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/* addrmap.c --- implementation of address map data structure.
Copyright (C) 2007, 2008 Free Software Foundation, Inc.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
#include "defs.h"
#include <stdlib.h>
#include "splay-tree.h"
#include "gdb_obstack.h"
#include "addrmap.h"
#include "gdb_assert.h"
/* The "abstract class". */
/* Functions implementing the addrmap functions for a particular
implementation. */
struct addrmap_funcs
{
void (*set_empty) (struct addrmap *this,
CORE_ADDR start, CORE_ADDR end_inclusive,
void *obj);
void *(*find) (struct addrmap *this, CORE_ADDR addr);
struct addrmap *(*create_fixed) (struct addrmap *this,
struct obstack *obstack);
void (*relocate) (struct addrmap *this, CORE_ADDR offset);
};
struct addrmap
{
const struct addrmap_funcs *funcs;
};
void
addrmap_set_empty (struct addrmap *map,
CORE_ADDR start, CORE_ADDR end_inclusive,
void *obj)
{
map->funcs->set_empty (map, start, end_inclusive, obj);
}
void *
addrmap_find (struct addrmap *map, CORE_ADDR addr)
{
return map->funcs->find (map, addr);
}
struct addrmap *
addrmap_create_fixed (struct addrmap *original, struct obstack *obstack)
{
return original->funcs->create_fixed (original, obstack);
}
/* Relocate all the addresses in MAP by OFFSET. (This can be applied
to either mutable or immutable maps.) */
void
addrmap_relocate (struct addrmap *map, CORE_ADDR offset)
{
map->funcs->relocate (map, offset);
}
/* Fixed address maps. */
/* A transition: a point in an address map where the value changes.
The map maps ADDR to VALUE, but if ADDR > 0, it maps ADDR-1 to
something else. */
struct addrmap_transition
{
CORE_ADDR addr;
void *value;
};
struct addrmap_fixed
{
struct addrmap addrmap;
/* The number of transitions in TRANSITIONS. */
size_t num_transitions;
/* An array of transitions, sorted by address. For every point in
the map where either ADDR == 0 or ADDR is mapped to one value and
ADDR - 1 is mapped to something different, we have an entry here
containing ADDR and VALUE. (Note that this means we always have
an entry for address 0). */
struct addrmap_transition transitions[1];
};
static void
addrmap_fixed_set_empty (struct addrmap *this,
CORE_ADDR start, CORE_ADDR end_inclusive,
void *obj)
{
internal_error (__FILE__, __LINE__,
"addrmap_fixed_set_empty: "
"fixed addrmaps can't be changed\n");
}
static void *
addrmap_fixed_find (struct addrmap *this, CORE_ADDR addr)
{
struct addrmap_fixed *map = (struct addrmap_fixed *) this;
struct addrmap_transition *bottom = &map->transitions[0];
struct addrmap_transition *top = &map->transitions[map->num_transitions - 1];
while (bottom < top)
{
/* This needs to round towards top, or else when top = bottom +
1 (i.e., two entries are under consideration), then mid ==
bottom, and then we may not narrow the range when (mid->addr
< addr). */
struct addrmap_transition *mid = top - (top - bottom) / 2;
if (mid->addr == addr)
{
bottom = mid;
break;
}
else if (mid->addr < addr)
/* We don't eliminate mid itself here, since each transition
covers all subsequent addresses until the next. This is why
we must round up in computing the midpoint. */
bottom = mid;
else
top = mid - 1;
}
return bottom->value;
}
static struct addrmap *
addrmap_fixed_create_fixed (struct addrmap *this, struct obstack *obstack)
{
internal_error (__FILE__, __LINE__,
_("addrmap_create_fixed is not implemented yet "
"for fixed addrmaps"));
}
static void
addrmap_fixed_relocate (struct addrmap *this, CORE_ADDR offset)
{
struct addrmap_fixed *map = (struct addrmap_fixed *) this;
size_t i;
for (i = 0; i < map->num_transitions; i++)
map->transitions[i].addr += offset;
}
static const struct addrmap_funcs addrmap_fixed_funcs =
{
addrmap_fixed_set_empty,
addrmap_fixed_find,
addrmap_fixed_create_fixed,
addrmap_fixed_relocate
};
/* Mutable address maps. */
struct addrmap_mutable
{
struct addrmap addrmap;
/* The obstack to use for allocations for this map. */
struct obstack *obstack;
/* A splay tree, with a node for each transition; there is a
transition at address T if T-1 and T map to different objects.
Any addresses below the first node map to NULL. (Unlike
fixed maps, we have no entry at (CORE_ADDR) 0; it doesn't
simplify enough.)
The last region is assumed to end at CORE_ADDR_MAX.
Since we can't know whether CORE_ADDR is larger or smaller than
splay_tree_key (unsigned long) --- I think both are possible,
given all combinations of 32- and 64-bit hosts and targets ---
our keys are pointers to CORE_ADDR values. Since the splay tree
library doesn't pass any closure pointer to the key free
function, we can't keep a freelist for keys. Since mutable
addrmaps are only used temporarily right now, we just leak keys
from deleted nodes; they'll be freed when the obstack is freed. */
splay_tree tree;
/* A freelist for splay tree nodes, allocated on obstack, and
chained together by their 'right' pointers. */
splay_tree_node free_nodes;
};
/* Allocate a copy of CORE_ADDR in MAP's obstack. */
static splay_tree_key
allocate_key (struct addrmap_mutable *map, CORE_ADDR addr)
{
CORE_ADDR *key = obstack_alloc (map->obstack, sizeof (*key));
*key = addr;
return (splay_tree_key) key;
}
/* Type-correct wrappers for splay tree access. */
static splay_tree_node
addrmap_splay_tree_lookup (struct addrmap_mutable *map, CORE_ADDR addr)
{
return splay_tree_lookup (map->tree, (splay_tree_key) &addr);
}
static splay_tree_node
addrmap_splay_tree_predecessor (struct addrmap_mutable *map, CORE_ADDR addr)
{
return splay_tree_predecessor (map->tree, (splay_tree_key) &addr);
}
static splay_tree_node
addrmap_splay_tree_successor (struct addrmap_mutable *map, CORE_ADDR addr)
{
return splay_tree_successor (map->tree, (splay_tree_key) &addr);
}
static void
addrmap_splay_tree_remove (struct addrmap_mutable *map, CORE_ADDR addr)
{
splay_tree_remove (map->tree, (splay_tree_key) &addr);
}
static CORE_ADDR
addrmap_node_key (splay_tree_node node)
{
return * (CORE_ADDR *) node->key;
}
static void *
addrmap_node_value (splay_tree_node node)
{
return (void *) node->value;
}
static void
addrmap_node_set_value (splay_tree_node node, void *value)
{
node->value = (splay_tree_value) value;
}
static void
addrmap_splay_tree_insert (struct addrmap_mutable *map, CORE_ADDR key, void *value)
{
splay_tree_insert (map->tree,
allocate_key (map, key),
(splay_tree_value) value);
}
/* Without changing the mapping of any address, ensure that there is a
tree node at ADDR, even if it would represent a "transition" from
one value to the same value. */
static void
force_transition (struct addrmap_mutable *this, CORE_ADDR addr)
{
splay_tree_node n
= addrmap_splay_tree_lookup (this, addr);
if (! n)
{
n = addrmap_splay_tree_predecessor (this, addr);
addrmap_splay_tree_insert (this, addr,
n ? addrmap_node_value (n) : NULL);
}
}
static void
addrmap_mutable_set_empty (struct addrmap *this,
CORE_ADDR start, CORE_ADDR end_inclusive,
void *obj)
{
struct addrmap_mutable *map = (struct addrmap_mutable *) this;
splay_tree_node n, next;
void *prior_value;
/* If we're being asked to set all empty portions of the given
address range to empty, then probably the caller is confused.
(If that turns out to be useful in some cases, then we can change
this to simply return, since overriding NULL with NULL is a
no-op.) */
gdb_assert (obj);
/* We take a two-pass approach, for simplicity.
- Establish transitions where we think we might need them.
- First pass: change all NULL regions to OBJ.
- Second pass: remove any unnecessary transitions. */
/* Establish transitions at the start and end. */
force_transition (map, start);
if (end_inclusive < CORE_ADDR_MAX)
force_transition (map, end_inclusive + 1);
/* Walk the area, changing all NULL regions to OBJ. */
for (n = addrmap_splay_tree_lookup (map, start), gdb_assert (n);
n && addrmap_node_key (n) <= end_inclusive;
n = addrmap_splay_tree_successor (map, addrmap_node_key (n)))
{
if (! addrmap_node_value (n))
addrmap_node_set_value (n, obj);
}
/* Walk the area again, removing transitions from any value to
itself. Be sure to visit both the transitions we forced
above. */
n = addrmap_splay_tree_predecessor (map, start);
prior_value = n ? addrmap_node_value (n) : NULL;
for (n = addrmap_splay_tree_lookup (map, start), gdb_assert (n);
n && (end_inclusive == CORE_ADDR_MAX
|| addrmap_node_key (n) <= end_inclusive + 1);
n = next)
{
next = addrmap_splay_tree_successor (map, addrmap_node_key (n));
if (addrmap_node_value (n) == prior_value)
addrmap_splay_tree_remove (map, addrmap_node_key (n));
else
prior_value = addrmap_node_value (n);
}
}
static void *
addrmap_mutable_find (struct addrmap *this, CORE_ADDR addr)
{
/* Not needed yet. */
internal_error (__FILE__, __LINE__,
_("addrmap_find is not implemented yet "
"for mutable addrmaps"));
}
/* A function to pass to splay_tree_foreach to count the number of nodes
in the tree. */
static int
splay_foreach_count (splay_tree_node n, void *closure)
{
size_t *count = (size_t *) closure;
(*count)++;
return 0;
}
/* A function to pass to splay_tree_foreach to copy entries into a
fixed address map. */
static int
splay_foreach_copy (splay_tree_node n, void *closure)
{
struct addrmap_fixed *fixed = (struct addrmap_fixed *) closure;
struct addrmap_transition *t = &fixed->transitions[fixed->num_transitions];
t->addr = addrmap_node_key (n);
t->value = addrmap_node_value (n);
fixed->num_transitions++;
return 0;
}
static struct addrmap *
addrmap_mutable_create_fixed (struct addrmap *this, struct obstack *obstack)
{
struct addrmap_mutable *mutable = (struct addrmap_mutable *) this;
struct addrmap_fixed *fixed;
size_t num_transitions;
/* Count the number of transitions in the tree. */
num_transitions = 0;
splay_tree_foreach (mutable->tree, splay_foreach_count, &num_transitions);
/* Include an extra entry for the transition at zero (which fixed
maps have, but mutable maps do not.) */
num_transitions++;
fixed = obstack_alloc (obstack,
(sizeof (*fixed)
+ (num_transitions
* sizeof (fixed->transitions[0]))));
fixed->addrmap.funcs = &addrmap_fixed_funcs;
fixed->num_transitions = 1;
fixed->transitions[0].addr = 0;
fixed->transitions[0].value = NULL;
/* Copy all entries from the splay tree to the array, in order
of increasing address. */
splay_tree_foreach (mutable->tree, splay_foreach_copy, fixed);
/* We should have filled the array. */
gdb_assert (fixed->num_transitions == num_transitions);
return (struct addrmap *) fixed;
}
static void
addrmap_mutable_relocate (struct addrmap *this, CORE_ADDR offset)
{
/* Not needed yet. */
internal_error (__FILE__, __LINE__,
_("addrmap_relocate is not implemented yet "
"for mutable addrmaps"));
}
static const struct addrmap_funcs addrmap_mutable_funcs =
{
addrmap_mutable_set_empty,
addrmap_mutable_find,
addrmap_mutable_create_fixed,
addrmap_mutable_relocate
};
static void *
splay_obstack_alloc (int size, void *closure)
{
struct addrmap_mutable *map = closure;
splay_tree_node n;
/* We should only be asked to allocate nodes and larger things.
(If, at some point in the future, this is no longer true, we can
just round up the size to sizeof (*n).) */
gdb_assert (size >= sizeof (*n));
if (map->free_nodes)
{
n = map->free_nodes;
map->free_nodes = n->right;
return n;
}
else
return obstack_alloc (map->obstack, size);
}
static void
splay_obstack_free (void *obj, void *closure)
{
struct addrmap_mutable *map = closure;
splay_tree_node n = obj;
/* We've asserted in the allocation function that we only allocate
nodes or larger things, so it should be safe to put whatever
we get passed back on the free list. */
n->right = map->free_nodes;
map->free_nodes = n;
}
/* Compare keys as CORE_ADDR * values. */
static int
splay_compare_CORE_ADDR_ptr (splay_tree_key ak, splay_tree_key bk)
{
CORE_ADDR a = * (CORE_ADDR *) ak;
CORE_ADDR b = * (CORE_ADDR *) bk;
/* We can't just return a-b here, because of over/underflow. */
if (a < b)
return -1;
else if (a == b)
return 0;
else
return 1;
}
struct addrmap *
addrmap_create_mutable (struct obstack *obstack)
{
struct addrmap_mutable *map = obstack_alloc (obstack, sizeof (*map));
map->addrmap.funcs = &addrmap_mutable_funcs;
map->obstack = obstack;
/* splay_tree_new_with_allocator uses the provided allocation
function to allocate the main splay_tree structure itself, so our
free list has to be initialized before we create the tree. */
map->free_nodes = NULL;
map->tree = splay_tree_new_with_allocator (splay_compare_CORE_ADDR_ptr,
NULL, /* no delete key */
NULL, /* no delete value */
splay_obstack_alloc,
splay_obstack_free,
map);
return (struct addrmap *) map;
}
/* Initialization. */
void
_initialize_addrmap (void)
{
/* Make sure splay trees can actually hold the values we want to
store in them. */
gdb_assert (sizeof (splay_tree_key) >= sizeof (CORE_ADDR *));
gdb_assert (sizeof (splay_tree_value) >= sizeof (void *));
}
|