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authorMatthias Clasen <matthiasc@src.gnome.org>2002-09-06 21:14:15 +0000
committerMatthias Clasen <matthiasc@src.gnome.org>2002-09-06 21:14:15 +0000
commit25c1431baef58f39610ffc0e32a8956391ee963f (patch)
tree53ad1f694aff19912cfecfbd77629f35de32db48 /gdk-pixbuf/io-ani.c
parent08f3e8126041c15c4ae1d525dac8bc7ef38dd794 (diff)
downloadgdk-pixbuf-25c1431baef58f39610ffc0e32a8956391ee963f.tar.gz
New loader, for .ANI animations.
* io-ani.c, io-ani-animation.h, io-ani-animation.c, pixbufloader_ani.def, Makefile.am, gdk-pixbuf-io.c: New loader, for .ANI animations.
Diffstat (limited to 'gdk-pixbuf/io-ani.c')
-rw-r--r--gdk-pixbuf/io-ani.c656
1 files changed, 656 insertions, 0 deletions
diff --git a/gdk-pixbuf/io-ani.c b/gdk-pixbuf/io-ani.c
new file mode 100644
index 000000000..cc4790137
--- /dev/null
+++ b/gdk-pixbuf/io-ani.c
@@ -0,0 +1,656 @@
+/* -*- mode: C; c-file-style: "linux" -*- */
+/* GdkPixbuf library - ANI image loader
+ *
+ * Copyright (C) 2002 The Free Software Foundation
+ *
+ * Authors: Matthias Clasen <maclas@gmx.de>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+
+#undef DEBUG_ANI
+
+#include <config.h>
+#include <stdlib.h>
+#include <string.h>
+#include "gdk-pixbuf-private.h"
+#include "gdk-pixbuf-io.h"
+#include "io-ani-animation.h"
+
+static int
+lsb_32 (guchar *src)
+{
+ return src[0] | (src[1] << 8) | (src[2] << 16) | (src[3] << 24);
+}
+
+#define MAKE_TAG(a,b,c,d) ( (guint32)d << 24 | \
+ (guint32)c << 16 | \
+ (guint32)b << 8 | \
+ (guint32)a )
+
+#define TAG_RIFF MAKE_TAG('R','I','F','F')
+#define TAG_ACON MAKE_TAG('A','C','O','N')
+#define TAG_LIST MAKE_TAG('L','I','S','T')
+#define TAG_INAM MAKE_TAG('I','N','A','M')
+#define TAG_IART MAKE_TAG('I','A','R','T')
+#define TAG_anih MAKE_TAG('a','n','i','h')
+#define TAG_seq MAKE_TAG('s','e','q',' ')
+#define TAG_rate MAKE_TAG('r','a','t','e')
+#define TAG_icon MAKE_TAG('i','c','o','n')
+
+typedef struct _AniLoaderContext
+{
+ guint32 cp;
+
+ guchar *buffer;
+ guchar *byte;
+ guint n_bytes;
+ guint buffer_size;
+
+ ModulePreparedNotifyFunc prepared_func;
+ ModuleUpdatedNotifyFunc updated_func;
+ gpointer user_data;
+
+ guint32 data_size;
+
+ guint32 HeaderSize;
+ guint32 NumFrames;
+ guint32 NumSteps;
+ guint32 Width;
+ guint32 Height;
+ guint32 BitCount;
+ guint32 NumPlanes;
+ guint32 DisplayRate;
+ guint32 Flags;
+
+ guint32 chunk_id;
+ guint32 chunk_size;
+
+ gchar *title;
+ gchar *author;
+
+ GdkPixbufAniAnim *animation;
+ GdkPixbufLoader *loader;
+
+ int pos;
+} AniLoaderContext;
+
+
+#define BYTES_LEFT(context) \
+ ((context)->n_bytes - ((context)->byte - (context)->buffer))
+
+static void
+read_int8 (AniLoaderContext *context,
+ guchar *data,
+ int count)
+{
+ int total = MIN (count, BYTES_LEFT (context));
+ memcpy (data, context->byte, total);
+ context->byte += total;
+ context->cp += total;
+}
+
+
+static guint32
+read_int32 (AniLoaderContext *context)
+{
+ guint32 result;
+
+ read_int8 (context, (guchar*) &result, 4);
+ return lsb_32 ((guchar *) &result);
+}
+
+static void
+context_free (AniLoaderContext *context)
+{
+ if (!context)
+ return;
+
+ if (context->loader)
+ {
+ gdk_pixbuf_loader_close (context->loader, NULL);
+ g_object_unref (context->loader);
+ }
+ if (context->animation)
+ g_object_unref (context->animation);
+ g_free (context->buffer);
+ g_free (context->title);
+ g_free (context->author);
+
+ g_free (context);
+}
+
+static void
+prepared_callback (GdkPixbufLoader *loader,
+ gpointer data)
+{
+ AniLoaderContext *context = (AniLoaderContext*)data;
+
+#ifdef DEBUG_ANI
+ g_print ("%d pixbuf prepared\n", context->pos);
+#endif
+
+ GdkPixbuf *pixbuf = gdk_pixbuf_loader_get_pixbuf (loader);
+ if (!pixbuf)
+ return;
+
+ if (gdk_pixbuf_get_width (pixbuf) > context->animation->width)
+ context->animation->width = gdk_pixbuf_get_width (pixbuf);
+
+ if (gdk_pixbuf_get_height (pixbuf) > context->animation->height)
+ context->animation->height = gdk_pixbuf_get_height (pixbuf);
+
+ if (context->title != NULL)
+ gdk_pixbuf_set_option (pixbuf, "Title", context->title);
+
+ if (context->author != NULL)
+ gdk_pixbuf_set_option (pixbuf, "Author", context->author);
+
+ g_object_ref (pixbuf);
+ context->animation->pixbufs[context->pos] = pixbuf;
+
+ if (context->pos == 0)
+ {
+ if (context->prepared_func)
+ (* context->prepared_func) (pixbuf,
+ GDK_PIXBUF_ANIMATION (context->animation),
+ context->user_data);
+ }
+ else {
+ /* FIXME - this is necessary for nice display of loading
+ animations because GtkImage ignores
+ gdk_pixbuf_animation_iter_on_currently_loading_frame()
+ and always exposes the full frame */
+ GdkPixbuf *last = context->animation->pixbufs[context->pos - 1];
+ gint width = MIN (gdk_pixbuf_get_width (last), gdk_pixbuf_get_width (pixbuf));
+ gint height = MIN (gdk_pixbuf_get_height (last), gdk_pixbuf_get_height (pixbuf));
+ gdk_pixbuf_copy_area (last, 0, 0, width, height, pixbuf, 0, 0);
+ }
+
+ context->pos++;
+}
+
+static void
+updated_callback (GdkPixbufLoader* loader,
+ gint x, gint y, gint width, gint height,
+ gpointer data)
+{
+ AniLoaderContext *context = (AniLoaderContext*)data;
+
+ GdkPixbuf *pixbuf = gdk_pixbuf_loader_get_pixbuf (loader);
+
+ if (context->updated_func)
+ (* context->updated_func) (pixbuf,
+ x, y, width, height,
+ context->user_data);
+}
+
+static gboolean
+ani_load_chunk (AniLoaderContext *context, GError **error)
+{
+ int i;
+
+ if (context->chunk_id == 0x0) {
+ if (BYTES_LEFT (context) < 8)
+ return FALSE;
+ context->chunk_id = read_int32 (context);
+ context->chunk_size = read_int32 (context);
+ /* Pad it up to word length */
+ if (context->chunk_size % 2)
+ context->chunk_size += (2 - (context->chunk_size % 2));
+
+ }
+
+ while (context->chunk_id == TAG_LIST)
+ {
+ if (BYTES_LEFT (context) < 12)
+ return FALSE;
+
+ read_int32 (context);
+ context->chunk_id = read_int32 (context);
+ context->chunk_size = read_int32 (context);
+ /* Pad it up to word length */
+ if (context->chunk_size % 2)
+ context->chunk_size += (2 - (context->chunk_size % 2));
+
+ }
+
+ if (context->chunk_id == TAG_icon)
+ {
+ GError *loader_error = NULL;
+ guchar *data;
+ guint32 towrite;
+
+ if (context->loader == NULL)
+ {
+ if (context->pos >= context->NumFrames)
+ {
+ g_set_error (error,
+ GDK_PIXBUF_ERROR,
+ GDK_PIXBUF_ERROR_CORRUPT_IMAGE,
+ _("Unexpected icon chunk in animation"));
+ return FALSE;
+ }
+
+#ifdef DEBUG_ANI
+ g_print ("opening loader\n");
+#endif
+ context->loader = gdk_pixbuf_loader_new_with_type ("ico", &loader_error);
+ if (loader_error)
+ {
+ g_propagate_error (error, loader_error);
+ return FALSE;
+ }
+ g_signal_connect (context->loader, "area_prepared",
+ G_CALLBACK (prepared_callback), context);
+ g_signal_connect (context->loader, "area_updated",
+ G_CALLBACK (updated_callback), context);
+ }
+
+ towrite = MIN (context->chunk_size, BYTES_LEFT (context));
+ data = context->byte;
+ context->byte += towrite;
+ context->cp += towrite;
+#ifdef DEBUG_ANI
+ g_print ("miss %d, get %d, leftover %d\n", context->chunk_size, towrite, BYTES_LEFT (context));
+#endif
+ context->chunk_size -= towrite;
+ if (!gdk_pixbuf_loader_write (context->loader, data, towrite, &loader_error))
+ {
+ g_propagate_error (error, loader_error);
+ gdk_pixbuf_loader_close (context->loader, NULL);
+ g_object_unref (context->loader);
+ context->loader = NULL;
+ return FALSE;
+ }
+ if (context->chunk_size == 0)
+ {
+#ifdef DEBUG_ANI
+ g_print ("closing loader\n");
+#endif
+ if (!gdk_pixbuf_loader_close (context->loader, &loader_error))
+ {
+ g_propagate_error (error, loader_error);
+ g_object_unref (context->loader);
+ context->loader = NULL;
+ return FALSE;
+ }
+ g_object_unref (context->loader);
+ context->loader = NULL;
+ context->chunk_id = 0x0;
+ }
+ return BYTES_LEFT (context) > 0;
+ }
+
+ if (BYTES_LEFT (context) < context->chunk_size)
+ return FALSE;
+
+ if (context->chunk_id == TAG_anih)
+ {
+ context->HeaderSize = read_int32 (context);
+ context->NumFrames = read_int32 (context);
+ context->NumSteps = read_int32 (context);
+ context->Width = read_int32 (context);
+ context->Height = read_int32 (context);
+ context->BitCount = read_int32 (context);
+ context->NumPlanes = read_int32 (context);
+ context->DisplayRate = read_int32 (context);
+ context->Flags = read_int32 (context);
+
+#ifdef DEBUG_ANI
+ g_print ("HeaderSize \t%" G_GUINT32_FORMAT
+ "\nNumFrames \t%" G_GUINT32_FORMAT
+ "\nNumSteps \t%" G_GUINT32_FORMAT
+ "\nWidth \t%" G_GUINT32_FORMAT
+ "\nHeight \t%" G_GUINT32_FORMAT
+ "\nBitCount \t%" G_GUINT32_FORMAT
+ "\nNumPlanes \t%" G_GUINT32_FORMAT
+ "\nDisplayRate \t%" G_GUINT32_FORMAT
+ "\nSequenceFlag \t%d"
+ "\nIconFlag \t%d"
+ "\n",
+ context->HeaderSize, context->NumFrames,
+ context->NumSteps, context->Width,
+ context->Height, context->BitCount,
+ context->NumPlanes, context->DisplayRate,
+ (context->Flags & 0x2) != 0,
+ (context->Flags & 0x1) != 0);
+#endif
+ if (!context->Flags & 0x2)
+ {
+ g_set_error (error,
+ GDK_PIXBUF_ERROR,
+ GDK_PIXBUF_ERROR_CORRUPT_IMAGE,
+ _("Unsupported animation type"));
+ return FALSE;
+ }
+ if (context->NumFrames == 0 ||
+ context->NumFrames >= 1024 ||
+ context->NumSteps == 0 ||
+ context->NumSteps >= 1024)
+ {
+ g_set_error (error,
+ GDK_PIXBUF_ERROR,
+ GDK_PIXBUF_ERROR_CORRUPT_IMAGE,
+ _("Invalid header in animation"));
+ return FALSE;
+ }
+
+ context->animation = g_object_new (GDK_TYPE_PIXBUF_ANI_ANIM, NULL);
+ if (!context->animation)
+ {
+ g_set_error (error,
+ GDK_PIXBUF_ERROR,
+ GDK_PIXBUF_ERROR_INSUFFICIENT_MEMORY,
+ _("Not enough memory to load animation"));
+ return FALSE;
+ }
+
+ context->animation->n_pixbufs = context->NumFrames;
+ context->animation->n_frames = context->NumSteps;
+
+ context->animation->total_time = context->NumSteps * (context->DisplayRate * 1000 / 60);
+ context->animation->width = 0;
+ context->animation->height = 0;
+
+ context->animation->pixbufs = (GdkPixbuf**) g_try_malloc (sizeof (GdkPixbuf*) * context->NumFrames);
+ if (context->animation->pixbufs)
+ memset (context->animation->pixbufs, 0, sizeof (GdkPixbuf*) * context->NumFrames);
+
+ context->animation->delay = (guint32*) g_try_malloc (sizeof (guint32) * context->NumSteps);
+ context->animation->sequence = (guint32*) g_try_malloc (sizeof (guint32) * context->NumSteps);
+ if (!context->animation->pixbufs ||
+ !context->animation->delay ||
+ !context->animation->sequence)
+ {
+ g_set_error (error,
+ GDK_PIXBUF_ERROR,
+ GDK_PIXBUF_ERROR_INSUFFICIENT_MEMORY,
+ _("Not enough memory to load animation"));
+ return FALSE;
+ }
+
+ for (i = 0; i < context->NumSteps; i++)
+ {
+ /* default values if the corresponding chunks are absent */
+ context->animation->delay[i] = context->DisplayRate * 1000 / 60;
+ context->animation->sequence[i] = MIN (i, context->NumFrames - 1);
+ }
+ }
+ else if (context->chunk_id == TAG_rate)
+ {
+ if (context->chunk_size != 4 * context->NumSteps)
+ {
+ g_set_error (error,
+ GDK_PIXBUF_ERROR,
+ GDK_PIXBUF_ERROR_CORRUPT_IMAGE,
+ _("Malformed chunk in animation"));
+ return FALSE;
+ }
+ context->animation->total_time = 0;
+ for (i = 0; i < context->NumSteps; i++)
+ {
+ context->animation->delay[i] = read_int32 (context) * 1000 / 60;
+ context->animation->total_time += context->animation->delay[i];
+ }
+ }
+ else if (context->chunk_id == TAG_seq)
+ {
+ if (context->chunk_size != 4 * context->NumSteps)
+ {
+ g_set_error (error,
+ GDK_PIXBUF_ERROR,
+ GDK_PIXBUF_ERROR_CORRUPT_IMAGE,
+ _("Malformed chunk in animation"));
+ return FALSE;
+ }
+ for (i = 0; i < context->NumSteps; i++)
+ {
+ context->animation->sequence[i] = read_int32 (context);
+ if (context->animation->sequence[i] >= context->NumFrames)
+ {
+ g_set_error (error,
+ GDK_PIXBUF_ERROR,
+ GDK_PIXBUF_ERROR_CORRUPT_IMAGE,
+ _("Malformed chunk in animation"));
+ return FALSE;
+ }
+ }
+ }
+ else if (context->chunk_id == TAG_INAM)
+ {
+ context->title = g_try_malloc (context->chunk_size + 1);
+ if (!context->title)
+ {
+ g_set_error (error,
+ GDK_PIXBUF_ERROR,
+ GDK_PIXBUF_ERROR_INSUFFICIENT_MEMORY,
+ _("Not enough memory to load animation"));
+ return FALSE;
+ }
+ context->title[context->chunk_size] = 0;
+ read_int8 (context, context->title, context->chunk_size);
+#ifdef DEBUG_ANI
+ g_print ("INAM %s\n", context->title);
+#endif
+ for (i = 0; i < context->pos; i++)
+ gdk_pixbuf_set_option (context->animation->pixbufs[i], "Title", context->title);
+ }
+ else if (context->chunk_id == TAG_IART)
+ {
+ context->author = g_try_malloc (context->chunk_size + 1);
+ if (!context->author)
+ {
+ g_set_error (error,
+ GDK_PIXBUF_ERROR,
+ GDK_PIXBUF_ERROR_INSUFFICIENT_MEMORY,
+ _("Not enough memory to load animation"));
+ return FALSE;
+ }
+ context->author[context->chunk_size] = 0;
+ read_int8 (context, context->author, context->chunk_size);
+#ifdef DEBUG_ANI
+ g_print ("IART %s\n", context->author);
+#endif
+ for (i = 0; i < context->pos; i++)
+ gdk_pixbuf_set_option (context->animation->pixbufs[i], "Author", context->author);
+ }
+
+#ifdef DEBUG_ANI
+ {
+ gint32 dummy = lsb_32 ((guchar *)&context->chunk_id);
+
+ g_print ("Loaded chunk with ID '%c%c%c%c' and length %" G_GUINT32_FORMAT "\n",
+ ((char*)&dummy)[0], ((char*)&dummy)[1],
+ ((char*)&dummy)[2], ((char*)&dummy)[3],
+ context->chunk_size);
+ }
+#endif
+
+ context->chunk_id = 0x0;
+ return TRUE;
+}
+
+static gboolean
+gdk_pixbuf__ani_image_load_increment (gpointer data,
+ const guchar *buf, guint size,
+ GError **error)
+{
+ AniLoaderContext *context = (AniLoaderContext *)data;
+
+ if (context->n_bytes + size >= context->buffer_size) {
+ int drop = context->byte - context->buffer;
+ memmove (context->buffer, context->byte, context->n_bytes - drop);
+ context->n_bytes -= drop;
+ context->byte = context->buffer;
+ if (context->n_bytes + size >= context->buffer_size) {
+ guchar *tmp;
+ context->buffer_size = MAX (context->n_bytes + size, context->buffer_size + 4096);
+#ifdef DEBUG_ANI
+ g_print ("growing buffer to %" G_GUINT32_FORMAT "\n", context->buffer_size);
+#endif
+ tmp = g_try_realloc (context->buffer, context->buffer_size);
+ if (!tmp)
+ {
+ g_set_error (error,
+ GDK_PIXBUF_ERROR,
+ GDK_PIXBUF_ERROR_INSUFFICIENT_MEMORY,
+ _("Not enough memory to load animation"));
+ return FALSE;
+ }
+ context->byte = context->buffer = tmp;
+ }
+ }
+ memcpy (context->buffer + context->n_bytes, buf, size);
+ context->n_bytes += size;
+
+ if (context->data_size == 0)
+ {
+ guint32 riff_id, chunk_id;
+
+ if (BYTES_LEFT (context) < 12)
+ return TRUE;
+
+ riff_id = read_int32 (context);
+ context->data_size = read_int32 (context);
+ chunk_id = read_int32 (context);
+
+ if (riff_id != TAG_RIFF ||
+ context->data_size == 0 ||
+ chunk_id != TAG_ACON)
+ {
+ g_set_error (error,
+ GDK_PIXBUF_ERROR,
+ GDK_PIXBUF_ERROR_CORRUPT_IMAGE,
+ _("Invalid header in animation"));
+ return FALSE;
+ }
+ }
+
+ if (context->cp < context->data_size + 8)
+ {
+ GError *chunk_error = NULL;
+
+ while (ani_load_chunk (context, &chunk_error)) ;
+ if (chunk_error)
+ {
+ g_propagate_error (error, chunk_error);
+ return FALSE;
+ }
+ }
+
+ return TRUE;
+}
+
+static gpointer
+gdk_pixbuf__ani_image_begin_load (ModuleSizeFunc size_func,
+ ModulePreparedNotifyFunc prepared_func,
+ ModuleUpdatedNotifyFunc updated_func,
+ gpointer user_data,
+ GError **error)
+{
+ AniLoaderContext *context;
+
+ context = g_new0 (AniLoaderContext, 1);
+
+ context->prepared_func = prepared_func;
+ context->updated_func = updated_func;
+ context->user_data = user_data;
+
+ context->pos = 0;
+
+ context->buffer_size = 4096;
+ context->buffer = g_try_malloc (context->buffer_size);
+ if (!context->buffer)
+ {
+ context_free (context);
+ g_set_error (error,
+ GDK_PIXBUF_ERROR,
+ GDK_PIXBUF_ERROR_INSUFFICIENT_MEMORY,
+ _("Not enough memory to load animation"));
+ return NULL;
+ }
+
+ context->byte = context->buffer;
+ context->n_bytes = 0;
+
+ return (gpointer) context;
+}
+
+static gboolean
+gdk_pixbuf__ani_image_stop_load (gpointer data,
+ GError **error)
+{
+ AniLoaderContext *context = (AniLoaderContext *) data;
+
+ g_return_val_if_fail (context != NULL, TRUE);
+ context_free (context);
+
+ return TRUE;
+}
+
+static void
+prepared_notify (GdkPixbuf *pixbuf,
+ GdkPixbufAnimation *anim,
+ gpointer user_data)
+{
+ if (anim != NULL)
+ g_object_ref (anim);
+ *((GdkPixbufAnimation **)user_data) = anim;
+}
+
+static GdkPixbufAnimation *
+gdk_pixbuf__ani_image_load_animation (FILE *f, GError **error)
+{
+ guchar buffer[4096];
+ size_t length;
+ GdkPixbufAnimation *anim = NULL;
+ gpointer context;
+
+ context = gdk_pixbuf__ani_image_begin_load (NULL, prepared_notify,
+ NULL, &anim, error);
+
+ if (!context)
+ return NULL;
+
+ while (!feof (f)) {
+ length = fread (buffer, 1, sizeof (buffer), f);
+ if (length > 0)
+ if (!gdk_pixbuf__ani_image_load_increment (context, buffer, length, error)) {
+ gdk_pixbuf__ani_image_stop_load (context, NULL);
+ if (anim != NULL)
+ g_object_unref (anim);
+ return NULL;
+ }
+ }
+
+ if (!gdk_pixbuf__ani_image_stop_load (context, error)) {
+ if (anim != NULL)
+ g_object_unref (anim);
+ return NULL;
+ }
+
+ return anim;
+}
+
+void
+gdk_pixbuf__ani_fill_vtable (GdkPixbufModule *module)
+{
+ module->load_animation = gdk_pixbuf__ani_image_load_animation;
+ module->begin_load = gdk_pixbuf__ani_image_begin_load;
+ module->stop_load = gdk_pixbuf__ani_image_stop_load;
+ module->load_increment = gdk_pixbuf__ani_image_load_increment;
+}