// OBSOLETE /**************************************************************************** // OBSOLETE // OBSOLETE THIS SOFTWARE IS NOT COPYRIGHTED // OBSOLETE // OBSOLETE HP offers the following for use in the public domain. HP makes no // OBSOLETE warranty with regard to the software or it's performance and the // OBSOLETE user accepts the software "AS IS" with all faults. // OBSOLETE // OBSOLETE HP DISCLAIMS ANY WARRANTIES, EXPRESS OR IMPLIED, WITH REGARD // OBSOLETE TO THIS SOFTWARE INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OBSOLETE OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. // OBSOLETE // OBSOLETE ****************************************************************************/ // OBSOLETE // OBSOLETE /**************************************************************************** // OBSOLETE * Header: remcom.c,v 1.34 91/03/09 12:29:49 glenne Exp $ // OBSOLETE * // OBSOLETE * Module name: remcom.c $ // OBSOLETE * Revision: 1.34 $ // OBSOLETE * Date: 91/03/09 12:29:49 $ // OBSOLETE * Contributor: Lake Stevens Instrument Division$ // OBSOLETE * // OBSOLETE * Description: low level support for gdb debugger. $ // OBSOLETE * // OBSOLETE * Considerations: only works on target hardware $ // OBSOLETE * // OBSOLETE * Written by: Glenn Engel $ // OBSOLETE * ModuleState: Experimental $ // OBSOLETE * // OBSOLETE * NOTES: See Below $ // OBSOLETE * // OBSOLETE * Modified for SPARC by Stu Grossman, Cygnus Support. // OBSOLETE * Based on sparc-stub.c, it's modified for SPARClite Debug Unit hardware // OBSOLETE * breakpoint support to create sparclite-stub.c, by Kung Hsu, Cygnus Support. // OBSOLETE * // OBSOLETE * This code has been extensively tested on the Fujitsu SPARClite demo board. // OBSOLETE * // OBSOLETE * To enable debugger support, two things need to happen. One, a // OBSOLETE * call to set_debug_traps() is necessary in order to allow any breakpoints // OBSOLETE * or error conditions to be properly intercepted and reported to gdb. // OBSOLETE * Two, a breakpoint needs to be generated to begin communication. This // OBSOLETE * is most easily accomplished by a call to breakpoint(). Breakpoint() // OBSOLETE * simulates a breakpoint by executing a trap #1. // OBSOLETE * // OBSOLETE ************* // OBSOLETE * // OBSOLETE * The following gdb commands are supported: // OBSOLETE * // OBSOLETE * command function Return value // OBSOLETE * // OBSOLETE * g return the value of the CPU registers hex data or ENN // OBSOLETE * G set the value of the CPU registers OK or ENN // OBSOLETE * P set the value of a single CPU register OK or ENN // OBSOLETE * // OBSOLETE * mAA..AA,LLLL Read LLLL bytes at address AA..AA hex data or ENN // OBSOLETE * MAA..AA,LLLL: Write LLLL bytes at address AA.AA OK or ENN // OBSOLETE * // OBSOLETE * c Resume at current address SNN ( signal NN) // OBSOLETE * cAA..AA Continue at address AA..AA SNN // OBSOLETE * // OBSOLETE * s Step one instruction SNN // OBSOLETE * sAA..AA Step one instruction from AA..AA SNN // OBSOLETE * // OBSOLETE * k kill // OBSOLETE * // OBSOLETE * ? What was the last sigval ? SNN (signal NN) // OBSOLETE * // OBSOLETE * All commands and responses are sent with a packet which includes a // OBSOLETE * checksum. A packet consists of // OBSOLETE * // OBSOLETE * $#. // OBSOLETE * // OBSOLETE * where // OBSOLETE * :: // OBSOLETE * :: < two hex digits computed as modulo 256 sum of > // OBSOLETE * // OBSOLETE * When a packet is received, it is first acknowledged with either '+' or '-'. // OBSOLETE * '+' indicates a successful transfer. '-' indicates a failed transfer. // OBSOLETE * // OBSOLETE * Example: // OBSOLETE * // OBSOLETE * Host: Reply: // OBSOLETE * $m0,10#2a +$00010203040506070809101112131415#42 // OBSOLETE * // OBSOLETE ****************************************************************************/ // OBSOLETE // OBSOLETE #include // OBSOLETE #include // OBSOLETE #include // OBSOLETE // OBSOLETE /************************************************************************ // OBSOLETE * // OBSOLETE * external low-level support routines // OBSOLETE */ // OBSOLETE // OBSOLETE extern void putDebugChar (int c); /* write a single character */ // OBSOLETE extern int getDebugChar (void); /* read and return a single char */ // OBSOLETE // OBSOLETE /************************************************************************/ // OBSOLETE /* BUFMAX defines the maximum number of characters in inbound/outbound buffers*/ // OBSOLETE /* at least NUMREGBYTES*2 are needed for register packets */ // OBSOLETE #define BUFMAX 2048 // OBSOLETE // OBSOLETE static int initialized = 0; /* !0 means we've been initialized */ // OBSOLETE // OBSOLETE extern void breakinst (); // OBSOLETE static void set_mem_fault_trap (int enable); // OBSOLETE static void get_in_break_mode (void); // OBSOLETE // OBSOLETE static const char hexchars[]="0123456789abcdef"; // OBSOLETE // OBSOLETE #define NUMREGS 80 // OBSOLETE // OBSOLETE /* Number of bytes of registers. */ // OBSOLETE #define NUMREGBYTES (NUMREGS * 4) // OBSOLETE enum regnames {G0, G1, G2, G3, G4, G5, G6, G7, // OBSOLETE O0, O1, O2, O3, O4, O5, SP, O7, // OBSOLETE L0, L1, L2, L3, L4, L5, L6, L7, // OBSOLETE I0, I1, I2, I3, I4, I5, FP, I7, // OBSOLETE // OBSOLETE F0, F1, F2, F3, F4, F5, F6, F7, // OBSOLETE F8, F9, F10, F11, F12, F13, F14, F15, // OBSOLETE F16, F17, F18, F19, F20, F21, F22, F23, // OBSOLETE F24, F25, F26, F27, F28, F29, F30, F31, // OBSOLETE Y, PSR, WIM, TBR, PC, NPC, FPSR, CPSR, // OBSOLETE DIA1, DIA2, DDA1, DDA2, DDV1, DDV2, DCR, DSR }; // OBSOLETE // OBSOLETE /*************************** ASSEMBLY CODE MACROS *************************/ // OBSOLETE /* */ // OBSOLETE // OBSOLETE extern void trap_low(); // OBSOLETE // OBSOLETE /* Create private copies of common functions used by the stub. This prevents // OBSOLETE nasty interactions between app code and the stub (for instance if user steps // OBSOLETE into strlen, etc..) */ // OBSOLETE // OBSOLETE static char * // OBSOLETE strcpy (char *dst, const char *src) // OBSOLETE { // OBSOLETE char *retval = dst; // OBSOLETE // OBSOLETE while ((*dst++ = *src++) != '\000'); // OBSOLETE // OBSOLETE return retval; // OBSOLETE } // OBSOLETE // OBSOLETE static void * // OBSOLETE memcpy (void *vdst, const void *vsrc, int n) // OBSOLETE { // OBSOLETE char *dst = vdst; // OBSOLETE const char *src = vsrc; // OBSOLETE char *retval = dst; // OBSOLETE // OBSOLETE while (n-- > 0) // OBSOLETE *dst++ = *src++; // OBSOLETE // OBSOLETE return retval; // OBSOLETE } // OBSOLETE // OBSOLETE asm(" // OBSOLETE .reserve trapstack, 1000 * 4, \"bss\", 8 // OBSOLETE // OBSOLETE .data // OBSOLETE .align 4 // OBSOLETE // OBSOLETE in_trap_handler: // OBSOLETE .word 0 // OBSOLETE // OBSOLETE .text // OBSOLETE .align 4 // OBSOLETE // OBSOLETE ! This function is called when any SPARC trap (except window overflow or // OBSOLETE ! underflow) occurs. It makes sure that the invalid register window is still // OBSOLETE ! available before jumping into C code. It will also restore the world if you // OBSOLETE ! return from handle_exception. // OBSOLETE ! // OBSOLETE ! On entry, trap_low expects l1 and l2 to contain pc and npc respectivly. // OBSOLETE ! Register usage throughout the routine is as follows: // OBSOLETE ! // OBSOLETE ! l0 - psr // OBSOLETE ! l1 - pc // OBSOLETE ! l2 - npc // OBSOLETE ! l3 - wim // OBSOLETE ! l4 - scratch and y reg // OBSOLETE ! l5 - scratch and tbr // OBSOLETE ! l6 - unused // OBSOLETE ! l7 - unused // OBSOLETE // OBSOLETE .globl _trap_low // OBSOLETE _trap_low: // OBSOLETE mov %psr, %l0 // OBSOLETE mov %wim, %l3 // OBSOLETE // OBSOLETE srl %l3, %l0, %l4 ! wim >> cwp // OBSOLETE cmp %l4, 1 // OBSOLETE bne window_fine ! Branch if not in the invalid window // OBSOLETE nop // OBSOLETE // OBSOLETE ! Handle window overflow // OBSOLETE // OBSOLETE mov %g1, %l4 ! Save g1, we use it to hold the wim // OBSOLETE srl %l3, 1, %g1 ! Rotate wim right // OBSOLETE tst %g1 // OBSOLETE bg good_wim ! Branch if new wim is non-zero // OBSOLETE nop // OBSOLETE // OBSOLETE ! At this point, we need to bring a 1 into the high order bit of the wim. // OBSOLETE ! Since we don't want to make any assumptions about the number of register // OBSOLETE ! windows, we figure it out dynamically so as to setup the wim correctly. // OBSOLETE // OBSOLETE not %g1 ! Fill g1 with ones // OBSOLETE mov %g1, %wim ! Fill the wim with ones // OBSOLETE nop // OBSOLETE nop // OBSOLETE nop // OBSOLETE mov %wim, %g1 ! Read back the wim // OBSOLETE inc %g1 ! Now g1 has 1 just to left of wim // OBSOLETE srl %g1, 1, %g1 ! Now put 1 at top of wim // OBSOLETE mov %g0, %wim ! Clear wim so that subsequent save // OBSOLETE nop ! won't trap // OBSOLETE nop // OBSOLETE nop // OBSOLETE // OBSOLETE good_wim: // OBSOLETE save %g0, %g0, %g0 ! Slip into next window // OBSOLETE mov %g1, %wim ! Install the new wim // OBSOLETE // OBSOLETE std %l0, [%sp + 0 * 4] ! save L & I registers // OBSOLETE std %l2, [%sp + 2 * 4] // OBSOLETE std %l4, [%sp + 4 * 4] // OBSOLETE std %l6, [%sp + 6 * 4] // OBSOLETE // OBSOLETE std %i0, [%sp + 8 * 4] // OBSOLETE std %i2, [%sp + 10 * 4] // OBSOLETE std %i4, [%sp + 12 * 4] // OBSOLETE std %i6, [%sp + 14 * 4] // OBSOLETE // OBSOLETE restore ! Go back to trap window. // OBSOLETE mov %l4, %g1 ! Restore %g1 // OBSOLETE // OBSOLETE window_fine: // OBSOLETE sethi %hi(in_trap_handler), %l4 // OBSOLETE ld [%lo(in_trap_handler) + %l4], %l5 // OBSOLETE tst %l5 // OBSOLETE bg recursive_trap // OBSOLETE inc %l5 // OBSOLETE // OBSOLETE set trapstack+1000*4, %sp ! Switch to trap stack // OBSOLETE // OBSOLETE recursive_trap: // OBSOLETE st %l5, [%lo(in_trap_handler) + %l4] // OBSOLETE sub %sp,(16+1+6+1+80)*4,%sp ! Make room for input & locals // OBSOLETE ! + hidden arg + arg spill // OBSOLETE ! + doubleword alignment // OBSOLETE ! + registers[72] local var // OBSOLETE // OBSOLETE std %g0, [%sp + (24 + 0) * 4] ! registers[Gx] // OBSOLETE std %g2, [%sp + (24 + 2) * 4] // OBSOLETE std %g4, [%sp + (24 + 4) * 4] // OBSOLETE std %g6, [%sp + (24 + 6) * 4] // OBSOLETE // OBSOLETE std %i0, [%sp + (24 + 8) * 4] ! registers[Ox] // OBSOLETE std %i2, [%sp + (24 + 10) * 4] // OBSOLETE std %i4, [%sp + (24 + 12) * 4] // OBSOLETE std %i6, [%sp + (24 + 14) * 4] // OBSOLETE // OBSOLETE mov %y, %l4 // OBSOLETE mov %tbr, %l5 // OBSOLETE st %l4, [%sp + (24 + 64) * 4] ! Y // OBSOLETE st %l0, [%sp + (24 + 65) * 4] ! PSR // OBSOLETE st %l3, [%sp + (24 + 66) * 4] ! WIM // OBSOLETE st %l5, [%sp + (24 + 67) * 4] ! TBR // OBSOLETE st %l1, [%sp + (24 + 68) * 4] ! PC // OBSOLETE st %l2, [%sp + (24 + 69) * 4] ! NPC // OBSOLETE // OBSOLETE or %l0, 0xf20, %l4 // OBSOLETE mov %l4, %psr ! Turn on traps, disable interrupts // OBSOLETE // OBSOLETE set 0x1000, %l1 // OBSOLETE btst %l1, %l0 ! FP enabled? // OBSOLETE be no_fpstore // OBSOLETE nop // OBSOLETE // OBSOLETE ! Must save fsr first, to flush the FQ. This may cause a deferred fp trap, so // OBSOLETE ! traps must be enabled to allow the trap handler to clean things up. // OBSOLETE // OBSOLETE st %fsr, [%sp + (24 + 70) * 4] // OBSOLETE // OBSOLETE std %f0, [%sp + (24 + 32) * 4] // OBSOLETE std %f2, [%sp + (24 + 34) * 4] // OBSOLETE std %f4, [%sp + (24 + 36) * 4] // OBSOLETE std %f6, [%sp + (24 + 38) * 4] // OBSOLETE std %f8, [%sp + (24 + 40) * 4] // OBSOLETE std %f10, [%sp + (24 + 42) * 4] // OBSOLETE std %f12, [%sp + (24 + 44) * 4] // OBSOLETE std %f14, [%sp + (24 + 46) * 4] // OBSOLETE std %f16, [%sp + (24 + 48) * 4] // OBSOLETE std %f18, [%sp + (24 + 50) * 4] // OBSOLETE std %f20, [%sp + (24 + 52) * 4] // OBSOLETE std %f22, [%sp + (24 + 54) * 4] // OBSOLETE std %f24, [%sp + (24 + 56) * 4] // OBSOLETE std %f26, [%sp + (24 + 58) * 4] // OBSOLETE std %f28, [%sp + (24 + 60) * 4] // OBSOLETE std %f30, [%sp + (24 + 62) * 4] // OBSOLETE no_fpstore: // OBSOLETE // OBSOLETE call _handle_exception // OBSOLETE add %sp, 24 * 4, %o0 ! Pass address of registers // OBSOLETE // OBSOLETE ! Reload all of the registers that aren't on the stack // OBSOLETE // OBSOLETE ld [%sp + (24 + 1) * 4], %g1 ! registers[Gx] // OBSOLETE ldd [%sp + (24 + 2) * 4], %g2 // OBSOLETE ldd [%sp + (24 + 4) * 4], %g4 // OBSOLETE ldd [%sp + (24 + 6) * 4], %g6 // OBSOLETE // OBSOLETE ldd [%sp + (24 + 8) * 4], %i0 ! registers[Ox] // OBSOLETE ldd [%sp + (24 + 10) * 4], %i2 // OBSOLETE ldd [%sp + (24 + 12) * 4], %i4 // OBSOLETE ldd [%sp + (24 + 14) * 4], %i6 // OBSOLETE // OBSOLETE // OBSOLETE ldd [%sp + (24 + 64) * 4], %l0 ! Y & PSR // OBSOLETE ldd [%sp + (24 + 68) * 4], %l2 ! PC & NPC // OBSOLETE // OBSOLETE set 0x1000, %l5 // OBSOLETE btst %l5, %l1 ! FP enabled? // OBSOLETE be no_fpreload // OBSOLETE nop // OBSOLETE // OBSOLETE ldd [%sp + (24 + 32) * 4], %f0 // OBSOLETE ldd [%sp + (24 + 34) * 4], %f2 // OBSOLETE ldd [%sp + (24 + 36) * 4], %f4 // OBSOLETE ldd [%sp + (24 + 38) * 4], %f6 // OBSOLETE ldd [%sp + (24 + 40) * 4], %f8 // OBSOLETE ldd [%sp + (24 + 42) * 4], %f10 // OBSOLETE ldd [%sp + (24 + 44) * 4], %f12 // OBSOLETE ldd [%sp + (24 + 46) * 4], %f14 // OBSOLETE ldd [%sp + (24 + 48) * 4], %f16 // OBSOLETE ldd [%sp + (24 + 50) * 4], %f18 // OBSOLETE ldd [%sp + (24 + 52) * 4], %f20 // OBSOLETE ldd [%sp + (24 + 54) * 4], %f22 // OBSOLETE ldd [%sp + (24 + 56) * 4], %f24 // OBSOLETE ldd [%sp + (24 + 58) * 4], %f26 // OBSOLETE ldd [%sp + (24 + 60) * 4], %f28 // OBSOLETE ldd [%sp + (24 + 62) * 4], %f30 // OBSOLETE // OBSOLETE ld [%sp + (24 + 70) * 4], %fsr // OBSOLETE no_fpreload: // OBSOLETE // OBSOLETE restore ! Ensure that previous window is valid // OBSOLETE save %g0, %g0, %g0 ! by causing a window_underflow trap // OBSOLETE // OBSOLETE mov %l0, %y // OBSOLETE mov %l1, %psr ! Make sure that traps are disabled // OBSOLETE ! for rett // OBSOLETE sethi %hi(in_trap_handler), %l4 // OBSOLETE ld [%lo(in_trap_handler) + %l4], %l5 // OBSOLETE dec %l5 // OBSOLETE st %l5, [%lo(in_trap_handler) + %l4] // OBSOLETE // OBSOLETE jmpl %l2, %g0 ! Restore old PC // OBSOLETE rett %l3 ! Restore old nPC // OBSOLETE "); // OBSOLETE // OBSOLETE /* Convert ch from a hex digit to an int */ // OBSOLETE // OBSOLETE static int // OBSOLETE hex (unsigned char ch) // OBSOLETE { // OBSOLETE if (ch >= 'a' && ch <= 'f') // OBSOLETE return ch-'a'+10; // OBSOLETE if (ch >= '0' && ch <= '9') // OBSOLETE return ch-'0'; // OBSOLETE if (ch >= 'A' && ch <= 'F') // OBSOLETE return ch-'A'+10; // OBSOLETE return -1; // OBSOLETE } // OBSOLETE // OBSOLETE static char remcomInBuffer[BUFMAX]; // OBSOLETE static char remcomOutBuffer[BUFMAX]; // OBSOLETE // OBSOLETE /* scan for the sequence $# */ // OBSOLETE // OBSOLETE unsigned char * // OBSOLETE getpacket (void) // OBSOLETE { // OBSOLETE unsigned char *buffer = &remcomInBuffer[0]; // OBSOLETE unsigned char checksum; // OBSOLETE unsigned char xmitcsum; // OBSOLETE int count; // OBSOLETE char ch; // OBSOLETE // OBSOLETE while (1) // OBSOLETE { // OBSOLETE /* wait around for the start character, ignore all other characters */ // OBSOLETE while ((ch = getDebugChar ()) != '$') // OBSOLETE ; // OBSOLETE // OBSOLETE retry: // OBSOLETE checksum = 0; // OBSOLETE xmitcsum = -1; // OBSOLETE count = 0; // OBSOLETE // OBSOLETE /* now, read until a # or end of buffer is found */ // OBSOLETE while (count < BUFMAX) // OBSOLETE { // OBSOLETE ch = getDebugChar (); // OBSOLETE if (ch == '$') // OBSOLETE goto retry; // OBSOLETE if (ch == '#') // OBSOLETE break; // OBSOLETE checksum = checksum + ch; // OBSOLETE buffer[count] = ch; // OBSOLETE count = count + 1; // OBSOLETE } // OBSOLETE buffer[count] = 0; // OBSOLETE // OBSOLETE if (ch == '#') // OBSOLETE { // OBSOLETE ch = getDebugChar (); // OBSOLETE xmitcsum = hex (ch) << 4; // OBSOLETE ch = getDebugChar (); // OBSOLETE xmitcsum += hex (ch); // OBSOLETE // OBSOLETE if (checksum != xmitcsum) // OBSOLETE { // OBSOLETE putDebugChar ('-'); /* failed checksum */ // OBSOLETE } // OBSOLETE else // OBSOLETE { // OBSOLETE putDebugChar ('+'); /* successful transfer */ // OBSOLETE // OBSOLETE /* if a sequence char is present, reply the sequence ID */ // OBSOLETE if (buffer[2] == ':') // OBSOLETE { // OBSOLETE putDebugChar (buffer[0]); // OBSOLETE putDebugChar (buffer[1]); // OBSOLETE // OBSOLETE return &buffer[3]; // OBSOLETE } // OBSOLETE // OBSOLETE return &buffer[0]; // OBSOLETE } // OBSOLETE } // OBSOLETE } // OBSOLETE } // OBSOLETE // OBSOLETE /* send the packet in buffer. */ // OBSOLETE // OBSOLETE static void // OBSOLETE putpacket (unsigned char *buffer) // OBSOLETE { // OBSOLETE unsigned char checksum; // OBSOLETE int count; // OBSOLETE unsigned char ch; // OBSOLETE // OBSOLETE /* $#. */ // OBSOLETE do // OBSOLETE { // OBSOLETE putDebugChar('$'); // OBSOLETE checksum = 0; // OBSOLETE count = 0; // OBSOLETE // OBSOLETE while (ch = buffer[count]) // OBSOLETE { // OBSOLETE putDebugChar (ch); // OBSOLETE checksum += ch; // OBSOLETE count += 1; // OBSOLETE } // OBSOLETE // OBSOLETE putDebugChar('#'); // OBSOLETE putDebugChar(hexchars[checksum >> 4]); // OBSOLETE putDebugChar(hexchars[checksum & 0xf]); // OBSOLETE // OBSOLETE } // OBSOLETE while (getDebugChar() != '+'); // OBSOLETE } // OBSOLETE // OBSOLETE /* Indicate to caller of mem2hex or hex2mem that there has been an // OBSOLETE error. */ // OBSOLETE static volatile int mem_err = 0; // OBSOLETE // OBSOLETE /* Convert the memory pointed to by mem into hex, placing result in buf. // OBSOLETE * Return a pointer to the last char put in buf (null), in case of mem fault, // OBSOLETE * return 0. // OBSOLETE * If MAY_FAULT is non-zero, then we will handle memory faults by returning // OBSOLETE * a 0, else treat a fault like any other fault in the stub. // OBSOLETE */ // OBSOLETE // OBSOLETE static unsigned char * // OBSOLETE mem2hex (unsigned char *mem, unsigned char *buf, int count, int may_fault) // OBSOLETE { // OBSOLETE unsigned char ch; // OBSOLETE // OBSOLETE set_mem_fault_trap(may_fault); // OBSOLETE // OBSOLETE while (count-- > 0) // OBSOLETE { // OBSOLETE ch = *mem++; // OBSOLETE if (mem_err) // OBSOLETE return 0; // OBSOLETE *buf++ = hexchars[ch >> 4]; // OBSOLETE *buf++ = hexchars[ch & 0xf]; // OBSOLETE } // OBSOLETE // OBSOLETE *buf = 0; // OBSOLETE // OBSOLETE set_mem_fault_trap(0); // OBSOLETE // OBSOLETE return buf; // OBSOLETE } // OBSOLETE // OBSOLETE /* convert the hex array pointed to by buf into binary to be placed in mem // OBSOLETE * return a pointer to the character AFTER the last byte written */ // OBSOLETE // OBSOLETE static char * // OBSOLETE hex2mem (unsigned char *buf, unsigned char *mem, int count, int may_fault) // OBSOLETE { // OBSOLETE int i; // OBSOLETE unsigned char ch; // OBSOLETE // OBSOLETE set_mem_fault_trap(may_fault); // OBSOLETE // OBSOLETE for (i=0; itt != 0 && ht->signo != 0; // OBSOLETE ht++) // OBSOLETE if (ht->tt != 4 || ! (read_psr () & 0x1000)) // OBSOLETE exceptionHandler(ht->tt, trap_low); // OBSOLETE // OBSOLETE initialized = 1; // OBSOLETE } // OBSOLETE // OBSOLETE asm (" // OBSOLETE ! Trap handler for memory errors. This just sets mem_err to be non-zero. It // OBSOLETE ! assumes that %l1 is non-zero. This should be safe, as it is doubtful that // OBSOLETE ! 0 would ever contain code that could mem fault. This routine will skip // OBSOLETE ! past the faulting instruction after setting mem_err. // OBSOLETE // OBSOLETE .text // OBSOLETE .align 4 // OBSOLETE // OBSOLETE _fltr_set_mem_err: // OBSOLETE sethi %hi(_mem_err), %l0 // OBSOLETE st %l1, [%l0 + %lo(_mem_err)] // OBSOLETE jmpl %l2, %g0 // OBSOLETE rett %l2+4 // OBSOLETE "); // OBSOLETE // OBSOLETE static void // OBSOLETE set_mem_fault_trap (int enable) // OBSOLETE { // OBSOLETE extern void fltr_set_mem_err(); // OBSOLETE mem_err = 0; // OBSOLETE // OBSOLETE if (enable) // OBSOLETE exceptionHandler(9, fltr_set_mem_err); // OBSOLETE else // OBSOLETE exceptionHandler(9, trap_low); // OBSOLETE } // OBSOLETE // OBSOLETE asm (" // OBSOLETE .text // OBSOLETE .align 4 // OBSOLETE // OBSOLETE _dummy_hw_breakpoint: // OBSOLETE jmpl %l2, %g0 // OBSOLETE rett %l2+4 // OBSOLETE nop // OBSOLETE nop // OBSOLETE "); // OBSOLETE // OBSOLETE static void // OBSOLETE get_in_break_mode (void) // OBSOLETE { // OBSOLETE extern void dummy_hw_breakpoint(); // OBSOLETE // OBSOLETE exceptionHandler (255, dummy_hw_breakpoint); // OBSOLETE // OBSOLETE asm ("ta 255"); // OBSOLETE // OBSOLETE exceptionHandler (255, trap_low); // OBSOLETE } // OBSOLETE // OBSOLETE /* Convert the SPARC hardware trap type code to a unix signal number. */ // OBSOLETE // OBSOLETE static int // OBSOLETE computeSignal (int tt) // OBSOLETE { // OBSOLETE struct hard_trap_info *ht; // OBSOLETE // OBSOLETE for (ht = hard_trap_info; ht->tt && ht->signo; ht++) // OBSOLETE if (ht->tt == tt) // OBSOLETE return ht->signo; // OBSOLETE // OBSOLETE return SIGHUP; /* default for things we don't know about */ // OBSOLETE } // OBSOLETE // OBSOLETE /* // OBSOLETE * While we find nice hex chars, build an int. // OBSOLETE * Return number of chars processed. // OBSOLETE */ // OBSOLETE // OBSOLETE static int // OBSOLETE hexToInt(char **ptr, int *intValue) // OBSOLETE { // OBSOLETE int numChars = 0; // OBSOLETE int hexValue; // OBSOLETE // OBSOLETE *intValue = 0; // OBSOLETE // OBSOLETE while (**ptr) // OBSOLETE { // OBSOLETE hexValue = hex(**ptr); // OBSOLETE if (hexValue < 0) // OBSOLETE break; // OBSOLETE // OBSOLETE *intValue = (*intValue << 4) | hexValue; // OBSOLETE numChars ++; // OBSOLETE // OBSOLETE (*ptr)++; // OBSOLETE } // OBSOLETE // OBSOLETE return (numChars); // OBSOLETE } // OBSOLETE // OBSOLETE /* // OBSOLETE * This function does all command procesing for interfacing to gdb. It // OBSOLETE * returns 1 if you should skip the instruction at the trap address, 0 // OBSOLETE * otherwise. // OBSOLETE */ // OBSOLETE // OBSOLETE static void // OBSOLETE handle_exception (unsigned long *registers) // OBSOLETE { // OBSOLETE int tt; /* Trap type */ // OBSOLETE int sigval; // OBSOLETE int addr; // OBSOLETE int length; // OBSOLETE char *ptr; // OBSOLETE unsigned long *sp; // OBSOLETE unsigned long dsr; // OBSOLETE // OBSOLETE /* First, we must force all of the windows to be spilled out */ // OBSOLETE // OBSOLETE asm(" save %sp, -64, %sp // OBSOLETE save %sp, -64, %sp // OBSOLETE save %sp, -64, %sp // OBSOLETE save %sp, -64, %sp // OBSOLETE save %sp, -64, %sp // OBSOLETE save %sp, -64, %sp // OBSOLETE save %sp, -64, %sp // OBSOLETE save %sp, -64, %sp // OBSOLETE restore // OBSOLETE restore // OBSOLETE restore // OBSOLETE restore // OBSOLETE restore // OBSOLETE restore // OBSOLETE restore // OBSOLETE restore // OBSOLETE "); // OBSOLETE // OBSOLETE get_in_break_mode (); /* Enable DSU register writes */ // OBSOLETE // OBSOLETE registers[DIA1] = read_asi (1, 0xff00); // OBSOLETE registers[DIA2] = read_asi (1, 0xff04); // OBSOLETE registers[DDA1] = read_asi (1, 0xff08); // OBSOLETE registers[DDA2] = read_asi (1, 0xff0c); // OBSOLETE registers[DDV1] = read_asi (1, 0xff10); // OBSOLETE registers[DDV2] = read_asi (1, 0xff14); // OBSOLETE registers[DCR] = read_asi (1, 0xff18); // OBSOLETE registers[DSR] = read_asi (1, 0xff1c); // OBSOLETE // OBSOLETE if (registers[PC] == (unsigned long)breakinst) // OBSOLETE { // OBSOLETE registers[PC] = registers[NPC]; // OBSOLETE registers[NPC] += 4; // OBSOLETE } // OBSOLETE sp = (unsigned long *)registers[SP]; // OBSOLETE // OBSOLETE dsr = (unsigned long)registers[DSR]; // OBSOLETE if (dsr & 0x3c) // OBSOLETE tt = 255; // OBSOLETE else // OBSOLETE tt = (registers[TBR] >> 4) & 0xff; // OBSOLETE // OBSOLETE /* reply to host that an exception has occurred */ // OBSOLETE sigval = computeSignal(tt); // OBSOLETE ptr = remcomOutBuffer; // OBSOLETE // OBSOLETE *ptr++ = 'T'; // OBSOLETE *ptr++ = hexchars[sigval >> 4]; // OBSOLETE *ptr++ = hexchars[sigval & 0xf]; // OBSOLETE // OBSOLETE *ptr++ = hexchars[PC >> 4]; // OBSOLETE *ptr++ = hexchars[PC & 0xf]; // OBSOLETE *ptr++ = ':'; // OBSOLETE ptr = mem2hex((char *)®isters[PC], ptr, 4, 0); // OBSOLETE *ptr++ = ';'; // OBSOLETE // OBSOLETE *ptr++ = hexchars[FP >> 4]; // OBSOLETE *ptr++ = hexchars[FP & 0xf]; // OBSOLETE *ptr++ = ':'; // OBSOLETE ptr = mem2hex(sp + 8 + 6, ptr, 4, 0); /* FP */ // OBSOLETE *ptr++ = ';'; // OBSOLETE // OBSOLETE *ptr++ = hexchars[SP >> 4]; // OBSOLETE *ptr++ = hexchars[SP & 0xf]; // OBSOLETE *ptr++ = ':'; // OBSOLETE ptr = mem2hex((char *)&sp, ptr, 4, 0); // OBSOLETE *ptr++ = ';'; // OBSOLETE // OBSOLETE *ptr++ = hexchars[NPC >> 4]; // OBSOLETE *ptr++ = hexchars[NPC & 0xf]; // OBSOLETE *ptr++ = ':'; // OBSOLETE ptr = mem2hex((char *)®isters[NPC], ptr, 4, 0); // OBSOLETE *ptr++ = ';'; // OBSOLETE // OBSOLETE *ptr++ = hexchars[O7 >> 4]; // OBSOLETE *ptr++ = hexchars[O7 & 0xf]; // OBSOLETE *ptr++ = ':'; // OBSOLETE ptr = mem2hex((char *)®isters[O7], ptr, 4, 0); // OBSOLETE *ptr++ = ';'; // OBSOLETE // OBSOLETE *ptr++ = 0; // OBSOLETE // OBSOLETE putpacket(remcomOutBuffer); // OBSOLETE // OBSOLETE while (1) // OBSOLETE { // OBSOLETE remcomOutBuffer[0] = 0; // OBSOLETE // OBSOLETE ptr = getpacket(); // OBSOLETE switch (*ptr++) // OBSOLETE { // OBSOLETE case '?': // OBSOLETE remcomOutBuffer[0] = 'S'; // OBSOLETE remcomOutBuffer[1] = hexchars[sigval >> 4]; // OBSOLETE remcomOutBuffer[2] = hexchars[sigval & 0xf]; // OBSOLETE remcomOutBuffer[3] = 0; // OBSOLETE break; // OBSOLETE // OBSOLETE case 'd': // OBSOLETE /* toggle debug flag */ // OBSOLETE break; // OBSOLETE // OBSOLETE case 'g': /* return the value of the CPU registers */ // OBSOLETE memcpy (®isters[L0], sp, 16 * 4); /* Copy L & I regs from stack */ // OBSOLETE mem2hex ((char *)registers, remcomOutBuffer, NUMREGBYTES, 0); // OBSOLETE break; // OBSOLETE // OBSOLETE case 'G': /* Set the value of all registers */ // OBSOLETE case 'P': /* Set the value of one register */ // OBSOLETE { // OBSOLETE unsigned long *newsp, psr; // OBSOLETE // OBSOLETE psr = registers[PSR]; // OBSOLETE // OBSOLETE if (ptr[-1] == 'P') // OBSOLETE { // OBSOLETE int regno; // OBSOLETE // OBSOLETE if (hexToInt (&ptr, ®no) // OBSOLETE && *ptr++ == '=') // OBSOLETE if (regno >= L0 && regno <= I7) // OBSOLETE hex2mem (ptr, sp + regno - L0, 4, 0); // OBSOLETE else // OBSOLETE hex2mem (ptr, (char *)®isters[regno], 4, 0); // OBSOLETE else // OBSOLETE { // OBSOLETE strcpy (remcomOutBuffer, "E01"); // OBSOLETE break; // OBSOLETE } // OBSOLETE } // OBSOLETE else // OBSOLETE { // OBSOLETE hex2mem (ptr, (char *)registers, NUMREGBYTES, 0); // OBSOLETE memcpy (sp, ®isters[L0], 16 * 4); /* Copy L & I regs to stack */ // OBSOLETE } // OBSOLETE // OBSOLETE /* See if the stack pointer has moved. If so, then copy the saved // OBSOLETE locals and ins to the new location. This keeps the window // OBSOLETE overflow and underflow routines happy. */ // OBSOLETE // OBSOLETE newsp = (unsigned long *)registers[SP]; // OBSOLETE if (sp != newsp) // OBSOLETE sp = memcpy(newsp, sp, 16 * 4); // OBSOLETE // OBSOLETE /* Don't allow CWP to be modified. */ // OBSOLETE // OBSOLETE if (psr != registers[PSR]) // OBSOLETE registers[PSR] = (psr & 0x1f) | (registers[PSR] & ~0x1f); // OBSOLETE // OBSOLETE strcpy(remcomOutBuffer,"OK"); // OBSOLETE } // OBSOLETE break; // OBSOLETE // OBSOLETE case 'm': /* mAA..AA,LLLL Read LLLL bytes at address AA..AA */ // OBSOLETE /* Try to read %x,%x. */ // OBSOLETE // OBSOLETE if (hexToInt(&ptr, &addr) // OBSOLETE && *ptr++ == ',' // OBSOLETE && hexToInt(&ptr, &length)) // OBSOLETE { // OBSOLETE if (mem2hex((char *)addr, remcomOutBuffer, length, 1)) // OBSOLETE break; // OBSOLETE // OBSOLETE strcpy (remcomOutBuffer, "E03"); // OBSOLETE } // OBSOLETE else // OBSOLETE strcpy(remcomOutBuffer,"E01"); // OBSOLETE break; // OBSOLETE // OBSOLETE case 'M': /* MAA..AA,LLLL: Write LLLL bytes at address AA.AA return OK */ // OBSOLETE /* Try to read '%x,%x:'. */ // OBSOLETE // OBSOLETE if (hexToInt(&ptr, &addr) // OBSOLETE && *ptr++ == ',' // OBSOLETE && hexToInt(&ptr, &length) // OBSOLETE && *ptr++ == ':') // OBSOLETE { // OBSOLETE if (hex2mem(ptr, (char *)addr, length, 1)) // OBSOLETE strcpy(remcomOutBuffer, "OK"); // OBSOLETE else // OBSOLETE strcpy(remcomOutBuffer, "E03"); // OBSOLETE } // OBSOLETE else // OBSOLETE strcpy(remcomOutBuffer, "E02"); // OBSOLETE break; // OBSOLETE // OBSOLETE case 'c': /* cAA..AA Continue at address AA..AA(optional) */ // OBSOLETE /* try to read optional parameter, pc unchanged if no parm */ // OBSOLETE if (hexToInt(&ptr, &addr)) // OBSOLETE { // OBSOLETE registers[PC] = addr; // OBSOLETE registers[NPC] = addr + 4; // OBSOLETE } // OBSOLETE // OBSOLETE /* Need to flush the instruction cache here, as we may have deposited a // OBSOLETE breakpoint, and the icache probably has no way of knowing that a data ref to // OBSOLETE some location may have changed something that is in the instruction cache. // OBSOLETE */ // OBSOLETE // OBSOLETE flush_i_cache (); // OBSOLETE // OBSOLETE if (!(registers[DSR] & 0x1) /* DSU enabled? */ // OBSOLETE && !(registers[DCR] & 0x200)) /* Are we in break state? */ // OBSOLETE { /* Yes, set the DSU regs */ // OBSOLETE write_asi (1, 0xff00, registers[DIA1]); // OBSOLETE write_asi (1, 0xff04, registers[DIA2]); // OBSOLETE write_asi (1, 0xff08, registers[DDA1]); // OBSOLETE write_asi (1, 0xff0c, registers[DDA2]); // OBSOLETE write_asi (1, 0xff10, registers[DDV1]); // OBSOLETE write_asi (1, 0xff14, registers[DDV2]); // OBSOLETE write_asi (1, 0xff1c, registers[DSR]); // OBSOLETE write_asi (1, 0xff18, registers[DCR] | 0x200); /* Clear break */ // OBSOLETE } // OBSOLETE // OBSOLETE return; // OBSOLETE // OBSOLETE /* kill the program */ // OBSOLETE case 'k' : /* do nothing */ // OBSOLETE break; // OBSOLETE #if 0 // OBSOLETE case 't': /* Test feature */ // OBSOLETE asm (" std %f30,[%sp]"); // OBSOLETE break; // OBSOLETE #endif // OBSOLETE case 'r': /* Reset */ // OBSOLETE asm ("call 0 // OBSOLETE nop "); // OBSOLETE break; // OBSOLETE } /* switch */ // OBSOLETE // OBSOLETE /* reply to the request */ // OBSOLETE putpacket(remcomOutBuffer); // OBSOLETE } // OBSOLETE } // OBSOLETE // OBSOLETE /* This function will generate a breakpoint exception. It is used at the // OBSOLETE beginning of a program to sync up with a debugger and can be used // OBSOLETE otherwise as a quick means to stop program execution and "break" into // OBSOLETE the debugger. */ // OBSOLETE // OBSOLETE void // OBSOLETE breakpoint (void) // OBSOLETE { // OBSOLETE if (!initialized) // OBSOLETE return; // OBSOLETE // OBSOLETE asm(" .globl _breakinst // OBSOLETE // OBSOLETE _breakinst: ta 1 // OBSOLETE "); // OBSOLETE }