// OBSOLETE /* Simulator CPU header for fr30. // OBSOLETE // OBSOLETE THIS FILE IS MACHINE GENERATED WITH CGEN. // OBSOLETE // OBSOLETE Copyright 1996, 1997, 1998, 1999, 2000, 2001 Free Software Foundation, Inc. // OBSOLETE // OBSOLETE This file is part of the GNU simulators. // OBSOLETE // OBSOLETE This program is free software; you can redistribute it and/or modify // OBSOLETE it under the terms of the GNU General Public License as published by // OBSOLETE the Free Software Foundation; either version 2, or (at your option) // OBSOLETE any later version. // OBSOLETE // OBSOLETE This program is distributed in the hope that it will be useful, // OBSOLETE but WITHOUT ANY WARRANTY; without even the implied warranty of // OBSOLETE MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // OBSOLETE GNU General Public License for more details. // OBSOLETE // OBSOLETE You should have received a copy of the GNU General Public License along // OBSOLETE with this program; if not, write to the Free Software Foundation, Inc., // OBSOLETE 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // OBSOLETE // OBSOLETE */ // OBSOLETE // OBSOLETE #ifndef FR30_CPUALL_H // OBSOLETE #define FR30_CPUALL_H // OBSOLETE // OBSOLETE /* Include files for each cpu family. */ // OBSOLETE // OBSOLETE #ifdef WANT_CPU_FR30BF // OBSOLETE #include "eng.h" // OBSOLETE #include "cgen-engine.h" // OBSOLETE #include "cpu.h" // OBSOLETE #include "decode.h" // OBSOLETE #endif // OBSOLETE // OBSOLETE extern const MACH fr30_mach; // OBSOLETE // OBSOLETE #ifndef WANT_CPU // OBSOLETE /* The ARGBUF struct. */ // OBSOLETE struct argbuf { // OBSOLETE /* These are the baseclass definitions. */ // OBSOLETE IADDR addr; // OBSOLETE const IDESC *idesc; // OBSOLETE char trace_p; // OBSOLETE char profile_p; // OBSOLETE /* ??? Temporary hack for skip insns. */ // OBSOLETE char skip_count; // OBSOLETE char unused; // OBSOLETE /* cpu specific data follows */ // OBSOLETE }; // OBSOLETE #endif // OBSOLETE // OBSOLETE #ifndef WANT_CPU // OBSOLETE /* A cached insn. // OBSOLETE // OBSOLETE ??? SCACHE used to contain more than just argbuf. We could delete the // OBSOLETE type entirely and always just use ARGBUF, but for future concerns and as // OBSOLETE a level of abstraction it is left in. */ // OBSOLETE // OBSOLETE struct scache { // OBSOLETE struct argbuf argbuf; // OBSOLETE }; // OBSOLETE #endif // OBSOLETE // OBSOLETE #endif /* FR30_CPUALL_H */