/* -*- mode: C; c-file-style: "linux" -*- */ /* GdkPixbuf library - ANI image loader * * Copyright (C) 2002 The Free Software Foundation * * Authors: Matthias Clasen * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #undef DEBUG_ANI #include "config.h" #include #include #include "gdk-pixbuf-private.h" #include "gdk-pixbuf-loader.h" #include "io-ani-animation.h" static int lsb_32 (guchar *src) { return src[0] | (src[1] << 8) | (src[2] << 16) | (src[3] << 24); } #define MAKE_TAG(a,b,c,d) ( (guint32)d << 24 | \ (guint32)c << 16 | \ (guint32)b << 8 | \ (guint32)a ) #define TAG_RIFF MAKE_TAG('R','I','F','F') #define TAG_ACON MAKE_TAG('A','C','O','N') #define TAG_LIST MAKE_TAG('L','I','S','T') #define TAG_INAM MAKE_TAG('I','N','A','M') #define TAG_IART MAKE_TAG('I','A','R','T') #define TAG_anih MAKE_TAG('a','n','i','h') #define TAG_seq MAKE_TAG('s','e','q',' ') #define TAG_rate MAKE_TAG('r','a','t','e') #define TAG_icon MAKE_TAG('i','c','o','n') typedef struct _AniLoaderContext { guint32 cp; guchar *buffer; guchar *byte; guint n_bytes; guint buffer_size; GdkPixbufModulePreparedFunc prepared_func; GdkPixbufModuleUpdatedFunc updated_func; gpointer user_data; guint32 data_size; guint32 HeaderSize; guint32 NumFrames; guint32 NumSteps; guint32 Width; guint32 Height; guint32 BitCount; guint32 NumPlanes; guint32 DisplayRate; guint32 Flags; guint32 chunk_id; guint32 chunk_size; gchar *title; gchar *author; GdkPixbufAniAnim *animation; GdkPixbufLoader *loader; int pos; } AniLoaderContext; #define BYTES_LEFT(context) \ ((context)->n_bytes - ((context)->byte - (context)->buffer)) static void read_int8 (AniLoaderContext *context, guchar *data, int count) { int total = MIN (count, BYTES_LEFT (context)); memcpy (data, context->byte, total); context->byte += total; context->cp += total; } static guint32 read_int32 (AniLoaderContext *context) { guint32 result; read_int8 (context, (guchar*) &result, 4); return lsb_32 ((guchar *) &result); } static void context_free (AniLoaderContext *context) { if (!context) return; if (context->loader) { gdk_pixbuf_loader_close (context->loader, NULL); g_object_unref (context->loader); } if (context->animation) g_object_unref (context->animation); g_free (context->buffer); g_free (context->title); g_free (context->author); g_free (context); } static void prepared_callback (GdkPixbufLoader *loader, gpointer data) { AniLoaderContext *context = (AniLoaderContext*)data; #ifdef DEBUG_ANI g_print ("%d pixbuf prepared\n", context->pos); #endif GdkPixbuf *pixbuf = gdk_pixbuf_loader_get_pixbuf (loader); if (!pixbuf) return; if (gdk_pixbuf_get_width (pixbuf) > context->animation->width) context->animation->width = gdk_pixbuf_get_width (pixbuf); if (gdk_pixbuf_get_height (pixbuf) > context->animation->height) context->animation->height = gdk_pixbuf_get_height (pixbuf); if (context->title != NULL) gdk_pixbuf_set_option (pixbuf, "Title", context->title); if (context->author != NULL) gdk_pixbuf_set_option (pixbuf, "Author", context->author); g_object_ref (pixbuf); context->animation->pixbufs[context->pos] = pixbuf; if (context->pos == 0) { if (context->prepared_func) (* context->prepared_func) (pixbuf, GDK_PIXBUF_ANIMATION (context->animation), context->user_data); } else { /* FIXME - this is necessary for nice display of loading animations because GtkImage ignores gdk_pixbuf_animation_iter_on_currently_loading_frame() and always exposes the full frame */ GdkPixbuf *last = context->animation->pixbufs[context->pos - 1]; gint width = MIN (gdk_pixbuf_get_width (last), gdk_pixbuf_get_width (pixbuf)); gint height = MIN (gdk_pixbuf_get_height (last), gdk_pixbuf_get_height (pixbuf)); gdk_pixbuf_copy_area (last, 0, 0, width, height, pixbuf, 0, 0); } context->pos++; } static void updated_callback (GdkPixbufLoader* loader, gint x, gint y, gint width, gint height, gpointer data) { AniLoaderContext *context = (AniLoaderContext*)data; GdkPixbuf *pixbuf = gdk_pixbuf_loader_get_pixbuf (loader); if (context->updated_func) (* context->updated_func) (pixbuf, x, y, width, height, context->user_data); } static gboolean ani_load_chunk (AniLoaderContext *context, GError **error) { int i; if (context->chunk_id == 0x0) { if (BYTES_LEFT (context) < 8) return FALSE; context->chunk_id = read_int32 (context); context->chunk_size = read_int32 (context); /* Pad it up to word length */ if (context->chunk_size % 2) context->chunk_size += (2 - (context->chunk_size % 2)); } while (context->chunk_id == TAG_LIST) { if (BYTES_LEFT (context) < 12) return FALSE; read_int32 (context); context->chunk_id = read_int32 (context); context->chunk_size = read_int32 (context); /* Pad it up to word length */ if (context->chunk_size % 2) context->chunk_size += (2 - (context->chunk_size % 2)); } if (context->chunk_id == TAG_icon) { GError *loader_error = NULL; guchar *data; guint32 towrite; if (context->loader == NULL) { if (context->pos >= context->NumFrames) { g_set_error_literal (error, GDK_PIXBUF_ERROR, GDK_PIXBUF_ERROR_CORRUPT_IMAGE, _("Unexpected icon chunk in animation")); return FALSE; } #ifdef DEBUG_ANI g_print ("opening loader\n"); #endif context->loader = gdk_pixbuf_loader_new_with_type ("ico", &loader_error); if (loader_error) { g_propagate_error (error, loader_error); return FALSE; } g_signal_connect (context->loader, "area_prepared", G_CALLBACK (prepared_callback), context); g_signal_connect (context->loader, "area_updated", G_CALLBACK (updated_callback), context); } towrite = MIN (context->chunk_size, BYTES_LEFT (context)); data = context->byte; context->byte += towrite; context->cp += towrite; #ifdef DEBUG_ANI g_print ("miss %d, get %d, leftover %d\n", context->chunk_size, towrite, BYTES_LEFT (context)); #endif context->chunk_size -= towrite; if (!gdk_pixbuf_loader_write (context->loader, data, towrite, &loader_error)) { g_propagate_error (error, loader_error); gdk_pixbuf_loader_close (context->loader, NULL); g_object_unref (context->loader); context->loader = NULL; return FALSE; } if (context->chunk_size == 0) { #ifdef DEBUG_ANI g_print ("closing loader\n"); #endif if (!gdk_pixbuf_loader_close (context->loader, &loader_error)) { g_propagate_error (error, loader_error); g_object_unref (context->loader); context->loader = NULL; return FALSE; } g_object_unref (context->loader); context->loader = NULL; context->chunk_id = 0x0; } return BYTES_LEFT (context) > 0; } if (BYTES_LEFT (context) < context->chunk_size) return FALSE; if (context->chunk_id == TAG_anih) { context->HeaderSize = read_int32 (context); context->NumFrames = read_int32 (context); context->NumSteps = read_int32 (context); context->Width = read_int32 (context); context->Height = read_int32 (context); context->BitCount = read_int32 (context); context->NumPlanes = read_int32 (context); context->DisplayRate = read_int32 (context); context->Flags = read_int32 (context); #ifdef DEBUG_ANI g_print ("HeaderSize \t%" G_GUINT32_FORMAT "\nNumFrames \t%" G_GUINT32_FORMAT "\nNumSteps \t%" G_GUINT32_FORMAT "\nWidth \t%" G_GUINT32_FORMAT "\nHeight \t%" G_GUINT32_FORMAT "\nBitCount \t%" G_GUINT32_FORMAT "\nNumPlanes \t%" G_GUINT32_FORMAT "\nDisplayRate \t%" G_GUINT32_FORMAT "\nSequenceFlag \t%d" "\nIconFlag \t%d" "\n", context->HeaderSize, context->NumFrames, context->NumSteps, context->Width, context->Height, context->BitCount, context->NumPlanes, context->DisplayRate, (context->Flags & 0x2) != 0, (context->Flags & 0x1) != 0); #endif if (!(context->Flags & 0x2)) context->NumSteps = context->NumFrames; if (context->NumFrames == 0 || context->NumFrames >= 1024 || context->NumSteps == 0 || context->NumSteps >= 1024) { g_set_error_literal (error, GDK_PIXBUF_ERROR, GDK_PIXBUF_ERROR_CORRUPT_IMAGE, _("Invalid header in animation")); return FALSE; } context->animation = g_object_new (GDK_TYPE_PIXBUF_ANI_ANIM, NULL); if (!context->animation) { g_set_error_literal (error, GDK_PIXBUF_ERROR, GDK_PIXBUF_ERROR_INSUFFICIENT_MEMORY, _("Not enough memory to load animation")); return FALSE; } context->animation->n_pixbufs = context->NumFrames; context->animation->n_frames = context->NumSteps; context->animation->total_time = context->NumSteps * (context->DisplayRate * 1000 / 60); context->animation->width = 0; context->animation->height = 0; context->animation->pixbufs = g_try_new0 (GdkPixbuf*, context->NumFrames); context->animation->delay = g_try_new (gint, context->NumSteps); context->animation->sequence = g_try_new (gint, context->NumSteps); if (!context->animation->pixbufs || !context->animation->delay || !context->animation->sequence) { g_set_error_literal (error, GDK_PIXBUF_ERROR, GDK_PIXBUF_ERROR_INSUFFICIENT_MEMORY, _("Not enough memory to load animation")); return FALSE; } for (i = 0; i < context->NumSteps; i++) { /* default values if the corresponding chunks are absent */ context->animation->delay[i] = context->DisplayRate * 1000 / 60; context->animation->sequence[i] = MIN (i, context->NumFrames - 1); } } else if (context->chunk_id == TAG_rate) { if (context->chunk_size != 4 * context->NumSteps) { g_set_error_literal (error, GDK_PIXBUF_ERROR, GDK_PIXBUF_ERROR_CORRUPT_IMAGE, _("Malformed chunk in animation")); return FALSE; } if (!context->animation) { g_set_error_literal (error, GDK_PIXBUF_ERROR, GDK_PIXBUF_ERROR_CORRUPT_IMAGE, _("Invalid header in animation")); return FALSE; } context->animation->total_time = 0; for (i = 0; i < context->NumSteps; i++) { context->animation->delay[i] = read_int32 (context) * 1000 / 60; context->animation->total_time += context->animation->delay[i]; } } else if (context->chunk_id == TAG_seq) { if (context->chunk_size != 4 * context->NumSteps) { g_set_error_literal (error, GDK_PIXBUF_ERROR, GDK_PIXBUF_ERROR_CORRUPT_IMAGE, _("Malformed chunk in animation")); return FALSE; } if (!context->animation) { g_set_error_literal (error, GDK_PIXBUF_ERROR, GDK_PIXBUF_ERROR_CORRUPT_IMAGE, _("Invalid header in animation")); return FALSE; } for (i = 0; i < context->NumSteps; i++) { context->animation->sequence[i] = read_int32 (context); if (context->animation->sequence[i] >= context->NumFrames) { g_set_error_literal (error, GDK_PIXBUF_ERROR, GDK_PIXBUF_ERROR_CORRUPT_IMAGE, _("Malformed chunk in animation")); return FALSE; } } } else if (context->chunk_id == TAG_INAM) { if (!context->animation) { g_set_error_literal (error, GDK_PIXBUF_ERROR, GDK_PIXBUF_ERROR_CORRUPT_IMAGE, _("Invalid header in animation")); return FALSE; } context->title = g_try_malloc (context->chunk_size + 1); if (!context->title) { g_set_error_literal (error, GDK_PIXBUF_ERROR, GDK_PIXBUF_ERROR_INSUFFICIENT_MEMORY, _("Not enough memory to load animation")); return FALSE; } context->title[context->chunk_size] = 0; read_int8 (context, (guchar *)context->title, context->chunk_size); #ifdef DEBUG_ANI g_print ("INAM %s\n", context->title); #endif for (i = 0; i < context->pos; i++) gdk_pixbuf_set_option (context->animation->pixbufs[i], "Title", context->title); } else if (context->chunk_id == TAG_IART) { if (!context->animation) { g_set_error_literal (error, GDK_PIXBUF_ERROR, GDK_PIXBUF_ERROR_CORRUPT_IMAGE, _("Invalid header in animation")); return FALSE; } context->author = g_try_malloc (context->chunk_size + 1); if (!context->author) { g_set_error_literal (error, GDK_PIXBUF_ERROR, GDK_PIXBUF_ERROR_INSUFFICIENT_MEMORY, _("Not enough memory to load animation")); return FALSE; } context->author[context->chunk_size] = 0; read_int8 (context, (guchar *)context->author, context->chunk_size); #ifdef DEBUG_ANI g_print ("IART %s\n", context->author); #endif for (i = 0; i < context->pos; i++) gdk_pixbuf_set_option (context->animation->pixbufs[i], "Author", context->author); } #ifdef DEBUG_ANI { gint32 dummy = lsb_32 ((guchar *)&context->chunk_id); g_print ("Loaded chunk with ID '%c%c%c%c' and length %" G_GUINT32_FORMAT "\n", ((char*)&dummy)[0], ((char*)&dummy)[1], ((char*)&dummy)[2], ((char*)&dummy)[3], context->chunk_size); } #endif context->chunk_id = 0x0; return TRUE; } static gboolean gdk_pixbuf__ani_image_load_increment (gpointer data, const guchar *buf, guint size, GError **error) { AniLoaderContext *context = (AniLoaderContext *)data; if (context->n_bytes + size >= context->buffer_size) { int drop = context->byte - context->buffer; memmove (context->buffer, context->byte, context->n_bytes - drop); context->n_bytes -= drop; context->byte = context->buffer; if (context->n_bytes + size >= context->buffer_size) { guchar *tmp; context->buffer_size = MAX (context->n_bytes + size, context->buffer_size + 4096); #ifdef DEBUG_ANI g_print ("growing buffer to %" G_GUINT32_FORMAT "\n", context->buffer_size); #endif tmp = g_try_realloc (context->buffer, context->buffer_size); if (!tmp) { g_set_error_literal (error, GDK_PIXBUF_ERROR, GDK_PIXBUF_ERROR_INSUFFICIENT_MEMORY, _("Not enough memory to load animation")); return FALSE; } context->byte = context->buffer = tmp; } } memcpy (context->buffer + context->n_bytes, buf, size); context->n_bytes += size; if (context->data_size == 0) { guint32 riff_id, chunk_id; if (BYTES_LEFT (context) < 12) return TRUE; riff_id = read_int32 (context); context->data_size = read_int32 (context); chunk_id = read_int32 (context); if (riff_id != TAG_RIFF || context->data_size == 0 || chunk_id != TAG_ACON) { g_set_error_literal (error, GDK_PIXBUF_ERROR, GDK_PIXBUF_ERROR_CORRUPT_IMAGE, _("Invalid header in animation")); return FALSE; } } if (context->cp < context->data_size + 8) { GError *chunk_error = NULL; while (ani_load_chunk (context, &chunk_error)) ; if (chunk_error) { g_propagate_error (error, chunk_error); return FALSE; } } return TRUE; } static gpointer gdk_pixbuf__ani_image_begin_load (GdkPixbufModuleSizeFunc size_func, GdkPixbufModulePreparedFunc prepared_func, GdkPixbufModuleUpdatedFunc updated_func, gpointer user_data, GError **error) { AniLoaderContext *context; context = g_new0 (AniLoaderContext, 1); context->prepared_func = prepared_func; context->updated_func = updated_func; context->user_data = user_data; context->pos = 0; context->buffer_size = 4096; context->buffer = g_try_malloc (context->buffer_size); if (!context->buffer) { context_free (context); g_set_error_literal (error, GDK_PIXBUF_ERROR, GDK_PIXBUF_ERROR_INSUFFICIENT_MEMORY, _("Not enough memory to load animation")); return NULL; } context->byte = context->buffer; context->n_bytes = 0; return (gpointer) context; } static gboolean gdk_pixbuf__ani_image_stop_load (gpointer data, GError **error) { AniLoaderContext *context = (AniLoaderContext *) data; g_return_val_if_fail (context != NULL, TRUE); context_free (context); return TRUE; } #ifndef INCLUDE_ani #define MODULE_ENTRY(function) G_MODULE_EXPORT void function #else #define MODULE_ENTRY(function) void _gdk_pixbuf__ani_ ## function #endif MODULE_ENTRY (fill_vtable) (GdkPixbufModule *module) { module->begin_load = gdk_pixbuf__ani_image_begin_load; module->stop_load = gdk_pixbuf__ani_image_stop_load; module->load_increment = gdk_pixbuf__ani_image_load_increment; } MODULE_ENTRY (fill_info) (GdkPixbufFormat *info) { static GdkPixbufModulePattern signature[] = { { "RIFF ACON", " xxxx ", 100 }, { NULL, NULL, 0 } }; static gchar * mime_types[] = { "application/x-navi-animation", NULL }; static gchar * extensions[] = { "ani", NULL }; info->name = "ani"; info->signature = signature; info->description = N_("The ANI image format"); info->mime_types = mime_types; info->extensions = extensions; info->flags = GDK_PIXBUF_FORMAT_THREADSAFE; info->license = "LGPL"; }