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#!../expect -f
# expect script to connect two UNIX chess programs together.
# written by Don Libes - May 9, 1990

# Note, this depends on the "usual" UNIX chess output.  Other chess programs
# will almost certainly not work.

# Moves and counter-moves are printed out in different formats, sigh...
# But I guess that's what makes this Expect script challenging to write.
# In particular, the 1st player outputs:
#
# p/k2-k4		(echo from 2nd player)
# 1. ... p/k2-k4	(reprint it with a number in front - god knows why)
# 2. n/kn1-kb3		(our new move)
#
# and the 2nd player outputs the following
#
# n/kn1-kb3		(echo from first player)
# 2. n/kn1-kb3		(reprint it as above, but differently - god knows why)
# 2. ... p/k4-k5	(our new countermove - written differently, of course)

set timeout -1;			# wait forever
expect_before {
	-i $any_spawn_id eof {
		send_user "player resigned!\n"
		exit
	}
}

# start things rolling
spawn chess
set id1 $spawn_id
expect "Chess\r\n"
send "first\r"
# read_first_move
expect -re "1. (.*)\n"

spawn chess
set id2 $spawn_id
expect "Chess\r\n"
send $expect_out(1,string)

for {} 1 {} {
	expect {
		-i $id2 -re "\\.\\. (.*)\n" {
			send -i $id1 $expect_out(1,string)
		}
		-i $id1 -re "\\.\\. .*\\. (.*)\n" {
			send -i $id2 $expect_out(1,string)
		}
	}
}