/* Copyright (C) 2001-2023 Artifex Software, Inc. All Rights Reserved. This software is provided AS-IS with no warranty, either express or implied. This software is distributed under license and may not be copied, modified or distributed except as expressly authorized under the terms of the license contained in the file LICENSE in this distribution. Refer to licensing information at http://www.artifex.com or contact Artifex Software, Inc., 39 Mesa Street, Suite 108A, San Francisco, CA 94129, USA, for further information. */ /* Any-depth planar "memory" (stored bitmap) device */ #include "memory_.h" #include "gx.h" #include "gserrors.h" #include "gsbitops.h" #include "gxdevice.h" #include "gxdcolor.h" /* for gx_fill_rectangle_device_rop */ #include "gxpcolor.h" /* for gx_dc_devn_masked */ #include "gxdevmem.h" /* semi-public definitions */ #include "gxgetbit.h" #include "gdevmem.h" /* private definitions */ #include "gdevmpla.h" /* interface */ #include "gxdevsop.h" /* procedures */ static dev_proc_open_device(mem_planar_open); static dev_proc_open_device(mem_planar_open_interleaved); declare_mem_procs(mem_planar_copy_mono, mem_planar_copy_color, mem_planar_fill_rectangle); static dev_proc_copy_color(mem_planar_copy_color_24to8); static dev_proc_copy_color(mem_planar_copy_color_4to1); static dev_proc_copy_planes(mem_planar_copy_planes); /* Not static due to an optimized case in tile_clip_fill_rectangle_hl_color*/ static dev_proc_strip_tile_rectangle(mem_planar_strip_tile_rectangle); static dev_proc_strip_tile_rect_devn(mem_planar_strip_tile_rect_devn); static dev_proc_strip_copy_rop2(mem_planar_strip_copy_rop2); static dev_proc_get_bits_rectangle(mem_planar_get_bits_rectangle); static dev_proc_fill_rectangle_hl_color(mem_planar_fill_rectangle_hl_color); static dev_proc_put_image(mem_planar_put_image); int mem_spec_op(gx_device *pdev, int dev_spec_op, void *data, int size) { cmm_dev_profile_t *dev_profile; gx_device_memory *mdev = (gx_device_memory *)pdev; if (pdev->is_planar && (dev_spec_op == gxdso_supports_devn || dev_spec_op == gxdso_skip_icc_component_validation)) { dev_proc(pdev, get_profile)(pdev, &dev_profile); if (dev_profile != NULL && dev_profile->supports_devn && dev_proc(pdev, fill_rectangle_hl_color) == mem_planar_fill_rectangle_hl_color) return 1; } if (dev_spec_op == gxdso_is_std_cmyk_1bit) return dev_proc(pdev, copy_color) == mem_planar_copy_color_4to1; if (dev_spec_op == gxdso_is_pdf14_device || dev_spec_op == gxdso_pattern_handles_clip_path) return 0; if (mdev->owner) return dev_proc(mdev->owner, dev_spec_op)(mdev->owner, dev_spec_op, data, size); return gx_default_dev_spec_op(pdev, dev_spec_op, data, size); } /* * Set up a planar memory device, after calling gs_make_mem_device but * before opening the device. The pre-existing device provides the color * mapping procedures, but not the drawing procedures. Requires: num_planes * > 0, plane_depths[0 .. num_planes - 1] > 0, sum of plane depths = * mdev->color_info.depth. * * Note that this is the only public procedure in this file, and the only * sanctioned way to set up a planar memory device. */ int gdev_mem_set_planar(gx_device_memory * mdev, int num_planes, const gx_render_plane_t *planes /*[num_planes]*/) { return gdev_mem_set_planar_interleaved(mdev, num_planes, planes, 0); } int gdev_mem_set_planar_interleaved(gx_device_memory * mdev, int num_planes, const gx_render_plane_t *planes /*[num_planes]*/, int interleaved) { int total_depth; int same_depth = planes[0].depth; gx_color_index covered = 0; int pi; const gdev_mem_functions *fns = gdev_mem_functions_for_bits(mdev->color_info.depth); if (num_planes < 1 || num_planes > GX_DEVICE_COLOR_MAX_COMPONENTS || num_planes != mdev->color_info.num_components) return_error(gs_error_rangecheck); for (pi = 0, total_depth = 0; pi < num_planes; ++pi) { int shift = planes[pi].shift; int plane_depth = planes[pi].depth; gx_color_index mask; if (shift < 0 || plane_depth > 16 || !gdev_mem_device_for_bits(plane_depth)) return_error(gs_error_rangecheck); /* Don't test overlap if shift is too large to fit in the variable */ if (shift < 8*sizeof(gx_color_index)) { mask = (((gx_color_index)1 << plane_depth) - 1) << shift; if (covered & mask) return_error(gs_error_rangecheck); covered |= mask; } if (plane_depth != same_depth) same_depth = 0; total_depth += plane_depth; } if (total_depth > mdev->color_info.depth) return_error(gs_error_rangecheck); mdev->is_planar = 1; memcpy(mdev->planes, planes, num_planes * sizeof(planes[0])); mdev->plane_depth = same_depth; /* Change the drawing procedures. */ if (interleaved) set_dev_proc(mdev, open_device, mem_planar_open_interleaved); else set_dev_proc(mdev, open_device, mem_planar_open); /* Regardless of how many planes we are using, always let the * device know how to handle hl_color. Even if we spot that we * can get away with a normal device, our callers may want to * feed us single component devn data. */ set_dev_proc(mdev, fill_rectangle_hl_color, mem_planar_fill_rectangle_hl_color); if (num_planes == 1) { /* For 1 plane, just use a normal device */ set_dev_proc(mdev, fill_rectangle, fns->fill_rectangle); set_dev_proc(mdev, copy_mono, fns->copy_mono); set_dev_proc(mdev, copy_color, fns->copy_color); set_dev_proc(mdev, copy_alpha, fns->copy_alpha); set_dev_proc(mdev, strip_tile_rectangle, fns->strip_tile_rectangle); set_dev_proc(mdev, strip_copy_rop2, fns->strip_copy_rop2); set_dev_proc(mdev, get_bits_rectangle, fns->get_bits_rectangle); } else { /* If we are going out to a separation device or one that has more than four planes then use the high level color filling procedure. Also make use of the put_image operation to go from the pdf14 device directly to the planar buffer. */ /* Note this is only valid for contone (8 or more bits per component) */ if (num_planes >= 4 && mdev->color_info.depth/num_planes >= 8) { set_dev_proc(mdev, put_image, mem_planar_put_image); } set_dev_proc(mdev, fill_rectangle, mem_planar_fill_rectangle); set_dev_proc(mdev, copy_alpha_hl_color, gx_default_copy_alpha_hl_color); set_dev_proc(mdev, copy_mono, mem_planar_copy_mono); if ((mdev->color_info.depth == 24) && (num_planes == 3) && (mdev->planes[0].depth == 8) && (mdev->planes[0].shift == 16) && (mdev->planes[1].depth == 8) && (mdev->planes[1].shift == 8) && (mdev->planes[2].depth == 8) && (mdev->planes[2].shift == 0)) set_dev_proc(mdev, copy_color, mem_planar_copy_color_24to8); else if ((mdev->color_info.depth == 4) && (num_planes == 4) && (mdev->planes[0].depth == 1) && (mdev->planes[0].shift == 3) && (mdev->planes[1].depth == 1) && (mdev->planes[1].shift == 2) && (mdev->planes[2].depth == 1) && (mdev->planes[2].shift == 1) && (mdev->planes[3].depth == 1) && (mdev->planes[3].shift == 0)) { set_dev_proc(mdev, copy_color, mem_planar_copy_color_4to1); } else set_dev_proc(mdev, copy_color, mem_planar_copy_color); set_dev_proc(mdev, copy_alpha, gx_default_copy_alpha); set_dev_proc(mdev, strip_tile_rectangle, mem_planar_strip_tile_rectangle); set_dev_proc(mdev, strip_tile_rect_devn, mem_planar_strip_tile_rect_devn); set_dev_proc(mdev, strip_copy_rop2, mem_planar_strip_copy_rop2); set_dev_proc(mdev, get_bits_rectangle, mem_planar_get_bits_rectangle); } fill_dev_proc(mdev, dev_spec_op, mem_spec_op); set_dev_proc(mdev, copy_planes, mem_planar_copy_planes); return 0; } /* Open a planar memory device. */ static int mem_planar_open(gx_device * dev) { gx_device_memory *const mdev = (gx_device_memory *)dev; /* Check that we aren't trying to open a chunky device as planar. */ if (!dev->is_planar) return_error(gs_error_rangecheck); return gdev_mem_open_scan_lines(mdev, dev->height); } static int mem_planar_open_interleaved(gx_device * dev) { gx_device_memory *const mdev = (gx_device_memory *)dev; /* Check that we aren't trying to open a chunky device as planar. */ if (!dev->is_planar) return_error(gs_error_rangecheck); return gdev_mem_open_scan_lines_interleaved(mdev, dev->height, 1); } /* * We execute drawing operations by patching a few parameters in the * device structure and then calling the procedure appropriate to the * plane depth. */ typedef struct mem_save_params_s { int depth; /* color_info.depth */ byte *base; byte **line_ptrs; } mem_save_params_t; #define MEM_SAVE_PARAMS(mdev, msp)\ (msp.depth = mdev->color_info.depth,\ msp.base = mdev->base,\ msp.line_ptrs = mdev->line_ptrs) /* Previous versions of MEM_SET_PARAMS calculated raster as * bitmap_raster(mdev->width * plane_depth), but this restricts us to * non interleaved frame buffers. Now we calculate it from the difference * between the first 2 line pointers; this clearly only works if there are * at least 2 line pointers to use. Otherwise, we fall back to the old * method. */ /* FIXME: Find a nicer way of calculating raster. This is only required if * we allow the plane_depth to vary per plane, and the rest of the code * assumes that it never does. This can probably be simplified now. */ #define MEM_SET_PARAMS(mdev, plane_depth)\ (mdev->color_info.depth = plane_depth, /* maybe not needed */\ mdev->base = mdev->line_ptrs[0],\ mdev->raster = (mdev->height > 1 ? mdev->line_ptrs[1]-mdev->line_ptrs[0] : bitmap_raster(mdev->width * plane_depth))) #define MEM_RESTORE_PARAMS(mdev, msp)\ (mdev->color_info.depth = msp.depth,\ mdev->base = msp.base,\ mdev->line_ptrs = msp.line_ptrs) /* Note tag_offset == 0 if there is no tag plane. Tags always follow the color data, but not neccessarily right after. */ static int put_image_copy_planes(gx_device * dev, const byte **base_ptr, int sourcex, int sraster, gx_bitmap_id id, int x, int y, int w, int h, int tag_offset) { gx_device_memory * const mdev = (gx_device_memory *)dev; int plane_depth; mem_save_params_t save; const gdev_mem_functions *fns; int code = 0; uchar plane; const byte *base; int last_plane = mdev->color_info.num_components - 1; MEM_SAVE_PARAMS(mdev, save); for (plane = 0; plane < mdev->color_info.num_components; plane++) { if (tag_offset && plane == last_plane) base = base_ptr[tag_offset]; else base = base_ptr[plane]; plane_depth = mdev->planes[plane].depth; fns = gdev_mem_functions_for_bits(plane_depth); if (base == NULL) { /* Blank the plane */ code = fns->fill_rectangle(dev, x, y, w, h, (gx_color_index)(dev->color_info.polarity == GX_CINFO_POLARITY_ADDITIVE ? 0 : -1)); } else if (plane_depth == 1) code = fns->copy_mono(dev, base, sourcex, sraster, id, x, y, w, h, (gx_color_index)0, (gx_color_index)1); else fns->copy_color(dev, base, sourcex, sraster, id, x, y, w, h); mdev->line_ptrs += mdev->height; } MEM_RESTORE_PARAMS(mdev, save); return code; } /* Put image command for copying the planar image buffers with or without alpha directly to the device buffer */ static int mem_planar_put_image(gx_device *pdev, gx_device *pmdev, const byte **buffers, int num_chan, int xstart, int ystart, int width, int height, int row_stride, int alpha_plane_index, int tag_plane_index) { /* We don't want alpha, return 0 to ask for the pdf14 device to do the alpha composition. We also do not want chunky data coming in */ if (alpha_plane_index != 0) return 0; put_image_copy_planes(pdev, buffers, 0, row_stride, gx_no_bitmap_id, xstart, ystart, width, height, tag_plane_index); /* we used all of the data */ return height; } /* Fill a rectangle with a high level color. This is used for separation devices. (e.g. tiffsep, psdcmyk) */ static int mem_planar_fill_rectangle_hl_color(gx_device *dev, const gs_fixed_rect *rect, const gs_gstate *pgs, const gx_drawing_color *pdcolor, const gx_clip_path *pcpath) { gx_device_memory * const mdev = (gx_device_memory *)dev; mem_save_params_t save; uchar pi; int x = fixed2int(rect->p.x); int y = fixed2int(rect->p.y); int w = fixed2int(rect->q.x) - x; int h = fixed2int(rect->q.y) - y; /* We can only handle devn cases, so use the default if not */ /* We can get called here from gx_dc_devn_masked_fill_rectangle */ if (pdcolor->type != gx_dc_type_devn && pdcolor->type != &gx_dc_devn_masked) { return gx_fill_rectangle_device_rop( x, y, w, h, pdcolor, dev, lop_default); } MEM_SAVE_PARAMS(mdev, save); for (pi = 0; pi < mdev->color_info.num_components; ++pi) { int plane_depth = mdev->planes[pi].depth; gx_color_index mask = ((gx_color_index)1 << plane_depth) - 1; int shift = 16 - plane_depth; const gdev_mem_functions *fns = gdev_mem_functions_for_bits(plane_depth); MEM_SET_PARAMS(mdev, plane_depth); fns->fill_rectangle(dev, x, y, w, h, (pdcolor->colors.devn.values[pi]) >> shift & mask); mdev->line_ptrs += mdev->height; } MEM_RESTORE_PARAMS(mdev, save); return 0; } /* Fill a rectangle with a color. */ static int mem_planar_fill_rectangle(gx_device * dev, int x, int y, int w, int h, gx_color_index color) { gx_device_memory * const mdev = (gx_device_memory *)dev; mem_save_params_t save; uchar pi; MEM_SAVE_PARAMS(mdev, save); for (pi = 0; pi < mdev->color_info.num_components; ++pi) { int plane_depth = mdev->planes[pi].depth; gx_color_index mask = ((gx_color_index)1 << plane_depth) - 1; const gdev_mem_functions *fns = gdev_mem_functions_for_bits(plane_depth); MEM_SET_PARAMS(mdev, plane_depth); fns->fill_rectangle(dev, x, y, w, h, (color >> mdev->planes[pi].shift) & mask); mdev->line_ptrs += mdev->height; } MEM_RESTORE_PARAMS(mdev, save); return 0; } /* Copy a bitmap. */ static int mem_planar_copy_mono(gx_device * dev, const byte * base, int sourcex, int sraster, gx_bitmap_id id, int x, int y, int w, int h, gx_color_index color0, gx_color_index color1) { gx_device_memory * const mdev = (gx_device_memory *)dev; mem_save_params_t save; uchar pi; MEM_SAVE_PARAMS(mdev, save); for (pi = 0; pi < mdev->color_info.num_components; ++pi) { int plane_depth = mdev->planes[pi].depth; int shift = mdev->planes[pi].shift; gx_color_index mask = ((gx_color_index)1 << plane_depth) - 1; const gdev_mem_functions *fns = gdev_mem_functions_for_bits(plane_depth); gx_color_index c0 = (color0 == gx_no_color_index ? gx_no_color_index : (color0 >> shift) & mask); gx_color_index c1 = (color1 == gx_no_color_index ? gx_no_color_index : (color1 >> shift) & mask); MEM_SET_PARAMS(mdev, plane_depth); if (c0 == c1) fns->fill_rectangle(dev, x, y, w, h, c0); else fns->copy_mono(dev, base, sourcex, sraster, id, x, y, w, h, c0, c1); mdev->line_ptrs += mdev->height; } MEM_RESTORE_PARAMS(mdev, save); return 0; } /* Copy color: Special case the 24 -> 8+8+8 case. */ static int mem_planar_copy_color_24to8(gx_device * dev, const byte * base, int sourcex, int sraster, gx_bitmap_id id, int x, int y, int w, int h) { gx_device_memory * const mdev = (gx_device_memory *)dev; #define BUF_LONGS 100 /* arbitrary, >= 1 */ #define BUF_BYTES (BUF_LONGS * ARCH_SIZEOF_LONG) union b_ { ulong l[BUF_LONGS]; byte b[BUF_BYTES]; } buf, buf1, buf2; mem_save_params_t save; dev_proc_copy_color((*copy_color)) = gdev_mem_functions_for_bits(8)->copy_color; uint plane_raster = bitmap_raster(w<<3); int br, bw, bh, cx, cy, cw, ch, ix, iy; fit_copy(dev, base, sourcex, sraster, id, x, y, w, h); MEM_SAVE_PARAMS(mdev, save); MEM_SET_PARAMS(mdev, 8); if (plane_raster > BUF_BYTES) { br = BUF_BYTES; bw = BUF_BYTES; bh = 1; } else { br = plane_raster; bw = w; bh = BUF_BYTES / plane_raster; } for (cy = y; cy < y + h; cy += ch) { ch = min(bh, y + h - cy); for (cx = x; cx < x + w; cx += cw) { int sx = sourcex + cx - x; const byte *source_base = base + sraster * (cy - y); cw = min(bw, x + w - cx); source_base += sx * 3; for (iy = 0; iy < ch; ++iy) { const byte *sptr = source_base; byte *dptr0 = buf.b + br * iy; byte *dptr1 = buf1.b + br * iy; byte *dptr2 = buf2.b + br * iy; ix = cw; do { /* Use the temporary variables below to free the C compiler * to interleave load/stores for latencies sake despite the * pointer aliasing rules. */ byte r = *sptr++; byte g = *sptr++; byte b = *sptr++; *dptr0++ = r; *dptr1++ = g; *dptr2++ = b; } while (--ix); source_base += sraster; } copy_color(dev, buf.b, 0, br, gx_no_bitmap_id, cx, cy, cw, ch); mdev->line_ptrs += mdev->height; copy_color(dev, buf1.b, 0, br, gx_no_bitmap_id, cx, cy, cw, ch); mdev->line_ptrs += mdev->height; copy_color(dev, buf2.b, 0, br, gx_no_bitmap_id, cx, cy, cw, ch); mdev->line_ptrs -= 2*mdev->height; } } MEM_RESTORE_PARAMS(mdev, save); return 0; } /* Copy color: Special case the 4 -> 1+1+1+1 case. */ /* Two versions of this routine; the first does bit comparisons. This should * work well on architectures with small cache and conditional execution * (such as ARM). Hurts on x86 due to the ifs in the loop all causing small * skips ahead that defeat the branch predictor. * Second version uses a table lookup; 1K of table is nothing on x86, and * so this runs much faster. */ #ifdef PREFER_ALTERNATIION_TO_TABLES static int mem_planar_copy_color_4to1(gx_device * dev, const byte * base, int sourcex, int sraster, gx_bitmap_id id, int x, int y, int w, int h) { gx_device_memory * const mdev = (gx_device_memory *)dev; #define BUF_LONGS 100 /* arbitrary, >= 1 */ #define BUF_BYTES (BUF_LONGS * ARCH_SIZEOF_LONG) union b_ { ulong l[BUF_LONGS]; byte b[BUF_BYTES]; } buf0, buf1, buf2, buf3; mem_save_params_t save; dev_proc_copy_mono((*copy_mono)) = gdev_mem_fill_functions_for_bits(1)->copy_mono; uint plane_raster = bitmap_raster(w); int br, bw, bh, cx, cy, cw, ch, ix, iy; #ifdef MEMENTO /* Pacify valgrind */ memset(buf0.l, 0, sizeof(ulong) * BUF_LONGS); memset(buf1.l, 0, sizeof(ulong) * BUF_LONGS); memset(buf2.l, 0, sizeof(ulong) * BUF_LONGS); memset(buf3.l, 0, sizeof(ulong) * BUF_LONGS); #endif fit_copy(dev, base, sourcex, sraster, id, x, y, w, h); MEM_SAVE_PARAMS(mdev, save); MEM_SET_PARAMS(mdev, 1); if (plane_raster > BUF_BYTES) { br = BUF_BYTES; bw = BUF_BYTES<<3; bh = 1; } else { br = plane_raster; bw = w; bh = BUF_BYTES / plane_raster; } for (cy = y; cy < y + h; cy += ch) { ch = min(bh, y + h - cy); for (cx = x; cx < x + w; cx += cw) { int sx = sourcex + cx - x; const byte *source_base = base + sraster * (cy - y) + (sx>>1); cw = min(bw, x + w - cx); if ((sx & 1) == 0) { for (iy = 0; iy < ch; ++iy) { const byte *sptr = source_base; byte *dptr0 = buf0.b + br * iy; byte *dptr1 = buf1.b + br * iy; byte *dptr2 = buf2.b + br * iy; byte *dptr3 = buf3.b + br * iy; byte roll = 0x80; byte bc = 0; byte bm = 0; byte by = 0; byte bk = 0; ix = cw; do { byte b = *sptr++; if (b & 0x80) bc |= roll; if (b & 0x40) bm |= roll; if (b & 0x20) by |= roll; if (b & 0x10) bk |= roll; roll >>= 1; if (b & 0x08) bc |= roll; if (b & 0x04) bm |= roll; if (b & 0x02) by |= roll; if (b & 0x01) bk |= roll; roll >>= 1; if (roll == 0) { *dptr0++ = bc; *dptr1++ = bm; *dptr2++ = by; *dptr3++ = bk; bc = 0; bm = 0; by = 0; bk = 0; roll = 0x80; } ix -= 2; } while (ix > 0); if (roll != 0x80) { *dptr0++ = bc; *dptr1++ = bm; *dptr2++ = by; *dptr3++ = bk; } source_base += sraster; } } else { for (iy = 0; iy < ch; ++iy) { const byte *sptr = source_base; byte *dptr0 = buf0.b + br * iy; byte *dptr1 = buf1.b + br * iy; byte *dptr2 = buf2.b + br * iy; byte *dptr3 = buf3.b + br * iy; byte roll = 0x80; byte bc = 0; byte bm = 0; byte by = 0; byte bk = 0; byte b = *sptr++; ix = cw; goto loop_entry; do { b = *sptr++; if (b & 0x80) bc |= roll; if (b & 0x40) bm |= roll; if (b & 0x20) by |= roll; if (b & 0x10) bk |= roll; roll >>= 1; if (roll == 0) { *dptr0++ = bc; *dptr1++ = bm; *dptr2++ = by; *dptr3++ = bk; bc = 0; bm = 0; by = 0; bk = 0; roll = 0x80; } loop_entry: if (b & 0x08) bc |= roll; if (b & 0x04) bm |= roll; if (b & 0x02) by |= roll; if (b & 0x01) bk |= roll; roll >>= 1; ix -= 2; } while (ix >= 0); /* ix == -2 means 1 extra done */ if ((ix == -2) && (roll == 0x40)) { /* We did an extra one, and it was the last thing * we did. Nothing to store. */ } else { /* Flush the stored bytes */ *dptr0++ = bc; *dptr1++ = bm; *dptr2++ = by; *dptr3++ = bk; } source_base += sraster; } } copy_mono(dev, buf0.b, 0, br, gx_no_bitmap_id, cx, cy, cw, ch, (gx_color_index)0, (gx_color_index)1); mdev->line_ptrs += mdev->height; copy_mono(dev, buf1.b, 0, br, gx_no_bitmap_id, cx, cy, cw, ch, (gx_color_index)0, (gx_color_index)1); mdev->line_ptrs += mdev->height; copy_mono(dev, buf2.b, 0, br, gx_no_bitmap_id, cx, cy, cw, ch, (gx_color_index)0, (gx_color_index)1); mdev->line_ptrs += mdev->height; copy_mono(dev, buf3.b, 0, br, gx_no_bitmap_id, cx, cy, cw, ch, (gx_color_index)0, (gx_color_index)1); mdev->line_ptrs -= 3*mdev->height; } } MEM_RESTORE_PARAMS(mdev, save); return 0; } #else static bits32 expand_4to1[256] = { 0x00000000,0x00000001,0x00000100,0x00000101, 0x00010000,0x00010001,0x00010100,0x00010101, 0x01000000,0x01000001,0x01000100,0x01000101, 0x01010000,0x01010001,0x01010100,0x01010101, 0x00000002,0x00000003,0x00000102,0x00000103, 0x00010002,0x00010003,0x00010102,0x00010103, 0x01000002,0x01000003,0x01000102,0x01000103, 0x01010002,0x01010003,0x01010102,0x01010103, 0x00000200,0x00000201,0x00000300,0x00000301, 0x00010200,0x00010201,0x00010300,0x00010301, 0x01000200,0x01000201,0x01000300,0x01000301, 0x01010200,0x01010201,0x01010300,0x01010301, 0x00000202,0x00000203,0x00000302,0x00000303, 0x00010202,0x00010203,0x00010302,0x00010303, 0x01000202,0x01000203,0x01000302,0x01000303, 0x01010202,0x01010203,0x01010302,0x01010303, 0x00020000,0x00020001,0x00020100,0x00020101, 0x00030000,0x00030001,0x00030100,0x00030101, 0x01020000,0x01020001,0x01020100,0x01020101, 0x01030000,0x01030001,0x01030100,0x01030101, 0x00020002,0x00020003,0x00020102,0x00020103, 0x00030002,0x00030003,0x00030102,0x00030103, 0x01020002,0x01020003,0x01020102,0x01020103, 0x01030002,0x01030003,0x01030102,0x01030103, 0x00020200,0x00020201,0x00020300,0x00020301, 0x00030200,0x00030201,0x00030300,0x00030301, 0x01020200,0x01020201,0x01020300,0x01020301, 0x01030200,0x01030201,0x01030300,0x01030301, 0x00020202,0x00020203,0x00020302,0x00020303, 0x00030202,0x00030203,0x00030302,0x00030303, 0x01020202,0x01020203,0x01020302,0x01020303, 0x01030202,0x01030203,0x01030302,0x01030303, 0x02000000,0x02000001,0x02000100,0x02000101, 0x02010000,0x02010001,0x02010100,0x02010101, 0x03000000,0x03000001,0x03000100,0x03000101, 0x03010000,0x03010001,0x03010100,0x03010101, 0x02000002,0x02000003,0x02000102,0x02000103, 0x02010002,0x02010003,0x02010102,0x02010103, 0x03000002,0x03000003,0x03000102,0x03000103, 0x03010002,0x03010003,0x03010102,0x03010103, 0x02000200,0x02000201,0x02000300,0x02000301, 0x02010200,0x02010201,0x02010300,0x02010301, 0x03000200,0x03000201,0x03000300,0x03000301, 0x03010200,0x03010201,0x03010300,0x03010301, 0x02000202,0x02000203,0x02000302,0x02000303, 0x02010202,0x02010203,0x02010302,0x02010303, 0x03000202,0x03000203,0x03000302,0x03000303, 0x03010202,0x03010203,0x03010302,0x03010303, 0x02020000,0x02020001,0x02020100,0x02020101, 0x02030000,0x02030001,0x02030100,0x02030101, 0x03020000,0x03020001,0x03020100,0x03020101, 0x03030000,0x03030001,0x03030100,0x03030101, 0x02020002,0x02020003,0x02020102,0x02020103, 0x02030002,0x02030003,0x02030102,0x02030103, 0x03020002,0x03020003,0x03020102,0x03020103, 0x03030002,0x03030003,0x03030102,0x03030103, 0x02020200,0x02020201,0x02020300,0x02020301, 0x02030200,0x02030201,0x02030300,0x02030301, 0x03020200,0x03020201,0x03020300,0x03020301, 0x03030200,0x03030201,0x03030300,0x03030301, 0x02020202,0x02020203,0x02020302,0x02020303, 0x02030202,0x02030203,0x02030302,0x02030303, 0x03020202,0x03020203,0x03020302,0x03020303, 0x03030202,0x03030203,0x03030302,0x03030303 }; static int mem_planar_copy_color_4to1(gx_device * dev, const byte * base, int sourcex, int sraster, gx_bitmap_id id, int x, int y, int w, int h) { gx_device_memory * const mdev = (gx_device_memory *)dev; #define BUF_LONGS 100 /* arbitrary, >= 1 */ #define BUF_BYTES (BUF_LONGS * ARCH_SIZEOF_LONG) union b_ { ulong l[BUF_LONGS]; byte b[BUF_BYTES]; } buf0, buf1, buf2, buf3; mem_save_params_t save; dev_proc_copy_mono((*copy_mono)) = gdev_mem_functions_for_bits(1)->copy_mono; uint plane_raster = bitmap_raster(w); int br, bw, bh, cx, cy, cw, ch, ix, iy; fit_copy(dev, base, sourcex, sraster, id, x, y, w, h); MEM_SAVE_PARAMS(mdev, save); MEM_SET_PARAMS(mdev, 1); if (plane_raster > BUF_BYTES) { br = BUF_BYTES; bw = BUF_BYTES<<3; bh = 1; } else { br = plane_raster; bw = w; bh = BUF_BYTES / plane_raster; } for (cy = y; cy < y + h; cy += ch) { ch = min(bh, y + h - cy); for (cx = x; cx < x + w; cx += cw) { int sx = sourcex + cx - x; const byte *source_base = base + sraster * (cy - y) + (sx>>1); cw = min(bw, x + w - cx); if ((sx & 1) == 0) { for (iy = 0; iy < ch; ++iy) { const byte *sptr = source_base; byte *dptr0 = buf0.b + br * iy; byte *dptr1 = buf1.b + br * iy; byte *dptr2 = buf2.b + br * iy; byte *dptr3 = buf3.b + br * iy; int roll = 6; int cmyk = 0; ix = cw; do { cmyk |= expand_4to1[*sptr++]<>24; *dptr1++ = cmyk>>16; *dptr2++ = cmyk>>8; *dptr3++ = cmyk; cmyk = 0; roll = 6; } ix -= 2; } while (ix > 0); if (roll != 6) { *dptr0++ = cmyk>>24; *dptr1++ = cmyk>>16; *dptr2++ = cmyk>>8; *dptr3++ = cmyk; } source_base += sraster; } } else { for (iy = 0; iy < ch; ++iy) { const byte *sptr = source_base; byte *dptr0 = buf0.b + br * iy; byte *dptr1 = buf1.b + br * iy; byte *dptr2 = buf2.b + br * iy; byte *dptr3 = buf3.b + br * iy; int roll = 7; int cmyk = 0; byte b = *sptr++ & 0x0f; ix = cw; goto loop_entry; do { b = *sptr++; roll -= 2; if (roll < 0) { cmyk |= expand_4to1[b & 0xf0]>>1; *dptr0++ = cmyk>>24; *dptr1++ = cmyk>>16; *dptr2++ = cmyk>>8; *dptr3++ = cmyk; cmyk = 0; roll = 7; b &= 0x0f; } loop_entry: cmyk |= expand_4to1[b]<= 0); /* ix == -2 means 1 extra done */ if ((ix == -2) && (roll == 7)) { /* We did an extra one, and it was the last thing * we did. Nothing to store. */ } else { /* Flush the stored bytes */ *dptr0++ = cmyk>>24; *dptr1++ = cmyk>>16; *dptr2++ = cmyk>>8; *dptr3++ = cmyk; } source_base += sraster; } } copy_mono(dev, buf0.b, 0, br, gx_no_bitmap_id, cx, cy, cw, ch, (gx_color_index)0, (gx_color_index)1); mdev->line_ptrs += mdev->height; copy_mono(dev, buf1.b, 0, br, gx_no_bitmap_id, cx, cy, cw, ch, (gx_color_index)0, (gx_color_index)1); mdev->line_ptrs += mdev->height; copy_mono(dev, buf2.b, 0, br, gx_no_bitmap_id, cx, cy, cw, ch, (gx_color_index)0, (gx_color_index)1); mdev->line_ptrs += mdev->height; copy_mono(dev, buf3.b, 0, br, gx_no_bitmap_id, cx, cy, cw, ch, (gx_color_index)0, (gx_color_index)1); mdev->line_ptrs -= 3*mdev->height; } } MEM_RESTORE_PARAMS(mdev, save); return 0; } #endif /* Copy a color bitmap. */ /* This is slow and messy. */ static int mem_planar_copy_color(gx_device * dev, const byte * base, int sourcex, int sraster, gx_bitmap_id id, int x, int y, int w, int h) { gx_device_memory * const mdev = (gx_device_memory *)dev; #define BUF_LONGS 100 /* arbitrary, >= 1 */ #define BUF_BYTES (BUF_LONGS * ARCH_SIZEOF_LONG) union b_ { ulong l[BUF_LONGS]; byte b[BUF_BYTES]; } buf; int source_depth = dev->color_info.depth; mem_save_params_t save; uchar pi; /* This routine cannot copy from 3bit chunky data, as 3 bit * things don't pack nicely into bytes or words. Accordingly * treat 3 bit things as 4 bit things. This is appropriate as * 3 bit data will generally have been passed to us as 4bit * data - such as halftones. */ if (source_depth == 3) source_depth = 4; fit_copy(dev, base, sourcex, sraster, id, x, y, w, h); MEM_SAVE_PARAMS(mdev, save); for (pi = 0; pi < mdev->color_info.num_components; ++pi) { int plane_depth = mdev->planes[pi].depth; int shift = mdev->planes[pi].shift; gx_color_index mask = ((gx_color_index)1 << plane_depth) - 1; const gdev_mem_functions *fns = gdev_mem_functions_for_bits(plane_depth); /* * Divide up the transfer into chunks that can be assembled * within the fixed-size buffer. This code can be simplified * a lot if all planes have the same depth, by simply using * copy_color to transfer one column at a time, but it might * be very inefficient. */ uint plane_raster = bitmap_raster(plane_depth * w); int br, bw, bh, cx, cy, cw, ch, ix, iy; MEM_SET_PARAMS(mdev, plane_depth); if (plane_raster > BUF_BYTES) { br = BUF_BYTES; bw = BUF_BYTES * 8 / plane_depth; bh = 1; } else { br = plane_raster; bw = w; bh = BUF_BYTES / plane_raster; } /* * We could do the extraction with get_bits_rectangle * selecting a single plane, but this is critical enough * code that we more or less replicate it here. */ for (cy = y; cy < y + h; cy += ch) { ch = min(bh, y + h - cy); for (cx = x; cx < x + w; cx += cw) { int sx = sourcex + cx - x; const byte *source_base = base + sraster * (cy - y); int source_bit = 0; cw = min(bw, x + w - cx); if (sx) { int xbit = sx * source_depth; source_base += xbit >> 3; source_bit = xbit & 7; } for (iy = 0; iy < ch; ++iy) { const byte *sptr =source_base; int sbit = source_bit; byte *dptr = buf.b + br * iy; int dbit = 0; byte dbbyte = (dbit ? (byte)(*dptr & (0xff00 >> dbit)) : 0); for (ix = 0; ix < cw; ++ix) { gx_color_index value; if (sizeof(value) > 4){ if (sample_load_next64((uint64_t *)&value, &sptr, &sbit, source_depth) < 0) return_error(gs_error_rangecheck); } else { if (sample_load_next32((uint32_t *)&value, &sptr, &sbit, source_depth) < 0) return_error(gs_error_rangecheck); } value = (value >> shift) & mask; if (sample_store_next16(value, &dptr, &dbit, plane_depth, &dbbyte) < 0) return_error(gs_error_rangecheck); } sample_store_flush(dptr, dbit, dbbyte); source_base += sraster; } /* * Detect and bypass the possibility that copy_color is * defined in terms of copy_mono. */ if (plane_depth == 1) fns->copy_mono (dev, buf.b, 0, br, gx_no_bitmap_id, cx, cy, cw, ch, (gx_color_index)0, (gx_color_index)1); else fns->copy_color (dev, buf.b, 0, br, gx_no_bitmap_id, cx, cy, cw, ch); } } mdev->line_ptrs += mdev->height; } MEM_RESTORE_PARAMS(mdev, save); return 0; #undef BUF_BYTES #undef BUF_LONGS } /* Copy a given bitmap into a bitmap. */ static int mem_planar_copy_planes(gx_device * dev, const byte * base, int sourcex, int sraster, gx_bitmap_id id, int x, int y, int w, int h, int plane_height) { gx_device_memory * const mdev = (gx_device_memory *)dev; mem_save_params_t save; int code = 0; uchar plane; MEM_SAVE_PARAMS(mdev, save); for (plane = 0; plane < mdev->color_info.num_components; plane++) { int plane_depth = mdev->planes[plane].depth; const gdev_mem_functions *fns = gdev_mem_functions_for_bits(plane_depth); if (plane_depth == 1) code = fns->copy_mono(dev, base, sourcex, sraster, id, x, y, w, h, (gx_color_index)0, (gx_color_index)1); else code = fns->copy_color(dev, base, sourcex, sraster, id, x, y, w, h); base += sraster * plane_height; mdev->line_ptrs += mdev->height; } MEM_RESTORE_PARAMS(mdev, save); return code; } int mem_planar_strip_tile_rect_devn(gx_device * dev, const gx_strip_bitmap * tiles, int x, int y, int w, int h, const gx_drawing_color *pdcolor0, const gx_drawing_color *pdcolor1, int px, int py) { gx_device_memory * const mdev = (gx_device_memory *)dev; mem_save_params_t save; uchar pi; MEM_SAVE_PARAMS(mdev, save); for (pi = 0; pi < mdev->color_info.num_components; ++pi) { int plane_depth = mdev->planes[pi].depth; gx_color_index mask = ((gx_color_index)1 << plane_depth) - 1; int shift = 16 - plane_depth; const gdev_mem_functions *fns = gdev_mem_functions_for_bits(plane_depth); gx_color_index c1, c0; if (pdcolor0->type == gx_dc_type_devn) { c0 = (pdcolor0->colors.devn.values[pi]) >> shift & mask; } else { c0 = gx_no_color_index; } if (pdcolor1->type == gx_dc_type_devn) { c1 = (pdcolor1->colors.devn.values[pi]) >> shift & mask; } else { c1 = gx_no_color_index; } #ifdef DEBUG if (c0 == gx_no_color_index && c1 == gx_no_color_index) { dprintf("mem_planar_strip_tile_rect_dev called with two non-devn colors\n"); } #endif MEM_SET_PARAMS(mdev, plane_depth); if (c0 == c1) fns->fill_rectangle(dev, x, y, w, h, c0); else { /* * Temporarily replace copy_mono in case strip_tile_rectangle is * defined in terms of it. */ set_dev_proc(dev, copy_mono, fns->copy_mono); fns->strip_tile_rectangle(dev, tiles, x, y, w, h, c0, c1, px, py); } mdev->line_ptrs += mdev->height; } MEM_RESTORE_PARAMS(mdev, save); set_dev_proc(dev, copy_mono, mem_planar_copy_mono); return 0; } int mem_planar_strip_tile_rectangle(gx_device * dev, const gx_strip_bitmap * tiles, int x, int y, int w, int h, gx_color_index color0, gx_color_index color1, int px, int py) { gx_device_memory * const mdev = (gx_device_memory *)dev; mem_save_params_t save; uchar pi; /* We can't split up the transfer if the tile is colored. */ if (color0 == gx_no_color_index && color1 == gx_no_color_index) return gx_default_strip_tile_rectangle (dev, tiles, x, y, w, h, color0, color1, px, py); MEM_SAVE_PARAMS(mdev, save); for (pi = 0; pi < mdev->color_info.num_components; ++pi) { int plane_depth = mdev->planes[pi].depth; int shift = mdev->planes[pi].shift; gx_color_index mask = ((gx_color_index)1 << plane_depth) - 1; const gdev_mem_functions *fns = gdev_mem_functions_for_bits(plane_depth); gx_color_index c0 = (color0 == gx_no_color_index ? gx_no_color_index : (color0 >> shift) & mask); gx_color_index c1 = (color1 == gx_no_color_index ? gx_no_color_index : (color1 >> shift) & mask); MEM_SET_PARAMS(mdev, plane_depth); if (c0 == c1) fns->fill_rectangle(dev, x, y, w, h, c0); else { /* * Temporarily replace copy_mono in case strip_tile_rectangle is * defined in terms of it. */ set_dev_proc(dev, copy_mono, fns->copy_mono); fns->strip_tile_rectangle(dev, tiles, x, y, w, h, c0, c1, px, py); } mdev->line_ptrs += mdev->height; } MEM_RESTORE_PARAMS(mdev, save); set_dev_proc(dev, copy_mono, mem_planar_copy_mono); return 0; } static int planar_cmyk4bit_strip_copy_rop2(gx_device_memory * mdev, const byte * srow, int sourcex, uint sraster, gx_bitmap_id id, const gx_color_index * scolors, const gx_strip_bitmap * textures, const gx_color_index * tcolors, int x, int y, int width, int height, int phase_x, int phase_y, gs_logical_operation_t lop, uint planar_height) { gs_rop3_t rop = (gs_rop3_t)lop; uint draster = mdev->raster; int line_count; byte *cdrow, *mdrow, *ydrow, *kdrow; byte lmask, rmask; rop_proc cproc = NULL, mproc = NULL, yproc = NULL; int dbit; int cscolor = 0, mscolor = 0, yscolor = 0, kscolor = 0; int ctcolor = 0, mtcolor = 0, ytcolor = 0, ktcolor = 0; int constant_s = 0; /* assert(planar_height == 0) */ /* Modify the raster operation according to the source palette. */ fit_copy(mdev, srow, sourcex, sraster, id, x, y, width, height); /* This function assumes constant (or unused) scolors and tcolors */ if (scolors) { if (scolors[0] == scolors[1]) { kscolor = ((scolors[0] & 1) ? -1 : 0); cscolor = ((scolors[0] & 8) ? -1 : 0) | kscolor; mscolor = ((scolors[0] & 4) ? -1 : 0) | kscolor; yscolor = ((scolors[0] & 2) ? -1 : 0) | kscolor; constant_s = 1; } else { kscolor = (scolors[0] & 1) | ((scolors[1] & 1)<<1); cscolor = ((scolors[0] & 8)>>3) | ((scolors[1] & 8)>>2) | kscolor; mscolor = ((scolors[0] & 4)>>2) | ((scolors[1] & 4)>>1) | kscolor; yscolor = ((scolors[0] & 2)>>1) | (scolors[1] & 2) | kscolor; switch (cscolor) { case 0: cproc = rop_proc_table[rop3_know_S_0(rop)]; break; case 1: cproc = rop_proc_table[rop3_invert_S(rop)]; break; case 2: cproc = rop_proc_table[rop]; break; default: /* 3 */ cproc = rop_proc_table[rop3_know_S_1(rop)]; break; } switch (mscolor) { case 0: mproc = rop_proc_table[rop3_know_S_0(rop)]; break; case 1: mproc = rop_proc_table[rop3_invert_S(rop)]; break; case 2: mproc = rop_proc_table[rop]; break; default: /* 3 */ mproc = rop_proc_table[rop3_know_S_1(rop)]; break; } switch (yscolor) { case 0: yproc = rop_proc_table[rop3_know_S_0(rop)]; break; case 1: yproc = rop_proc_table[rop3_invert_S(rop)]; break; case 2: yproc = rop_proc_table[rop]; break; default: /* 3 */ yproc = rop_proc_table[rop3_know_S_1(rop)]; break; } } } if (tcolors) { ktcolor = ((tcolors[0] & 1) ? -1 : 0); ctcolor = ((tcolors[0] & 8) ? -1 : 0) | ktcolor; mtcolor = ((tcolors[0] & 4) ? -1 : 0) | ktcolor; ytcolor = ((tcolors[0] & 2) ? -1 : 0) | ktcolor; } /* Set up transfer parameters. */ line_count = height; if (lop_uses_T(lop) && (tcolors == NULL)) { /* && (textures != NULL) */ /* Pixmap textures. For now we'll only get into this routine if * textures is a pixmap (or constant, in which case we'll do it * below). */ int ty; uint traster; /* Calculate the X offset for a given Y value, */ /* taking shift into account if necessary. */ #define x_offset(px, ty, textures)\ ((textures)->shift == 0 ? (px) :\ (px) + (ty) / (textures)->rep_height * (textures)->rep_shift) cdrow = scan_line_base(mdev, y); mdrow = cdrow + mdev->height * draster; ydrow = mdrow + mdev->height * draster; kdrow = ydrow + mdev->height * draster; if (!textures) return 0; traster = textures->raster; ty = y + phase_y; for (; line_count-- > 0; cdrow += draster, mdrow += draster, ydrow += draster, kdrow += draster, srow += sraster, ++ty) { int sx = sourcex; int dx = x; int w = width; const byte *trow = textures->data + (ty % textures->rep_height) * traster; int xoff = x_offset(phase_x, ty, textures); int nw; int tx = (dx + xoff) % textures->rep_width; /* Loop over (horizontal) copies of the tile. */ for (; w > 0; sx += nw, dx += nw, w -= nw, tx = 0) { /* sptr and tptr point to bytes of cmykcmyk. Need to convert * these to planar format. */ int dbit = dx & 7; int tbit = tx & 1; int tskew = tbit - dbit; /* -7 >= tskew >= 1 */ int left = (nw = min(w, textures->size.x - tx))-8+dbit; int sbit = sx & 1; int sskew = sbit - dbit; /* -7 >= sskew >= 1 */ byte lmask = 0xff >> dbit; byte rmask = 0xff << (~(dbit + nw - 1) & 7); byte *cdptr = cdrow + (dx>>3); byte *mdptr = mdrow + (dx>>3); byte *ydptr = ydrow + (dx>>3); byte *kdptr = kdrow + (dx>>3); const byte *tptr = trow; const rop_proc proc = rop_proc_table[rop]; const byte *sptr = srow; sptr += (sskew>>1); /* Backtrack sptr if required. */ sptr += (sx>>1); tptr += (tskew>>1); /* Backtrack tptr if required. */ tptr += (tx>>1); if (left < 0) lmask &= rmask; { /* Left hand bytes */ byte kdbyte = *kdptr; byte cdbyte = *cdptr; byte mdbyte = *mdptr; byte ydbyte = *ydptr; byte cresult, mresult, yresult, kresult; bits32 scol = 0, tcol = 0; if ((sskew & 1) == 0) { if (sskew >= 0) scol = expand_4to1[sptr[0]]<<6; if ((sskew >= -2) && (left > -6)) scol |= expand_4to1[sptr[1]]<<4; if ((sskew >= -4) && (left > -4)) scol |= expand_4to1[sptr[2]]<<2; if (left > -2) scol |= expand_4to1[sptr[3]]; } else { if (sskew >= 0) scol = expand_4to1[sptr[0] & 0x0f]<<7; if ((sskew >= -2) && (left > -7)) scol |= expand_4to1[sptr[1]]<<5; if ((sskew >= -4) && (left > -5)) scol |= expand_4to1[sptr[2]]<<3; if ((sskew >= -6) && (left > -3)) scol |= expand_4to1[sptr[3]]<<1; if (left > -1) scol |= expand_4to1[sptr[4] & 0xf0]>>1; } if ((tskew & 1) == 0) { if (tskew >= 0) tcol = expand_4to1[tptr[0]]<<6; if ((tskew >= -2) && (left > -6)) tcol |= expand_4to1[tptr[1]]<<4; if ((tskew >= -4) && (left > -4)) tcol |= expand_4to1[tptr[2]]<<2; if (left > -2) tcol |= expand_4to1[tptr[3]]; } else { if (tskew >= 0) tcol = expand_4to1[tptr[0] & 0x0f]<<7; if ((tskew >= -2) && (left > -7)) tcol |= expand_4to1[tptr[1]]<<5; if ((tskew >= -4) && (left > -5)) tcol |= expand_4to1[tptr[2]]<<3; if ((tskew >= -6) && (left > -3)) tcol |= expand_4to1[tptr[3]]<<1; if (left > -1) tcol |= expand_4to1[tptr[4] & 0xf0]>>1; } cresult = (*proc)(cdbyte | kdbyte,scol|(scol>>24),tcol|(tcol>>24)); mresult = (*proc)(mdbyte | kdbyte,scol|(scol>>16),tcol|(tcol>>16)); yresult = (*proc)(ydbyte | kdbyte,scol|(scol>> 8),tcol|(tcol>> 8)); kresult = cresult & mresult & yresult; cresult &= ~kresult; mresult &= ~kresult; yresult &= ~kresult; *cdptr++ = (cresult & lmask) | (cdbyte & ~lmask); *mdptr++ = (mresult & lmask) | (mdbyte & ~lmask); *ydptr++ = (yresult & lmask) | (ydbyte & ~lmask); *kdptr++ = (kresult & lmask) | (kdbyte & ~lmask); } if (left <= 0) /* if (width <= 8) we're done */ continue; sptr += 4; tptr += 4; left -= 8; /* left = bits to go - 8 */ while (left > 0) { byte kdbyte = *kdptr; byte cdbyte = *cdptr | kdbyte; byte mdbyte = *mdptr | kdbyte; byte ydbyte = *ydptr | kdbyte; byte cresult, mresult, yresult, kresult; bits32 scol, tcol; if ((sskew & 1) == 0) { scol = expand_4to1[sptr[0]]<<6; scol |= expand_4to1[sptr[1]]<<4; scol |= expand_4to1[sptr[2]]<<2; scol |= expand_4to1[sptr[3]]; } else { scol = expand_4to1[sptr[0] & 0x0f]<<7; scol |= expand_4to1[sptr[1]]<<5; scol |= expand_4to1[sptr[2]]<<3; scol |= expand_4to1[sptr[3]]<<1; scol |= expand_4to1[sptr[4] & 0xf0]>>1; } if ((tskew & 1) == 0) { tcol = expand_4to1[tptr[0]]<<6; tcol |= expand_4to1[tptr[1]]<<4; tcol |= expand_4to1[tptr[2]]<<2; tcol |= expand_4to1[tptr[3]]; } else { tcol = expand_4to1[tptr[0] & 0x0f]<<7; tcol |= expand_4to1[tptr[1]]<<5; tcol |= expand_4to1[tptr[2]]<<3; tcol |= expand_4to1[tptr[3]]<<1; tcol |= expand_4to1[tptr[4] & 0xf0]>>1; } cresult = (*proc)(cdbyte | kdbyte,scol|(scol>>24),tcol|(tcol>>24)); mresult = (*proc)(mdbyte | kdbyte,scol|(scol>>16),tcol|(tcol>>16)); yresult = (*proc)(ydbyte | kdbyte,scol|(scol>> 8),tcol|(tcol>> 8)); kresult = cresult & mresult & yresult; cresult &= ~kresult; mresult &= ~kresult; yresult &= ~kresult; *cdptr++ = cresult & ~kresult; *mdptr++ = mresult & ~kresult; *ydptr++ = yresult & ~kresult; *kdptr++ = kresult; sptr += 4; tptr += 4; left -= 8; } { byte kdbyte = *kdptr; byte cdbyte = *cdptr; byte mdbyte = *mdptr; byte ydbyte = *ydptr; byte cresult, mresult, yresult, kresult; bits32 scol, tcol; if ((sskew & 1) == 0) { scol = expand_4to1[sptr[0]]<<6; if (left > -6) scol |= expand_4to1[sptr[1]]<<4; if (left > -4) scol |= expand_4to1[sptr[2]]<<2; if (left > -2) scol |= expand_4to1[sptr[3]]; } else { scol = expand_4to1[sptr[0] & 0x0f]<<7; if (left > -7) scol |= expand_4to1[sptr[1]]<<5; if (left > -5) scol |= expand_4to1[sptr[2]]<<3; if (left > -3) scol |= expand_4to1[sptr[3]]<<1; if (left > -1) scol |= expand_4to1[sptr[4] & 0xf0]>>1; } if ((tskew & 1) == 0) { tcol = expand_4to1[tptr[0]]<<6; if (left > -6) tcol |= expand_4to1[tptr[1]]<<4; if (left > -4) tcol |= expand_4to1[tptr[2]]<<2; if (left > -2) tcol |= expand_4to1[tptr[3]]; } else { tcol = expand_4to1[tptr[0] & 0x0f]<<7; if (left > -7) tcol |= expand_4to1[tptr[1]]<<5; if (left > -5) tcol |= expand_4to1[tptr[2]]<<3; if (left > -3) tcol |= expand_4to1[tptr[3]]<<1; if (left > -1) tcol |= expand_4to1[tptr[4] & 0xf0]>>1; } cresult = (*proc)(cdbyte | kdbyte,scol|(scol>>24),tcol|(tcol>>24)); mresult = (*proc)(mdbyte | kdbyte,scol|(scol>>16),tcol|(tcol>>16)); yresult = (*proc)(ydbyte | kdbyte,scol|(scol>> 8),tcol|(tcol>> 8)); kresult = cresult & mresult & yresult; cresult &= ~kresult; mresult &= ~kresult; yresult &= ~kresult; *cdptr++ = (cresult & rmask) | (cdbyte & ~rmask); *mdptr++ = (mresult & rmask) | (mdbyte & ~rmask); *ydptr++ = (yresult & rmask) | (ydbyte & ~rmask); *kdptr++ = (kresult & rmask) | (kdbyte & ~rmask); } } } return 0; } /* Texture constant (or unimportant) cases */ dbit = x & 7; cdrow = scan_line_base(mdev, y) + (x>>3); mdrow = cdrow + mdev->height * draster; ydrow = mdrow + mdev->height * draster; kdrow = ydrow + mdev->height * draster; lmask = 0xff >> dbit; width += dbit; rmask = 0xff << (~(width - 1) & 7); if (width < 8) lmask &= rmask; if (scolors == NULL) { /* sptr points to bytes of cmykcmyk. Need to convert these to * planar format. */ const rop_proc proc = rop_proc_table[rop]; int sbit = sourcex & 1; int sskew = sbit - dbit; /* -7 >= sskew >= 1 */ srow += (sskew>>1); /* Backtrack srow if required. */ srow += (sourcex>>1); for (; line_count-- > 0; cdrow += draster, mdrow += draster, ydrow += draster, kdrow += draster, srow += sraster) { byte *cdptr = cdrow; byte *mdptr = mdrow; byte *ydptr = ydrow; byte *kdptr = kdrow; const byte *sptr = srow; int left = width-8; { /* Left hand bytes */ byte kdbyte = *kdptr; byte cdbyte = *cdptr; byte mdbyte = *mdptr; byte ydbyte = *ydptr; byte cresult, mresult, yresult, kresult; bits32 scol = 0; if ((sskew & 1) == 0) { if (sskew >= 0) scol = expand_4to1[sptr[0]]<<6; if ((sskew >= -2) && (left > -6)) scol |= expand_4to1[sptr[1]]<<4; if ((sskew >= -4) && (left > -4)) scol |= expand_4to1[sptr[2]]<<2; if (left > -2) scol |= expand_4to1[sptr[3]]; } else { if (sskew >= 0) scol = expand_4to1[sptr[0] & 0x0f]<<7; if ((sskew >= -2) && (left > -7)) scol |= expand_4to1[sptr[1]]<<5; if ((sskew >= -4) && (left > -5)) scol |= expand_4to1[sptr[2]]<<3; if ((sskew >= -6) && (left > -3)) scol |= expand_4to1[sptr[3]]<<1; if (left > -1) scol |= expand_4to1[sptr[4] & 0xf0]>>1; } cresult = (*proc)(cdbyte | kdbyte,scol|(scol>>24),ctcolor); mresult = (*proc)(mdbyte | kdbyte,scol|(scol>>16),mtcolor); yresult = (*proc)(ydbyte | kdbyte,scol|(scol>> 8),ytcolor); kresult = cresult & mresult & yresult; cresult &= ~kresult; mresult &= ~kresult; yresult &= ~kresult; *cdptr++ = (cresult & lmask) | (cdbyte & ~lmask); *mdptr++ = (mresult & lmask) | (mdbyte & ~lmask); *ydptr++ = (yresult & lmask) | (ydbyte & ~lmask); *kdptr++ = (kresult & lmask) | (kdbyte & ~lmask); } if (left <= 0) /* if (width <= 8) we're done */ continue; sptr += 4; left -= 8; /* left = bits to go - 8 */ while (left > 0) { byte kdbyte = *kdptr; byte cdbyte = *cdptr | kdbyte; byte mdbyte = *mdptr | kdbyte; byte ydbyte = *ydptr | kdbyte; byte cresult, mresult, yresult, kresult; bits32 scol; if ((sskew & 1) == 0) { scol = expand_4to1[sptr[0]]<<6; scol |= expand_4to1[sptr[1]]<<4; scol |= expand_4to1[sptr[2]]<<2; scol |= expand_4to1[sptr[3]]; } else { scol = expand_4to1[sptr[0] & 0x0f]<<7; scol |= expand_4to1[sptr[1]]<<5; scol |= expand_4to1[sptr[2]]<<3; scol |= expand_4to1[sptr[3]]<<1; scol |= expand_4to1[sptr[4] & 0xf0]>>1; } cresult = (*proc)(cdbyte | kdbyte,scol|(scol>>24),ctcolor); mresult = (*proc)(mdbyte | kdbyte,scol|(scol>>16),mtcolor); yresult = (*proc)(ydbyte | kdbyte,scol|(scol>> 8),ytcolor); kresult = cresult & mresult & yresult; cresult &= ~kresult; mresult &= ~kresult; yresult &= ~kresult; *cdptr++ = cresult & ~kresult; *mdptr++ = mresult & ~kresult; *ydptr++ = yresult & ~kresult; *kdptr++ = kresult; sptr += 4; left -= 8; } { byte kdbyte = *kdptr; byte cdbyte = *cdptr; byte mdbyte = *mdptr; byte ydbyte = *ydptr; byte cresult, mresult, yresult, kresult; bits32 scol; if ((sskew & 1) == 0) { scol = expand_4to1[sptr[0]]<<6; if (left > -6) scol |= expand_4to1[sptr[1]]<<4; if (left > -4) scol |= expand_4to1[sptr[2]]<<2; if (left > -2) scol |= expand_4to1[sptr[3]]; } else { scol = expand_4to1[sptr[0] & 0x0f]<<7; if (left > -7) scol |= expand_4to1[sptr[1]]<<5; if (left > -5) scol |= expand_4to1[sptr[2]]<<3; if (left > -3) scol |= expand_4to1[sptr[3]]<<1; if (left > -1) scol |= expand_4to1[sptr[4] & 0xf0]>>1; } cresult = (*proc)(cdbyte | kdbyte,scol|(scol>>24),ctcolor); mresult = (*proc)(mdbyte | kdbyte,scol|(scol>>16),mtcolor); yresult = (*proc)(ydbyte | kdbyte,scol|(scol>> 8),ytcolor); kresult = cresult & mresult & yresult; cresult &= ~kresult; mresult &= ~kresult; yresult &= ~kresult; *cdptr++ = (cresult & rmask) | (cdbyte & ~rmask); *mdptr++ = (mresult & rmask) | (mdbyte & ~rmask); *ydptr++ = (yresult & rmask) | (ydbyte & ~rmask); *kdptr++ = (kresult & rmask) | (kdbyte & ~rmask); } } } else if (constant_s) { const rop_proc proc = rop_proc_table[rop]; for (; line_count-- > 0; cdrow += draster, mdrow += draster, ydrow += draster, kdrow += draster) { byte *cdptr = cdrow; byte *mdptr = mdrow; byte *ydptr = ydrow; byte *kdptr = kdrow; int left = width-8; { /* Left hand bytes */ byte kdbyte = *kdptr; byte cdbyte = *cdptr; byte mdbyte = *mdptr; byte ydbyte = *ydptr; byte cresult = (*proc)(cdbyte | kdbyte,cscolor,ctcolor); byte mresult = (*proc)(mdbyte | kdbyte,mscolor,mtcolor); byte yresult = (*proc)(ydbyte | kdbyte,yscolor,ytcolor); byte kresult = cresult & mresult & yresult; cresult &= ~kresult; mresult &= ~kresult; yresult &= ~kresult; *cdptr++ = (cresult & lmask) | (cdbyte & ~lmask); *mdptr++ = (mresult & lmask) | (mdbyte & ~lmask); *ydptr++ = (yresult & lmask) | (ydbyte & ~lmask); *kdptr++ = (kresult & lmask) | (kdbyte & ~lmask); } if (left <= 0) /* if (width <= 8) we're done */ continue; left -= 8; /* left = bits to go - 8 */ while (left > 0) { byte kdbyte = *kdptr; byte cdbyte = *cdptr | kdbyte; byte mdbyte = *mdptr | kdbyte; byte ydbyte = *ydptr | kdbyte; byte cresult = (*proc)(cdbyte,cscolor,ctcolor); byte mresult = (*proc)(mdbyte,mscolor,mtcolor); byte yresult = (*proc)(ydbyte,yscolor,ytcolor); byte kresult = cresult & mresult & yresult; cresult &= ~kresult; mresult &= ~kresult; yresult &= ~kresult; *cdptr++ = cresult & ~kresult; *mdptr++ = mresult & ~kresult; *ydptr++ = yresult & ~kresult; *kdptr++ = kresult; left -= 8; } { byte kdbyte = *kdptr; byte cdbyte = *cdptr; byte mdbyte = *mdptr; byte ydbyte = *ydptr; byte cresult = (*proc)(cdbyte | kdbyte,cscolor,ctcolor); byte mresult = (*proc)(mdbyte | kdbyte,mscolor,mtcolor); byte yresult = (*proc)(ydbyte | kdbyte,yscolor,ytcolor); byte kresult = cresult & mresult & yresult; cresult &= ~kresult; mresult &= ~kresult; yresult &= ~kresult; *cdptr++ = (cresult & rmask) | (cdbyte & ~rmask); *mdptr++ = (mresult & rmask) | (mdbyte & ~rmask); *ydptr++ = (yresult & rmask) | (ydbyte & ~rmask); *kdptr++ = (kresult & rmask) | (kdbyte & ~rmask); } } } else { /* Constant T, bitmap S */ int sbit = sourcex & 7; int sskew = sbit - dbit; if (sskew < 0) --srow, sskew += 8; srow += (sourcex>>3); for (; line_count-- > 0; cdrow += draster, mdrow += draster, ydrow += draster, kdrow += draster, srow += sraster) { const byte *sptr = srow; byte *cdptr = cdrow; byte *mdptr = mdrow; byte *ydptr = ydrow; byte *kdptr = kdrow; int left = width-8; { /* Left hand byte (maybe the only one) */ byte kdbyte = *kdptr; byte cdbyte = *cdptr; byte mdbyte = *mdptr; byte ydbyte = *ydptr; #define fetch1(ptr, skew)\ (skew ? (ptr[0] << skew) + (ptr[1] >> (8 - skew)) : *ptr) byte sbyte = fetch1(sptr, sskew); byte cresult = (*cproc)(cdbyte|kdbyte,sbyte,ctcolor); byte mresult = (*mproc)(mdbyte|kdbyte,sbyte,mtcolor); byte yresult = (*yproc)(ydbyte|kdbyte,sbyte,ytcolor); byte kresult = cresult & mresult & yresult; cresult &= ~kresult; mresult &= ~kresult; yresult &= ~kresult; *cdptr++ = (cresult & lmask) | (cdbyte & ~lmask); *mdptr++ = (mresult & lmask) | (mdbyte & ~lmask); *ydptr++ = (yresult & lmask) | (ydbyte & ~lmask); *kdptr++ = (kresult & lmask) | (kdbyte & ~lmask); sptr++; left -= 8; } while (left > 0) { /* Bytes where all 8 bits of S are needed */ byte kdbyte = *kdptr; byte cdbyte = *cdptr | kdbyte; byte mdbyte = *mdptr | kdbyte; byte ydbyte = *ydptr | kdbyte; byte sbyte = fetch1(sptr, sskew); byte cresult = (*cproc)(cdbyte,sbyte,ctcolor); byte mresult = (*mproc)(mdbyte,sbyte,mtcolor); byte yresult = (*yproc)(ydbyte,sbyte,ytcolor); byte kresult = cresult & mresult & yresult; *cdptr++ = cresult & ~kresult; *mdptr++ = mresult & ~kresult; *ydptr++ = yresult & ~kresult; *kdptr++ = kresult; sptr++; left -= 8; } /* Final byte */ if (left > -8) { byte kdbyte = *kdptr; byte cdbyte = *cdptr; byte mdbyte = *mdptr; byte ydbyte = *ydptr; byte sbyte = fetch1(sptr, sskew); #undef fetch1 byte cresult = (*cproc)(cdbyte | kdbyte,sbyte,ctcolor); byte mresult = (*mproc)(mdbyte | kdbyte,sbyte,mtcolor); byte yresult = (*yproc)(ydbyte | kdbyte,sbyte,ytcolor); byte kresult = cresult & mresult & yresult; cresult &= ~kresult; mresult &= ~kresult; yresult &= ~kresult; *cdptr++ = (cresult & rmask) | (cdbyte & ~rmask); *mdptr++ = (mresult & rmask) | (mdbyte & ~rmask); *ydptr++ = (yresult & rmask) | (ydbyte & ~rmask); *kdptr++ = (kresult & rmask) | (kdbyte & ~rmask); } } } return 0; } static int plane_strip_copy_rop2(gx_device_memory * mdev, const byte * sdata, int sourcex, uint sraster, gx_bitmap_id id, const gx_color_index * scolors, const gx_strip_bitmap * textures, const gx_color_index * tcolors, int x, int y, int width, int height, int phase_x, int phase_y, gs_logical_operation_t lop, int plane, uint planar_height) { mem_save_params_t save; int code; const gdev_mem_functions *fns; int n; dev_proc_encode_color(*save_encode); dev_proc_get_color_mapping_procs(*save_gcmp); gx_color_index save_black, save_white; /* assert(planar_height == 0); */ MEM_SAVE_PARAMS(mdev, save); mdev->line_ptrs += mdev->height * plane; fns = gdev_mem_functions_for_bits(mdev->planes[plane].depth); /* strip_copy_rop2 might end up calling get_bits_rectangle or fill_rectangle, * so ensure we have the right ones in there. */ set_dev_proc(mdev, get_bits_rectangle, fns->get_bits_rectangle); set_dev_proc(mdev, fill_rectangle, fns->fill_rectangle); /* We are about to change the number of components, so the cached black * and white values are no longer correct. */ save_black = mdev->cached_colors.black; save_white = mdev->cached_colors.white; mdev->cached_colors.black = gx_no_color_index; mdev->cached_colors.white = gx_no_color_index; /* The strip_copy_rop2 routine can end up trying to calculate black * and white values. For this it will call 'get_color_mapping_procs' * and encode_color. We can't have it calling the devices own ones * because they assume multiple planes, not just one. Store the * originals, and swap them out for sane ones. It's possible that * for some crazy devices, these choices might not be perfect, * but it's hard to see what we could do better, so those devices * might need to implement their own strip_copy_rop2. */ save_encode = dev_proc(mdev, encode_color); save_gcmp = dev_proc(mdev, get_color_mapping_procs); set_dev_proc(mdev, get_color_mapping_procs, gx_default_DevGray_get_color_mapping_procs); set_dev_proc(mdev, encode_color, gx_default_gray_encode_color); /* mdev->color_info.depth is restored by MEM_RESTORE_PARAMS below. */ mdev->color_info.depth = mdev->planes[plane].depth; n = mdev->color_info.num_components; mdev->color_info.num_components = 1; code = fns->strip_copy_rop2((gx_device *)mdev, sdata, sourcex, sraster, id, scolors, textures, tcolors, x, y, width, height, phase_x, phase_y, lop, planar_height); /* Restore color details. */ mdev->color_info.num_components = n; set_dev_proc(mdev, get_bits_rectangle, mem_planar_get_bits_rectangle); set_dev_proc(mdev, fill_rectangle, mem_planar_fill_rectangle); set_dev_proc(mdev, encode_color, save_encode); set_dev_proc(mdev, get_color_mapping_procs, save_gcmp); mdev->cached_colors.black = save_black; mdev->cached_colors.white = save_white; /* The following effectively does: mdev->line_ptrs -= mdev->height * plane; */ MEM_RESTORE_PARAMS(mdev, save); return code; } /* * Repack planar into chunky format. This is an internal procedure that * implements the straightforward chunky case of get_bits_rectangle, and * is also used for the general cases. */ static int planar_to_chunky(gx_device_memory *mdev, int x, int y, int w, int h, int offset, uint draster, byte *dest, byte **line_ptrs, int plane_height) { int num_planes = mdev->color_info.num_components; const byte *sptr[GX_DEVICE_COLOR_MAX_COMPONENTS]; int sbit[GX_DEVICE_COLOR_MAX_COMPONENTS]; byte *dptr; int dbit; byte dbbyte; int ddepth = mdev->color_info.depth; int direct = (mdev->color_info.depth != num_planes * mdev->plane_depth ? 0 : mdev->planes[0].shift == 0 ? -mdev->plane_depth : mdev->plane_depth); int pi, ix, iy; /* Check whether the planes are of equal size and sequential. */ /* If direct != 0, we already know they exactly fill the depth. */ if (direct < 0) { for (pi = 0; pi < num_planes; ++pi) if (mdev->planes[pi].shift != pi * -direct) { direct = 0; break; } } else if (direct > 0) { for (pi = 0; pi < num_planes; ++pi) if (mdev->planes[num_planes - 1 - pi].shift != pi * direct) { direct = 0; break; } } for (iy = y; iy < y + h; ++iy) { byte **line_ptr = line_ptrs + iy; for (pi = 0; pi < num_planes; ++pi, line_ptr += plane_height) { int plane_depth = mdev->planes[pi].depth; int xbit = x * plane_depth; sptr[pi] = *line_ptr + (xbit >> 3); sbit[pi] = xbit & 7; } { int xbit = offset * ddepth; dptr = dest + (iy - y) * draster + (xbit >> 3); dbit = xbit & 7; } if (direct == -8) { /* 1 byte per component, lsb first. */ switch (num_planes) { case 3: { const byte *p0 = sptr[2]; const byte *p1 = sptr[1]; const byte *p2 = sptr[0]; for (ix = w; ix > 0; --ix, dptr += 3) { dptr[0] = *p0++; dptr[1] = *p1++; dptr[2] = *p2++; } } continue; case 4: for (ix = w; ix > 0; --ix, dptr += 4) { dptr[0] = *sptr[3]++; dptr[1] = *sptr[2]++; dptr[2] = *sptr[1]++; dptr[3] = *sptr[0]++; } continue; default: break; } } dbbyte = (dbit ? (byte)(*dptr & (0xff00 >> dbit)) : 0); /* sample_store_preload(dbbyte, dptr, dbit, ddepth);*/ for (ix = w; ix > 0; --ix) { gx_color_index color = 0; for (pi = 0; pi < num_planes; ++pi) { int plane_depth = mdev->planes[pi].depth; ushort value; if (sample_load_next16(&value, &sptr[pi], &sbit[pi], plane_depth) < 0) return_error(gs_error_rangecheck); color |= (gx_color_index)value << mdev->planes[pi].shift; } if (sizeof(color) > 4) { if (sample_store_next64(color, &dptr, &dbit, ddepth, &dbbyte) < 0) return_error(gs_error_rangecheck); } else { if (sample_store_next32(color, &dptr, &dbit, ddepth, &dbbyte) < 0) return_error(gs_error_rangecheck); } } sample_store_flush(dptr, dbit, dbbyte); } return 0; } static byte cmykrop[256] = { 255,127,191,63,223,95,159,31,239,111,175,47,207,79,143,15, 247,119,183,55,215,87,151,23,231,103,167,39,199,71,135,7, 251,123,187,59,219,91,155,27,235,107,171,43,203,75,139,11, 243,115,179,51,211,83,147,19,227,99,163,35,195,67,131,3, 253,125,189,61,221,93,157,29,237,109,173,45,205,77,141,13, 245,117,181,53,213,85,149,21,229,101,165,37,197,69,133,5, 249,121,185,57,217,89,153,25,233,105,169,41,201,73,137,9, 241,113,177,49,209,81,145,17,225,97,161,33,193,65,129,1, 254,126,190,62,222,94,158,30,238,110,174,46,206,78,142,14, 246,118,182,54,214,86,150,22,230,102,166,38,198,70,134,6, 250,122,186,58,218,90,154,26,234,106,170,42,202,74,138,10, 242,114,178,50,210,82,146,18,226,98,162,34,194,66,130,2, 252,124,188,60,220,92,156,28,236,108,172,44,204,76,140,12, 244,116,180,52,212,84,148,20,228,100,164,36,196,68,132,4, 248,120,184,56,216,88,152,24,232,104,168,40,200,72,136,8, 240,112,176,48,208,80,144,16,224,96,160,32,192,64,128,0 }; static int mem_planar_strip_copy_rop2(gx_device * dev, const byte * sdata, int sourcex, uint sraster, gx_bitmap_id id, const gx_color_index * scolors, const gx_strip_bitmap * textures, const gx_color_index * tcolors, int x, int y, int width, int height, int phase_x, int phase_y, gs_logical_operation_t lop, uint planar_height) { gx_device_memory * const mdev = (gx_device_memory *)dev; int code; lop = lop_sanitize(lop); if (planar_height != 0) { /* S is in planar format; expand it to a temporary buffer, then * call ourselves back with a modified rop to use it, then free * the temporary buffer, and return. */ /* Make a temporary buffer that contains both the raster and the line * pointers for the buffer. For now, for the sake of sanity, we * convert whole lines of s, but only as many lines as we have to. */ /* We assume that scolors == NULL here */ int i; uchar j; uint chunky_sraster; uint nbytes; byte **line_ptrs; byte *sbuf, *buf; chunky_sraster = sraster * mdev->color_info.num_components; nbytes = height * chunky_sraster; buf = gs_alloc_bytes(mdev->memory, nbytes, "mem_planar_strip_copy_rop(buf)"); if (buf == NULL) { return gs_note_error(gs_error_VMerror); } nbytes = sizeof(byte *) * mdev->color_info.num_components * height; line_ptrs = (byte **)gs_alloc_bytes(mdev->memory, nbytes, "mem_planar_strip_copy_rop(line_ptrs)"); if (line_ptrs == NULL) { gs_free_object(mdev->memory, buf, "mem_planar_strip_copy_rop(buf)"); return gs_note_error(gs_error_VMerror); } for (j = 0; j < mdev->color_info.num_components; j++) { sbuf = (byte *)sdata + j * sraster * planar_height; for (i = height; i > 0; i--) { *line_ptrs++ = sbuf; sbuf += sraster; } } line_ptrs -= height * mdev->color_info.num_components; planar_to_chunky(mdev, sourcex, 0, width, height, 0, chunky_sraster, buf, line_ptrs, height); gs_free_object(mdev->memory, line_ptrs, "mem_planar_strip_copy_rop(line_ptrs)"); code = mem_planar_strip_copy_rop2(dev, buf, 0, chunky_sraster, id, scolors, textures, tcolors, x, y, width, height, phase_x, phase_y, lop, 0); gs_free_object(mdev->memory, buf, "mem_planar_strip_copy_rop(buf)"); return code; } if (textures && textures->num_planes > 1) { /* T is in planar format; expand it to a temporary buffer, then * call ourselves back with a modified rop to use it, then free * the temporary buffer, and return. */ /* Make a temporary buffer that contains both the raster and the line * pointers for the buffer. For now, for the sake of sanity, we * convert whole lines of t, but only as many lines as we have to * (unless it loops). */ /* We assume that tcolors == NULL here */ int ty, i; uint chunky_t_raster; uint chunky_t_height; uint nbytes; byte **line_ptrs; byte *tbuf, *buf; gx_strip_bitmap newtex; ty = (y + phase_y) % textures->rep_height; if (ty < 0) ty += textures->rep_height; chunky_t_raster = bitmap_raster(textures->rep_width * mdev->color_info.depth); if (ty + height <= textures->rep_height) { chunky_t_height = height; phase_y = -y; } else { ty = 0; chunky_t_height = textures->rep_height; } nbytes = chunky_t_height * chunky_t_raster; buf = gs_alloc_bytes(mdev->memory, nbytes, "mem_planar_strip_copy_rop(buf)"); if (buf == NULL) { return gs_note_error(gs_error_VMerror); } nbytes = sizeof(byte *) * mdev->color_info.num_components * textures->rep_height; line_ptrs = (byte **)gs_alloc_bytes(mdev->memory, nbytes, "mem_planar_strip_copy_rop(line_ptrs)"); if (line_ptrs == NULL) { gs_free_object(mdev->memory, buf, "mem_planar_strip_copy_rop(buf)"); return gs_note_error(gs_error_VMerror); } tbuf = textures->data; for (i = textures->rep_height * mdev->color_info.num_components; i > 0; i--) { *line_ptrs++ = tbuf; tbuf += textures->raster; } line_ptrs -= textures->rep_height * mdev->color_info.num_components; planar_to_chunky(mdev, 0, ty, textures->rep_width, chunky_t_height, 0, chunky_t_raster, buf, line_ptrs, textures->rep_height); gs_free_object(mdev->memory, line_ptrs, "mem_planar_strip_copy_rop(line_ptrs)"); newtex = *textures; newtex.data = buf; newtex.raster = chunky_t_raster; newtex.num_planes = 1; newtex.size.x = textures->rep_width; newtex.size.y = textures->rep_height; code = mem_planar_strip_copy_rop2(dev, sdata, sourcex, sraster, id, scolors, &newtex, tcolors, x, y, width, height, phase_x, phase_y, lop, planar_height); gs_free_object(mdev->memory, buf, "mem_planar_strip_copy_rop(buf)"); return code; } /* Not doing a planar lop. If we carry on down the default path here, * we'll end up doing a planar_to_chunky; we may be able to sidestep * that by spotting cases where we can operate directly. */ if (!lop_uses_T(lop) || (tcolors && (tcolors[0] == tcolors[1]))) { /* No T in use, or constant T. */ if ((!lop_uses_S(lop) || (scolors && (scolors[0] == scolors[1]))) && ((mdev->color_info.num_components == 1) || (mdev->color_info.num_components == 3))) { uchar plane; /* No S in use, or constant S. And either greyscale or rgb, * so we can just do the rop on each plane in turn. */ for (plane=0; plane < mdev->color_info.num_components; plane++) { gx_color_index tcolors2[2], scolors2[2]; int shift = mdev->planes[plane].shift; int mask = (1<planes[plane].depth)-1; if (tcolors) { tcolors2[0] = (tcolors[0] >> shift) & mask; tcolors2[1] = (tcolors[1] >> shift) & mask; } if (scolors) { scolors2[0] = (scolors[0] >> shift) & mask; scolors2[1] = (scolors[1] >> shift) & mask; } code = plane_strip_copy_rop2(mdev, sdata, sourcex, sraster, id, (scolors ? scolors2 : NULL), textures, (tcolors ? tcolors2 : NULL), x, y, width, height, phase_x, phase_y, lop, plane, 0); if (code < 0) return code; } return 0; } if ((mdev->color_info.num_components == 4) && (mdev->plane_depth == 1)) { lop = cmykrop[lop & 0xff] | (lop & ~0xff); return planar_cmyk4bit_strip_copy_rop2(mdev, sdata, sourcex, sraster, id, scolors, textures, tcolors, x, y, width, height, phase_x, phase_y, lop, 0); } } if (!tcolors && !scolors && (mdev->color_info.num_components == 4) && (mdev->plane_depth == 1)) { lop = cmykrop[lop & 0xff] | (lop & ~0xff); return planar_cmyk4bit_strip_copy_rop2(mdev, sdata, sourcex, sraster, id, scolors, textures, tcolors, x, y, width, height, phase_x, phase_y, lop, 0); } /* Fall back to the default implementation (the only one that * guarantees to properly cope with D being planar). */ return mem_default_strip_copy_rop2(dev, sdata, sourcex, sraster, id, scolors, textures, tcolors, x, y, width, height, phase_x, phase_y, lop, 0); } /* Copy bits back from a planar memory device. */ static int mem_planar_get_bits_rectangle(gx_device * dev, const gs_int_rect * prect, gs_get_bits_params_t * params) { /* This duplicates most of mem_get_bits_rectangle. Tant pgs. */ gx_device_memory * const mdev = (gx_device_memory *)dev; gs_get_bits_options_t options = params->options; int x = prect->p.x, w = prect->q.x - x, y = prect->p.y, h = prect->q.y - y; uchar num_planes = mdev->color_info.num_components; gs_get_bits_params_t copy_params; int code; if (options == 0) { /* * Unfortunately, as things stand, we have to support * GB_PACKING_CHUNKY. In fact, we can't even claim to support * GB_PACKING_PLANAR, because there is currently no way to * describe the particular planar packing format that the device * actually stores. */ params->options = (GB_ALIGN_STANDARD | GB_ALIGN_ANY) | (GB_RETURN_COPY | GB_RETURN_POINTER) | (GB_OFFSET_0 | GB_OFFSET_SPECIFIED | GB_OFFSET_ANY) | (GB_RASTER_STANDARD | GB_RASTER_SPECIFIED | GB_RASTER_ANY) | /* (mdev->num_planes == mdev->color_info.depth ? GB_PACKING_CHUNKY | GB_PACKING_PLANAR | GB_PACKING_BIT_PLANAR : GB_PACKING_CHUNKY | GB_PACKING_PLANAR) */ GB_PACKING_CHUNKY | GB_COLORS_NATIVE | GB_ALPHA_NONE; return_error(gs_error_rangecheck); } if (mdev->line_ptrs == 0x00) return_error(gs_error_rangecheck); if ((w <= 0) | (h <= 0)) { if ((w | h) < 0) return_error(gs_error_rangecheck); return 0; } if (x < 0 || w > dev->width - x || y < 0 || h > dev->height - y ) return_error(gs_error_rangecheck); /* First off, see if we can satisfy get_bits_rectangle with just returning * pointers to the existing data. */ if (params->options & GB_RETURN_POINTER) { gs_get_bits_params_t copy_params; byte **base = &scan_line_base(mdev, y); int code; copy_params.options = GB_COLORS_NATIVE | GB_PACKING_PLANAR | GB_ALPHA_NONE | (mdev->raster == bitmap_raster(mdev->width * mdev->color_info.depth) ? GB_RASTER_STANDARD : GB_RASTER_SPECIFIED); copy_params.raster = mdev->raster; code = gx_get_bits_return_pointer(dev, x, h, params, ©_params, base); if (code >= 0) return code; } /* * If the request is for exactly one plane, hand it off to a device * temporarily tweaked to return just that plane. */ if (!(~options & (GB_PACKING_PLANAR | GB_SELECT_PLANES))) { /* Check that only a single plane is being requested. */ uchar pi; for (pi = 0; pi < num_planes; ++pi) if (params->data[pi] != 0) break; if (pi < num_planes) { uchar plane = pi++; for (; pi < num_planes; ++pi) if (params->data[pi] != 0) break; if (pi == num_planes) { mem_save_params_t save; copy_params = *params; copy_params.options = (options & ~(GB_PACKING_ALL | GB_SELECT_PLANES)) | GB_PACKING_CHUNKY; copy_params.data[0] = copy_params.data[plane]; MEM_SAVE_PARAMS(mdev, save); mdev->line_ptrs += mdev->height * plane; MEM_SET_PARAMS(mdev, mdev->planes[plane].depth); code = mem_get_bits_rectangle(dev, prect, ©_params); MEM_RESTORE_PARAMS(mdev, save); if (code >= 0) { params->data[plane] = copy_params.data[0]; return code; } } } } if ((params->options & GB_RETURN_POINTER) == 0) { /* Can we do the fetch using a faked GB_RETURN_POINTER request * and then copy the data? */ gs_get_bits_params_t params2 = *params; gs_get_bits_params_t copy_params; byte **base = &scan_line_base(mdev, y); int code; params2.options &= ~GB_RETURN_COPY; params2.options |= GB_RETURN_POINTER; copy_params.options = GB_COLORS_NATIVE | GB_PACKING_PLANAR | GB_ALPHA_NONE | (mdev->raster == bitmap_raster(mdev->width * mdev->color_info.depth) ? GB_RASTER_STANDARD : GB_RASTER_SPECIFIED); params2.raster = mdev->raster; copy_params.raster = mdev->raster; code = gx_get_bits_return_pointer(dev, x, h, ¶ms2, ©_params, base); if (code >= 0) { /* get_bits worked. Let's copy the data out. */ int bpc = mdev->color_info.depth / mdev->color_info.num_components; int left = x; int right = x+w; int i, j; switch (bpc) { case 1: left >>= 3; right = (right+7)>>3; break; case 2: left >>= 2; right = (right+3)>>2; break; case 4: left >>= 1; right = (right+1)>>1; break; case 8: break; case 12: left = (left&~1); left += left>>1; right = right+(right>>1)+(right&1); break; case 16: left *= 2; right *= 2; break; default: return_error(gs_error_rangecheck); } right -= left; for (i = 0; i < mdev->color_info.num_components; i++) { byte *d = params->data[i]; const byte *s = params2.data[i]; for (j = 0; j < h; j++) { memcpy(d, s, right); d += params->raster; s += params2.raster; } } return code; } } /* * We can't return the requested plane by itself. Fall back to * chunky format. This is somewhat painful. * * The code here knows how to produce just one chunky format: * GB_COLORS_NATIVE, GB_ALPHA_NONE, GB_RETURN_COPY. * For any other format, we generate this one in a buffer and * hand it off to gx_get_bits_copy. This is *really* painful. */ if (!(~options & (GB_COLORS_NATIVE | GB_ALPHA_NONE | GB_PACKING_CHUNKY | GB_RETURN_COPY))) { int offset = (options & GB_OFFSET_SPECIFIED ? params->x_offset : 0); uint draster = (options & GB_RASTER_SPECIFIED ? params->raster : bitmap_raster((offset + w) * mdev->color_info.depth)); planar_to_chunky(mdev, x, y, w, h, offset, draster, params->data[0], mdev->line_ptrs, mdev->height); } else { /* * Do the transfer through an intermediate buffer. * The buffer must be large enough to hold at least one pixel, * i.e., GX_DEVICE_COLOR_MAX_COMPONENTS 16-bit values. * The algorithms are very similar to those in copy_color. */ #define BUF_LONGS\ max(100, (GX_DEVICE_COLOR_MAX_COMPONENTS * 2 + sizeof(long) - 1) /\ sizeof(long)) #define BUF_BYTES (BUF_LONGS * ARCH_SIZEOF_LONG) union b_ { ulong l[BUF_LONGS]; byte b[BUF_BYTES]; } buf; int br, bw, bh, cx, cy, cw, ch; int ddepth = mdev->color_info.depth; uint raster = bitmap_raster(ddepth * mdev->width); gs_get_bits_params_t dest_params; int dest_bytes; if (raster > BUF_BYTES) { br = BUF_BYTES; bw = BUF_BYTES * 8 / ddepth; bh = 1; } else { br = raster; bw = w; bh = BUF_BYTES / raster; } copy_params.options = GB_COLORS_NATIVE | GB_PACKING_CHUNKY | GB_ALPHA_NONE | GB_RASTER_STANDARD; copy_params.raster = raster; /* The options passed in from above may have GB_OFFSET_0, and what's * more, the code below may insist on GB_OFFSET_0 being set. Hence we * can't rely on x_offset to allow for the block size we are using. * We'll have to adjust the pointer by steam. */ dest_params = *params; dest_params.x_offset = params->x_offset; if (options & GB_COLORS_RGB) dest_bytes = 3; else if (options & GB_COLORS_CMYK) dest_bytes = 4; else if (options & GB_COLORS_GRAY) dest_bytes = 1; else dest_bytes = mdev->color_info.depth / mdev->plane_depth; /* We assume options & GB_DEPTH_8 */ for (cy = y; cy < y + h; cy += ch) { ch = min(bh, y + h - cy); for (cx = x; cx < x + w; cx += cw) { cw = min(bw, x + w - cx); planar_to_chunky(mdev, cx, cy, cw, ch, 0, br, buf.b, mdev->line_ptrs, mdev->height); code = gx_get_bits_copy(dev, 0, cw, ch, &dest_params, ©_params, buf.b, br); if (code < 0) return code; dest_params.data[0] += cw * dest_bytes; } dest_params.data[0] += ch * dest_params.raster - (w*dest_bytes); } #undef BUF_BYTES #undef BUF_LONGS } return 0; }