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author | Linus Torvalds <torvalds@osdl.org> | 2006-06-30 11:20:33 -0700 |
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committer | Junio C Hamano <junkio@cox.net> | 2006-07-01 18:28:15 -0700 |
commit | 0556a11a0df6b4119e01aa77dfb795561e62eb34 (patch) | |
tree | 34c8f9c263c1c20592d3f56c3d86bea322577155 /object.c | |
parent | 6631c73685bea3c6300938f4900db0d0c6bee457 (diff) | |
download | git-0556a11a0df6b4119e01aa77dfb795561e62eb34.tar.gz |
git object hash cleanupsv1.4.1
This IMNSHO cleans up the object hashing.
The hash expansion is separated out into a function of its own, the hash
array (and size) names are made more obvious, and the code is generally
made to look a bit more like the object-ref hashing.
It also gets rid of "find_object()" returning an index (or negative
position if no object is found), since that is made redundant by the
simplified object rehashing. The basic operation is now "lookup_object()"
which just returns the object itself.
There's an almost unmeasurable speed increase, but more importantly, I
think the end result is more readable.
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Signed-off-by: Junio C Hamano <junkio@cox.net>
Diffstat (limited to 'object.c')
-rw-r--r-- | object.c | 97 |
1 files changed, 53 insertions, 44 deletions
@@ -5,88 +5,97 @@ #include "commit.h" #include "tag.h" -static struct object **objs; -static int nr_objs, obj_allocs; +static struct object **obj_hash; +static int nr_objs, obj_hash_size; unsigned int get_max_object_index(void) { - return obj_allocs; + return obj_hash_size; } struct object *get_indexed_object(unsigned int idx) { - return objs[idx]; + return obj_hash[idx]; } const char *type_names[] = { "none", "blob", "tree", "commit", "bad" }; +static unsigned int hash_obj(struct object *obj, unsigned int n) +{ + unsigned int hash = *(unsigned int *)obj->sha1; + return hash % n; +} + +static void insert_obj_hash(struct object *obj, struct object **hash, unsigned int size) +{ + int j = hash_obj(obj, size); + + while (hash[j]) { + j++; + if (j >= size) + j = 0; + } + hash[j] = obj; +} + static int hashtable_index(const unsigned char *sha1) { unsigned int i; memcpy(&i, sha1, sizeof(unsigned int)); - return (int)(i % obj_allocs); + return (int)(i % obj_hash_size); } -static int find_object(const unsigned char *sha1) +struct object *lookup_object(const unsigned char *sha1) { int i; + struct object *obj; - if (!objs) - return -1; + if (!obj_hash) + return NULL; i = hashtable_index(sha1); - while (objs[i]) { - if (memcmp(sha1, objs[i]->sha1, 20) == 0) - return i; + while ((obj = obj_hash[i]) != NULL) { + if (!memcmp(sha1, obj->sha1, 20)) + break; i++; - if (i == obj_allocs) + if (i == obj_hash_size) i = 0; } - return -1 - i; + return obj; } -struct object *lookup_object(const unsigned char *sha1) +static void grow_object_hash(void) { - int pos = find_object(sha1); - if (pos >= 0) - return objs[pos]; - return NULL; + int i; + int new_hash_size = obj_hash_size < 32 ? 32 : 2 * obj_hash_size; + struct object **new_hash; + + new_hash = calloc(new_hash_size, sizeof(struct object *)); + for (i = 0; i < obj_hash_size; i++) { + struct object *obj = obj_hash[i]; + if (!obj) + continue; + insert_obj_hash(obj, new_hash, new_hash_size); + } + free(obj_hash); + obj_hash = new_hash; + obj_hash_size = new_hash_size; } void created_object(const unsigned char *sha1, struct object *obj) { - int pos; - obj->parsed = 0; - memcpy(obj->sha1, sha1, 20); - obj->type = TYPE_NONE; obj->used = 0; + obj->type = TYPE_NONE; + obj->flags = 0; + memcpy(obj->sha1, sha1, 20); - if (obj_allocs - 1 <= nr_objs * 2) { - int i, count = obj_allocs; - obj_allocs = (obj_allocs < 32 ? 32 : 2 * obj_allocs); - objs = xrealloc(objs, obj_allocs * sizeof(struct object *)); - memset(objs + count, 0, (obj_allocs - count) - * sizeof(struct object *)); - for (i = 0; i < obj_allocs; i++) - if (objs[i]) { - int j = find_object(objs[i]->sha1); - if (j != i) { - j = -1 - j; - objs[j] = objs[i]; - objs[i] = NULL; - } - } - } - - pos = find_object(sha1); - if (pos >= 0) - die("Inserting %s twice\n", sha1_to_hex(sha1)); - pos = -pos-1; + if (obj_hash_size - 1 <= nr_objs * 2) + grow_object_hash(); - objs[pos] = obj; + insert_obj_hash(obj, obj_hash, obj_hash_size); nr_objs++; } |