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/* Copyright (C) 1994, 1995, 1996, 1997, 1998 Aladdin Enterprises.  All rights reserved.

   This file is part of Aladdin Ghostscript.

   Aladdin Ghostscript is distributed with NO WARRANTY OF ANY KIND.  No author
   or distributor accepts any responsibility for the consequences of using it,
   or for whether it serves any particular purpose or works at all, unless he
   or she says so in writing.  Refer to the Aladdin Ghostscript Free Public
   License (the "License") for full details.

   Every copy of Aladdin Ghostscript must include a copy of the License,
   normally in a plain ASCII text file named PUBLIC.  The License grants you
   the right to copy, modify and redistribute Aladdin Ghostscript, but only
   under certain conditions described in the License.  Among other things, the
   License requires that the copyright notice and this notice be preserved on
   all copies.
 */


/* 2-bit-per-pixel "memory" (stored bitmap) device */
#include "memory_.h"
#include "gx.h"
#include "gxdevice.h"
#include "gxdevmem.h"		/* semi-public definitions */
#include "gdevmem.h"		/* private definitions */

extern dev_proc_strip_copy_rop(mem_gray_strip_copy_rop);

/* ================ Standard (byte-oriented) device ================ */

#undef chunk
#define chunk byte
#define fpat(byt) mono_fill_make_pattern(byt)

/* Procedures */
declare_mem_procs(mem_mapped2_copy_mono, mem_mapped2_copy_color, mem_mapped2_fill_rectangle);

/* The device descriptor. */
const gx_device_memory mem_mapped2_device =
mem_device("image2", 2, 0,
	   mem_mapped_map_rgb_color, mem_mapped_map_color_rgb,
  mem_mapped2_copy_mono, mem_mapped2_copy_color, mem_mapped2_fill_rectangle,
	   mem_gray_strip_copy_rop);

/* Convert x coordinate to byte offset in scan line. */
#undef x_to_byte
#define x_to_byte(x) ((x) >> 2)

/* Define the 2-bit fill patterns. */
static const mono_fill_chunk tile_patterns[4] =
{fpat(0x00), fpat(0x55), fpat(0xaa), fpat(0xff)
};

/* Fill a rectangle with a color. */
private int
mem_mapped2_fill_rectangle(gx_device * dev,
			   int x, int y, int w, int h, gx_color_index color)
{
    gx_device_memory * const mdev = (gx_device_memory *)dev;

    fit_fill(dev, x, y, w, h);
    bits_fill_rectangle(scan_line_base(mdev, y), x << 1, mdev->raster,
			tile_patterns[color], w << 1, h);
    return 0;
}

/* Copy a bitmap. */
private int
mem_mapped2_copy_mono(gx_device * dev,
	       const byte * base, int sourcex, int sraster, gx_bitmap_id id,
	int x, int y, int w, int h, gx_color_index zero, gx_color_index one)
{
    gx_device_memory * const mdev = (gx_device_memory *)dev;
    const byte *line;
    int first_bit;
    byte first_mask, b0, b1, bxor, left_mask, right_mask;
    static const byte btab[4] =
    {0, 0x55, 0xaa, 0xff};
    static const byte bmask[4] =
    {0xc0, 0x30, 0xc, 3};
    static const byte lmask[4] =
    {0, 0xc0, 0xf0, 0xfc};

    declare_scan_ptr(dest);

    fit_copy(dev, base, sourcex, sraster, id, x, y, w, h);
    setup_rect(dest);
    line = base + (sourcex >> 3);
    first_bit = 0x80 >> (sourcex & 7);
    first_mask = bmask[x & 3];
    left_mask = lmask[x & 3];
    right_mask = ~lmask[(x + w) & 3];
    if ((x & 3) + w <= 4)
	left_mask = right_mask = left_mask | right_mask;
    b0 = btab[zero & 3];
    b1 = btab[one & 3];
    bxor = b0 ^ b1;
    while (h-- > 0) {
	register byte *pptr = (byte *) dest;
	const byte *sptr = line;
	register int sbyte = *sptr++;
	register int bit = first_bit;
	register byte mask = first_mask;
	int count = w;

	/* We have 4 cases, of which only 2 really matter. */
	if (one != gx_no_color_index) {
	    if (zero != gx_no_color_index) {	/* Copying an opaque bitmap. */
		byte data =
		(*pptr & left_mask) | (b0 & ~left_mask);

		do {
		    if (sbyte & bit)
			data ^= bxor & mask;
		    if ((bit >>= 1) == 0)
			bit = 0x80, sbyte = *sptr++;
		    if ((mask >>= 2) == 0)
			mask = 0xc0, *pptr++ = data, data = b0;
		}
		while (--count > 0);
		if (mask != 0xc0)
		    *pptr =
			(*pptr & right_mask) | (data & ~right_mask);
	    } else {		/* Filling a mask. */
		do {
		    if (sbyte & bit)
			*pptr = (*pptr & ~mask) + (b1 & mask);
		    if ((bit >>= 1) == 0)
			bit = 0x80, sbyte = *sptr++;
		    if ((mask >>= 2) == 0)
			mask = 0xc0, pptr++;
		}
		while (--count > 0);
	    }
	} else {		/* Some other case. */
	    do {
		if (!(sbyte & bit)) {
		    if (zero != gx_no_color_index)
			*pptr = (*pptr & ~mask) + (b0 & mask);
		}
		if ((bit >>= 1) == 0)
		    bit = 0x80, sbyte = *sptr++;
		if ((mask >>= 2) == 0)
		    mask = 0xc0, pptr++;
	    }
	    while (--count > 0);
	}
	line += sraster;
	inc_ptr(dest, draster);
    }
    return 0;
}

/* Copy a color bitmap. */
private int
mem_mapped2_copy_color(gx_device * dev,
	       const byte * base, int sourcex, int sraster, gx_bitmap_id id,
		       int x, int y, int w, int h)
{
    int code;

    fit_copy(dev, base, sourcex, sraster, id, x, y, w, h);
    /* Use monobit copy_mono. */
    /* Patch the width in the device temporarily. */
    dev->width <<= 1;
    code = (*dev_proc(&mem_mono_device, copy_mono))
	(dev, base, sourcex << 1, sraster, id,
	 x << 1, y, w << 1, h, (gx_color_index) 0, (gx_color_index) 1);
    /* Restore the correct width. */
    dev->width >>= 1;
    return code;
}

/* ================ "Word"-oriented device ================ */

/* Note that on a big-endian machine, this is the same as the */
/* standard byte-oriented-device. */

#if !arch_is_big_endian

/* Procedures */
declare_mem_procs(mem2_word_copy_mono, mem2_word_copy_color, mem2_word_fill_rectangle);

/* Here is the device descriptor. */
const gx_device_memory mem_mapped2_word_device =
mem_full_device("image2w", 2, 0, mem_open,
		mem_mapped_map_rgb_color, mem_mapped_map_color_rgb,
	mem2_word_copy_mono, mem2_word_copy_color, mem2_word_fill_rectangle,
		gx_default_map_cmyk_color, gx_default_strip_tile_rectangle,
		gx_no_strip_copy_rop, mem_word_get_bits_rectangle);

/* Fill a rectangle with a color. */
private int
mem2_word_fill_rectangle(gx_device * dev, int x, int y, int w, int h,
			 gx_color_index color)
{
    gx_device_memory * const mdev = (gx_device_memory *)dev;
    byte *base;
    uint raster;

    fit_fill(dev, x, y, w, h);
    base = scan_line_base(mdev, y);
    raster = mdev->raster;
    mem_swap_byte_rect(base, raster, x << 1, w << 1, h, true);
    bits_fill_rectangle(base, x << 1, raster,
			tile_patterns[color], w << 1, h);
    mem_swap_byte_rect(base, raster, x << 1, w << 1, h, true);
    return 0;
}

/* Copy a bitmap. */
private int
mem2_word_copy_mono(gx_device * dev,
	       const byte * base, int sourcex, int sraster, gx_bitmap_id id,
	int x, int y, int w, int h, gx_color_index zero, gx_color_index one)
{
    gx_device_memory * const mdev = (gx_device_memory *)dev;
    byte *row;
    uint raster;
    bool store;

    fit_copy(dev, base, sourcex, sraster, id, x, y, w, h);
    row = scan_line_base(mdev, y);
    raster = mdev->raster;
    store = (zero != gx_no_color_index && one != gx_no_color_index);
    mem_swap_byte_rect(row, raster, x << 1, w << 1, h, store);
    mem_mapped2_copy_mono(dev, base, sourcex, sraster, id,
			  x, y, w, h, zero, one);
    mem_swap_byte_rect(row, raster, x << 1, w << 1, h, false);
    return 0;
}

/* Copy a color bitmap. */
private int
mem2_word_copy_color(gx_device * dev,
	       const byte * base, int sourcex, int sraster, gx_bitmap_id id,
		     int x, int y, int w, int h)
{
    int code;

    fit_copy(dev, base, sourcex, sraster, id, x, y, w, h);
    /* Use monobit copy_mono. */
    /* Patch the width in the device temporarily. */
    dev->width <<= 1;
    code = (*dev_proc(&mem_mono_word_device, copy_mono))
	(dev, base, sourcex << 1, sraster, id,
	 x << 1, y, w << 1, h, (gx_color_index) 0, (gx_color_index) 1);
    /* Restore the correct width. */
    dev->width >>= 1;
    return code;
}

#endif /* !arch_is_big_endian */