/* hash - implement simple hashing table with string based keys. Copyright (C) 1994-1995, 2000-2006, 2015-2016 Free Software Foundation, Inc. Written by Ulrich Drepper , October 1994. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include /* Specification. */ #include "hash.h" #include #include #include #include #include /* Since this simple implementation of hash tables allows only insertion, no removal of entries, the right data structure for the memory holding all keys is an obstack. */ #include "obstack.h" /* Use checked memory allocation. */ #include "xalloc.h" #define obstack_chunk_alloc xmalloc #define obstack_chunk_free free typedef struct hash_entry { unsigned long used; /* Hash code of the key, or 0 for an unused entry. */ const void *key; /* Key. */ size_t keylen; void *data; /* Value. */ struct hash_entry *next; } hash_entry; /* Given an odd CANDIDATE > 1, return true if it is a prime number. */ static int is_prime (unsigned long int candidate) { /* No even number and none less than 10 will be passed here. */ unsigned long int divn = 3; unsigned long int sq = divn * divn; while (sq < candidate && candidate % divn != 0) { ++divn; sq += 4 * divn; ++divn; } return candidate % divn != 0; } /* Given SEED > 1, return the smallest odd prime number >= SEED. */ unsigned long next_prime (unsigned long int seed) { /* Make it definitely odd. */ seed |= 1; while (!is_prime (seed)) seed += 2; return seed; } /* Initialize a hash table. INIT_SIZE > 1 is the initial number of available entries. Return 0 upon successful completion, -1 upon memory allocation error. */ int hash_init (hash_table *htab, unsigned long int init_size) { /* We need the size to be a prime. */ init_size = next_prime (init_size); /* Initialize the data structure. */ htab->size = init_size; htab->filled = 0; htab->first = NULL; htab->table = XCALLOC (init_size + 1, hash_entry); obstack_init (&htab->mem_pool); return 0; } /* Delete a hash table's contents. Return 0 always. */ int hash_destroy (hash_table *htab) { free (htab->table); obstack_free (&htab->mem_pool, NULL); return 0; } /* Compute a hash code for a key consisting of KEYLEN bytes starting at KEY in memory. */ static unsigned long compute_hashval (const void *key, size_t keylen) { size_t cnt; unsigned long int hval; /* Compute the hash value for the given string. The algorithm is taken from [Aho,Sethi,Ullman], fixed according to http://www.haible.de/bruno/hashfunc.html. */ cnt = 0; hval = keylen; while (cnt < keylen) { hval = (hval << 9) | (hval >> (sizeof (unsigned long) * CHAR_BIT - 9)); hval += (unsigned long int) *(((const char *) key) + cnt++); } return hval != 0 ? hval : ~((unsigned long) 0); } /* References: [Aho,Sethi,Ullman] Compilers: Principles, Techniques and Tools, 1986 [Knuth] The Art of Computer Programming, part3 (6.4) */ /* Look up a given key in the hash table. Return the index of the entry, if present, or otherwise the index a free entry where it could be inserted. */ static size_t lookup (hash_table *htab, const void *key, size_t keylen, unsigned long int hval) { unsigned long int hash; size_t idx; hash_entry *table = htab->table; /* First hash function: simply take the modul but prevent zero. */ hash = 1 + hval % htab->size; idx = hash; if (table[idx].used) { if (table[idx].used == hval && table[idx].keylen == keylen && memcmp (table[idx].key, key, keylen) == 0) return idx; /* Second hash function as suggested in [Knuth]. */ hash = 1 + hval % (htab->size - 2); do { if (idx <= hash) idx = htab->size + idx - hash; else idx -= hash; /* If entry is found use it. */ if (table[idx].used == hval && table[idx].keylen == keylen && memcmp (table[idx].key, key, keylen) == 0) return idx; } while (table[idx].used); } return idx; } /* Look up the value of a key in the given table. If found, return 0 and set *RESULT to it. Otherwise return -1. */ int hash_find_entry (hash_table *htab, const void *key, size_t keylen, void **result) { hash_entry *table = htab->table; size_t idx = lookup (htab, key, keylen, compute_hashval (key, keylen)); if (table[idx].used == 0) return -1; *result = table[idx].data; return 0; } /* Insert the pair (KEY[0..KEYLEN-1], DATA) in the hash table at index IDX. HVAL is the key's hash code. IDX depends on it. The table entry at index IDX is known to be unused. */ static void insert_entry_2 (hash_table *htab, const void *key, size_t keylen, unsigned long int hval, size_t idx, void *data) { hash_entry *table = htab->table; table[idx].used = hval; table[idx].key = key; table[idx].keylen = keylen; table[idx].data = data; /* List the new value in the list. */ if (htab->first == NULL) { table[idx].next = &table[idx]; htab->first = &table[idx]; } else { table[idx].next = htab->first->next; htab->first->next = &table[idx]; htab->first = &table[idx]; } ++htab->filled; } /* Grow the hash table. */ static void resize (hash_table *htab) { unsigned long int old_size = htab->size; hash_entry *table = htab->table; size_t idx; htab->size = next_prime (htab->size * 2); htab->filled = 0; htab->first = NULL; htab->table = XCALLOC (1 + htab->size, hash_entry); for (idx = 1; idx <= old_size; ++idx) if (table[idx].used) insert_entry_2 (htab, table[idx].key, table[idx].keylen, table[idx].used, lookup (htab, table[idx].key, table[idx].keylen, table[idx].used), table[idx].data); free (table); } /* Try to insert the pair (KEY[0..KEYLEN-1], DATA) in the hash table. Return non-NULL (more precisely, the address of the KEY inside the table's memory pool) if successful, or NULL if there is already an entry with the given key. */ const void * hash_insert_entry (hash_table *htab, const void *key, size_t keylen, void *data) { unsigned long int hval = compute_hashval (key, keylen); hash_entry *table = htab->table; size_t idx = lookup (htab, key, keylen, hval); if (table[idx].used) /* We don't want to overwrite the old value. */ return NULL; else { /* An empty bucket has been found. */ void *keycopy = obstack_copy (&htab->mem_pool, key, keylen); insert_entry_2 (htab, keycopy, keylen, hval, idx, data); if (100 * htab->filled > 75 * htab->size) /* Table is filled more than 75%. Resize the table. */ resize (htab); return keycopy; } } /* Insert the pair (KEY[0..KEYLEN-1], DATA) in the hash table. Return 0. */ int hash_set_value (hash_table *htab, const void *key, size_t keylen, void *data) { unsigned long int hval = compute_hashval (key, keylen); hash_entry *table = htab->table; size_t idx = lookup (htab, key, keylen, hval); if (table[idx].used) { /* Overwrite the old value. */ table[idx].data = data; return 0; } else { /* An empty bucket has been found. */ void *keycopy = obstack_copy (&htab->mem_pool, key, keylen); insert_entry_2 (htab, keycopy, keylen, hval, idx, data); if (100 * htab->filled > 75 * htab->size) /* Table is filled more than 75%. Resize the table. */ resize (htab); return 0; } } /* Steps *PTR forward to the next used entry in the given hash table. *PTR should be initially set to NULL. Store information about the next entry in *KEY, *KEYLEN, *DATA. Return 0 normally, -1 when the whole hash table has been traversed. */ int hash_iterate (hash_table *htab, void **ptr, const void **key, size_t *keylen, void **data) { hash_entry *curr; if (*ptr == NULL) { if (htab->first == NULL) return -1; curr = htab->first; } else { if (*ptr == htab->first) return -1; curr = (hash_entry *) *ptr; } curr = curr->next; *ptr = (void *) curr; *key = curr->key; *keylen = curr->keylen; *data = curr->data; return 0; } /* Steps *PTR forward to the next used entry in the given hash table. *PTR should be initially set to NULL. Store information about the next entry in *KEY, *KEYLEN, *DATAP. *DATAP is set to point to the storage of the value; modifying **DATAP will modify the value of the entry. Return 0 normally, -1 when the whole hash table has been traversed. */ int hash_iterate_modify (hash_table *htab, void **ptr, const void **key, size_t *keylen, void ***datap) { hash_entry *curr; if (*ptr == NULL) { if (htab->first == NULL) return -1; curr = htab->first; } else { if (*ptr == htab->first) return -1; curr = (hash_entry *) *ptr; } curr = curr->next; *ptr = (void *) curr; *key = curr->key; *keylen = curr->keylen; *datap = &curr->data; return 0; }