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author | Linus Torvalds <torvalds@osdl.org> | 2006-06-29 21:38:55 -0700 |
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committer | Junio C Hamano <junkio@cox.net> | 2006-06-29 23:48:31 -0700 |
commit | fc046a75d539a78e6b2c16534c4078617a69a327 (patch) | |
tree | 03842bdfab234301a0a0c693f30c087a58eeb51f /object.h | |
parent | 8dbbd14ea3ae1b4e825f1e7d314afddf26c67298 (diff) | |
download | git-fc046a75d539a78e6b2c16534c4078617a69a327.tar.gz |
Abstract out accesses to object hash array
There are a few special places where some programs accessed the object
hash array directly, which bothered me because I wanted to play with some
simple re-organizations.
So this patch makes the object hash array data structures all entirely
local to object.c, and the few users who wanted to look at it now get to
use a function to query how many object index entries there can be, and to
actually access the array.
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Signed-off-by: Junio C Hamano <junkio@cox.net>
Diffstat (limited to 'object.h')
-rw-r--r-- | object.h | 5 |
1 files changed, 3 insertions, 2 deletions
@@ -40,10 +40,11 @@ struct object { }; extern int track_object_refs; -extern int obj_allocs; -extern struct object **objs; extern const char *type_names[]; +extern unsigned int get_max_object_index(void); +extern struct object *get_indexed_object(unsigned int); + static inline const char *typename(unsigned int type) { return type_names[type > TYPE_TAG ? TYPE_BAD : type]; |