/* Copyright (C) 1989, 1991, 1993, 1994, 1997 Aladdin Enterprises. All rights reserved. This file is part of Aladdin Ghostscript. Aladdin Ghostscript is distributed with NO WARRANTY OF ANY KIND. No author or distributor accepts any responsibility for the consequences of using it, or for whether it serves any particular purpose or works at all, unless he or she says so in writing. Refer to the Aladdin Ghostscript Free Public License (the "License") for full details. Every copy of Aladdin Ghostscript must include a copy of the License, normally in a plain ASCII text file named PUBLIC. The License grants you the right to copy, modify and redistribute Aladdin Ghostscript, but only under certain conditions described in the License. Among other things, the License requires that the copyright notice and this notice be preserved on all copies. */ /* Halftone definition operators */ #include "ghost.h" #include "memory_.h" #include "oper.h" #include "estack.h" #include "gsstruct.h" /* must precede igstate.h, */ /* because of #ifdef in gsht.h */ #include "ialloc.h" #include "igstate.h" #include "gsmatrix.h" #include "gxdevice.h" /* for gzht.h */ #include "gzht.h" #include "gsstate.h" #include "iht.h" /* prototypes */ #include "store.h" /* Forward references */ private int screen_sample(P1(os_ptr)); private int set_screen_continue(P1(os_ptr)); private int screen_cleanup(P1(os_ptr)); /* - .currenthalftone 0 */ /* - .currenthalftone 1 */ /* - .currenthalftone ... 2 */ private int zcurrenthalftone(register os_ptr op) { gs_halftone ht; gs_currenthalftone(igs, &ht); switch (ht.type) { case ht_type_screen: push(4); make_real(op - 3, ht.params.screen.frequency); make_real(op - 2, ht.params.screen.angle); op[-1] = istate->screen_procs.colored.gray; make_int(op, 1); break; case ht_type_colorscreen: push(13); { int i; for (i = 0; i < 4; i++) { os_ptr opc = op - 12 + i * 3; gs_screen_halftone *pht = &ht.params.colorscreen.screens.indexed[i]; make_real(opc, pht->frequency); make_real(opc + 1, pht->angle); opc[2] = istate->screen_procs.indexed[i]; } } make_int(op, 2); break; default: /* Screen was set by sethalftone. */ push(2); op[-1] = istate->halftone; make_int(op, 0); break; } return 0; } /* - .currentscreenlevels */ private int zcurrentscreenlevels(register os_ptr op) { push(1); make_int(op, gs_currentscreenlevels(igs)); return 0; } /* The setscreen operator is complex because it has to sample */ /* each pixel in the pattern cell, calling a procedure, and then */ /* sort the result into a whitening order. */ /* Layout of stuff pushed on estack: */ /* Control mark, */ /* [other stuff for other screen-setting operators], */ /* finishing procedure (or 0), */ /* spot procedure, */ /* enumeration structure (as bytes). */ #define snumpush 4 #define sproc esp[-1] #define senum r_ptr(esp, gs_screen_enum) /* Forward references */ int zscreen_enum_init(P7(os_ptr, const gx_ht_order *, gs_screen_halftone *, ref *, int, int (*)(P1(os_ptr)), gs_memory_t *)); private int setscreen_finish(P1(os_ptr)); /* setscreen - */ private int zsetscreen(register os_ptr op) { gs_screen_halftone screen; gx_ht_order order; int code = zscreen_params(op, &screen); gs_memory_t *mem; if (code < 0) return code; mem = (gs_memory_t *)idmemory->spaces.indexed[r_space_index(op)]; /* * Allocate the halftone in the same VM space as the procedure. * This keeps the space relationships consistent. */ code = gs_screen_order_init_memory(&order, igs, &screen, gs_currentaccuratescreens(), mem); if (code < 0) return code; return zscreen_enum_init(op, &order, &screen, op, 3, setscreen_finish, mem); } /* We break out the body of this operator so it can be shared with */ /* the code for Type 1 halftones in sethalftone. */ int zscreen_enum_init(os_ptr op, const gx_ht_order * porder, gs_screen_halftone * psp, ref * pproc, int npop, int (*finish_proc)(P1(os_ptr)), gs_memory_t * mem) { gs_screen_enum *penum; int code; check_estack(snumpush + 1); penum = gs_screen_enum_alloc(imemory, "setscreen"); if (penum == 0) return_error(e_VMerror); make_istruct(esp + snumpush, 0, penum); /* do early for screen_cleanup in case of error */ code = gs_screen_enum_init_memory(penum, porder, igs, psp, mem); if (code < 0) { screen_cleanup(op); return code; } /* Push everything on the estack */ make_mark_estack(esp + 1, es_other, screen_cleanup); esp += snumpush; make_op_estack(esp - 2, finish_proc); sproc = *pproc; push_op_estack(screen_sample); pop(npop); return o_push_estack; } /* Set up the next sample */ private int screen_sample(register os_ptr op) { gs_screen_enum *penum = senum; gs_point pt; int code = gs_screen_currentpoint(penum, &pt); ref proc; switch (code) { default: return code; case 1: /* All done */ if (real_opproc(esp - 2) != 0) code = (*real_opproc(esp - 2)) (op); esp -= snumpush; screen_cleanup(op); return (code < 0 ? code : o_pop_estack); case 0: ; } push(2); make_real(op - 1, pt.x); make_real(op, pt.y); proc = sproc; push_op_estack(set_screen_continue); *++esp = proc; return o_push_estack; } /* Continuation procedure for processing sampled pixels. */ private int set_screen_continue(register os_ptr op) { double value; int code = real_param(op, &value); if (code < 0) return code; code = gs_screen_next(senum, value); if (code < 0) return code; pop(1); op--; return screen_sample(op); } /* Finish setscreen. */ private int setscreen_finish(os_ptr op) { gs_screen_install(senum); istate->screen_procs.colored.red = sproc; istate->screen_procs.colored.green = sproc; istate->screen_procs.colored.blue = sproc; istate->screen_procs.colored.gray = sproc; make_null(&istate->halftone); return 0; } /* Clean up after screen enumeration */ private int screen_cleanup(os_ptr op) { ifree_object(esp[snumpush].value.pstruct, "screen_cleanup"); return 0; } /* ------ Utility procedures ------ */ /* Get parameters for a single screen. */ int zscreen_params(os_ptr op, gs_screen_halftone * phs) { double fa[2]; int code = num_params(op - 1, 2, fa); if (code < 0) return code; check_proc(*op); phs->frequency = fa[0]; phs->angle = fa[1]; return 0; } /* ------ Initialization procedure ------ */ const op_def zht_op_defs[] = { {"0.currenthalftone", zcurrenthalftone}, {"0.currentscreenlevels", zcurrentscreenlevels}, {"3setscreen", zsetscreen}, /* Internal operators */ {"0%screen_sample", screen_sample}, {"1%set_screen_continue", set_screen_continue}, {"0%setscreen_finish", setscreen_finish}, op_def_end(0) };