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authorMichael Rodin <mrodin@de.adit-jv.com>2018-11-15 15:46:14 +0100
committerMichael Rodin <mrodin@de.adit-jv.com>2018-11-27 16:51:39 +0100
commitf86999f99065e9cccd0741c79fb4053d440ad122 (patch)
tree89c50599263aef2b2ff31092ec938c2c1f27141d
parent611d08487f97011916c031ab089e44c89e525030 (diff)
downloadwayland-ivi-extension-f86999f99065e9cccd0741c79fb4053d440ad122.tar.gz
EGLWLMockNavigation: MockNavi.cpp: update street in z-direction
Add the street in z-direction to the m_updateList, so it does not move together with the car. Signed-off-by: Michael Rodin <mrodin@de.adit-jv.com>
-rw-r--r--ivi-layermanagement-examples/EGLWLMockNavigation/src/MockNavi.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/ivi-layermanagement-examples/EGLWLMockNavigation/src/MockNavi.cpp b/ivi-layermanagement-examples/EGLWLMockNavigation/src/MockNavi.cpp
index 8a2f928..66e6863 100644
--- a/ivi-layermanagement-examples/EGLWLMockNavigation/src/MockNavi.cpp
+++ b/ivi-layermanagement-examples/EGLWLMockNavigation/src/MockNavi.cpp
@@ -109,6 +109,7 @@ void MockNavi::generateCity()
obj = new Street(streetPosition, streetSize, streetColor, pShader);
}
m_renderList.push_back(obj);
+ m_updateList.push_back(obj);
// generate streets x direction
for (int z = 1; z < m_houseCount; ++z)