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class A {
public:
class B;
class C;
};
class A::B {
int a_b;
public:
C* get_c(int i);
};
class A::C
{
int a_c;
};
class E {
public:
class F;
};
class E::F {
public:
int e_f;
F& operator=(const F &other);
};
void refer_to (E::F *f) {
// Do nothing.
}
void refer_to (A::C **ref) {
// Do nothing. But, while we're at it, force out debug info for
// A::B and E::F.
A::B b;
E::F f;
refer_to (&f);
}
int main () {
A::C* c_var;
A::B* b_var;
E *e_var;
// Keep around a reference so that GCC 3.4 doesn't optimize the variable
// away.
refer_to (&c_var);
}
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