state->except_event); SetEvent (state->start_select); *read = state->read_event; *except = state->except_event; } static int net_windows_open (struct serial *scb, const char *name) { struct net_windows_state *state; int ret; DWORD threadId; ret = net_open (scb, name); if (ret != 0) return ret; state = xmalloc (sizeof (struct net_windows_state)); memset (state, 0, sizeof (struct net_windows_state)); scb->state = state; /* Create auto reset events to wake and terminate the select thread. */ state->start_select = CreateEvent (0, FALSE, FALSE, 0); state->stop_select = CreateEvent (0, FALSE, FALSE, 0); /* Associate an event with the socket. */ state->sock_event = CreateEvent (0, TRUE, FALSE, 0); WSAEventSelect (scb->fd, state->sock_event, FD_READ | FD_CLOSE); /* Create our own events to report read and close separately. */ state->read_event = CreateEvent (0, FALSE, FALSE, 0); state->except_event = CreateEvent (0, FALSE, FALSE, 0); /* Guard access to the read_event. */ state->mutex = CreateMutex (NULL, FALSE, NULL); /* And finally start the select thread. */ CreateThread (NULL, 0, net_windows_select_thread, scb, 0, &threadId); return 0; } static void net_windows_close (struct serial *scb) { struct net_windows_state *state = scb->state; SetEvent (state->stop_select); CloseHandle (state->read_event); CloseHandle (state->except_event); CloseHandle (state->start_select); CloseHandle (state->sock_event); xfree (scb->state); net_close (scb); } static int net_windows_read_prim (struct serial *scb, size_t count) { struct net_windows_state *state = scb->state; int ret; /* We're about to call recv. If any bytes appear after this point, we need to be told about them. So, we must reset the read event. However, if we reset the event, then read, we could read all the bytes -- and leave the event signaled if the thread notices new bytes arriving between the reset and the read. Similarly, if we read, then reset, we could miss new bytes arriving between the read and the reset. So, we must make the read and reset atomic. */ WaitForSingleObject (state->mutex, INFINITE); ResetEvent (state->read_event); ret = net_read_prim (scb, count); ReleaseMutex (state->mutex); return ret; } void _initialize_ser_windows (void) { WSADATA wsa_data; struct serial_ops *ops; /* First register the serial port driver. */ ops = XMALLOC (struct serial_ops); memset (ops, 0, sizeof (struct serial_ops)); ops->name = "hardwire"; ops->next = 0; ops->open = ser_windows_open; ops->close = ser_windows_close; ops->flush_output = ser_windows_flush_output; ops->flush_input = ser_windows_flush_input; ops->send_break = ser_windows_send_break; /* These are only used for stdin; we do not need them for serial ports, so supply the standard dummies. */ ops->get_tty_state = ser_base_get_tty_state; ops->set_tty_state = ser_base_set_tty_state; ops->print_tty_state = ser_base_print_tty_state; ops->noflush_set_tty_state = ser_base_noflush_set_tty_state; ops->go_raw = ser_windows_raw; ops->setbaudrate = ser_windows_setbaudrate; ops->setstopbits = ser_windows_setstopbits; ops->drain_output = ser_windows_drain_output; ops->readchar = ser_base_readchar; ops->write = ser_base_write; ops->async = ser_base_async; ops->read_prim = ser_windows_read_prim; ops->write_prim = ser_windows_write_prim; ops->wait_handle = ser_windows_wait_handle; serial_add_interface (ops); /* Next create the dummy serial driver used for terminals. We only provide the TTY-related methods. */ ops = XMALLOC (struct serial_ops); memset (ops, 0, sizeof (struct serial_ops)); ops->name = "terminal"; ops->next = 0; ops->close = ser_console_close; ops->get_tty_state = ser_console_get_tty_state; ops->set_tty_state = ser_base_set_tty_state; ops->print_tty_state = ser_base_print_tty_state; ops->noflush_set_tty_state = ser_base_noflush_set_tty_state; ops->drain_output = ser_base_drain_output; ops->wait_handle = ser_console_wait_handle; serial_add_interface (ops); /* The pipe interface. */ ops = XMALLOC (struct serial_ops); memset (ops, 0, sizeof (struct serial_ops)); ops->name = "pipe"; ops->next = 0; ops->open = pipe_windows_open; ops->close = pipe_windows_close; ops->readchar = ser_base_readchar; ops->write = ser_base_write; ops->flush_output = ser_base_flush_output; ops->flush_input = ser_base_flush_input; ops->send_break = ser_base_send_break; ops->go_raw = ser_base_raw; ops->get_tty_state = ser_base_get_tty_state; ops->set_tty_state = ser_base_set_tty_state; ops->print_tty_state = ser_base_print_tty_state; ops->noflush_set_tty_state = ser_base_noflush_set_tty_state; ops->setbaudrate = ser_base_setbaudrate; ops->setstopbits = ser_base_setstopbits; ops->drain_output = ser_base_drain_output; ops->async = ser_base_async; ops->read_prim = pipe_windows_read; ops->write_prim = pipe_windows_write; ops->wait_handle = pipe_wait_handle; serial_add_interface (ops); /* If WinSock works, register the TCP/UDP socket driver. */ if (WSAStartup (MAKEWORD (1, 0), &wsa_data) != 0) /* WinSock is unavailable. */ return; ops = XMALLOC (struct serial_ops); memset (ops, 0, sizeof (struct serial_ops)); ops->name = "tcp"; ops->next = 0; ops->open = net_windows_open; ops->close = net_windows_close; ops->readchar = ser_base_readchar; ops->write = ser_base_write; ops->flush_output = ser_base_flush_output; ops->flush_input = ser_base_flush_input; ops->send_break = ser_base_send_break; ops->go_raw = ser_base_raw; ops->get_tty_state = ser_base_get_tty_state; ops->set_tty_state = ser_base_set_tty_state; ops->print_tty_state = ser_base_print_tty_state; ops->noflush_set_tty_state = ser_base_noflush_set_tty_state; ops->setbaudrate = ser_base_setbaudrate; ops->setstopbits = ser_base_setstopbits; ops->drain_output = ser_base_drain_output; ops->async = ser_base_async; ops->read_prim = net_windows_read_prim; ops->write_prim = net_write_prim; ops->wait_handle = net_windows_wait_handle; serial_add_interface (ops); }