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/* Copyright (C) 1991, 1995, 1997, 1998 Aladdin Enterprises.  All rights reserved.

   This file is part of Aladdin Ghostscript.

   Aladdin Ghostscript is distributed with NO WARRANTY OF ANY KIND.  No author
   or distributor accepts any responsibility for the consequences of using it,
   or for whether it serves any particular purpose or works at all, unless he
   or she says so in writing.  Refer to the Aladdin Ghostscript Free Public
   License (the "License") for full details.

   Every copy of Aladdin Ghostscript must include a copy of the License,
   normally in a plain ASCII text file named PUBLIC.  The License grants you
   the right to copy, modify and redistribute Aladdin Ghostscript, but only
   under certain conditions described in the License.  Among other things, the
   License requires that the copyright notice and this notice be preserved on
   all copies.
 */


/* Interface to platform-specific routines */
/* Requires gsmemory.h, gstypes.h */

#ifndef gp_INCLUDED
#  define gp_INCLUDED

/*
 * This file defines the interface to ***ALL*** platform-specific routines,
 * with the exception of the thread/synchronization interface (gpsync.h).
 * The routines are implemented in a gp_*.c file specific to each platform.
 * We try very hard to keep this list short!
 */
/*
 * gp_getenv is declared in a separate file, because a few places need it
 * and don't want to include any of the other gs definitions.
 */
#include "gpgetenv.h"

/* ------ Initialization/termination ------ */

/*
 * This routine is called early in the initialization.
 * It should do as little as possible.  In particular, it should not
 * do things like open display connections: that is the responsibility
 * of the display device driver.
 */
void gp_init(P0());

/*
 * This routine is called just before the program exits (normally or
 * abnormally).  It too should do as little as possible.
 */
void gp_exit(P2(int exit_status, int code));

/*
 * Exit the program.  Normally this just calls the `exit' library procedure,
 * but it does something different on a few platforms.
 */
void gp_do_exit(P1(int exit_status));

/* ------ Miscellaneous ------ */

/*
 * Get the string corresponding to an OS error number.
 * If no string is available, return NULL.  The caller may assume
 * the string is allocated statically and permanently.
 */
const char *gp_strerror(P1(int));

/* ------ Date and time ------ */

/*
 * Read the current time (in seconds since an implementation-defined epoch)
 * into ptm[0], and fraction (in nanoseconds) into ptm[1].
 */
void gp_get_realtime(P1(long ptm[2]));

/*
 * Read the current user CPU time (in seconds) into ptm[0],
 * and fraction (in nanoseconds) into ptm[1].
 */
void gp_get_usertime(P1(long ptm[2]));

/* ------ Screen management ------ */

/*
 * The following routines are only relevant in a single-window environment
 * such as a PC; on platforms with window systems, the 'make current'
 * routines do nothing.
 */

#ifndef gx_device_DEFINED
#  define gx_device_DEFINED
typedef struct gx_device_s gx_device;

#endif

/* Initialize the console. */
void gp_init_console(P0());

/* Write a string to the console. */
void gp_console_puts(P2(const char *, uint));

/* Make the console current on the screen. */
int gp_make_console_current(P1(gx_device *));

/* Make the graphics current on the screen. */
int gp_make_graphics_current(P1(gx_device *));

/*
 * The following are only relevant for X Windows.
 */

/* Get the environment variable that specifies the display to use. */
const char *gp_getenv_display(P0());

/* ------ File naming and accessing ------ */

/*
 * Define the maximum size of a file name returned by gp_open_scratch_file
 * or gp_open_printer.  (This should really be passed as an additional
 * parameter, but it would break too many clients to make this change now.)
 * Note that this is the size of the buffer, not the maximum number of
 * characters: the latter is one less, because of the terminating \0.
 */
#define gp_file_name_sizeof 128

/* Define the character used for separating file names in a list. */
extern const char gp_file_name_list_separator;

/* Define the default scratch file name prefix. */
extern const char gp_scratch_file_name_prefix[];

/* Define the name of the null output file. */
extern const char gp_null_file_name[];

/* Define the name that designates the current directory. */
extern const char gp_current_directory_name[];

/* Define the string to be concatenated with the file mode */
/* for opening files without end-of-line conversion. */
/* This is always either "" or "b". */
extern const char gp_fmode_binary_suffix[];

/* Define the file modes for binary reading or writing. */
/* (This is just a convenience: they are "r" or "w" + the suffix.) */
extern const char gp_fmode_rb[];
extern const char gp_fmode_wb[];

/* Create and open a scratch file with a given name prefix. */
/* Write the actual file name at fname. */
FILE *gp_open_scratch_file(P3(const char *prefix,
			      char fname[gp_file_name_sizeof],
			      const char *mode));

/* Open a file with the given name, as a stream of uninterpreted bytes. */
FILE *gp_fopen(P2(const char *fname, const char *mode));

/* Force given file into binary mode (no eol translations, etc) */
/* if 2nd param true, text mode if 2nd param false */
bool gp_setmode_binary(P2(FILE * pfile, bool mode));

/* Answer whether a file name contains a directory/device specification, */
/* i.e. is absolute (not directory- or device-relative). */
bool gp_file_name_is_absolute(P2(const char *fname, uint len));

/* Answer the string to be used for combining a directory/device prefix */
/* with a base file name.  The file name is known to not be absolute. */
const char *gp_file_name_concat_string(P4(const char *prefix, uint plen,
					  const char *fname, uint len));

/* ------ Printer accessing ------ */

/*
 * Open a connection to a printer.  A null file name means use the
 * standard printer connected to the machine, if any.
 * If possible, support "|command" for opening an output pipe.
 * Return NULL if the connection could not be opened.
 *
 * Note that if the file name is null (0-length), it may be replaced with
 * the name of a scratch file.
 */
FILE *gp_open_printer(P2(char fname[gp_file_name_sizeof], int binary_mode));

/* Close the connection to the printer. */
void gp_close_printer(P2(FILE * pfile, const char *fname));

/* ------ File enumeration ------ */

#ifndef file_enum_DEFINED	/* also defined in iodev.h */
#  define file_enum_DEFINED
struct file_enum_s;		/* opaque to client, defined by implementor */
typedef struct file_enum_s file_enum;

#endif

/*
 * Begin an enumeration.  pat is a C string that may contain *s or ?s.
 * The implementor should copy the string to a safe place.
 * If the operating system doesn't support correct, arbitrarily placed
 * *s and ?s, the implementation should modify the string so that it
 * will return a conservative superset of the request, and then use
 * the string_match procedure to select the desired subset.  E.g., if the
 * OS doesn't implement ? (single-character wild card), any consecutive
 * string of ?s should be interpreted as *.  Note that \ can appear in
 * the pattern also, as a quoting character.
 */
file_enum *gp_enumerate_files_init(P3(const char *pat, uint patlen,
				      gs_memory_t * memory));

/*
 * Return the next file name in the enumeration.  The client passes in
 * a scratch string and a max length.  If the name of the next file fits,
 * the procedure returns the length.  If it doesn't fit, the procedure
 * returns max length +1.  If there are no more files, the procedure
 * returns -1.
 */
uint gp_enumerate_files_next(P3(file_enum * pfen, char *ptr, uint maxlen));

/*
 * Clean up a file enumeration.  This is only called to abandon
 * an enumeration partway through: ...next should do it if there are
 * no more files to enumerate.  This should deallocate the file_enum
 * structure and any subsidiary structures, strings, buffers, etc.
 */
void gp_enumerate_files_close(P1(file_enum * pfen));

#endif /* gp_INCLUDED */