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path: root/gdk-pixbuf/gdk-pixbuf-scale.c
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/* GdkPixbuf library - Scaling and compositing functions
 *
 * Copyright (C) 1999 The Free Software Foundation
 *
 * Author: Owen Taylor <otaylor@redhat.com>
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, see <http://www.gnu.org/licenses/>.
 */

#include "config.h"
#include <math.h>
#include <string.h>
#include "gdk-pixbuf-transform.h"
#include "gdk-pixbuf-private.h"
#include "pixops/pixops.h"

/**
 * SECTION:scaling
 * @Short_description: Scaling pixbufs and scaling and alpha blending pixbufs
 * @Title: Scaling
 * 
 * The GdkPixBuf contains functions to scale pixbufs, to scale
 * pixbufs and alpha blend against an existing image, and to scale
 * pixbufs and alpha blend against a solid color or checkerboard.
 * Alpha blending a checkerboard is a common way to show an image with
 * an alpha channel in image-viewing and editing software.
 * 
 * Note that in these functions, the terms ‘alpha blending’ and ‘compositing’
 * are used synonymously.
 * 
 * Since the full-featured functions (gdk_pixbuf_scale(),
 * gdk_pixbuf_composite(), and gdk_pixbuf_composite_color()) are
 * rather complex to use and have many arguments, two simple
 * convenience functions are provided, gdk_pixbuf_scale_simple() and
 * gdk_pixbuf_composite_color_simple() which create a new pixbuf of a
 * given size, scale an original image to fit, and then return the
 * new pixbuf.
 * 
 * If the destination pixbuf was created from a readonly source, these
 * operations will force a copy into a mutable buffer.
 * 
 * Scaling and alpha blending functions take advantage of MMX hardware
 * acceleration on systems where MMX is supported.  If gdk-pixbuf is built
 * with the Sun mediaLib library, these functions are instead accelerated
 * using mediaLib, which provides hardware acceleration on Intel, AMD,
 * and Sparc chipsets.  If desired, mediaLib support can be turned off by
 * setting the `GDK_DISABLE_MEDIALIB` environment variable.  
 * 
 * The alpha blending function used is:
 *
 * |[<!-- language="plain" -->
 * Cd = Cs·As + Cd(1-As)
 * ]|
 *
 * where `Cd` is the destination pixel color, `Cs` is the source pixel color,
 * and `As` is the source pixel alpha.
 */


/**
 * gdk_pixbuf_scale:
 * @src: a #GdkPixbuf
 * @dest: the #GdkPixbuf into which to render the results
 * @dest_x: the left coordinate for region to render
 * @dest_y: the top coordinate for region to render
 * @dest_width: the width of the region to render
 * @dest_height: the height of the region to render
 * @offset_x: the offset in the X direction (currently rounded to an integer)
 * @offset_y: the offset in the Y direction (currently rounded to an integer)
 * @scale_x: the scale factor in the X direction
 * @scale_y: the scale factor in the Y direction
 * @interp_type: the interpolation type for the transformation.
 * 
 * Creates a transformation of the source image @src by scaling by
 * @scale_x and @scale_y then translating by @offset_x and @offset_y,
 * then renders the rectangle (@dest_x, @dest_y, @dest_width,
 * @dest_height) of the resulting image onto the destination image
 * replacing the previous contents.
 *
 * Try to use gdk_pixbuf_scale_simple() first, this function is
 * the industrial-strength power tool you can fall back to if
 * gdk_pixbuf_scale_simple() isn't powerful enough.
 *
 * If the source rectangle overlaps the destination rectangle on the
 * same pixbuf, it will be overwritten during the scaling which
 * results in rendering artifacts.
 **/
void
gdk_pixbuf_scale (const GdkPixbuf *src,
		  GdkPixbuf       *dest,
		  int              dest_x,
		  int              dest_y,
		  int              dest_width,
		  int              dest_height,
		  double           offset_x,
		  double           offset_y,
		  double           scale_x,
		  double           scale_y,
		  GdkInterpType    interp_type)
{
  const guint8 *src_pixels;
  guint8 *dest_pixels;

  g_return_if_fail (GDK_IS_PIXBUF (src));
  g_return_if_fail (GDK_IS_PIXBUF (dest));
  g_return_if_fail (dest_x >= 0 && dest_x + dest_width <= dest->width);
  g_return_if_fail (dest_y >= 0 && dest_y + dest_height <= dest->height);

  offset_x = floor (offset_x + 0.5);
  offset_y = floor (offset_y + 0.5);

  /* Force an implicit copy */
  dest_pixels = gdk_pixbuf_get_pixels (dest);
  src_pixels = gdk_pixbuf_read_pixels (src);

  _pixops_scale (dest_pixels, dest->width, dest->height, dest->rowstride,
                 dest->n_channels, dest->has_alpha, src_pixels, src->width,
                 src->height, src->rowstride, src->n_channels, src->has_alpha,
                 dest_x, dest_y, dest_width, dest_height, offset_x, offset_y,
                 scale_x, scale_y, (PixopsInterpType)interp_type);
}

/**
 * gdk_pixbuf_composite:
 * @src: a #GdkPixbuf
 * @dest: the #GdkPixbuf into which to render the results
 * @dest_x: the left coordinate for region to render
 * @dest_y: the top coordinate for region to render
 * @dest_width: the width of the region to render
 * @dest_height: the height of the region to render
 * @offset_x: the offset in the X direction (currently rounded to an integer)
 * @offset_y: the offset in the Y direction (currently rounded to an integer)
 * @scale_x: the scale factor in the X direction
 * @scale_y: the scale factor in the Y direction
 * @interp_type: the interpolation type for the transformation.
 * @overall_alpha: overall alpha for source image (0..255)
 * 
 * Creates a transformation of the source image @src by scaling by
 * @scale_x and @scale_y then translating by @offset_x and @offset_y.
 * This gives an image in the coordinates of the destination pixbuf.
 * The rectangle (@dest_x, @dest_y, @dest_width, @dest_height)
 * is then alpha blended onto the corresponding rectangle of the
 * original destination image.
 * 
 * When the destination rectangle contains parts not in the source 
 * image, the data at the edges of the source image is replicated
 * to infinity. 
 *
 * ![](composite.png)
 */
void
gdk_pixbuf_composite (const GdkPixbuf *src,
		      GdkPixbuf       *dest,
		      int              dest_x,
		      int              dest_y,
		      int              dest_width,
		      int              dest_height,
		      double           offset_x,
		      double           offset_y,
		      double           scale_x,
		      double           scale_y,
		      GdkInterpType    interp_type,
		      int              overall_alpha)
{
  const guint8 *src_pixels;
  guint8 *dest_pixels;

  g_return_if_fail (GDK_IS_PIXBUF (src));
  g_return_if_fail (GDK_IS_PIXBUF (dest));
  g_return_if_fail (dest_x >= 0 && dest_x + dest_width <= dest->width);
  g_return_if_fail (dest_y >= 0 && dest_y + dest_height <= dest->height);
  g_return_if_fail (overall_alpha >= 0 && overall_alpha <= 255);

  offset_x = floor (offset_x + 0.5);
  offset_y = floor (offset_y + 0.5);

  /* Force an implicit copy */
  dest_pixels = gdk_pixbuf_get_pixels (dest);
  src_pixels = gdk_pixbuf_read_pixels (src);

  _pixops_composite (dest_pixels, dest->width, dest->height, dest->rowstride,
                     dest->n_channels, dest->has_alpha, src_pixels,
                     src->width, src->height, src->rowstride, src->n_channels,
                     src->has_alpha, dest_x, dest_y, dest_width, dest_height,
                     offset_x, offset_y, scale_x, scale_y,
                     (PixopsInterpType)interp_type, overall_alpha);
}

/**
 * gdk_pixbuf_composite_color:
 * @src: a #GdkPixbuf
 * @dest: the #GdkPixbuf into which to render the results
 * @dest_x: the left coordinate for region to render
 * @dest_y: the top coordinate for region to render
 * @dest_width: the width of the region to render
 * @dest_height: the height of the region to render
 * @offset_x: the offset in the X direction (currently rounded to an integer)
 * @offset_y: the offset in the Y direction (currently rounded to an integer)
 * @scale_x: the scale factor in the X direction
 * @scale_y: the scale factor in the Y direction
 * @interp_type: the interpolation type for the transformation.
 * @overall_alpha: overall alpha for source image (0..255)
 * @check_x: the X offset for the checkboard (origin of checkboard is at -@check_x, -@check_y)
 * @check_y: the Y offset for the checkboard 
 * @check_size: the size of checks in the checkboard (must be a power of two)
 * @color1: the color of check at upper left
 * @color2: the color of the other check
 * 
 * Creates a transformation of the source image @src by scaling by
 * @scale_x and @scale_y then translating by @offset_x and @offset_y,
 * then alpha blends the rectangle (@dest_x ,@dest_y, @dest_width,
 * @dest_height) of the resulting image with a checkboard of the
 * colors @color1 and @color2 and renders it onto the destination
 * image.
 *
 * If the source image has no alpha channel, and @overall_alpha is 255, a fast
 * path is used which omits the alpha blending and just performs the scaling.
 *
 * See gdk_pixbuf_composite_color_simple() for a simpler variant of this
 * function suitable for many tasks.
 * 
 **/
void
gdk_pixbuf_composite_color (const GdkPixbuf *src,
			    GdkPixbuf       *dest,
			    int              dest_x,
			    int              dest_y,
			    int              dest_width,
			    int              dest_height,
			    double           offset_x,
			    double           offset_y,
			    double           scale_x,
			    double           scale_y,
			    GdkInterpType    interp_type,
			    int              overall_alpha,
			    int              check_x,
			    int              check_y,
			    int              check_size,
			    guint32          color1,
			    guint32          color2)
{
  const guint8 *src_pixels;
  guint8 *dest_pixels;

  g_return_if_fail (GDK_IS_PIXBUF (src));
  g_return_if_fail (GDK_IS_PIXBUF (dest));
  g_return_if_fail (dest_x >= 0 && dest_x + dest_width <= dest->width);
  g_return_if_fail (dest_y >= 0 && dest_y + dest_height <= dest->height);
  g_return_if_fail (overall_alpha >= 0 && overall_alpha <= 255);

  offset_x = floor (offset_x + 0.5);
  offset_y = floor (offset_y + 0.5);
  
  /* Force an implicit copy */
  dest_pixels = gdk_pixbuf_get_pixels (dest);
  src_pixels = gdk_pixbuf_read_pixels (src);

  _pixops_composite_color (dest_pixels, dest_width, dest_height,
			   dest->rowstride, dest->n_channels, dest->has_alpha,
			   src_pixels, src->width, src->height,
			   src->rowstride, src->n_channels, src->has_alpha,
			   dest_x, dest_y, dest_width, dest_height, offset_x,
			   offset_y, scale_x, scale_y,
			   (PixopsInterpType)interp_type, overall_alpha,
			   check_x, check_y, check_size, color1, color2);
}

/**
 * gdk_pixbuf_scale_simple:
 * @src: a #GdkPixbuf
 * @dest_width: the width of destination image
 * @dest_height: the height of destination image
 * @interp_type: the interpolation type for the transformation.
 *
 * Create a new #GdkPixbuf containing a copy of @src scaled to
 * @dest_width x @dest_height. Leaves @src unaffected.  @interp_type
 * should be #GDK_INTERP_NEAREST if you want maximum speed (but when
 * scaling down #GDK_INTERP_NEAREST is usually unusably ugly).  The
 * default @interp_type should be #GDK_INTERP_BILINEAR which offers
 * reasonable quality and speed.
 *
 * You can scale a sub-portion of @src by creating a sub-pixbuf
 * pointing into @src; see gdk_pixbuf_new_subpixbuf().
 *
 * If @dest_width and @dest_height are equal to the @src width and height, a
 * copy of @src is returned, avoiding any scaling.
 *
 * For more complicated scaling/alpha blending see gdk_pixbuf_scale()
 * and gdk_pixbuf_composite().
 * 
 * Return value: (nullable) (transfer full): the new #GdkPixbuf, or %NULL if not enough memory could be
 * allocated for it.
 **/
GdkPixbuf *
gdk_pixbuf_scale_simple (const GdkPixbuf *src,
			 int              dest_width,
			 int              dest_height,
			 GdkInterpType    interp_type)
{
  GdkPixbuf *dest;

  g_return_val_if_fail (GDK_IS_PIXBUF (src), NULL);
  g_return_val_if_fail (dest_width > 0, NULL);
  g_return_val_if_fail (dest_height > 0, NULL);

  /* Fast path. */
  if (dest_width == src->width && dest_height == src->height)
    return gdk_pixbuf_copy (src);

  dest = gdk_pixbuf_new (GDK_COLORSPACE_RGB, src->has_alpha, 8, dest_width, dest_height);
  if (!dest)
    return NULL;

  gdk_pixbuf_scale (src, dest,  0, 0, dest_width, dest_height, 0, 0,
		    (double) dest_width / src->width,
		    (double) dest_height / src->height,
		    interp_type);

  return dest;
}

/**
 * gdk_pixbuf_composite_color_simple:
 * @src: a #GdkPixbuf
 * @dest_width: the width of destination image
 * @dest_height: the height of destination image
 * @interp_type: the interpolation type for the transformation.
 * @overall_alpha: overall alpha for source image (0..255)
 * @check_size: the size of checks in the checkboard (must be a power of two)
 * @color1: the color of check at upper left
 * @color2: the color of the other check
 *
 * Creates a new #GdkPixbuf by scaling @src to @dest_width x
 * @dest_height and alpha blending the result with a checkboard of colors
 * @color1 and @color2.
 * 
 * Return value: (nullable) (transfer full): the new #GdkPixbuf, or %NULL if not enough memory could be
 * allocated for it.
 **/
GdkPixbuf *
gdk_pixbuf_composite_color_simple (const GdkPixbuf *src,
				   int              dest_width,
				   int              dest_height,
				   GdkInterpType    interp_type,
				   int              overall_alpha,
				   int              check_size,
				   guint32          color1,
				   guint32          color2)
{
  GdkPixbuf *dest;

  g_return_val_if_fail (GDK_IS_PIXBUF (src), NULL);
  g_return_val_if_fail (dest_width > 0, NULL);
  g_return_val_if_fail (dest_height > 0, NULL);
  g_return_val_if_fail (overall_alpha >= 0 && overall_alpha <= 255, NULL);

  dest = gdk_pixbuf_new (GDK_COLORSPACE_RGB, src->has_alpha, 8, dest_width, dest_height);
  if (!dest)
    return NULL;

  gdk_pixbuf_composite_color (src, dest, 0, 0, dest_width, dest_height, 0, 0,
			      (double) dest_width / src->width,
			      (double) dest_height / src->height,
			      interp_type, overall_alpha, 0, 0, check_size, color1, color2);

  return dest;
}

#define OFFSET(pb, x, y) ((x) * (pb)->n_channels + (gsize)(y) * (pb)->rowstride)

/**
 * gdk_pixbuf_rotate_simple:
 * @src: a #GdkPixbuf
 * @angle: the angle to rotate by
 *
 * Rotates a pixbuf by a multiple of 90 degrees, and returns the
 * result in a new pixbuf.
 *
 * If @angle is 0, a copy of @src is returned, avoiding any rotation.
 *
 * Returns: (nullable) (transfer full): the new #GdkPixbuf, or %NULL
 * if not enough memory could be allocated for it.
 *
 * Since: 2.6
 */
GdkPixbuf *
gdk_pixbuf_rotate_simple (const GdkPixbuf   *src,
			  GdkPixbufRotation  angle)
{
  const guint8 *src_pixels;
  guint8 *dest_pixels;
  GdkPixbuf *dest;
  const guchar *p;
  guchar *q;
  gint x, y;

  g_return_val_if_fail (GDK_IS_PIXBUF (src), NULL);
  src_pixels = gdk_pixbuf_read_pixels (src);

  switch (angle % 360)
    {
    case 0:
      dest = gdk_pixbuf_copy (src);
      break;
    case 90:
      dest = gdk_pixbuf_new (src->colorspace, 
			     src->has_alpha, 
			     src->bits_per_sample, 
			     src->height, 
			     src->width);
      if (!dest)
	return NULL;

      dest_pixels = gdk_pixbuf_get_pixels (dest);

      for (y = 0; y < src->height; y++) 
	{ 
	  for (x = 0; x < src->width; x++) 
	    { 
	      p = src_pixels + OFFSET (src, x, y); 
	      q = dest_pixels + OFFSET (dest, y, src->width - x - 1); 
	      memcpy (q, p, dest->n_channels);
	    }
	} 
      break;
    case 180:
      dest = gdk_pixbuf_new (src->colorspace, 
			     src->has_alpha, 
			     src->bits_per_sample, 
			     src->width, 
			     src->height);
      if (!dest)
	return NULL;

      dest_pixels = gdk_pixbuf_get_pixels (dest);

      for (y = 0; y < src->height; y++) 
	{ 
	  for (x = 0; x < src->width; x++) 
	    { 
	      p = src_pixels + OFFSET (src, x, y); 
	      q = dest_pixels + OFFSET (dest, src->width - x - 1, src->height - y - 1); 
	      memcpy (q, p, dest->n_channels);
	    }
	} 
      break;
    case 270:
      dest = gdk_pixbuf_new (src->colorspace, 
			     src->has_alpha, 
			     src->bits_per_sample, 
			     src->height, 
			     src->width);
      if (!dest)
	return NULL;

      dest_pixels = gdk_pixbuf_get_pixels (dest);

      for (y = 0; y < src->height; y++) 
	{ 
	  for (x = 0; x < src->width; x++) 
	    { 
	      p = src_pixels + OFFSET (src, x, y); 
	      q = dest_pixels + OFFSET (dest, src->height - y - 1, x); 
	      memcpy (q, p, dest->n_channels);
	    }
	} 
      break;
    default:
      dest = NULL;
      g_warning ("gdk_pixbuf_rotate_simple() can only rotate "
		 "by multiples of 90 degrees");
      g_assert_not_reached ();
  } 

  return dest;
}

/**
 * gdk_pixbuf_flip:
 * @src: a #GdkPixbuf
 * @horizontal: %TRUE to flip horizontally, %FALSE to flip vertically
 *
 * Flips a pixbuf horizontally or vertically and returns the
 * result in a new pixbuf.
 *
 * Returns: (nullable) (transfer full): the new #GdkPixbuf, or %NULL
 * if not enough memory could be allocated for it.
 *
 * Since: 2.6
 */
GdkPixbuf *
gdk_pixbuf_flip (const GdkPixbuf *src,
		 gboolean         horizontal)
{
  const guint8 *src_pixels;
  guint8 *dest_pixels;
  GdkPixbuf *dest;
  const guchar *p;
  guchar *q;
  gint x, y;

  g_return_val_if_fail (GDK_IS_PIXBUF (src), NULL);
  dest = gdk_pixbuf_new (src->colorspace, 
			 src->has_alpha, 
			 src->bits_per_sample, 
			 src->width, 
			 src->height);
  if (!dest)
    return NULL;

  dest_pixels = gdk_pixbuf_get_pixels (dest);
  src_pixels = gdk_pixbuf_read_pixels (src);

  if (!horizontal) /* flip vertical */
    {
      for (y = 0; y < dest->height; y++)
	{
	  p = src_pixels + OFFSET (src, 0, y);
	  q = dest_pixels + OFFSET (dest, 0, dest->height - y - 1);
	  memcpy (q, p, dest->rowstride);
	}
    }
  else /* flip horizontal */
    {
      for (y = 0; y < dest->height; y++)
	{
	  for (x = 0; x < dest->width; x++)
	    {
	      p = src_pixels + OFFSET (src, x, y);
	      q = dest_pixels + OFFSET (dest, dest->width - x - 1, y);
	      memcpy (q, p, dest->n_channels);
	    }
	}
    }

  return dest;
}